[Angband 4.1.3-212-g09fdd8c Character Dump] Name Voroth Age 27 Self RB CB EB Best Race Half-Troll Height 5'8" STR: 16 +4 -3 +0 17 Class Necromancer Weight 15st 8lb INT: 16 -4 +3 +0 15 Title Acolyte Turns used: WIS: 10 -2 +0 +0 8 HP -3/14 Game 726 DEX: 16 -4 +0 +0 12 SP 0/2 Standard 74 CON: 12 +3 -2 +0 13 Resting 0 Level 1 Armor [24,+0] Saving Throw 23% Cur Exp 4 Stealth Bad Max Exp 4 Melee 1d5,+2 Disarm - phys. 27% Adv Exp 12 To-hit 19,+0 Disarm - magic 33% Blows 1.0/turn Magic Devices 31 Gold 0 Searching 2% Burden 46.8 lb Shoot to-dam +0 Infravision 30 ft Overweight -67.1 lb To-hit 3,+0 Speed Normal Max Depth 50' (L1) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue scabby skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You re-arrange your quiver. > You combine some items in your pack. > You hit Fang, Farmer Maggot's Dog. > Fang, Farmer Maggot's Dog bites you. > You hit Fang, Farmer Maggot's Dog. > Fang, Farmer Maggot's Dog bites you. > Fang, Farmer Maggot's Dog misses you. > You hit Fang, Farmer Maggot's Dog. > Fang, Farmer Maggot's Dog bites you. > You have been given a graze. > Fang, Farmer Maggot's Dog bites you. > *** LOW HITPOINT WARNING! *** > You hit Fang, Farmer Maggot's Dog. > Fang, Farmer Maggot's Dog bites you. > You die. Killed by Fang, Farmer Maggot's Dog. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 5.2. b) a Short Bow (x2) (+0,+0) Bought from a store g) Soft Leather Armour [8,+0] h) a Cloak [1,+0] Bought from a store i) a Leather Shield [8,+0] Bought from a store j) a Hard Leather Cap [2,+0] k) a Set of Gauntlets [3,+0] Bought from a store l) a Pair of Leather Boots [2,+0] Bought from a store [Character Inventory] a) a Necromantic Tome [Into the Shadows] {@m1} You can read this book. b) 3 Rations of Food c) a Scroll of Word of Recall d) a Ring of the Mouse (+0,-6) <+4, +3> {@w1 @t1} Bought from a store +4 dexterity. +3 stealth. e) a Wooden Torch (5000 turns) Bought from a store Radius 1 light. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 8 0' -- Note: free mouse ring(0,-6)<+4, +3> 15 0' -- Note: short bow start 64 50' -- Note: Fang??? [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)