[Angband 4.1.3 Character Dump] Name Nedandon Age 109 Self RB CB EB Best Race High-Elf Height 9'1" STR: 18/38 +1 -1 +8 18/118 Class Priest Weight 14st 11lb INT: 12 +3 -3 +7 18/10 Title Canon Turns used: WIS: 14 -1 +3 +10 18/80 HP -114/256 Game 933395 DEX: 16 +3 -1 +6 18/60 SP 13/80 Standard 90482 CON: 16 +1 +1 +3 18/30 Resting 5552 Level 31 Armor [69,+115] Saving Throw 94% Cur Exp 295628 Stealth Superb Max Exp 295628 Melee 3d5,+22 Disarm - phys. 63% Adv Exp 330000 To-hit 40,+18 Disarm - magic 60% Blows 2.7/turn Magic Devices 84 Gold 5352 Searching 73% Burden 146.7 lb Shoot to-dam +15 Infravision 90 ft Overweight -33.2 lb To-hit 40,+20 Speed 1 (1.1x) Max Depth 2300' (L46) Shots 2/turn You are one of several children of a Telerin Mage. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+.+.... Nexus:............. rElec:.++.....+.... Nethr:............. rFire:++......+.... Chaos:............. rCold:.+......+..+. Disen:+............ rPois:......+.....! pFear:+............ rLite:............+ pBlnd:.........+... rDark:............. pConf:......+..+... Sound:............. pStun:.......+..... Shard:............. HLife:............. Regen:............. Stea.:.......+...+. ESP:............. Sear.:.........+... Invis:+........+..+ Infra:...........++ FrAct:+..........+. Tunn.:............. Feath:...........+. Speed:.+........... S.Dig:.+........... Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Last Messages] > The giant army ant bites you. > You burn the giant army ant. > You have slain the giant army ant. > Scatha the Worm is hit hard. > Scatha the Worm points at you and incants terribly! > Your body shakes briefly. > You feel very good. > You have 4 Potions of Cure Critical Wounds (f). > Scatha the Worm breathes frost. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The water elemental resists a lot. > Scatha the Worm breathes frost. > You die. > The water elemental resists a lot. Killed by Scatha the Worm. [Character Equipment] a) the Long Sword 'AndĂşril' (3d5) (+10,+15) [+10] <+4> Dropped by Ibun, Son of Mîm at 1500 feet (level 30) +4 strength. +4 dexterity. Slays undead, trolls, orcs, evil creatures. Branded with fire. Provides resistance to fire, disenchantment. Provides protection from fear. Cannot be harmed by acid. Sustains strength, dexterity. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods. When activated, it creates a fire ball with damage 72. Takes 44 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 2.7 blows/round. With +5 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.1 blows Average damage/round: 144 vs. creatures not resistant to fire, 144 vs. undead, 144 vs. trolls, 144 vs. orcs, 117.4 vs. evil creatures, and 90.8 vs. others. b) the Short Bow of Amras (x3) (+12,+15) <+2, +1> Found lying on the floor of a special room at 1850 feet (level 37) +2 intelligence. +2 wisdom. +2 dexterity. +1 speed. +1 shooting speed. +1 shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, fire. Slows your metabolism. c) a Ring of Lightning [+18] Found lying on the floor of a cavern at 1650 feet (level 33) Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Strength <+4> Found lying on the floor at 1700 feet (level 34) +4 strength. Sustains strength. e) an Amulet of Wisdom <+3> Found lying on the floor in a vault at 1850 feet (level 37) +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1850 feet (level 37) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 96.4% g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Dropped by Beorn, the Shape-Changer at 2100 feet (level 42) +2 intelligence. +2 wisdom. +3 constitution. Provides resistance to acid, poison. Provides protection from confusion. Cannot be harmed by acid. When activated, it destroys all doors surrounding you. Takes 11 turns to recharge