[Angband 4.1.3 Character Dump] Name Breneleb Age 27 Self RB CB EB Best Race Half-Troll Height 6'8" STR: 18 +4 +3 +2 18/90 Class Warrior Weight 15st 0lb INT: 9 -4 -2 +5 8 Title Myrmidon Turns used: WIS: 10 -2 -2 +1 7 HP -15/223 Game 194773 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 20656 CON: 10 +3 +2 +0 15 Resting 1518 Level 26 Armor [53,+66] Saving Throw 36% Cur Exp 26067 Stealth Bad Max Exp 26067 Melee 4d6,+27 Disarm - phys. 56% Adv Exp 30000 To-hit 69,+13 Disarm - magic 37% Blows 3.4/turn Magic Devices 28 Gold 19957 Searching 42% Burden 123.8 lb Shoot to-dam +4 Infravision 120 ft Overweight -56.1 lb To-hit 54,+4 Speed 4 (1.4x) Max Depth 1400' (L28) Shots 1/turn Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, oily bright red hair, and white leprous skin. rAcid:......+.+.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:+.....+.+.... Chaos:............. rCold:......+.+..+. Disen:............. rPois:............. pFear:...+......... rLite:+............ pBlnd:....+........ rDark:............. pConf:............. Sound:............. pStun:............. Shard:......++..... HLife:............. Regen:............+ Stea.:...+.......+. ESP:............. Sear.:....+........ Invis:+...+........ Infra:+..........++ FrAct:....+.....++. Tunn.:............. Feath:+..........+. Speed:+............ S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Last Messages] > The trapper hits you (15). > *** LOW HITPOINT WARNING! *** > You resist the effect! > The trapper misses you. > You have found 150 gold pieces worth of copper. > You miss the trapper. > You burn the trapper (57). > You burn the trapper (81). > The trapper hits you (6). > *** LOW HITPOINT WARNING! *** > The trapper hits you (15). > *** LOW HITPOINT WARNING! *** > The trapper misses you. > The trapper hits you (15). > You die. Killed by a trapper. [Character Equipment] a) the Spear of OromĂ« (4d6) (+15,+15) <+4, +1> Dropped by Khîm, Son of Mîm at 1200 feet (level 24) +4 intelligence. +4 infravision. +4 speed. +1 light. Slays giants, animals. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods. When activated, it turns rock into mud. Takes 7 turns to recharge at your current speed. Your chance of success is 87.7% Combat info: 3.4 blows/round. With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 243.2 vs. creatures not resistant to fire, 243.2 vs. giants, 193.6 vs. animals, and 144.1 vs. others. b) a Long Bow (x3) (+6,+4) Dropped by Nár, the Dwarf at 1300 feet (level 26) c) a Ring of Damage (+0,+9) Found lying on the floor at 1050 feet (level 21) d) a Ring of the Dog <-2> {!d, ignore} Dropped by a priest at 1050 feet (level 21) -2 stealth. Provides protection from fear. e) an Amulet of the Magi [+8] <+1, +2> Found lying on the floor of a labyrinth at 1150 feet (level 23) +1 intelligence. +2 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. f) the Phial of Galadriel <+3> Dropped by Bullroarer the Hobbit at 350 feet (level 7) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 89.7% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Sangahyando of Umbar at 1350 feet (level 27) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. h) a Cloak of Protection [1,+11] Found lying on the floor of a special room at 400 feet (level 8) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Small Metal Shield of Resistance [5,+9] Found lying on the floor at 1250 feet (level 25) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Golden Crown [0,+5] Dropped by a priest at 1050 feet (level 21) Cannot be harmed by acid. k) a Set of Caestus of Free Action (+0,+3) [5,+5] Found lying on the floor in a vault at 1050 feet (level 21) Prevents paralysis. l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Dropped by Sméagol at 1050 feet (level 21) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to cold. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. [Character Inventory] a) 4 Potions of Cure Serious Wounds b) 12 Potions of Cure Critical Wounds c) 3 Potions of Neutralize Poison d) 22 Scrolls of Phase Door e) 13 Scrolls of Satisfy Hunger f) 9 Scrolls of Word of Recall g) 2 Rods of Treasure Location h) a Rod of Curing i) a Wand of Teleport Other (6 charges) j) a Wand of Frost Bolts (8 charges) k) a Staff of Detect Evil (20 charges) l) 2 Staves of Mapping (14 charges) m) a Staff of Teleportation (8 charges) n) a Staff of Light (13 charges) o) a Ring of Acid [+11] {cursed} Found lying on the floor in a vault at 1400 feet (level 28) It prevents you from teleporting. It poisons you from time to time. Provides resistance to acid. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 19.5. 35% chance of breaking upon contact. 1) 7 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 19.5. 35% chance of breaking upon contact. 2) 22 Arrows (1d4) (+3,+1) Combat info: Hits targets up to 120 feet away. Average damage/round: 22.7. 35% chance of breaking upon contact. [Home Inventory] a) 3 Rods of Treasure Location b) a Staff of Detect Evil (19 charges) c) a Staff of Mapping (6 charges) d) 2 Staves of Curing (9 charges) {ignore} e) a Ring of Open Wounds Found lying on the floor at 1200 feet (level 24) Impairs hitpoint recovery. f) the Hard Leather Armour of Himring [20,+15] Conjured forth by magic at 1200 feet (level 24) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 141 to 280 turns to recharge at your current speed. Your chance of success is 76.2% g) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by an Easterling champion at 1400 feet (level 28) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 87.8 vs. trolls, 87.8 vs. orcs, and 62.2 vs. others. h) the Halberd 'Osondir' (3d5) (+16,+12) <+3> Dropped by Angamaitë of Umbar at 1350 feet (level 27) +3 strength. +3 wisdom. Slays undead, giants. Branded with fire. Provides resistance to fire, sound. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 112.8 vs. creatures not resistant to fire, 112.8 vs. undead, 112.8 vs. giants, and 74.6 vs. others. i) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> Found lying on the floor at 1350 feet (level 27) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 71 to 140 turns to recharge at your current speed. Your chance of success is 86.6% Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 51.3 vs. evil creatures, and 44.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 269 50' Reached level 2 2017 100' Killed Fang, Farmer Maggot's Dog 2017 100' Reached level 3 2017 100' Reached level 4 2761 200' Reached level 5 2985 300' Reached level 6 2996 300' Reached level 7 3209 300' Reached level 8 3910 350' Reached level 9 3966 350' Killed Bullroarer the Hobbit 3969 350' Found the Phial of Galadriel 4321 400' Reached level 10 4878 650' Reached level 11 5339 700' Reached level 12 5982 750' Reached level 13 6185 750' Reached level 14 7294 850' Reached level 15 7821 900' Killed Golfimbul, the Hill Orc Chief 7864 900' Killed Grishnákh, the Hill Orc 7864 900' Reached level 16 8432 950' Reached level 17 8686 950' Reached level 18 8788 950' Killed Lugdush, the Uruk 8788 950' Reached level 19 9112 950' Reached level 20 9417 1000' Reached level 21 9424 1000' Killed Wormtongue, Agent of Saruman 9520 0' Killed Farmer Maggot 10407 1050' Killed SmĂ©agol 10409 1050' Found the Pair of Leather Boots of Radagast 10529 1050' Reached level 22 10660 1050' Killed Ufthak of Cirith Ungol 10884 1050' Reached level 23 10937 1050' Reached level 24 11589 1050' Killed UglĂşk, the Uruk 12393 1050' Killed Shagrat, the Orc Captain 12635 1050' Killed Grip, Farmer Maggot's Dog 12702 1050' Reached level 25 13799 1050' Killed Brodda, the Easterling 16767 1200' Killed KhĂ®m, Son of MĂ®m 16768 1200' Found the Spear of OromĂ« 16783 1200' Found the Hard Leather Armour of Himring 18761 1300' Killed Nár, the Dwarf 19244 1350' Killed Sangahyando of Umbar 19244 1350' Reached level 26 19244 1350' Found the Chain Mail of Arvedui 19273 1350' Killed AngamaitĂ« of Umbar 19273 1350' Found the Halberd 'Osondir' 19305 1350' Found the Quarterstaff 'Eriril' 19332 1350' Killed Gorbag, the Orc Captain 19541 1400' Found the Long Sword 'Elvagil' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)