[Angband 4.1.3 Character Dump] Name Rast Age 16 Self RB CB EB Best Race Human Height 6'10" Str: 18/21 +0 -3 +2 18/11 16 Class Mage Weight 12st 12lb INT: 18/54 +0 +3 +9 18/174 Title Evoker Turns used: WIS: 11 +0 +0 +0 11 HP -51/130 Game 558618 DEX: 9 +0 +0 +0 9 SP 208/226 Standard 56406 CON: 10 +0 -2 +2 10 Resting 27917 Level 30 Armor [33,+25] Saving Throw 58% Cur Exp 120954 Stealth Poor Max Exp 120954 Melee 3d3,+6 Disarm - phys. 53% Adv Exp 130000 To-hit 26,+2 Disarm - magic 79% Blows 1.0/turn Magic Devices 85 Gold 19865 Searching 46% Burden 102.0 lb Shoot to-dam +15 Infravision 30 ft Overweight -5.9 lb To-hit 21,+11 Speed Normal Max Depth 2050' (L41) Shots 1/turn You are one of several children of a Guildsman. You are a credit to the family. You have dark brown eyes, straight brown hair, and a dark complexion. rAcid:......+...... Nexus:............. rElec:.+....+...... Nethr:............. rFire:.+....+...... Chaos:............. rCold:++....+.+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:.+........... Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+........ FrAct:..........++. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Last Messages] > You feel very weak. > You feel very good. > You have 13 Potions of Cure Critical Wounds (f). > Someone hits you (48). > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Someone hits you (12). > *** LOW HITPOINT WARNING! *** > You feel very weak. > Someone hits you (19). > *** LOW HITPOINT WARNING! *** > You feel very weak. > Someone hits you (69). > You die. > Character dump successful. Killed by Tselakus, the Dreadlord. [Character Equipment] a) a War Hammer of *Slay Animal* (3d3) (+3,+5) <+2> Dropped by a dark elven mage at 1750 feet (level 35) +2 intelligence. Slays animals. Provides resistance to cold. Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster With +18 STR and +0 DEX you would get 1.1 blows With +6 STR and +1 DEX you would attack a bit faster With +12 STR and +1 DEX you would get 1.1 blows With +0 STR and +8 DEX you would attack a bit faster With +6 STR and +8 DEX you would get 1.1 blows With +0 STR and +11 DEX you would get 1.1 blows Average damage/round: 18.7 vs. animals, and 12.5 vs. others. b) the Short Bow of Amrod (x4) (+12,+15) <+2> Dropped by Bolg, Son of Azog at 1800 feet (level 36) +2 strength. +2 constitution. +2 shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, fire. Speeds regeneration. c) a Ring of Intelligence <+4> Bought from a store +4 intelligence. Sustains intelligence. d) a Ring of Intelligence <+2> Dropped by a young black dragon at 1850 feet (level 37) +2 intelligence. Sustains intelligence. e) an Amulet of Infravision <+3> Found lying on the floor at 1900 feet (level 38) +3 infravision. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 1500 feet (level 30) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 96.5% g) Leather Scale Mail of Resistance (-1) [20,+14] Bought from a store Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. i) a Leather Shield of Resist Cold [8,+6] Found lying on the floor of a cavern at 900 feet (level 18) Provides resistance to cold. j) a Metal Cap of Intelligence [3,-2] <+1> Found lying on the floor at 1000 feet (level 20) +1 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Free Action [1,+1] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals of Free Action [1,+6] Bought from a store Prevents paralysis. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Mushroom of Vigor f) 13 Potions of Cure Critical Wounds g) 4 Potions of Restore Mana h) 2 Potions of Speed i) 5 Scrolls of Detect Invisible j) 4 Scrolls of Word of Recall k) a Rod of Treasure Location l) a Rod of Frost Bolts m) a Rod of Lightning Balls Cannot be harmed by lightning. n) a Rod of Curing o) a Rod of Teleport Other p) a Wand of Scare Monster (1 charge) q) a Wand of Teleport Other (7 charges) r) a Staff of Teleportation (7 charges) s) a Ring of Flames [+15] Found lying on the floor at 1650 feet (level 33) Provides resistance to fire. [Character Quiver] 0) 15 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 70.7. 35% chance of breaking upon contact. 1) an Arrow (1d4) (+5,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 90.9. 