at your current speed. Your chance of success is 94.6% h) a Fur Cloak of the Magi [3,+12] <+1, +2> Dropped by Mîm, Betrayer of Turin at 1850 feet (level 37) +1 intelligence. +2 stealth. Provides protection from stunning. Cannot be harmed by acid. Sustains intelligence. i) a Large Metal Shield of Resistance [12,+20] Bought from a store Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Found lying on the floor at 1250 feet (level 25) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 61 to 121 turns to recharge at your current speed. Your chance of success is 95.1% k) a Set of Alchemist's Gloves [0,+10] Bought from a store Cannot be harmed by acid, fire. l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to cold. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) 2 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by fire. f) 4 Potions of Cure Critical Wounds g) 5 Potions of Healing h) a Potion of *Healing* It can be thrown at creatures with damaging effect. i) 6 Potions of Restore Life Levels j) 2 Potions of Speed k) a Potion of Resist Poison l) 25 Scrolls of Phase Door m) a Scroll of Mass Banishment n) 3 Scrolls of Word of Recall o) 3 Scrolls of Recharging p) 3 Scrolls of *Destruction* q) a Rod of Treasure Location r) a Rod of Healing Cannot be harmed by lightning. s) a Wand of Drain Life (2 charges) t) a Staff of Teleportation (7 charges) u) the Dagger of Rilia (2d4) (+14,+13) Dropped by a soldier at 100 feet (level 2) Slays trolls, orcs. Branded with poison. Provides resistance to poison, disenchantment. Cannot be harmed by acid. When activated, it fires a stinking cloud with damage 12. Takes 5 to 8 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.5 blows Average damage/round: 102.8 vs. creatures not resistant to poison, 102.8 vs. trolls, 102.8 vs. orcs, and 68.5 vs. others. [Character Quiver] 0) 8 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 106. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+5,+1) Combat info: Hits targets up to 120 feet away. Average damage/round: 113.2. 35% chance of breaking upon contact. 2) 10 Arrows (1d4) (+5,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 119.2. 35% chance of breaking upon contact. 3) an Arrow of Slay Animal (1d4) (+7,+2) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 198.8 vs. animals, and 119.2 vs. others. 35% chance of breaking upon contact. 4) 7 Arrows of Slay Demon (1d4) (+7,+5) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 275.4 vs. demons, and 137.6 vs. others. 35% chance of breaking upon contact. 5) an Arrow of Frost (1d4) (+5,+8) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 312 vs. creatures not resistant to cold, and 156 vs. others. 35% chance of breaking upon contact. 6) 8 Seeker Arrows of Flame (4d4) (+7,+13) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 465 vs. creatures not resistant to fire, and 232.4 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 11 Potions of Cure Serious Wounds b) 27 Scrolls of Satisfy Hunger c) 16 Scrolls of Word of Recall d) 4 Scrolls of Recharging e) a Rod of Fire Bolts (charging) f) 2 Rods of Lightning Bolts g) a Staff of Teleportation (6 charges) h) a Ring of Bodykeeping Dropped by a young multi-hued dragon at 1300 feet (level 26) Sustains strength, dexterity, constitution. i) a Ring of Flames [+17] Found lying on the floor at 1850 feet (level 37) Provides resistance to fire. j) 2 Amulets of Regeneration Speeds regeneration. k) Metal Scale Mail (Dwarven) (-2) [38,+18] <+2, +1, +5> Found lying on the floor at 1350 feet (level 27) +2 strength. +1 constitution. +5 infravision. Cannot be harmed by acid. Prevents paralysis. l) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Boldor, King of the Yeeks at 1100 feet (level 22) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. m) the