[Angband 4.1.3 Character Dump] Name Goatafix Age 17 Self RB CB EB Best Race Human Height 6'7" STR: 16 +0 -2 +0 14 Class Druid Weight 8st 0lb INT: 10 +0 +0 +0 10 Title Nurturer Turns used: WIS: 16 +0 +3 +0 18/10 HP 72/80 Game 30101 DEX: 12 +0 -2 +0 10 SP 3/18 Standard 3017 CON: 16 +0 +0 +0 16 Resting 95 Level 11 Armor [9,+13] Saving Throw 44% Cur Exp 582 Stealth Fair Max Exp 582 Melee 3d3,+2 Disarm - phys. 40% Adv Exp 650 To-hit 22,+4 Disarm - magic 40% Blows 1.0/turn Magic Devices 36 Gold 0 Searching 40% Burden 72.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -23.0 lb To-hit 24,+0 Speed Normal Max Depth 700' (L14) Shots 1.0/turn You are one of several children of a Guildsman. You are a well liked child. You have dark brown eyes, wavy blond hair, and a fair complexion. rAcid:........+.... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a War Hammer (3d3) (+4,+2) Dropped by a blue ooze at 450 feet (level 9) Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +7 DEX you would attack a bit faster With +6 STR and +7 DEX you would get 1.1 blows With +0 STR and +10 DEX you would get 1.1 blows Average damage/round: 8.3. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1) c) a Ring of Searching <+3> Found lying on the floor at 350 feet (level 7) +3 searching skill. f) a Wooden Torch (2158 turns) An inheritance from your family Radius 1 light. g) a Robe [2,+3] Found lying on the floor at 400 feet (level 8) h) a Cloak [1,+0] Bought from a store i) a Wicker Shield of Resist Acid [2,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. j) a Hard Leather Cap [2,+3] Bought from a store l) a Pair of Leather Boots [2,+1] Bought from a store [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] {@m1} You can read this book. b) a Ration of Food c) 5 Potions of Cure Serious Wounds {@q2} d) 2 Potions of Sleep It can be thrown at creatures with damaging effect. e) 6 Scrolls of Phase Door {@r4} f) 2 Scrolls of Detect Invisible g) 3 Scrolls of Light h) a Scroll of Word of Recall i) 3 Scrolls of Blessing j) a Wand of Hold Monster (5 charges) k) a Staff of Detect Evil (19 charges) {@u0} l) 3 Wooden Torches (5000 turns) Radius 1 light. m) a Small Metal Shield [5,+0] {ignore} Bought from a store [Character Quiver] 0) 21 Bolts (1d5) (+2,+6) 1) 6 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 12 0' -- Note: Wand of MM 13 376 100' Killed Grip, Farmer Maggot's Dog 376 100' Reached level 2 376 100' Reached level 3 376 100' Reached level 4 537 100' Reached level 5 670 100' Reached level 6 1108 50' Reached level 7 1689 350' -- Note: 350' (?dd) 1880 350' Reached level 8 2418 350' Reached level 9 2643 450' Reached level 10 2860 450' Reached level 11 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)