[Angband 4.1.3 Character Dump] Name Falda Age 45 Self RB CB EB Best Race Dwarf Height 3'10" STR: 16 +2 -1 +0 17 Class Priest Weight 9st 1lb INT: 12 -3 -3 +0 6 Title Curate Turns used: WIS: 18 +2 +3 +6 18/110 HP -12/225 Game 500702 DEX: 15 -2 -1 +0 12 SP 127/127 Standard 52140 CON: 14 +2 +1 +0 17 Resting 8716 Level 28 Armor [26,+93] Saving Throw 82% Cur Exp 52773 Stealth Bad Max Exp 52773 Melee 3d3,+7 Disarm - phys. 54% Adv Exp 70000 To-hit 39,+6 Disarm - magic 53% Blows 1.0/turn Magic Devices 63 Gold 28801 Searching 51% Burden 121.6 lb Shoot to-dam +10 Infravision 50 ft Overweight 7.7 lb To-hit 30,+25 Speed 1 (1.1x) Max Depth 1850' (L37) Shots 1/turn You are the only child of a Dwarven Priest. You are a well liked child. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. rAcid:..+...+.+.... Nexus:.......+...+. rElec:......+.+.... Nethr:............. rFire:+.....+.+.... Chaos:............. rCold:......+.+.... Disen:............. rPois:............. pFear:...+......... rLite:..........+.. pBlnd:............+ rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:...+...+..... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:..........+.. Tunn.:............+ Feath:...........+. Speed:.......+..... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....+.. [Last Messages] > The inertia hound bites you. > The inertia hound breathes inertia. > The inertia hound resists. > The inertia hound breathes inertia. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You hear a thrumming roar. > You are hit by something strange! > *** LOW HITPOINT WARNING! *** > It snarls with pain. > It yelps in pain. > 2 inertia hounds resist. > The inertia hound breathes inertia. > You die. > The inertia hound resists. Killed by an inertia hound. [Character Equipment] a) a War Hammer of Flame (3d3) (+6,+5) Bought from a store Branded with fire. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +3 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 26.2 vs. creatures not resistant to fire, and 13.6 vs. others. b) a Heavy Crossbow of Accuracy (x4) (+25,+10) Found lying on the floor at 1850 feet (level 37) c) a Ring of Acid [+14] Found under some rubble at 1350 feet (level 27) Provides resistance to acid. d) a Ring of the Dog <-2> Dropped by a forest troll at 850 feet (level 17) -2 stealth. Provides protection from fear. e) an Amulet of Wisdom <+3> Found lying on the floor in a vault at 1750 feet (level 35) +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1750 feet (level 35) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 5 to 10 turns to recharge at your current speed. Your chance of success is 94.5% g) Soft Leather Armour of Resistance [8,+10] Found lying on the floor in a vault at 1750 feet (level 35) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. h) the Cloak 'Colannon' [1,+15] <+2> Dropped by Lugdush, the Uruk at 1150 feet (level 23) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly up to 100 squares away. Takes 22 turns to recharge at your current speed. Your chance of success is 94.5% i) a Large Metal Shield of Resistance [12,+20] Found lying on the floor of a cavern at 1350 feet (level 27) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+13] <+3> Found lying on the floor of a labyrinth at 1300 feet (level 26) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 1 turns to recharge at your current speed. Your chance of success is 94.0% l) a Pair of Leather Sandals of Stability [1,+11] Taken from a chest found at 1750 feet (level 35) Provides resistance to nexus. Feather Falling. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) 8 Potions of Cure Serious Wounds f) 11 Potions of Cure Critical Wounds g) 2 Potions of Restore Mana h) 3 Potions of Speed i) a Potion of Resist Poison j) 3 Scrolls of Identify Rune k) 3 Scrolls of Word of Recall l) a Rod of Treasure Location (charging) m) 3 Rods of Lightning Bolts n) a Rod of Acid Bolts o) 2 Wands of Frost Bolts (11 charges) p) a Wand of Cold Balls (4 charges) q) 3 Wands of Slow Monster (1 charge) r) a Wand of Hold Monster (1 charge) [Character Quiver] 0) 22 Bolts of Slay Animal (1d5) (+5,+5) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/round: 109 vs. animals, and 72.7 vs. others. 