[FrogComposband 7.0.mango Character Dump] ***LOSER*** Name : Bulvink ========== Stats ========== Sex : Male STR : 18/25 Personality: Mighty Int : 15 Race : Sprite Wis : 12 Subrace : None Dex : 18/92 Class : Warlock CON : 18/48 Subclass : Undead CHR : 18/134 Level : 28 HP : -46/350 Cur Exp : 90638 SP : 4/154 Max Exp : 90638 AC : 117 Adv Exp : 91000 Speed: -1+10 ========== Skills ========= Gold : 87245 Melee : Superb Kills : 1340 Archery : Excellent Uniques : 28 SavingThrow: Superb Artifacts : 7+1 Stealth : Superb Perception : Superb Game Day : 5 Searching : Superb Game Time : 2:05 Disarming : Very Good Play Time : 07:09 Device : Heroic ============================= Character Equipment ============================= a) The Long Sword 'Hour Past Midnight' (3d6) (+12,+16) (+4) {Sr;So;Fa/D} Dropped by a Hellblade on level 30 of Giant's Hall. b) a Large Metal Shield (Dwarven) (+2,+2) [12,+11] {?} Found lying on the floor on level 32 of Battlefield. c) a Harp of Erebor (+2) [-10%] {cursed, Ch;BlFe?} Dropped by a Mature white dragon in the wilderness. d) a Quiver of Protection [133 of 160] {cursed} Dropped by a Serpent man on level 26 of Tidal Cave. e) a Ring (Elemental) [+9] {Sh} Received as a reward for completing the quest 'Old Man Willow Quest'. f) a Ring of Archery (+6,+6) (charging) {A:Speed, @A1 !!} Dropped by a Novice archer in the quest 'Trouble at Home'. g) an Amulet of Trickery (+4) {SlSr;Cf} Received as a reward for completing the quest 'The Dark Elven Lords'. h) The Phial of Galadriel (+1) {Sr A:Illumination, @A2 !!} Found lying on the floor of a special room on level 34 of Battlefield. i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;Cf?} Dropped by an Ancient blue dragon on level 34 of Battlefield. j) The Cloak of Merry (+1,+1) [1,+9] (+1) {SpDxSlSr;-St;Cf} Dropped by Meng Huo, the King of Southerings on level 18 of Hideout. k) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} Dropped by a Young white dragon on level 30 of Lonely Mountain. l) The Set of Leather Gloves 'Cammithrim' [1,+10] {FaLu(Cn? A:Magic Missile} Dropped by a Spectre in the quest 'The Old Barracks'. m) a Pair of Hard Leather Boots of Levitation [3,+7] {Di;Lv} Received as a reward for completing the quest 'The Sewer'. |)}~=="![(]]] |)}~=="![(]]] Resistances abcdefghijklm@ Abilities abcdefghijklm@ Acid : .............. 0% Speed : .........+...# Electricity: .............. 0% Free Act : +..........+.. 2x Fire : .............. 0% See Invis : .............+ 1x Cold : .............+ 50% Warning : .............. Poison : .............+ 50% Slow Digest: .............. Light : .............+ 30% Regenerate : .............. 100% Dark : .............. 0% Levitation : ............++ Confusion : ......+.++.... 45% Perm Lite : ...........+.. Nether : .............. 0% Reflection : .............. Nexus : .............. 0% Hold Life : .............. Sound : +............. 30% Dec Mana : .............. Shards : ....+......... 30% Easy Spell : .............. Chaos : .............. 0% Anti Magic : .............. Disenchantm: ............+. 30% Magic Skill: .............. Time : .............. 0% Spell Power: .............. Blindness : ..+........... 30% Spell Cap : ..-.......+... Fear : ..+........... 