[Angband 4.1.2 Character Dump] Name Ent Age 18 Self RB CB EB Best Race Ent Height 7'11" STR: 16 +5 -1 +0 18/20 Class Priest Weight 21st 13lb INT: 10 +0 -3 +0 7 Title Believer Turns used: WIS: 16 +2 +3 +0 18/30 HP -210/20 Game 21 DEX: 12 -4 -1 +0 7 SP 2/2 Standard 3 CON: 16 +3 +1 +0 18/20 Resting 0 Level 1 Armor [0,+0] Saving Throw 41% Cur Exp 0 Stealth Fair Max Exp 0 Melee 2d4,+3 Disarm - phys. 16% Adv Exp 13 To-hit 20,+0 Disarm - magic 16% Blows 1.0/turn Magic Devices 26 Gold 97 Searching 11% Burden 19.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -124.6 lb To-hit 5,+0 Speed Normal Max Depth Town Shots 0/turn Ent rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............- Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............+ HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............+ Feath:............. Speed:............. S.Dig:............+ Blows:............. ImpHP:............+ Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > > > ==================== > > > You can learn 1 more prayer. > You die. > The lava burns you! Killed by burning to a cinder in lava. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +4 STR and +3 DEX you would get 1.1 blows With +0 STR and +10 DEX you would get 1.1 blows Average damage/round: 8.1. f) a Wooden Torch (5000 turns) An inheritance from your family Radius 1 light. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Ration of Food c) 2 Potions of Cure Serious Wounds d) a Scroll of Word of Recall [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)