[Angband 4.1.3-367-g25a322e Character Dump] Name Saldir Age 69 Self RB CB EB Best Race Dunadan Height 6'8" STR: 16 +1 -3 +0 14 Class Necromancer Weight 13st 9lb INT: 18 +2 +3 +0 18/50 Title Slavemaster Turns used: WIS: 10 +2 +0 +1 13 HP -4/144 Game 254388 DEX: 10 +2 +0 +0 12 SP 43/43 Standard 24045 CON: 12 +3 -2 +0 13 Resting 7053 Level 21 Armor [16,+10] Saving Throw 54% Cur Exp 9929 Stealth Fair Max Exp 10312 Melee 2d6,+4 Disarm - phys. 52% Adv Exp 12240 To-hit 34,+33 Disarm - magic 65% Blows 1.0/turn Magic Devices 58 Gold 3611 Searching 53% Burden 120.5 lb Shoot to-dam +0 Infravision 0 ft Overweight 24.6 lb To-hit 20,+24 Speed -2 (0.8x) Max Depth 1050' (L21) Shots 1.0/turn You are one of several children of a Guildsman. You are a well liked child. You have brown eyes, curly brown hair, and an average complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:..+.......... Chaos:............. rCold:..+.......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:....+........ Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > The umber hulk bites you. > *** LOW HITPOINT WARNING! *** > You are confused. > There is a wall in the way! > The umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The umber hulk misses you. > You are confused. > There is a wall in the way! > The umber hulk gazes at you. > You are more confused! > The umber hulk hits you. > You die. Killed by an umber hulk. [Character Equipment] a) a Beaked Axe of Slay Evil (2d6) (+9,+4) Found lying on the floor in a vault at 1000 feet (level 20) Slays evil creatures. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +14 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +8 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 19.8 vs. evil creatures, and 12.1 vs. others. b) a Sling (x2) (+0,+0) Bought from a store c) a Ring of Resist Fire and Cold Found lying on the floor at 800 feet (level 16) Provides resistance to fire, cold. d) a Ring of Protection [+9] Found lying on the floor at 750 feet (level 15) e) an Amulet of Searching <+3> Dropped by a witch at 1050 feet (level 21) +3 searching skill. g) Soft Leather Armour of Resist Lightning [8,+5] Found lying on the floor in a vault at 1000 feet (level 20) Provides resistance to lightning. h) a Cloak [1,+0] Bought from a store i) a Wicker Shield [2,+1] Bought from a store j) a Hard Leather Cap of Wisdom [2,+5] <+1> Found lying on the floor at 550 feet (level 11) +1 wisdom. Sustains wisdom. k) a Set of Gauntlets [3,+0] Found lying on the floor of a special room at 550 feet (level 11) [Character Inventory] a) 3 Necromantic Tomes [Into the Shadows] {@m0@b0} You can read this book. b) a Necromantic Tome [Dark Rituals] {@m1@b1} You can read this book. c) a Necromantic Tome [Fear and Torment] {@m2@b2} You can read this book. d) a Mushroom of Emergency e) a Potion of Resist Poison f) 5 Scrolls of Phase Door g) 10 Scrolls of Satisfy Hunger h) 4 Scrolls of Word of Recall i) 2 Rods of Treasure Location j) a Rod of Curing (charging) k) 2 Wands of Confuse Monster (5 charges) l) a Wand of Stun Monster (7 charges) m) 3 Wands of Stone to Mud (32 charges) n) 2 Wands of Wonder (9 charges) Cannot be harmed by lightning. o) a Staff of Detect Evil (17 charges) p) 2 Amulets of Resist Acid Provides resistance to acid. q) a Quarterstaff (1d9) (+7,+4) {cursed, ignore} Found lying on the floor of a special room at 1050 feet (level 21) It paralyses you every now and then. It occasionally makes a loud noise. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +12 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +7 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 9.8. [Character Quiver] 0) 23 Rounded Pebbles (1d2) (+5,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.4. 25% chance of breaking upon contact. 1) 16 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5.1. 25% chance of breaking upon contact. 2) 5 Iron Shots (1d4) (+1,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 13.2. 25% chance of breaking upon contact. 3) 13 Iron Shots (1d4) (+4,+2) Combat info: Hits targets up to 100 feet away. Average damage/round: 9.2. 25% chance of breaking upon contact. 4) an Iron Shot of Slay Animal (1d4) (+3,+10) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 51.5 vs. animals, and 25.7 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Mana b) a Potion of Restore Life Levels c) a Scroll of Remove Curse d) an Amulet of Resist Lightning Found lying on the floor in a vault at 1000 feet (level 20) Provides resistance to lightning. e) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> Dropped by a blue yeek at 1000 feet (level 20) +1 light. Provides resistance to lightning, light. Cannot be harmed by acid, fire. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 5 to 9 turns to recharge at your current speed. Your chance of success is 94.4% [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 560 100' Reached level 2 1079 150' Reached level 3 1231 150' Reached level 4 1568 150' Reached level 5 1804 200' Killed Fang, Farmer Maggot's Dog 2444 200' Reached level 6 3934 250' Killed Bullroarer the Hobbit 3934 250' Reached level 7 5473 250' Reached level 8 6697 350' Reached level 9 7583 400' Reached level 10 8119 450' Killed Brodda, the Easterling 8119 450' Reached level 11 9645 500' Reached level 12 11239 550' Reached level 13 11926 600' Killed Wormtongue, Agent of Saruman 11926 600' Reached level 14 13197 600' Reached level 15 15054 750' Reached level 16 16203 800' Reached level 17 18422 850' Reached level 18 20268 950' Reached level 19 21231 1000' Found the Set of Gauntlets 'Pauraegen' 22249 1000' Reached level 20 23104 1050' Killed Grip, Farmer Maggot's Dog 23303 1050' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)