[Angband 4.1.3 Character Dump] Name Ciri Age 127 Self RB CB EB Best Race High-Elf Height 6'9" STR: 18/67 +1 +3 +5 18/157 Class Warrior Weight 12st 1lb INT: 13 +3 -2 +5 18/10 Title Commando Turns used: WIS: 10 -1 -2 +0 7 HP -19/371 Game 646320 DEX: 18/56 +3 +2 +3 18/136 SP 0/0 Standard 66672 CON: 17 +1 +2 +2 18/40 Resting 6108 Level 31 Armor [86,+78] Saving Throw 69% Cur Exp 238407 Stealth Very Good Max Exp 238407 Melee 3d5,+28 Disarm - phys. 80% Adv Exp 300000 To-hit 73,+32 Disarm - magic 51% Blows 4.5/turn Magic Devices 62 Gold 35701 Searching 82% Burden 161.8 lb Shoot to-dam +7 Infravision 40 ft Overweight -18.1 lb To-hit 73,+42 Speed 8 (1.8x) Max Depth 1900' (L38) Shots 1/turn You are one of several children of a Vanyarin Mage. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:......+...+.. Nexus:......+...... rElec:......+...... Nethr:............. rFire:+.....+...... Chaos:............. rCold:+.....+...... Disen:............. rPois:............. pFear:............+ rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:.......+..... Regen:............. Stea.:......++..... ESP:.........+... Sear.:....+........ Invis:............+ Infra:............+ FrAct:........+..+. Tunn.:............. Feath:..........+.. Speed:+.+.......... S.Dig:+............ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You see a Maul (4d4) (+1,+4). > You tunnel into the granite wall. > You have finished the tunnel. > The shardstorm breathes shards. > You have been given a light cut. > The shardstorm breathes shards. > You freeze the shardstorm. > You have destroyed the shardstorm. > You freeze the sabre-tooth tiger. > You freeze the sabre-tooth tiger. It was a great hit! > You freeze the sabre-tooth tiger. > You have slain the sabre-tooth tiger. > The greater basilisk wakes up. > The greater basilisk breathes poison. > You die. Killed by a greater basilisk. [Character Equipment] a) the Pike 'Til-i-arc' (3d5) (+9,+11) [+10] <+3, +2> {@w0} Found lying on the floor at 1300 feet (level 26) +3 strength. +3 intelligence. +2 speed. Slays demons, giants, trolls. Branded with cold, fire. Provides resistance to fire, cold. Cannot be harmed by acid, fire. Sustains intelligence. Slows your metabolism. Combat info: 4.5 blows/round. With +3 STR and +0 DEX you would get 4.7 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 266 vs. creatures not resistant to cold, 266 vs. creatures not resistant to fire, 266 vs. demons, 266 vs. giants, 266 vs. trolls, and 176.6 vs. others. b) a Sling of Accuracy (x2) (+19,+7) Dropped by a brigand at 600 feet (level 12) c) a Ring of Speed <+6> Found lying on the floor in a vault at 1900 feet (level 38) +6 speed. d) a Ring of Dexterity <+3> Bought from a store +3 dexterity. Sustains dexterity. e) an Amulet of Searching <+5> Bought from a store +5 searching skill. f) a Lantern (7051 turns) Dropped by a soldier at 1000 feet (level 20) Cannot be harmed by fire. Radius 2 light. g) Full Plate Armour of Elvenkind (-3) [62,+20] <+2> Found lying on the floor in a pit at 1900 feet (level 38) +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid. h) a Fur Cloak of the Magi [3,+9] <+2> Bought from a store +2 intelligence. +2 stealth. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. i) a Small Metal Shield (Dwarven) (+4,+3) [5,+5] <+2> Bought from a store +2 strength. +2 constitution. Cannot be harmed by acid. Prevents paralysis. j) a Steel Helm of Telepathy [9,+9] Found lying on the floor in a vault at 1900 feet (level 38) Grants telepathy. k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+13] Dropped by Orfax, Son of Boldor at 900 feet (level 18) Provides resistance to acid. Cannot be harmed by acid, fire. Feather Falling. When activated, it creates an acid bolt with damage 5d8. Takes 10 to 18 turns to recharge at your current speed. Your chance of success is 94.8% l) a Pair of Iron Shod Boots of Free Action [4,+3] Dropped by a mage at 1500 feet (level 30) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 6 Potions of Cure Critical Wounds b) 3 Potions of Healing c) a Potion of Speed d) 2 Potions of Berserk Strength e) 5 Scrolls of Phase Door f) 2 Scrolls of Identify Rune g) 8 Scrolls of Word of Recall h) 2 Rods of Treasure Location i) 2 Rods of Hold Monster j) 2 Rods of Curing k) 2 Wands of Slow Monster (10 charges) l) 2 Wands of Polymorph (24 charges) m) 2 Wands of Teleport Other (18 charges) n) 2 Staves of Mapping (15 charges) o) a Staff of Curing (5 charges) p) a Staff of Teleportation (5 charges) q) a Ring of Resist Poison Bought from a store Provides resistance to poison. r) the Hard Leather Armour of Himring [20,+15] Conjured forth by magic at 1900 feet (level 38) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 181 to 360 turns to recharge at your current speed. Your chance of success is 87.5% [Character Quiver] 0) 17 Rounded Pebbles (1d2) (+3,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 29.8. 25% chance of breaking upon contact. 1) 20 Iron Shots (1d4) (+5,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 29.8. 25% chance of breaking upon contact. 