[Angband 4.1.3 Character Dump] Name Ironman II Age 42 Self RB CB EB Best Race Dwarf Height 3'6" STR: 18 +2 +3 +0 18/50 Class Warrior Weight 11st 11lb INT: 10 -3 -2 +0 5 Title Veteran Turns used: WIS: 10 +2 -2 +0 10 HP -3/230 Game 455652 DEX: 17 -2 +2 +0 17 SP 0/0 Standard 42400 CON: 10 +2 +2 +0 14 Resting 10381 Level 23 Armor [14,+6] Saving Throw 51% Cur Exp 10173 Stealth Bad Max Exp 10173 Melee 1d8,+12 Disarm - phys. 59% Adv Exp 12240 To-hit 62,+14 Disarm - magic 41% Blows 1.3/turn Magic Devices 43 Gold 17432 Searching 39% Burden 191.1 lb Shoot to-dam +0 Infravision 80 ft Overweight 11.2 lb To-hit 52,+2 Speed 0.9x (-1) Max Depth 1000' (L20) Shots 0/turn You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:+.....+...... Nexus:............. rElec:+............ Nethr:............. rFire:+............ Chaos:............. rCold:+............ Disen:............. rPois:............. pFear:...+......... rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:+............ Stea.:+..+......... ESP:............. Sear.:............. Invis:+............ Infra:....+.......+ FrAct:+............ Tunn.:..+.........+ Feath:+..........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > The sabre-tooth tiger bites you. > *** LOW HITPOINT WARNING! *** > The sabre-tooth tiger bites you. > *** LOW HITPOINT WARNING! *** > The stegocentipede misses you. > The stegocentipede bites you. > *** LOW HITPOINT WARNING! *** > The stegocentipede stings you. > *** LOW HITPOINT WARNING! *** > The sabre-tooth tiger claws you. > *** LOW HITPOINT WARNING! *** > The sabre-tooth tiger claws you. > *** LOW HITPOINT WARNING! *** > The sabre-tooth tiger bites you. > You die. Killed by a sabre-tooth tiger. [Character Equipment] a) an Awl-Pike (Defender) (1d8) (+12,+9) [+1] <+1> Found lying on the floor at 750 feet (level 15) +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 23.1. c) a Ring of Digging <+3> Found lying on the floor at 900 feet (level 18) +3 tunneling. d) a Ring of the Dog <-2> {!d, ignore} Found lying on the floor at 750 feet (level 15) -2 stealth. Provides protection from fear. e) an Amulet of Infravision <+3> {!d, ignore} Found lying on the floor at 650 feet (level 13) +3 infravision. f) a Lantern (Everburning) Found lying on the floor in a vault at 900 feet (level 18) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resist Acid (-1) [12,+6] Found lying on the floor at 850 feet (level 17) Provides resistance to acid. Cannot be harmed by acid. l) a Pair of Leather Boots of Slow Descent [2,-2] Found lying on the floor at 250 feet (level 5) Feather Falling. [Character Inventory] a) 31 Rations of Food b) 29 Flasks of oil c) 4 Potions of Cure Serious Wounds d) a Potion of Cure Critical Wounds e) 2 Potions of Neutralize Poison f) 4 Potions of Speed g) 2 Potions of Heroism h) a Potion of Berserk Strength i) 3 Potions of True Seeing j) 23 Scrolls of Phase Door k) 12 Scrolls of Satisfy Hunger l) a Scroll of Holy Chant m) 3 Rods of Treasure Location n) 3 Rods of Curing o) 2 Wands of Magic Missile (20 charges) p) a Wand of Lightning Bolts (1 charge) q) a Wand of Stinking Cloud (5 charges) r) 2 Wands of Hold Monster (9 charges) s) 2 Wands of Scare Monster (10 charges) t) 2 Staves of Confuse Monsters (7 charges) u) 2 Staves of Sleep Monsters (19 charges) v) 2 Staves of Cure Light Wounds (22 charges) w) a Staff of Light (19 charges) [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 4440 50' Reached level 2 4825 100' Reached level 3 4937 100' Reached level 4 5150 100' Killed Grip, Farmer Maggot's Dog 5622 150' Reached level 5 6173 150' Reached level 6 7361 250' Reached level 7 8296 250' Reached level 8 8415 250' Killed Bullroarer the Hobbit 8564 250' Reached level 9 10041 300' Reached level 10 11382 350' Reached level 11 12458 600' Reached level 12 13613 600' Reached level 13 14450 600' Reached level 14 14878 600' Reached level 15 16152 650' Reached level 16 16188 650' Killed Grishnákh, the Hill Orc 17485 650' Killed Mughash the Kobold Lord 18104 650' Reached level 17 22887 750' Reached level 18 25545 800' Reached level 19 27598 800' Reached level 20 27666 800' Killed Orfax, Son of Boldor 28067 800' Killed Boldor, King of the Yeeks 29061 800' Reached level 21 34426 850' Killed Lagduf, the Snaga 37373 850' Reached level 22 42244 950' Reached level 23 42362 1000' Killed Fang, Farmer Maggot's Dog [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)