[Angband 4.1.3 Character Dump] Name Getafix Age 16 Self RB CB EB Best Race Human Height 6'8" STR: 17 +0 -2 +2 17 Class Druid Weight 13st 11lb INT: 11 +0 +0 +0 11 Title Earth Warder Turns used: WIS: 18 +0 +3 +4 18/70 HP 182/214 Game 213311 DEX: 17 +0 -2 +0 15 SP 78/78 Standard 22075 CON: 10 +0 +0 +0 10 Resting 1634 Level 31 Armor [35,+66] Saving Throw 66% Cur Exp 124242 Stealth Excellent Max Exp 124242 Melee 1d7,+27 Disarm - phys. 63% Adv Exp 150000 To-hit 35,+19 Disarm - magic 62% Blows 1.0/turn Magic Devices 57 Gold 13252 Searching 49% Burden 102.5 lb Shoot to-dam +15 Infravision 0 ft Overweight -11.4 lb To-hit 44,+26 Speed 1 (1.1x) Max Depth 2250' (L45) Shots 1.0/turn You are one of several children of a Landed Knight. You are a well liked child. You have blue eyes, straight black hair, and a very fair complexion. rAcid:........+.... Nexus:............. rElec:*.+.....+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:........+.... pStun:............. Shard:............. HLife:............. Regen:.....+....... Stea.:+......++.... ESP:............. Sear.:............. Invis:+............ Infra:............. FrAct:...........+. Tunn.:............. Feath:............. Speed:.......+..... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Short Sword 'Deleb' (1d7) (+8,+14) <+2> Dropped by an Easterling champion at 1700 feet (level 34) +2 strength. +2 stealth. Provides immunity to lightning. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +2 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 32. b) a Long Bow of Power (x3) (+15,+15) Dropped by an Easterling champion at 1800 feet (level 36) c) a Ring of Lightning [+12] Dropped by a forest wight at 1150 feet (level 23) Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Damage (+0,+11) Found lying on the floor of a cavern at 1300 feet (level 26) e) an Amulet of Wisdom <+2> Dropped by a mind flayer at 1800 feet (level 36) +2 wisdom. Sustains wisdom. f) the Star 'Forgind' [+29] <+3> (charging) Found lying on the floor at 1800 feet (level 36) +3 light. Cannot be harmed by fire. Speeds regeneration. Radius 3 light. When activated, it maps the area around you. Takes 56 to 110 turns to recharge at your current speed. Your chance of success is 88.6% g) Hard Leather Armour of Resist Fire (-1) [16,+1] Bought from a store Provides resistance to fire. Cannot be harmed by fire. h) an Elven Cloak [6,+3] <+1> Found lying on the floor of a labyrinth at 1700 feet (level 34) +1 stealth. +1 speed. i) a Wicker Shield of Elvenkind [2,+8] <+1> Bought from a store +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid. j) an Iron Helm of Wisdom [7,+6] <+2> Bought from a store +2 wisdom. Sustains wisdom. k) a Set of Gauntlets [3,+0] Found lying on the floor at 2100 feet (level 42) l) a Pair of Leather Sandals of Free Action [1,+6] Bought from a store Prevents paralysis. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) 4 Mushrooms of Second Sight d) 2 Mushrooms of Vigor e) 9 Potions of Cure Light Wounds f) 10 Potions of Cure Serious Wounds g) 3 Potions of Cure Critical Wounds h) a Potion of Speed i) 3 Potions of Heroism j) 3 Potions of Berserk Strength k) 18 Scrolls of Phase Door l) 8 Scrolls of Satisfy Hunger m) a Scroll of Word of Recall n) 2 Scrolls of Recharging o) a Rod of Treasure Location p) a Rod of Detection (charging) Cannot be harmed by lightning. q) a Rod of Disable Traps r) 2 Rods of Illumination (1 charging) s) a Wand of Acid Bolts (10 charges) t) a Wand of Teleport Other (6 charges) u) a Staff of Teleportation (6 charges) v) the Spear 'Uiannhil' (1d6) (+16,+17) <+5, +3> Found lying on the floor at 1850 feet (level 37) +5 stealth. +3 searching skill. Slays undead, giants, animals. Provides immunity to fire. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. When activated, it hastes you for a while, but then makes you slower for a while afterward. Takes 45 to 49 turns to recharge at your current speed. Your chance of success is 86.3% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +2 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 39.9 vs. undead, 39.9 vs. giants, 36.3 vs. animals, and 32.6 vs. others. [Character Quiver] 0) 33 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 53.5. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Restore Mana b) 3 Potions of True Seeing c) 12 Scrolls of Satisfy Hunger d) a Staff of Teleportation (2 charges) e) a Ring of Free Action Found lying on the floor of a special room at 1150 feet (level 23) Prevents paralysis. f) a Sling (x2) (+3,+4) Found lying on the floor at 50 feet (level 1) g) 18 Iron Shots (1d4) (+0,+0) h) an Iron Shot of Slay Evil (1d4) (+5,+5) Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 186 50' Reached level 2 685 50' Reached level 3 843 100' Reached level 4 886 100' Reached level 5 1362 100' Reached level 6 2039 200' Reached level 7 2463 200' Killed Grip, Farmer Maggot's Dog 2603 200' Reached level 8 3580 250' Killed Fang, Farmer Maggot's Dog 3851 250' Reached level 9 4358 0' Killed Farmer Maggot 4625 300' Reached level 10 5768 450' Reached level 11 6257 450' Reached level 12 6655 500' Reached level 13 6801 550' Reached level 14 7323 650' Reached level 15 8512 700' Killed Wormtongue, Agent of Saruman 8512 700' Reached level 16 9319 800' Reached level 17 10482 1100' Reached level 18 10750 1100' Reached level 19 10932 1150' Reached level 20 11730 1200' Reached level 21 13092 1300' Killed Ulfast, Son of Ulfang 13218 1300' Reached level 22 13796 1300' Reached level 23 15185 1450' Killed Orfax, Son of Boldor 15269 1450' Reached level 24 15269 1450' Reached level 25 15269 1450' Reached level 26 15269 1450' Reached level 27 15269 1450' Reached level 28 15269 1450' Reached level 29 15269 1450' Reached level 30 15269 1450' Reached level 31 15721 1700' Found the Short Sword 'Deleb' 18991 1800' Found the Star 'Forgind' 19283 1800' Killed Grishnákh, the Hill Orc 19806 1850' Found the Spear 'Uiannhil' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)