2) 22 Mithril Shots of Slay Animal (2d4) (+9,+11) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 94.7 vs. animals, and 47.3 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 15 Scrolls of Phase Door d) a Scroll of Banishment e) a Rod of Treasure Location f) 2 Wands of Slow Monster (4 charges) g) 2 Staves of Detect Evil (18 charges) h) 4 Staves of Mapping (15 charges) i) 2 Staves of Teleportation (8 charges) j) a Ring of Strength <+3> Dropped by a crystal drake at 1900 feet (level 38) +3 strength. Sustains strength. k) a Ring of Constitution <+4> Dropped by a dread at 2000 feet (level 40) +4 constitution. Sustains constitution. l) a Ring of Damage (+0,+9) Found lying on the floor at 1500 feet (level 30) m) Metal Scale Mail (Dwarven) (-2) [38,+16] <+2, +1, +3> Found lying on the floor at 1600 feet (level 32) +2 strength. +1 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. n) a Hard Leather Cap of Regeneration [2,+7] Bought from a store Speeds regeneration. o) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@w0} Dropped by Azog, King of the Uruk-Hai at 1600 feet (level 32) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 5.5 blows/round. With +0 STR and +2 DEX you would get 5.8 blows Average damage/round: 249.7 vs. creatures not resistant to cold, 229.7 vs. animals, and 209.2 vs. others. p) a Cutlass (Holy Avenger) (1d8) (+5,+11) [+1] <+4> Dropped by Beorn, the Shape-Changer at 1750 feet (level 35) +4 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains strength. Grants the ability to see invisible things. Blessed by the gods. Combat info: 4.7 blows/round. With +2 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 191.8 vs. undead, 191.8 vs. demons, 168.9 vs. evil creatures, and 146.1 vs. others. q) a Blade of Chaos (6d5) (+2,+5) Dropped by Ulfast, Son of Ulfang at 900 feet (level 18) Provides resistance to chaos. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 156.8. r) the Halberd 'Osondir' (3d5) (+16,+12) <+3> Dropped by Sangahyando of Umbar at 1500 feet (level 30) +3 strength. +3 wisdom. Slays undead, giants. Branded with fire. Provides resistance to fire, sound. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods. Combat info: 4.7 blows/round. With +3 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 284.1 vs. creatures not resistant to fire, 284.1 vs. undead, 284.1 vs. giants, and 190.4 vs. others. s) a Lochaber Axe of *Slay Orc* (3d8) (+11,+7) <+1> {@w0} Found lying on the floor in a vault at 1500 feet (level 30) +1 dexterity. Slays orcs. Grants telepathy. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 260.7 vs. orcs, and 143.6 vs. others. t) a Lead-Filled Mace of Acid (4d3) (+10,+11) Bought from a store Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 210.8 vs. creatures not resistant to acid, and 140.4 vs. others. u) a Short Bow of Extra Shots (x2) (+9,+4) <+1> Dropped by a snaga at 1600 feet (level 32) +1 shooting speed. v) a Long Bow of Accuracy (x3) (+14,+8) Bought from a store w) 13 Bolts of Venom (1d5) (+10,+9) Branded with poison. x) 19 Arrows (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 215 50' Reached level 2 801 100' Reached level 3 811 100' Killed Fang, Farmer Maggot's Dog 1181 100' Reached level 4 2272 150' Reached level 5 3212 250' Reached level 6 3609 250' Killed Bullroarer the Hobbit 3609 250' Reached level 7 3838 250' Reached level 8 4089 250' Reached level 9 4547 500' Reached level 10 5370 500' Reached level 11 5654 550' Killed Mughash the Kobold Lord 5654 550' Reached level 12 7847 850' Killed Nár, the Dwarf 7847 850' Reached level 13 8454 850' Reached level 14 9554 850' Reached level 15 10232 900' Reached level 16 10966 900' Killed Orfax, Son of Boldor 10973 900' Found the Set of Gauntlets 'Paurnen' 11947 900' Reached level 17 12528 900' Killed Ulfast, Son of Ulfang 12976 900' Reached level 18 13038 900' Killed Wormtongue, Agent of Saruman 14593 950' Reached level 19 17167 1000' Killed Gorbag, the Orc Captain 17167 1000' Reached level 20 20536 1050' Reached level 21 22015 1050' Killed Boldor, King of the Yeeks 23128 1100' Reached level 22 27116 1300' Reached level 23 29976 1250' Reached level 24 31019 1300' Found the Pike 'Til-i-arc' 32905 1400' Killed Brodda, the Easterling 33326 1450' Reached level 25 36251 1500' Reached level 26 36331 1500' Killed Angamaitë of Umbar 36443 1500' Killed Sangahyando of Umbar 36443 1500' Found the Halberd 'Osondir' 38431 1600' Killed Azog, King of the Uruk-Hai 38432 1600' Found the Rapier 'Forasgil' 38611 1600' Killed Bolg, Son of Azog 38793 1600' Killed Ibun, Son of Mîm 39207 1600' Killed Shagrat, the Orc Captain 40088 1700' Reached level 27 40516 1750' Killed Khîm, Son of Mîm 40808 1750' Killed Beorn, the Shape-Changer 42458 1900' Reached level 28 44265 1950' Killed Grishnákh, the Hill Orc 44873 2000' Killed Lugdush, the Uruk 44974 2000' Killed Ulwarth, Son of Ulfang 47467 1950' Reached level 29 56118 1700' Killed Lagduf, the Snaga 56467 1700' Killed Quaker, Master of Earth 59611 1850' Reached level 30 59884 1900' Killed Lokkak, the Ogre Chieftain 62550 1900' Killed Uldor the Accursed 64398 1900' Reached level 31 65736 1900' Found the Hard Leather Armour of Himring [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)