1x Magic Res : .............. Infravision: .............+ 40' |)}~=="![(]]] Stealth : ......+..+.... Auras abcdefghijklm@ Searching : +.....++.+.... Aura Elec : .............. Aura Fire : .............. |)}~=="![(]]] Aura Cold : .............. Sustains abcdefghijklm@ Aura Shards: .............. Sust Str : .............. Revenge : .............. Sust Int : .............. Sust Wis : .............. |)}~=="![(]]] Sust Dex : .............. Slays abcdefghijklm@ Sust Con : ...........+.. Slay Evil : .............. Sust Chr : .............. Slay Undead: .............. Slay Demon : .............. |)}~=="![(]]] Slay Dragon: +............. Detection abcdefghijklm@ Slay Human : .............. Telepathy : .............. Slay Animal: .............. ESP Evil : .............. Slay Orc : .............. ESP Nonliv : .............. Slay Troll : .............. ESP Living : .............. Slay Giant : .............. ESP Good : .............. Slay Good : .............. ESP Undead : .............. Slay Living: .............. ESP Demon : .............. Acid Brand : .............. ESP Dragon : .............. Elec Brand : .............. ESP Human : .............. Fire Brand : .............. ESP Animal : .............. Cold Brand : .............. ESP Orc : .............. Pois Brand : .............. ESP Troll : .............. Mana Brand : .............. ESP Giant : .............. Sharpness : .............. Quake : .............. |)}~=="![(]]] Vampiric : .............. Curses abcdefghijklm@ Chaotic : .............. Cursed : ..++.......... Add Blows : .............. Rnd Tele : .............. Blessed : .............. No Tele : .............. Riding : +............. Drain Exp : .............. Tunnel : .............. Aggravate : .............. Throwing : .............. TY Curse : .............. |)}~=="![(]]] abcdefghijklm@ Base R C P E Total STR : ........21.... 18/45 -4 -1 2 1 18/25 Int : .............. 15 3 2 -2 0 18 15 Wis : ..........3..1 14 3 -3 -2 3 14 12 Dex : ........21.... 18/52 3 0 0 3 18/112 18/92 CON : ...........s.1 18/28 -2 2 1 0 18/48 CHR : ..2.......3... 18/54 -2 4 1 5 18/134 ==================================== Melee ==================================== Hand #1: The Long Sword 'Hour Past Midnight' (3d6) Accuracy (+12,+16) AC Hit Weight : 13.0 lbs 25 85% Profic : Beginner (+6 To Hit) 50 75% To Hit : 12 + 15 = 27 75 65% To Dam : 16 + 6 = 22 100 55% Blows : 2.61 125 45% Damage 150 35% Crits : 1.08x (6.4%) 175 24% Normal : 86 [1.08x] 200 14% Dragons: 144 [3.24x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Sleeping Dust 12 12 9% 2 1 33% Eldritch Blast 1 0 2% 9d13 (Rng 6) 69 3 4% Blast: Extended 10 0 2% 75% Damage. +5 28 1 3% Blast: Spear 18 0 2% 37 4 10% Blast: Burst 26 0 25% 0 0 0% =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail a) Detect Life 1 1 2% 192 9 4% b) Detect Unlife 3 2 2% 110 3 3% c) Terrify 5 3 2% 4 0 0% d) Nether Bolt 7 5 2% dam 13d8 220 17 7% e) Satisfy Hunger 10 7 2% 8 4 33% f) Animate Dead 15 10 2% 4 7 64% g) Restore Life 20 20 7% 9 2 18% h) Enslave Undead 22 10 3% 13 2 13% i) Nether Ball 25 15 2% dam 142 179 19 10% =================================== Dungeons ================================== !Warrens : level 1 !Hideout : level 18 !Icky cave : level 20 !Tidal Cave : level 27 !Labyrinth : level 28 Orc cave : level 15 Camelot : level 27 Witch Wood : level 27 Lonely Mountain : level 32 Giant's Hall : level 39 Anti-melee cave : level 42 Battlefield : level 38 Angband : level 2 You were killed by Quiver of Protection on level 38 of Battlefield. Last Message: I hate it when that happens. ==================================== Quests =================================== Completed Quests The Thieves' Hideout (Outpost) DL 5 CL 4 Trouble at Home (Outpost) DL 5 CL 5 Pest Control (Outpost) DL 5 CL 9 Mushrooms (Thalos) DL 10 CL24 Cop Quest (Anambar) DL 12 CL18 The Sewer (Outpost) DL 15 CL16 Crow's Nest (Outpost) DL 15 CL17 I Hate Snakes! (Morivant) DL 15 CL26 The Orc Camp (Anambar) DL 18 CL19 Tidy the Laboratory (Thalos) DL 20 CL24 Shadow Fairies (Thalos) DL 20 CL24 Old Man Willow Quest (Outpost) DL 22 CL23 Tengu and Death Swords (Morivant) DL 25 CL26 The Mimic's Treasure (Morivant) DL 25 CL26 The Dark Elven Lords (Morivant) DL 25 CL26 The Old Barracks (Morivant) DL 25 CL26 Arena: 18 Victories ================================ Monster Kills ================================ You have defeated 1340 enemies including 28 unique monsters in total. There are 331 uniques remaining. Uniques Lvl The Minotaur of the Labyrinth 35 Xylibbogaz, the Disembodied Mouth 29 Grendel 27 Red Helm, the King of Bear 25 Mime, the Nibelung 24 Sir Kay 22 Old Man Willow 22 Ugluk, the Uruk 20 The Icky Queen 20 Shagrat, the Orc Captain 18 Gorbag, the Orc Captain 18 Meng Huo, the King of Southerings 18 Nar, the Dwarf 17 Boldor, King of the Yeeks 13 Orfax, Son of Boldor 10 The Borshin 10 Brodda, the Easterling 9 Bloodfang the Wolf 9 Nami, the Mate 8 Robin Hood, the Outlaw 8 Non-uniques Lvl Count Non-uniques Lvl Count Minotaur 40 1 Black ogre 15 33 Pteranodon 40 1 Sand-dweller 10 30 Ancient black dragon 39 1 Cave ogre 26 27 Mature multi-hued dragon 38 2 Snaga sapper 14 26 Black wraith 38 1 Giant grey rat 9 26 Ancient blue dragon 38 1 Cave orc 7 26 Young multi-hued dragon 36 1 Hill orc 8 24 Grey wraith 36 1 Snaga 6 23 Young red dragon 36 1 Orc shaman 9 19 Trapper 36 1 Copperhead snake 5 19 Mist giant 36 2 Half-orc 15 17 Bazooker 35 2 Death sword 14 16 Mature white dragon 35 1 Headless 27 15 Beer elemental 35 2 Magma intrusion 25 15 Smoke elemental 35 1 Magic mushroom patch 15 15 Ooze elemental 35 1 Black orc 13 15 Air elemental 34 3 Wolf 10 15 Master thief 34 1 Shadow fairy 25 13 Spectre 33 2 Ogrillon 16 12 Ghoulking 32 1 Blue horror 10 12 ============================= Character Inventory ============================= 23 Potions of Curing {25% off, @qc} 2 Scrolls of Teleport Level a Rod: Illumination (3/3 charges) a Rod: Illumination (3/4 charges) {@zo !!} a Rod: Detection (1/2 charges) {@zp !!} a Rod: Recall (1/2 charges) {@zr !!} a Rod: Beam of Light (2/2 charges) {2%, @zw} a Wand of Resistance: Lightning Ball (3/11 charges) {@az !!} a Wand: Vampirism (0/4 charges) {@ad !!} a Staff: Identify (5/15 charges) {2%, @ui !!} a Staff: Summon Hounds (4/4 charges) {25% off, 2%} a Staff: Curing (3/10 charges) a Staff of Resistance: Starlight (13/13 charges) a Ring of Archery (+0,+13) (+2) {Xs} Metal Scale Mail of the Olog-hai (-2,+1) [13,+9] (+3) (charging) {StCn;-In;AcPoDk;Rg A:Berserk, @A2 !!