[ToME 2.2.4 Character Dump] Name : Kaulin Age 108 STR: 18/120 Sex : Male Height 99 INT: 18 Race : High-Elf Weight 196 WIS: 18 Class : Swordmaster Social Class 62 DEX: 18/185 Body : Player CON: 18/186 God : Manwe Sulimo CHR: 18/54 + To Melee Hit 71 Level 34 Max Hit Points 721 + To Melee Damage 47 Experience 558373 Cur Hit Points 721 + To Ranged Hit 33 Max Exp 558373 Max SP (Mana) 39 + To Ranged Damage 0 Exp to Adv. 700000 Cur SP (Mana) 39 AC 32+132 Gold 393789 Piety 15178 (Miscellaneous Abilities) Fighting : Legendary[47]Perception : Very Bad Blows/Round: 11 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Very Good Disarming : Good Mel.dmg/Rnd: 22d7+517 Stealth : Bad Magic Device: Heroic Infra-Vision: 40 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 42 (2100') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') A lost temple: Level 19 (950') Your body is a Player. You are currently on level 42 of Moria. You have defeated 4666 enemies. You saved a young hobbit from an horrible fate. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 18th Quelle of the 2890th year of the third age. You have been adventuring for 32 days. adefkmnopsuxz{|@ Add Str : ....3....3...... Add Dex : 2.....3..3...... Add Con : 2...3....3...... Add Tun.. : ..............1. Add Speed : 2.....3......... Add Blows : 2............... Slay Anim.: +............... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Slay Drag.: +............... Sust Str : ....+....+...... Sust Int : ........+....... Sust Wis : ........+....... Sust Dex : .........+...... Sust Con : ....+....+...... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ................ Res Acid : ......+.++...... Res Elec : ................ Res Fire : ..........+..... Imm Cold : ...+....*+...... Res Pois : ........+....... Res Fear : ....+....+.....+ Res Lite : ...............+ Res Dark : .........+...... Res Blind : ................ Res Conf : ................ Res Sound : ........+....... Res Shard : ......++........ Res Neth : ................ Res Nexus : ........++...... Res Chaos : ......+.+....... Res Disen : ....+........... See Invis : ...............+ Digestion : .........+...... Activate : ...+......+..... Cursed : +.+++........... Animal.ESP: +............... Skills (points left: 0) - Combat 17.039 [0.900] - Weaponmastery 38.279 [0.950] . Sword-mastery 38.100 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 03.292 [0.300] . Magic-Device 37.800 [1.150] - Spirituality 03.160 [0.400] . Prayer 32.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Sabre 'Careth Asdriag' (2d7) (+0,+0) (+2 to speed) {cursed} It increases your dexterity, constitution, speed and attack speed by 2 . It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 30 of Moria. d) (nothing) e) a Ring of Slaying (+10,+13) {cursed} It is cursed. You bought it from the Black Market. f) a Ring of Ice [+20] {cursed} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It provides resistance to cold. It is cursed. It cannot be harmed by cold. You bought it from the Black Market. k) an Amulet of Weaponmastery (+4,+4) [+3] (+3) {cursed} It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. It is cursed. You stole it from the Black Market. m) a Dwarven Lantern n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak of Protection [3,+23] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Leather Shield 'Rhurimlon' [4,+6] It sustains your intelligence and wisdom. It provides immunity to cold. It provides resistance to acid , poison, sound, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Paurhach' [Noxious Cloud] [2,+15] {@m1} It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It has a spell stored inside. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. x) a Pair of Metal Shod Boots [6,+7] z) (nothing) {) (nothing) |) a Pick (1d3) (+0,+0) (+1) [Character Inventory] a) a Fireproof Tome of Translocation It cannot be harmed by fire. You found it lying on the ground on level 10 of Barrow-Downs. b) a Fireproof Holy Tome of Manwe Sulimo {100% off} It cannot be harmed by fire. You stole it from the Black Market. c) 10 Potions of Cure Critical Wounds d) 13 Scrolls of Satisfy Hunger {25% off} e) a Moonstone Rod of Capacity of Trap Location (150/150) {@z1} It can hold more mana. You bought it from the Black Market. f) a Silver Rod of Capacity of Perception (155/200) {@z5} It can hold more mana. You bought it from the Black Market. g) a Silver Rod of Recall (100/100) {@z0} h) Elven Leather Scale Mail (-1) [11,+14] (+3 to stealth) i) a Broad Axe (2d6) j) a Broken Dagger (1d1) {excellent} k) a Dagger of Gondolin (1d4) (+8,+8) (+1) l) a Dagger (1d4) m) a Katana (3d4) n) a Venomous Trident of Slay Dragon (1d8) (+9,+8) o) a Glaive (2d6) p) a Halberd of Spinning (3d5) (+6,+8) (+1) q) a Lance (2d8) r) a Wooden Boomerang (1d8) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Noxious Cloud b) The Gem of Wisdom It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 10 of Barrow-Downs. c) 3 Potions of Healing d) a Potion of *Healing* e) a Mithril Rod of Nothing (160/160) f) 2 Rod Tips of Recall (80 Mana to cast) g) a Wand of Ice Storm[1|37] (5 charges) h) 3 Wands of Stone Prison[1|5] (18 charges) i) The Wand of Digging of Thrain (17 charges) j) The Ring of Power of Adunaphel the Quiet (+4 to searching) It increases your wisdom, searching and infravision by 4. It makes you invisible. It sustains your strength and wisdom. It provides resistance to dark, nether and nexus. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 35 of Moria. k) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. m) The Hard Studded Leather of Cirth (-1) [7,+10] It sustains your charisma. It provides immunity to acid . It provides resistance to sound, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. n) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon Mage on level 21 of Orc Cave. q) The Katana 'Aglarang' (8d4) (+0,+0) (+5) It can be wielded two-handed. It increases your dexterity, ability to tunnel and speed by 5. It sustains your dexterity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice warrior on level 36 of Moria. r) a Katana of Extra Attacks (3d4) (+5,+7) (+3 attacks) s) The Beaked Axe of Sillurin (2d6) (+15,+12) (+4) t) a Mage Staff of Power (1d4) (-17,-1) (+11) [Home Inventory - Lothlorien ] a) 2 Potions of Healing b) a Potion of *Healing* c) 17 Scrolls of Object Detection d) a Scroll of Artifact Creation e) a Wand of Tidal Wave[3|30] (10 charges) f) The Ring 'Arinari' (+1) It increases your wisdom by 1. It provides resistance to electricity, dark, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon in The Pits of Angband. g) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 11 of Mirkwood. h) The Steel Helm of Cutur [6,+5] It sustains your wisdom. It provides immunity to paralysis. It provides resistance to cold and confusion. It allows you to breathe underwater. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. i) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mountain ogre on level 39 of Moria. j) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cloud giant on level 40 of Moria.