[EyAngband 0.5.2 Character Dump] Name Bardy CB Base RB EB Stat Sex Female Age 100 STR: (+0) 12 -1 +0 11 Race Elf Height 0 INT: (+1) 6 +2 +0 8 Class Bard Weight 0 WIS: (-1) 5 -1 +0 4 Title Courtier Status 33 DEX: (+1) 13 +2 +3 18 HP 272/272 CON: (+0) 14 +1 +0 15 SP 210/210 Max Depth 1400 Ft CHR: (+2) 15 +3 +7 25 Level 28 Armor [8,+29] Infra 40 ft Saving Throw Superb Cur Exp 68248 Stealth Excellent Max Exp 68248 Melee (+8, 3d8) Racial Ability Fighting Superb Adv Exp 77500 Blows 4/turn None Shooting Superb Throwing Very Good Gold 26668 Shoot (+5) Disarming Excellent Burden 75.9/96 Shots 1/turn Bypass Trap Fair Magic Device Superb You are one of several children of a city-born Elf Perception Good Ranger. You have light grey eyes, straight black Digging Bad hair, and a fair complexion. Alchemy Excellent [Resists & Abilities] No Blind:............... Regen:............... Speed:......+........ Free Actn:..+.......+.... Telepathy:............... Mana:............... Hold Life:............... See Invis:............... Health:...+........... Bravery:............... Invisible:............... Spl. Dur:............... No Dsease:............... Luck:............... Spl. Dam:............... No Stun:............... Stealth:............... Spl. Inf:............... No Poison:............... Percptn.:............... Taint:............... No Cut:............... Infra-vsn:............... Disrupt:............... No Conf:............... Tunneling:............... Drn Items:............... S. Digest:............... Blows:+.............. Drn Exp:............... Fthr Fall:...........+... Shots:............... Teleport:............... Light:.....*......... Might:............... Aggravate:............... Resistances: Acid :28% ......+......+. Dises:16% .............+. Nethr:4% .............+. Elec :14% .............+. Light:30% .............+. Chaos:8% .............+. Fire :8% .............+. Dark :5% .............+. Time :2% .............+. Cold :14% .............+. Sound:14% .............+. Water:5% .............+. Shard:33% ......+......+. Poisn:16% .............+. Nexus:7% .............+. abcdefghijklm@* abcdefghijklm@* abcdefghijklm@* |}=="~( ]]/ |}=="~( ]]/ |}=="~( ]]/ [Character Equipment] a) The Rapier 'Careth Asdriag' (+6, 3d8) (+1 attack) {!*} It was dropped by Smeagol at a depth of 800 ft b) an Elven Longbow (+3, x6, 18) {!*} c) a Ring of Free Action {!*} d) a Ring of Health (+2) It was found in a chest at a depth of 900 ft e) an Amulet of Charisma (+4) {!*} f) The Phial of Galadriel {!*} It was dropped by Lagduf, the snaga at a depth of 350 ft g) The Leather Scale Mail 'Thalkettoth' [6,+15] (+3) {!*} It was dropped by a Mature silver dragon at a depth of 1300 ft h) (nothing) i) (nothing) j) (nothing) k) a Set of Leather Gloves of Free Action [1,+5] {!*} It was bought in a store. l) a Pair of Soft Leather Boots of Slow Descent [1,+6] {Wormtongue, agent of S} It was dropped by Wormtongue, agent of Saruman at a depth of 450 ft m) a Horn (+3) {@w1 !k!d!v} [Character Inventory] a) 3 Mushrooms of Cure Disease {!*} b) 4 Powder vials of Ice blast {!*} c) 5 Potions of Detect Invisible {!*} d) 2 Potions of Cure Critical Wounds {!*, 50% off} e) 2 Potions of Healing {!*} f) 4 Scrolls of Teleportation {!*} g) 5 Scrolls of Word of Recall {!*, 10% off} h) a Rod of Door/Stair Location {@z2 !k!d!v} i) 3 Talismans of Light {@y1 !k!d!v} j) a Staff of Perception (17 charges) {@u1 !k!d!v} k) a Lyre (+3) {@w2 !k!d!v} l) a Flute (+2) {@4 !k!d!v} m) a Lute (+2) {@w3 !k!d!v} n) a Drum (+3) {@w5 !k!d!v, 75% off} o) a Harp (+2) {@w6 !k!d!v} p) 20 Tough Arrows (+0, 1d4, -1) {@f1 =g, 10% off} q) 9 Silver-Tipped Arrows (+0, 1d4, +0) {@f2 =g} r) 20 Iron-Tipped Arrows (+0, 1d4, +0) {@f4 =g} s) 18 Biter Arrows (+0, 3d3, +0) {@f2 =g, 40% off} [Home Inventory] a) 7 Scrolls of Word of Recall {!*, 10% off} b) a Staff of Perception (16 charges) c) a Staff of Perception (12 charges) d) a Lyre (+1) {@w2 !k!d!v} e) a Horn (+1) {@w1 !k!d!v} f) a Flute (+1) {@w4 !k!d!v, 10% off} g) a Lute (+1) {@w3 !k!d!v, 10% off} h) a Drum (+2) {@w5 !k!d!v} i) a Harp (+2) {@w6 !k!d!v} j) a Backsword of Gondolin (+6, 3d9) {!*} It was lying on the floor at a depth of 1200 ft k) a Dwarven Three-Piece-Staff of *Slay Person* (+4, 3d9) [+1] (+3) {!*} It was lying on the floor at a depth of 250 ft l) a Long Bow (+3, x5, 12) {!*, uncursed} [Current Quest] To fulfill your task, you must kill 11 Warriors of the waves at a depth of 1500 feet. [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 50 ft Squish has been killed at a depth of 50 ft Fang, Farmer Maggot's dog has been killed at a depth of 150 ft Grip, Farmer Maggot's dog has been killed at a depth of 150 ft Smeagol has been killed at a depth of 800 ft Lagduf, the snaga has been killed at a depth of 350 ft Brodda, the Easterling has been killed at a depth of 750 ft Wormtongue, agent of Saruman has been killed at a depth of 450 ft Golfimbul, the hill orc chief has been killed at a depth of 900 ft Ufthak of Cirith Ungol has been killed at a depth of 1300 ft Aello has been killed at a depth of 1150 ft Mome, the Blue Goblin has been killed at a depth of 650 ft Bigfoot has been killed at a depth of 900 ft Total: 14 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : yes (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : yes (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : yes (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : no (birth_flow_by_sound) Monsters chase recent locations : no (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)