} Double Chain Mail (Dwarven) (-2) [21,+12] (+3) {St;Rg} The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl?} Hard Leather Armour of Elemental Protection (-1) [6,+11] {AcCo} a Small Leather Shield of Reflection [3,+9] {Rf} a Set of Spiked Gauntlets of Free Action (+1,+3) [4,+7] {Fa} a Set of Spiked Gauntlets of Free Action (+1,+3) [4,+1] {Fa} a Pike of Morgul (2d6) (+7,+17) [+5] {cursed, ?} a War Hammer of Gondolin (3d4) (+9,+13) {Dk;FaSiLu/DoTU} a Long Bow of Accuracy (x3) (+19,+12) a Heavy Crossbow of Velocity (x4.07) (+11,+31) ============================== Character Quiver =============================== 20 Bolts (3d5) (+6,+2) {@ff =g} 25 Bolts (3d5) (+5,+4) {@ff =g} 25 Steel Bolts (4d5) (+4,+4) {@ff =g} 17 Steel Bolts (4d5) (+7,+8) {@ff =g} 22 Rounded Pebbles (2d3) (+2,+5) 24 Iron Shots (3d3) (+2,+4) ================================ Home Inventory =============================== 50 a Mushroom of Disease 30 16 Mushrooms of Fast Recovery {@E1} 350 3 Mushrooms of Restore Strength 350 2 Mushrooms of Restore Constitution 750 a Mushroom of Restoring {25% off, !E} 100 5 Potions of Antidote 120 25 Potions of Speed {@qs} 120 3 Potions of Resist Heat and Cold {@qa} 120 5 Potions of Resist Electricity {@qz} 100 3 Potions of Berserk Strength 50 50 Potions of Cure Serious Wounds {@q2} 150 20 Potions of Cure Critical Wounds {@q3} 500 7 Potions of Healing {!kq} 220 a Potion of Restore Strength 220 3 Potions of Restore Intelligence 165 4 Potions of Restore Wisdom {25% off} 220 6 Potions of Restore Charisma 165 3 Potions of Restore Charisma {25% off} 110 2 Potions of Restore Charisma {50% off} 250 5 Potions of Resistance {!kq} 80 59 Potions of Curing {@qc} 180 20 Potions of Clarity {@qw} 15 60 Scrolls of Phase Door {@rp} 40 30 Scrolls of Teleportation {@rt} 200 a Scroll of Teleport Level 150 6 Scrolls of Word of Recall 100 7 Scrolls of Remove Curse 250 2 Scrolls of Enchant Weapon To-Dam 3000 5 Scrolls of Mundanity 15 6 Scrolls of Light 30 5 Scrolls of Magic Mapping 250 11 Scrolls of Protection from Evil 3550 a Rod: Getaway (2/2 charges) 2912 a Wand of Capacity: Teleport Other (7/7 charges) (+1) 2325 a Wand: Teleport Other (8/8 charges) {25% off, 2%, @as} 3512 a Wand: Teleport Other (9/9 charges) {2%, @as !!} 4400 a Wand: Stone to Mud (17/17 charges) {2%, @aq !!} 6812 a Wand of Resistance: Stone to Mud (21/21 charges) {2%, @aq !!} 700 a Wand: Beam of Light (20/20 charges) {75% off, 2%, @aw !!} 4263 a Wand: Acid Ball (7/7 charges) {@az !!} 117 a Wand: Heal Monster (14/14 charges) 197 a Wand: Haste Monster (26/26 charges) {2%} 172 a Wand: Haste Monster (19/19 charges) {2%} 2340 a Staff of Simplicity: Enlightenment (7/7 charges) (+2) {2%, @um !!} 2494 a Staff: Teleport (8/8 charges) {25% off, 2%, @ut !!} 2950 a Staff: Earthquake (11/11 charges) 1690 a Staff of Simplicity: Summon Hydras (4/4 charges) (+3) {2%} 1126 a Staff: Cure Wounds (5/5 charges) {2%, @u1 !!