35% chance of breaking upon contact. 2) 16 Arrows of Venom (1d4) (+10,+11) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 201.5 vs. creatures not resistant to poison, and 115.1 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Resist Poison b) 15 Scrolls of Phase Door c) a Wand of Confuse Monster (6 charges) d) a Staff of Confuse Monsters (4 charges) e) a Staff of Slow Monsters (3 charges) f) a Staff of Detect Invisible (21 charges) g) a Staff of Teleportation (7 charges) h) a Ring of Strength <+2> Dropped by a young multi-hued dragon at 1950 feet (level 39) +2 strength. Sustains strength. i) a Ring of Constitution <+3> Found lying on the floor at 1600 feet (level 32) +3 constitution. Sustains constitution. j) a Ring of Searching <+5> Found lying on the floor at 1550 feet (level 31) +5 searching skill. k) a Ring of Soulkeeping Found lying on the floor of a special room at 1950 feet (level 39) Sustains strength, intelligence, wisdom. l) a Ring of Damage (+0,+8) Found lying on the floor at 1000 feet (level 20) m) a Ring of the Dog <-2> -2 stealth. Provides protection from fear. n) an Amulet of Wisdom <+1> Found lying on the floor of a cavern at 800 feet (level 16) +1 wisdom. Sustains wisdom. o) an Amulet of Resist Acid Found lying on the floor at 1550 feet (level 31) Provides resistance to acid. p) Law Dragon Scale Mail (-2) [36,+14] Taken from a chest found at 1700 feet (level 34) Provides resistance to sound, shards. q) Studded Leather Armour of Elvenkind (-1) [12,+7] <+1> Found lying on the floor at 1700 feet (level 34) +1 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, fire. r) Leather Scale Mail of Resist Lightning (-1) [20,+3] Dropped by Bullroarer the Hobbit at 900 feet (level 18) Provides resistance to lightning. s) a Pair of Iron Shod Boots of Stability [4,+3] Found lying on the floor of a cavern at 800 feet (level 16) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. t) a Broad Sword of Slay Evil (2d5) (+7,+10) Dropped by a young green dragon at 1500 feet (level 30) Slays evil creatures. Combat info: 1.0 blow/round. With +15 STR and +0 DEX you would attack a bit faster With +23 STR and +0 DEX you would get 1.1 blows With +8 STR and +1 DEX you would attack a bit faster With +15 STR and +1 DEX you would get 1.1 blows With +0 STR and +8 DEX you would attack a bit faster With +8 STR and +8 DEX you would get 1.1 blows With +0 STR and +11 DEX you would get 1.1 blows Average damage/round: 24.4 vs. evil creatures, and 18 vs. others. u) 25 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 70.7. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 549 100' Reached level 2 771 100' Reached level 3 1611 100' Reached level 4 2196 150' Reached level 5 2737 100' Killed Fang, Farmer Maggot's Dog 2737 100' Reached level 6 2866 100' Killed Grip, Farmer Maggot's Dog 4529 300' Reached level 7 5353 350' Reached level 8 6447 100' Reached level 9 8804 450' Reached level 10 10026 450' Reached level 11 10878 550' Reached level 12 11849 600' Reached level 13 12571 600' Killed Lagduf, the Snaga 13076 650' Reached level 14 15914 750' Reached level 15 18166 0' Reached level 16 19447 900' Killed Bullroarer the Hobbit 19649 900' Reached level 17 20760 950' Reached level 18 23105 1000' Reached level 19 24895 1000' Reached level 20 26495 1000' Killed Ufthak of Cirith Ungol 28425 1000' Reached level 21 28919 1000' Killed Ulfast, Son of Ulfang 30159 1250' Killed Grishnákh, the Hill Orc 31506 1250' Killed Golfimbul, the Hill Orc Chief 31506 1250' Reached level 22 31513 1250' Found the Set of Gauntlets 'Paurhach' (LOST) 31733 1250' Killed Sméagol 33848 1500' Reached level 23 34976 1500' Reached level 24 36314 1500' Reached level 25 37330 1500' Reached level 26 38650 1500' Found the Phial of Galadriel 39205 1550' Killed Nár, the Dwarf 39221 1550' Found the Iron Helm of Gorlim (LOST) 40386 1550' Reached level 27 42361 1550' Killed Ibun, Son of Mîm 50033 1800' Killed Bolg, Son of Azog 50034 1800' Found the Short Bow of Amrod 50313 1800' Reached level 28 50857 1800' Killed Beorn, the Shape-Changer 51029 1800' Reached level 29 51563 1800' Killed Mughash the Kobold Lord 54827 1900' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)