[Theme 1.2.0 (ah, git) Character Sheet] Name : Thuln Age 50 STR: 25 Sex : Female Height 51 INT: 18 Race : Dwarf Weight 143 WIS: 34 Class : Stonewright Social Class 34 DEX: 25 Body : Player CON: 26 God : Aule the Smith CHR: 30 + To Melee Hit 38 Level 31 Hit Points 359/ 359 + To Melee Damage 41 Experience 146913 Spell Points 124/ 128 + To Ranged Hit 33 Max Exp 146913 Sanity 408/ 408 + To Ranged Damage 0 Exp to Adv. 217500 Piety 4257 AC 25+66 Gold 41175 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Poor Shots/Round: 2 Saving Throw: Superb Disarming : Very Bad Mel.dmg/Rnd: 8d5+164 Stealth : Bad Magic Device: Heroic Infra-Vision: 80 feet Tactic: berserker Explor: running (Character Background) You are one of two children of a Dwarven Priest. You are the black sheep of the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: OFF Small Levels: OFF Arena Levels: ON Always unusual rooms: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Isengard: Level 35 (1750') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 3601 enemies. You found none of the relic pieces. You have completed five princess quests. You have completed two lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Wis : 2..2.....3...... Add Dex : ....2........... Add Chr : .........3...... Add Stea. : ......2......... Add Sear. : .2...4.......... Add Infra : .21............. Add Tun.. : ..............6. Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Sust Str : +............... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..+.......+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...+............ Res Acid : ......+......... Res Elec : ......+......... Res Fire : ...+..++........ Res Cold : ......+.+....... Res Pois : ....+.+......... Res Fear : +............... Res Light : ..+.......+..... Res Dark : ..+............. Res Blind : ...............+ Res Conf : .........+...... Res Sound : ................ Res Shard : ................ Res Neth : ......+......... Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Fire : .......+........ Lite : ..........+....+ See Invis : +..+............ Xtra Shots: .+.............. Activate : .+.+++....++.... Blessed : +..+............ Orc.ESP : ......+......... Evil.ESP : +............... Corruption list: Berserk: You can drive yourself into a berserk frenzy. It grants super-heroism. Duration=10+1d(level) Level=8, Cost=8, Stat=STR, Difficulty=14 Skills (points left: 0) - Combat 33.367 [0.700] - Weaponmastery 30.675 [0.700] . Axe-mastery 19.800 [0.600] . Archery 01.500 [0.300] - Sneakiness 01.700 [0.900] . Stealth -01.000 [0.400] . Disarming 00.200 [0.900] - Magic 04.834 [0.900] . Magic-Device 31.300 [1.050] . Spell-power 00.000 [0.700] - Spirituality 35.300 [1.000] . Prayer 35.500 [1.500] . Mindcraft 00.000 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting * Spread blows [Character Equipment] a) a Crusader Axe of Aman (2d5) (+6,+10) [+3] (+2) It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Dwarven Ring of Light and Darkness Resistance [+8] (+1 to infravision) It grants you the power of stone to mud if it is being worn. It increases your infravision by 1. It sustains your constitution. It provides resistance to light and dark. You found it lying on the ground on level 32 of Mirkwood. f) a Blessed Ring of Flames [+21] (+2) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It increases your wisdom by 2. It provides resistance to life draining and fire. It allows you to see invisible monsters. It has been blessed by the gods. You bought it from the Black Market. k) a Magical Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon on level 32 of Mirkwood. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 32 of Mirkwood. n) an Elven Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+6] (+2 to stea It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. o) a Cloak of Immolation [1,+7] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the General Store. p) a Small Metal Shield of Resist Cold [3,+7] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre Mage on level 21 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Jumping [6,+12] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You found it lying in a vault on level 23 of The Old Forest. z) (nothing) {) 26 Rounded Pebbles (exploding) (1d2) (+4,+1) |) a Dwarven Shovel of Digging (+6) It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Old Forest. [Character Inventory] a) a Tome of the Eternal Flame {@m2} b) a Fireproof Spellbook of Firebrand {@m1} It cannot be harmed by fire. c) a Runestone d) an Arcane Parchment e) 2 Lembases f) 14 Potions of Cure Critical Wounds {90% off} g) a Metallic Blue Potion {good} h) an Indigo Potion {good} i) a Light Blue Potion {good} j) 16 Scrolls of Phase Door {25% off} k) 6 Scrolls of Teleportation l) 9 Scrolls of Word of Recall {50% off} m) 3 Scrolls of Magic Mapping n) 2 Scrolls of Satisfy Hunger {25% off} o) a Scroll titled "wunon wedbot" {cursed} p) a Wooden Rod of Door/Stair Location (10/10) {@z2} q) a Wooden Rod of Trap Location (10/10) {@z1} r) a Moonstone Rod of Illumination (75/75) s) a Wand of Teleport Away[5|22] (7 charges) t) a Staff of Disarm[1|10] (22 charges) u) a Ring of Strength v) a Pair of Metal Shod Boots [6] {worthless} w) (nothing) [Home Inventory - Bree ] a) a Fireproof Spellbook of Globe of Light It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Stone Skin c) 3 Potions of Speed d) a Potion of Healing e) a Potion of Restore Life Levels {75% off} f) a Potion of Enlightenment g) a Scroll of *Identify* h) 2 Scrolls of Remove Curse {25% off} i) 36 Scrolls of Magic Mapping j) 22 Scrolls of Object Detection {25% off} k) a Wooden Rod of Nothing (10/10) l) a Moonstone Rod of Nothing (75/75) m) a Silver Rod of Recall (100/100) n) a Silver Rod of Nothing (100/100) o) a Silver Rod of Nothing (100/100) p) a Golden Rod of Nothing (125/125) q) a Rod Tip of Trap Location (8 Mana to cast) r) a Ring of Levitation s) a Ring of Shard Resistance t) a Pair of Metal Shod Boots of Free Action [6,+12] It provides immunity to paralysis. You bought it from the Rare Footwear Shop. u) a Blessed Bearded Axe (1d6) (+1,+5) (+1) It can be wielded two-handed. It provides light (radius 1) forever. It increases your wisdom by 1. It allows you to sense the presence of good beings. It has been blessed by the gods. You found it in the remains of Amlach, son of Imlach on level 9 of Barrow-Downs. v) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Caras Galadhon ] a) 2 Potions of Speed b) a Potion of Resist Heat c) 2 Potions of Healing d) a Potion of Enlightenment e) 27 Scrolls of Object Detection f) a Ring of Nexus Resistance g) a Ring of Shard Resistance h) a Ring of Invisibility [The Museum Inventory - Bree ] a) 2 Parchments - Deep Thoughts b) a Parchment - Monstrous Compendium 1 c) a Parchment - Monstrous Compendium 2 d) a Parchment - Adventurer's Guide to Middle-earth