} 100 a Staff: Haste Monsters (8/8 charges) 100 a Staff: Haste Monsters (8/8 charges) 100 a Staff: Haste Monsters (12/12 charges) 400 3 Rings 16113 a Ring of the Dwarves (-7,+11) (+2) {StCnDg;-Sl;BlFe;FaSiRg(StCn} 800 2 Amulets 14160 Double Chain Mail of Elemental Protection (-2) [16,+18] {AcCo} 18960 Metal Lamellar Armour (Dwarven) (-3) [28,+18] (+3) {St;Rg} 1 a Set of Leather Gloves of the Wizard (-6,-4) [1,-16] (+1) {InMd;-Cn} 1 a Set of Gauntlets of the Yeek (-8) [4,+8] (+6) {Sl;-StDxCnCh;Ac} 10533 a Wakizashi of Westernesse (2d5) (+13,+6) (+2) {StDxCn;Fe;FaSi/oTP~oTP} 9893 a Long Sword of Westernesse (2d6) (+11,+9) (+2) {StDxCn;FaSi/oTP~oTP} 968 a Harp (+2) {Ch} ==================================== Museum =================================== a Clay Statue of Takemikazuchi, the Thunder a Magical Figurine of a Sheep ================================== Statistics ================================= Gold Found : 72351 Selling : 414753 Winnings : 0 487104 Purchases: 299759 Services : 99566 Stolen : 534 399859 87245 Objects Found : 2873 Objects Bought : 992 Objects Destroyed: 1606 Equipment Found Bought Used Dest Weapons 228 5 49 157 Shields 28 2 6 20 Bows 29 6 16 19 Quivers 5 3 4 3 Rings 20 0 19 0 Amulets 15 1 6 1 Lights 12 0 4 1 Body Armor 132 0 11 76 Cloaks 13 0 7 6 Helmets 26 2 6 19 Gloves 37 2 5 17 Boots 25 1 4 19 Totals 565 19 133 335 Devices Found Bought Used Dest Wands 27 8 263 3 Staves 17 13 451 5 Rods 21 1 323 2 Potions 219 315 190 37 Scrolls 209 248 162 34 Totals 493 585 1389 81 Other Found Bought Used Dest Shots 658 70 195 421 Arrows 405 129 441 310 Bolts 320 119 368 117 Spellbooks 41 0 0 31 Food 95 57 64 18 Corpses 172 0 0 174 Skeletons 75 0 0 76 Totals 1766 375 1068 1147 Potions Found Bought Used Dest Cure Critical Wounds 6 21 5 2 Curing 13 80 8 3 Speed 24 21 19 0 Healing 6 1 0 0 Restore Life Levels 19 0 0 0 Intelligence 0 1 1 0 Dexterity 5 0 5 0 Constitution 2 0 2 0 Totals 219 315 190 37 Scrolls Found Bought Used Dest Word of Recall 17 10 6 2 Identify 43 8 36 2 *Identify* 3 0 3 0 Remove Curse 7 6 4 0 *Remove Curse* 0 1 1 0 Teleportation 15 42 12 9 Teleport Level 4 2 2 1 Totals 209 248 162 34 Wands Found Bought Used Dest Stone to Mud 3 2 81 2 Teleport Other 1 2 0 0 Totals 27 8 263 3 Staves Found Bought Used Dest Identify 1 4 305 2 Enlightenment 1 2 77 1 Curing 1 1 9 1 Cure Wounds 0 1 12 0 Totals 17 13 451 5 Rods Found Bought Used Dest Detect Traps 3 0 91 1 Detect Doors & Stair 1 0 5 0 Detect Monsters 3 0 0 0 Illumination 3 0 169 1 Recall 1 0 16 0 Detection 1 0 14 0 Totals 21 1 323 2 Spellbooks Found Bought Used Dest Totals 41 0 0 31 Egos Found : 105 Egos Bought : 9 Egos Destroyed: 3 Egos Found Bought Dest Monsters Kills Pct Spells Count Pct Animals 392 29.2% Observed 495 13.0% Breeders 68 5.0% Expected 549 14.4% Demons 28 2.0% Failures 68 13.7% Dragons 23 1.7% Summon 13 2.6% Giants 103 7.6% Heal 16 3.2% Hounds 16 1.1% Escape 17 3.4% Humans 142 10.5% Offense 150 30.3% Orcs 212 15.8% Other 231 46.6% Trolls 24 1.7% Undead 94 7.0% Unique Spells Count Pct Uniques 28 2.0% Observed 51 14.6% Pact 94 7.0% Expected 56 16.3% Failures 6 11.7% Evil Monsters 740 55.2% Summon 6 11.7% Good Monsters 12 0.8% Heal 9 17.6% Neutral Monsters 588 43.8% Escape 8 15.6% Offense 5 9.8% Totals 1340 Other 17 33.3% ================================ Last Messages ================================ The Monastic lich commands you to return. You attack the Monastic lich: You hit. You hit. The Monastic lich attacks you: It kicks. You have been dazed. It kicks. It