Hard Leather Armour of Himring [20,+15] Dropped by Angamaitë of Umbar at 1450 feet (level 29) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 111 to 220 turns to recharge at your current speed. Your chance of success is 91.5% n) the Steel Helm of Hammerhand [9,+20] <+3> Taken from a chest found at 2200 feet (level 44) +3 strength. +3 dexterity. +3 constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid. Prevents paralysis. o) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by a mage at 1950 feet (level 39) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 98.1 vs. creatures not resistant to cold, 87.2 vs. animals, and 76.3 vs. others. p) a Mace (Defender) (2d4) (+7,+9) [+3] <+4> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 31.2. q) a Long Bow of LothlĂłrien (x4) (+15,+13) <+3, +1> Found lying on the floor in a vault at 1850 feet (level 37) +3 dexterity. +1 shooting power. Cannot be harmed by acid, fire. Prevents paralysis. r) a Heavy Crossbow of Power (x4) (+10,+15) Conjured forth by magic at 1200 feet (level 24) s) 20 Bolts (1d5) (+5,+6) t) 8 Mithril Bolts (3d5) (+3,+4) Cannot be harmed by acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1168 50' Reached level 2 2348 100' Reached level 3 3066 100' Reached level 4 4852 200' Reached level 5 5201 200' Reached level 6 6283 200' Killed Fang, Farmer Maggot's Dog 6603 200' Killed Grip, Farmer Maggot's Dog 6804 250' Reached level 7 12622 50' Reached level 8 13256 100' Found the Dagger of Rilia 15687 250' Killed Bullroarer the Hobbit 16678 300' Reached level 9 17919 450' Reached level 10 19166 550' Killed Wormtongue, Agent of Saruman 19166 550' Reached level 11 19456 550' Reached level 12 19491 550' Killed Mughash the Kobold Lord 20742 650' Reached level 13 21665 700' Found the Long Sword 'Elvagil' (LOST) 21805 700' Reached level 14 22542 700' Reached level 15 24438 700' Killed Lagduf, the Snaga 25343 700' Reached level 16 28074 700' Reached level 17 29966 700' Killed Grishnákh, the Hill Orc 32678 700' Reached level 18 34605 850' Killed Orfax, Son of Boldor 35523 950' Reached level 19 35640 950' Found the Dagger 'Dethanc' (LOST) 36502 1000' Reached level 20 36876 1000' Killed Golfimbul, the Hill Orc Chief 36880 1000' Found the Pair of Leather Boots of Radagast 38671 1050' Reached level 21 39324 1100' Killed Bolg, Son of Azog 40067 1100' Killed Boldor, King of the Yeeks 40074 1100' Found the Chain Mail of Arvedui 40167 1100' Reached level 22 40285 1100' Killed Ulfast, Son of Ulfang 40435 1100' Killed Brodda, the Easterling 42483 1100' Killed Ufthak of Cirith Ungol 43980 1200' Reached level 23 44201 1250' Found the Iron Helm 'Holhenneth' 46071 1400' Reached level 24 46833 1400' Killed Ulwarth, Son of Ulfang 49029 1450' Reached level 25 50792 1450' Killed KhĂ®m, Son of MĂ®m 52591 1450' Killed AngamaitĂ« of Umbar 52607 1450' Found the Hard Leather Armour of Himring 52615 1450' Killed Sangahyando of Umbar 55565 1450' Reached level 26 56778 1500' Killed Ibun, Son of MĂ®m 56780 1500' Found the Long Sword 'AndĂşril' 59735 1650' Reached level 27 61055 0' Killed Farmer Maggot 64646 1750' Killed Uldor the Accursed 65186 1850' Reached level 28 68805 1850' Found the Phial of Galadriel 69290 1850' Killed MĂ®m, Betrayer of Turin 69478 1850' Reached level 29 69516 1850' Found the Short Bow of Amras 74043 1950' Found the Rapier 'Forasgil' 74397 1950' Reached level 30 76921 2000' Killed Castamir the Usurper 78210 2000' Killed Nár, the Dwarf 80368 2000' Killed Shagrat, the Orc Captain 82995 2100' Reached level 31 83120 2100' Killed Beorn, the Shape-Changer 83122 2100' Found the Augmented Chain Mail of Caspanion 83308 2100' Killed SmĂ©agol 86224 2200' Found the Steel Helm of Hammerhand [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)