[Angband 4.1.3 Character Dump] Name Anth Age 12 Self RB CB EB Best Race Half-Orc Height 5'7" STR: 10 +2 +3 +0 15 Class Warrior Weight 8st 10lb INT: 12 -1 -2 +0 9 Title Soldier Turns used: WIS: 15 +0 -2 +0 13 HP 112/112 Game 98130 DEX: 11 +0 +2 +0 13 SP 0/0 Standard 9841 CON: 13 +1 +2 +0 16 Resting 1583 Level 9 Armor [4,+8] Saving Throw 25% Cur Exp 340 Stealth Bad Max Exp 340 Melee 1d4,+0 Disarm - phys. 36% Adv Exp 418 To-hit 40,+0 Disarm - magic 27% Blows 1.1/turn Magic Devices 22 Gold 66 Searching 17% Burden 46.7 lb Shoot to-dam +10 Infravision 30 ft Overweight -55.2 lb To-hit 30,+15 Speed Normal Max Depth 200' (L4) Shots 1/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have brown eyes, straight red hair, and a very fair complexion. rAcid:......?...... Nexus:......?...... rElec:......?...... Nethr:......?...... rFire:......?...... Chaos:......?...... rCold:......?...... Disen:......?...... rPois:............. pFear:............. rLite:......?...... pBlnd:......?...... rDark:............+ pConf:......?...... Sound:......?...... pStun:......?...... Shard:......?...... HLife:......?...... Regen:............. Stea.:............. ESP:......?...... Sear.:............. Invis:......?...... Infra:............+ FrAct:............. Tunn.:............. Feath:......?...... Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +4 DEX you would get 1.3 blows Average damage/round: 2.9. b) a Sling of Accuracy (x2) (+15,+10) {cursed} Found lying on the floor at 150 feet (level 3) It poisons you from time to time. f) a Wooden Torch (251 turns) An inheritance from your family Radius 1 light. g) a Robe [2,+5] {??} Found lying on the floor at 150 feet (level 3) You do not know the full extent of this item's powers. h) a Cloak [1,+0] Found lying on the floor at 200 feet (level 4) k) a Set of Leather Gloves [1,+3] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) 7 Rations of Food b) a Flask of oil c) 9 Potions of Cure Light Wounds d) a Potion of Cure Critical Wounds e) 3 Potions of Neutralize Poison f) 2 Potions of Speed g) 2 Potions of Heroism h) a Potion of Boldness i) 3 Potions of Infravision j) a Cloudy Potion k) 9 Scrolls of Phase Door l) 4 Scrolls of Treasure Detection m) a Scroll of Word of Recall n) 2 Scrolls of Blessing o) a Scroll titled "digo mo ae ma" p) a Scroll titled "empro ilamosus" q) a Wand of Light (9 charges) r) a Wooden Torch (5000 turns) An inheritance from your family Radius 1 light. s) a Wooden Torch (5000 turns) {??} Found lying on the floor at 200 feet (level 4) You do not know the full extent of this item's powers. Radius 1 light. t) Soft Leather Armour [8,-1] An inheritance from your family [Character Quiver] [Home Inventory] a) a Sling (x2) (+4,+4) Found lying on the floor at 50 feet (level 1) b) 18 Bolts (1d5) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 491 50' Reached level 2 951 50' Reached level 3 2183 100' Reached level 4 2573 100' Reached level 5 2944 100' Reached level 6 3557 150' Killed Fang, Farmer Maggot's Dog 3876 150' Reached level 7 6410 200' Reached level 8 8920 200' Reached level 9 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)