25% chance of breaking upon contact. 1) 16 Bolts of Acid (1d5) (+9,+9) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 155.5 vs. creatures not resistant to acid, and 88.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Mushrooms of Fast Recovery b) 15 Potions of Cure Serious Wounds c) 8 Potions of Cure Critical Wounds d) 4 Potions of Neutralize Poison e) 3 Potions of Restore Mana f) 4 Potions of Speed g) 4 Scrolls of Identify Rune h) 3 Staves of Cure Light Wounds (25 charges) i) a Ring of Searching <+3> +3 searching skill. j) a Ring of Damage (+0,+11) Dropped by a dark elven lord at 1800 feet (level 36) k) a Ring of Protection [+9] Found lying on the floor at 500 feet (level 10) l) Augmented Chain Mail (-2) [42,+3] Dropped by Ufthak of Cirith Ungol at 700 feet (level 14) m) a Robe [2,+4] Found lying on the floor at 50 feet (level 1) n) an Iron Helm of Wisdom [7,+0] <+2> Bought from a store +2 wisdom. Sustains wisdom. o) a Quarterstaff (1d9) (+4,+1) Found lying on the floor at 50 feet (level 1) Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +4 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 8.4. p) a War Hammer of Venom (3d3) (+1,+5) Dropped by Farmer Maggot in town Branded with poison. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +3 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 26 vs. creatures not resistant to poison, and 13.5 vs. others. q) a Sling of Extra Might (x3) (+10,+10) <+1> Dropped by Shagrat, the Orc Captain at 1300 feet (level 26) +1 shooting power. r) a Sling of Accuracy (x2) (+15,+9) Found lying on the floor of a special room at 700 feet (level 14) s) a Long Bow of Accuracy (x3) (+22,+14) Dropped by Sangahyando of Umbar at 1350 feet (level 27) t) 8 Bolts (1d5) (+1,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 68.6. 25% chance of breaking upon contact. u) 16 Bolts (1d5) (+3,+3) Combat info: Hits targets up to 140 feet away. Average damage/round: 64.6. 25% chance of breaking upon contact. v) 21 Arrows (1d4) (+1,+3) w) a Rounded Pebble of Slay Animal (1d2) (+2,+4) Slays animals. x) 29 Iron Shots (1d4) (+3,+1) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 411 50' Reached level 2 819 50' Reached level 3 2184 100' Killed Grip, Farmer Maggot's Dog 2184 100' Reached level 4 2766 100' Reached level 5 6011 150' Reached level 6 8130 400' Reached level 7 8871 400' Reached level 8 9322 400' Reached level 9 10483 450' Reached level 10 10754 450' Killed Lagduf, the Snaga 10754 450' Reached level 11 12381 400' Reached level 12 12767 0' Killed Farmer Maggot 13019 450' Killed Wormtongue, Agent of Saruman 13019 450' Found the Set of Leather Gloves 'Cammithrim' 13897 450' Reached level 13 14594 500' Reached level 14 14991 500' Reached level 15 15311 500' Killed Mughash the Kobold Lord 17358 550' Reached level 16 18475 650' Reached level 17 18499 650' Killed Orfax, Son of Boldor 19150 700' Killed Ufthak of Cirith Ungol 19365 700' Reached level 18 20085 700' Killed Boldor, King of the Yeeks 21774 850' Reached level 19 21941 850' Killed Brodda, the Easterling 23807 850' Reached level 20 25195 1000' Reached level 21 25382 1000' Killed Fang, Farmer Maggot's Dog 26462 1000' Killed Gorbag, the Orc Captain 27880 1000' Reached level 22 30308 1050' Reached level 23 32481 1150' Reached level 24 32576 1150' Killed Lugdush, the Uruk 32578 1150' Found the Cloak 'Colannon' 35366 1250' Reached level 25 36323 1300' Killed Shagrat, the Orc Captain 37122 1300' Found the Metal Cap of Thengel 38935 1300' Killed Nár, the Dwarf 40290 1350' Reached level 26 41130 1350' Killed Sangahyando of Umbar 41855 1350' Killed Sméagol 41860 1350' Found the Rapier 'Forasgil' (LOST) 42162 1350' Killed Angamaitë of Umbar 44800 1350' Killed Khîm, Son of Mîm 45354 1400' Killed Ulfast, Son of Ulfang 46866 1650' Reached level 27 47934 1750' Killed Bolg, Son of Azog 48790 1750' Found the Phial of Galadriel 50330 1800' Killed Lokkak, the Ogre Chieftain 50795 1800' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)