[Angband 4.1.3 Character Dump] Name Mirith Age 39 Self RB CB EB Best Race Half-Elf Height 4'8" STR: 18/29 +0 +3 +6 18/119 Class Warrior Weight 9st 0lb INT: 15 +1 -2 +2 16 Title Commando Turns used: WIS: 14 -1 -2 +9 18/20 HP -24/433 Game 305257 DEX: 18/80 +1 +2 +2 18/130 SP 0/0 Standard 35399 CON: 18/36 -1 +2 +0 18/46 Resting 242 Level 34 Armor [80,+61] Saving Throw 58% Cur Exp 343331 Stealth Superb Max Exp 343331 Melee 3d6,+13 Disarm - phys. 74% Adv Exp 385000 To-hit 74,+28 Disarm - magic 42% Blows 4.3/turn Magic Devices 46 Gold 6950 Searching 53% Burden 212.8 lb Shoot to-dam +7 Infravision 20 ft Overweight 32.9 lb To-hit 71,+28 Speed 3 (1.3x) Max Depth 4050' (L81) Shots 1.3/turn Your mother was of the Sindar. You are one of several children of a Serf. You are a well liked child. You have brown eyes, straight brown hair, and a dark complexion. rAcid:......+++.... Nexus:............. rElec:......+.+.... Nethr:............. rFire:+.....+.+.... Chaos:............. rCold:......+.+.... Disen:............. rPois:......+...... pFear:............+ rLite:........+.... pBlnd:........+.... rDark:........+.... pConf:+........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:+.+...++..... ESP:............. Sear.:............. Invis:.....+....... Infra:............+ FrAct:..........+.. Tunn.:............. Feath:............. Speed:+..........+. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You have 11 charges remaining. > A line of shimmering blue light appears. > 3 ghouls cringe from the light! > The ghoul conjures up scary horrors. > You resist the effect! > You get in a shield bash! > You miss the ghoul. > You burn the ghoul. > You have destroyed the ghoul. > The ghoul misses you. > Something screams loudly. > You are hit by something! > You die. > The ghoul wakes up. > 3 ghouls are destroyed. Killed by Feagwath, the Undead Sorcerer. [Character Equipment] a) the Flail 'Totila' (3d6) (+16,+12) <+2> {@w2 A1 !!} Dropped by Khîm, Son of Mîm at 2150 feet (level 43) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 19 turns to recharge at your current speed. Your chance of success is 90.2% Combat info: 4.3 blows/round. With +2 STR and +0 DEX you would get 4.5 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 210.4 vs. creatures not resistant to fire, 161 vs. evil creatures, and 111.5 vs. others. b) a Light Crossbow of Extra Shots (x3) (+16,+7) <+3> Found lying on the floor at 1650 feet (level 33) +3 shooting speed. c) a Ring of the Mouse (+0,-6) <+2, +4> {@w3} Dropped by a mature white dragon at 2100 feet (level 42) +2 dexterity. +4 stealth. d) a Ring of Strength <+6> Dropped by a half-troll at 2500 feet (level 50) +6 strength. Sustains strength. e) an Amulet of Wisdom <+4> Bought from a store +4 wisdom. Sustains wisdom. f) the Star of Elendil <+3> {@A6 !!} Found lying on the floor of a labyrinth at 2850 feet (level 57) +3 light. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the area around you. Takes 66 to 130 turns to recharge at your current speed. Your chance of success is 88.4% g) Metal Lamellar Armour of Elvenkind (-3) [58,+9] <+2> Found lying on the floor in a vault at 2450 feet (level 49) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. h) the Cloak 'Holcolleth' [1,+4] <+2, +3> {!!} Dropped by a dark elven lord at 1000 feet (level 20) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it puts to sleep the monsters around you. Takes 71 turns to recharge at your current speed. Your chance of success is 92.5% i) the Leather Shield of Celegorm [8,+20] Found lying on the floor of a cavern at 2800 feet (level 56) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor in a vault at 2450 feet (level 49) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) a Set of Gauntlets of Free Action [3,+2] Bought from a store Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+5] <+3> Dropped by a paladin at 1200 feet (level 24) +3 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Mushrooms of Emergency b) 5 Potions of Cure Critical Wounds {@q3} c) 10 Potions of Healing d) 15 Potions of Speed e) 32 Scrolls of Phase Door {@r4} f) 2 Scrolls of Teleportation g) 5 Scrolls of Word of Recall h) a Scroll of Recharging i) a Scroll of *Destruction* j) 5 Rods of Treasure Location (1 charging) {@z2 !!} k) 8 Rods of Fire Bolts (2 charging) {@z4 !!} l) 2 Rods of Teleport Other m) 7 Rods of Light (1 charging) {@z1 !!} n) 4 Rods of Illumination {@z8 !!} o) a Wand of Cold Balls (6 charges) p) 3 Wands of Stone to Mud (11 charges) q) 3 Wands of Drain Life (10 charges) r) a Staff of Detect Evil (15 charges) s) 3 Staves of Dispel Evil (12 charges) t) a Staff of Teleportation (7 charges) u) a Ring of Dexterity <+4> {@w3} Found lying on the floor of a special room at 3450 feet (level 69) +4 dexterity. Sustains dexterity. v) the Mace 'Taratol' (3d4) (+11,+11) {@w1 @A1 !!} Found lying on the floor in a vault at 1800 feet (level 36) Slays dragons (powerfully). Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 131 to 260 turns to recharge at your current speed. Your chance of success is 90.2% Combat info: 4.0 blows/round. With +3 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 152 vs. creatures not resistant to lightning, 218 vs. dragons, and 86 vs. others. [Character Quiver] 0) 5 Bolts (1d5) (+5,+3) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 51.6. 25% chance of breaking upon contact. 1) 16 Bolts (1d5) (+4,+8) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 71.5. 25% chance of breaking upon contact. 2) 19 Mithril Bolts (3d5) (+3,+8) {=g} Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 95.4. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of *Healing* It can be thrown at creatures with damaging effect. b) 28 Potions of Resist Heat c) 33 Potions of Resist Cold d) 5 Potions of Resist Poison e) 2 Scrolls of Identify Rune f) 6 Scrolls of Remove Curse g) 4 Scrolls of Banishment h) 3 Scrolls of Word of Recall i) a Rod of Magic Mapping {@z7 !!} j) 2 Rods of Frost Bolts {@z3 !!} k) 2 Rods of Lightning Bolts {@z6 !!} l) a Rod of Acid Bolts {@z5 !!} m) a Rod of Healing Cannot be harmed by lightning. n) 6 Wands of Stone to Mud (37 charges) o) 4 Wands of Disable Traps (23 charges) p) a Wand of Annihilation (0 charges) Cannot be harmed by lightning. q) 2 Staves of Mapping (12 charges) r) Metal Lamellar Armour of Elvenkind (-3) [58,+11] <+1> Found lying on the floor in a vault at 1850 feet (level 37) +1 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid. s) a Blade of Chaos of *Slay Evil* (6d5) (+15,+6) <+2> Taken from a chest found at 4050 feet (level 81) +2 wisdom. Slays evil creatures. Provides resistance to cold, chaos. Blessed by the gods. Combat info: 4.0 blows/round. With +2 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 189.6 vs. evil creatures, and 110.4 vs. others. t) 25 Seeker Arrows (4d4) (+4,+9) u) 29 Mithril Shots of Flame (2d4) (+14,+18) Branded with fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 363 100' Reached level 2 469 100' Reached level 3 539 100' Killed Grip, Farmer Maggot's Dog 539 100' Reached level 4 1126 100' Reached level 5 1430 150' Reached level 6 2031 400' Reached level 7 2254 400' Reached level 8 2603 400' Reached level 9 2958 400' Reached level 10 3239 450' Reached level 11 3596 500' Reached level 12 3655 500' Reached level 13 4244 500' Reached level 14 4825 600' Killed Bullroarer the Hobbit 4854 600' Found the Dagger 'Dethanc' (LOST) 4883 600' Killed Golfimbul, the Hill Orc Chief 4883 600' Reached level 15 4906 600' Killed Grishnákh, the Hill Orc 5050 650' Reached level 16 5516 700' Killed Orfax, Son of Boldor 5622 700' Reached level 17 5893 700' Killed Boldor, King of the Yeeks 6337 700' Reached level 18 7345 750' Reached level 19 8131 850' Killed Ulfast, Son of Ulfang 8131 850' Reached level 20 8796 900' Reached level 21 9651 1000' Found the Cloak 'Holcolleth' 9674 1000' Reached level 22 9697 1000' Killed Brodda, the Easterling 9772 1000' Killed Gorbag, the Orc Captain 9785 1000' Found the Phial of Galadriel (LOST) 9886 1000' Reached level 23 10409 1100' Reached level 24 10535 1100' Killed Uldor the Accursed 10781 1100' Reached level 25 11220 1200' Killed Bolg, Son of Azog 11515 1200' Killed Lagduf, the Snaga 11743 1200' Killed Wormtongue, Agent of Saruman 13191 1250' Reached level 26 14304 1250' Killed Shagrat, the Orc Captain 14802 1350' Reached level 27 15374 1400' Killed UglĂşk, the Uruk 15996 1450' Killed Ufthak of Cirith Ungol 16057 1450' Reached level 28 16243 1450' Killed Sangahyando of Umbar 16301 1450' Killed AngamaitĂ« of Umbar 16442 1450' Killed Lugdush, the Uruk 17388 1550' Killed Azog, Enemy of the Dwarves 17990 1600' Reached level 29 18305 1600' Found the Rapier 'Forasgil' (LOST) 19307 1650' Killed Ibun, Son of MĂ®m 20865 1800' Reached level 30 21548 1800' Killed Bill the Stone Troll 21549 1800' -- Note: good old wand of wonder 21686 1800' Killed Bert the Stone Troll 21692 1800' Killed Tom the Stone Troll 22121 1800' Killed Lokkak, the Ogre Chieftain 22267 1800' Found the Mace 'Taratol' 22469 1850' Reached level 31 22625 1850' Reached level 31 22798 1850' Reached level 31 22815 1850' Reached level 31 23695 1950' Killed SmĂ©agol 24564 2100' Killed Uvatha the Horseman 25507 2150' Killed KhĂ®m, Son of MĂ®m 25508 2150' Found the Flail 'Totila' 25961 2150' Reached level 32 26536 2200' Killed Adunaphel the Quiet 26567 2200' Reached level 32 27119 2450' Found the Metal Cap of Thengel 27458 2750' Reached level 33 27976 2800' Found the Leather Shield of Celegorm 28252 2850' Found the Star of Elendil 28852 0' Killed Farmer Maggot 30650 250' -- Note: !salt water. at this depth to get rid it of it & maybe find 30650 250' -- Note: _detect evil or reset the shop 31363 450' -- Note: 5x ?identify runes, they're much more common here 32030 550' -- Note: 6 32963 0' -- Note: still not there 32988 0' -- Note: found an !enlightment which will do for now 34398 3400' -- Note: hi Shelob 34831 0' -- Note: _detect evil 34973 4000' Reached level 34 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : no (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)