claws. You feel your life draining away! It grows more powerful! It misses. You attack the Monastic lich: You miss. You hit. You miss. The Monastic lich attempts to drain psychic energy from you. The Monastic lich draws psychic energy from you! The Monastic lich appears healthier. You attack the Monastic lich: You miss. You hit. The Monastic lich attacks you: It misses. It kicks. It claws. You feel your life draining away! It grows more powerful! It claws. You feel your life draining away! It grows more powerful! You are no longer dazed. The Monastic lich is unaffected! The Monastic lich attacks you: It kicks. It misses. It claws. You feel your life draining away! It grows more powerful! It claws. You feel your life draining away! It grows more powerful! The Monastic lich is unaffected! The Monastic lich gazes deep into your eyes. Your mind is blasted by psionic energy. You stand your ground! *** LOW HITPOINT WARNING! *** Press Space to continue. => . You feel that your Harp of Erebor is protecting you. You feel that your Metal Brigandine Armour of the Rohirrim is protecting you. You learn more about your Long Sword 'Hour Past Midnight'. You learn more about your Set of Leather Gloves 'Cammithrim'. You feel yourself moving slower! You have been lightly stunned. You feel very stupid. You feel very stupid. You feel very stupid. You feel very naive. You feel very naive. Oh, wow! Everything looks so cosmic now! You sink through the floor. You have 3 Scrolls of Teleport Level (b). Reset recall depth? [y/n] => n. The air about you becomes charged... You have a Rod: Recall (1/2 charges) {@zr !!} (f). You feel yourself speed up. You are no longer dazed. You can see clearly again. You have a Staff: Curing (3/10 charges) (l). You sense the presence of traps! You sense the presence of doors! You sense the presence of stairs! You sense the presence of invisible creatures! You sense the presence of monsters! You have a Rod: Detection (1/2 charges) {@zp !!} (e). You are surrounded by a white light. The Seraph wakes up. The Dark elven priest wakes up. The Revenant wakes up. The Halfling slinger wakes up. The Frost spirit wakes up. The Halfling slinger wakes up. The Halfling slinger wakes up. The Halfling slinger wakes up. The Cave orc wakes up. The Cloud giant wakes up. The Orcish Artillery wakes up. The Hill orc wakes up. The Logrus master wakes up. The Halfling slinger wakes up. The Forest troll wakes up. The Algroth wakes up. The Algroth wakes up. You have a Rod: Illumination (3/4 charges) {@zo !!} (d). The Revenant casts a Fire Bolt. You stand your ground! *Ouch!* You failed to pronounce the incantation properly. The Revenant casts a Fire Bolt. You stand your ground! *Ouch!* You sink through the floor. You have 2 Scrolls of Teleport Level (b). You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! You have a Rod: Detection (0/2 charges) {@zp !!} (e). Your Quiver of Protection drains HP from you! > ) :... . .:..... . ..#... ..:...... :@...... + :........ ........ ......... > ..... < + } I hate it when that happens. Goodbye, Bulvink! =================================== Options =================================== Preserve Mode: On Arena Levels: Sometimes Random Artifacts: 10%