[Angband 4.1.2 Character Dump] Name Smokey Age 25 Self RB CB EB Best Race Half-Troll Height 8'3" STR: 18 +4 -2 +0 18/20 Class Druid Weight 15st 10lb INT: 10 -4 +0 +4 10 Title Creator Turns used: WIS: 16 -2 +3 +6 18/50 HP -8/279 Game 234276 DEX: 11 -4 -2 +0 5 SP 55/55 Standard 23582 CON: 18 +3 +0 +0 18/30 Resting 898 Level 27 Armor [19,+33] Saving Throw 53% Cur Exp 31889 Stealth Excellent Max Exp 31889 Melee 1d9,+11 Disarm - phys. 44% Adv Exp 42000 To-hit 40,+6 Disarm - magic 45% Blows 1.0/turn Magic Devices 42 Gold 292 Searching 45% Burden 92.2 lb Shoot to-dam +7 Infravision 60 ft Overweight -51.7 lb To-hit 37,-2 Speed Normal Max Depth 2050' (L41) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and black ulcerous skin. rAcid:......+.+.... Nexus:............. rElec:......+...... Nethr:......+...... rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:..+.......... pFear:............. rLite:+..+......... pBlnd:............. rDark:......+...... pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:......+....+. ESP:............. Sear.:...+......... Invis:+............ Infra:....+.......+ FrAct:..........+.. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+..+......... [Last Messages] > You come to rest next to a wall. > You have 3 Scrolls of Phase Door (k). > You hear a staccato roar. > You are hit by something hard! > *** LOW HITPOINT WARNING! *** > The impact hound resists. > The cave ogre cries out in pain. > The cave ogre grunts with pain. > 2 black ogres cry out in pain. > The cave ogre is stunned. > Something tries to cast a spell, but fails. > The black ogre hits you. > *** LOW HITPOINT WARNING! *** > The black ogre hits you. > You die. Killed by a black ogre. [Character Equipment] a) the Quarterstaff 'Eriril' (1d9) (+12,+13) <+4, +1> Dropped by a kobold archer at 1550 feet (level 31) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 51 to 100 turns to recharge. Your chance of success is 89.5% Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +1 STR and +5 DEX you would attack a bit faster With +6 STR and +5 DEX you would get 1.1 blows With +0 STR and +12 DEX you would attack a bit faster With +1 STR and +12 DEX you would get 1.1 blows With +0 STR and +15 DEX you would get 1.1 blows Average damage/round: 22.5 vs. evil creatures, and 17.2 vs. others. b) a Sling (x2) (+4,+7) Dropped by a mage at 1550 feet (level 31) c) a Ring of Resist Poison Bought from a store Provides resistance to poison. d) a Ring of Light <+2, +1> Bought from a store +2 searching skill. +1 light. Provides resistance to light. e) an Amulet of Infravision <+3> Found lying on the floor at 550 feet (level 11) +3 infravision. f) a Lantern (12020 turns) Found lying on the floor at 800 feet (level 16) Cannot be harmed by fire. Radius 2 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by Bullroarer the Hobbit at 600 feet (level 12) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. h) a Fur Cloak [3,+1] Found lying on the floor of a special room at 1550 feet (level 31) i) a Wicker Shield of Resist Acid [2,+5] Found lying on the floor at 900 feet (level 18) Provides resistance to acid. Cannot be harmed by acid. j) a Hard Leather Cap of Wisdom [2,+1] <+2> Dropped by Mughash the Kobold Lord at 750 feet (level 15) +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Free Action [1,+4] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals of Stealth [1,+4] <+3> Found lying on the floor at 1750 feet (level 35) +3 stealth. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) a Mushroom of Second Sight d) a Mushroom of Vigor e) 8 Mushrooms of Clear Mind f) a Flask of oil g) 6 Potions of Cure Serious Wounds h) 5 Potions of Cure Critical Wounds i) 2 Potions of Speed j) 2 Potions of Berserk Strength k) 3 Scrolls of Phase Door l) 9 Scrolls of Satisfy Hunger m) 2 Scrolls of Word of Recall n) 4 Scrolls of Blessing o) a Scroll of Holy Chant p) a Scroll of Protection from Evil q) a Rod of Fire Bolts r) a Rod of Slow Monster s) a Rod of Illumination t) a Staff of Mapping (5 charges) u) a Staff of Teleportation (0 charges) [Character Quiver] 0) 15 Iron Shots of Slay Animal (1d4) (+4,+3) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 50.5 vs. animals, and 25.2 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Healing b) 2 Potions of Restore Mana c) 5 Potions of True Seeing d) a Staff of Mapping (1 charge) e) a Ring of Searching <+4> Dropped by a snaga at 550 feet (level 11) +4 searching skill. f) a Ring of Digging <+4> Found lying on the floor of a special room at 600 feet (level 12) +4 tunneling. g) a Pair of Steel Shod Boots of Free Action [7,+3] Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) Cannot be harmed by fire. Prevents paralysis. h) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1900 feet (level 38) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 8 to 15 turns to recharge. Your chance of success is 92.5% Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +5 DEX you would get 1.3 blows Average damage/round: 29.8 vs. creatures not resistant to cold, and 17.9 vs. others. i) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 50 feet (level 1) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +1 STR and +3 DEX you would attack a bit faster With +5 STR and +3 DEX you would get 1.1 blows With +0 STR and +10 DEX you would attack a bit faster With +1 STR and +10 DEX you would get 1.1 blows With +0 STR and +13 DEX you would get 1.1 blows Average damage/round: 29.6 vs. trolls, 29.6 vs. orcs, and 17 vs. others. j) a Morning Star of Gondolin (2d6) (+6,+10) <+1> Found lying on the floor at 600 feet (level 12) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +1 STR and +5 DEX you would attack a bit faster With +6 STR and +5 DEX you would get 1.1 blows With +0 STR and +12 DEX you would attack a bit faster With +1 STR and +12 DEX you would get 1.1 blows With +0 STR and +15 DEX you would get 1.1 blows Average damage/round: 30.6 vs. dragons, 30.6 vs. demons, 30.6 vs. trolls, 30.6 vs. orcs, and 15.9 vs. others. k) 17 Bolts of Slay Animal (1d5) (+3,+3) Slays animals. l) 20 Bolts of Slay Dragon (1d5) (+10,+11) Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 192 50' Reached level 2 295 50' Found the Long Sword 'Elvagil' 689 50' Reached level 3 1450 100' Reached level 4 1610 150' Reached level 5 2112 150' Reached level 6 2646 200' Reached level 7 2775 200' Reached level 8 2997 250' Killed Grip, Farmer Maggot's Dog 3849 300' Reached level 9 4352 400' Killed Wormtongue, Agent of Saruman 4352 400' Reached level 10 4412 400' Reached level 11 4482 400' Killed Lagduf, the Snaga 4482 400' Reached level 12 4828 450' Killed Fang, Farmer Maggot's Dog 4943 500' Reached level 13 5203 500' Reached level 14 6081 550' Reached level 15 6725 600' Killed Bullroarer the Hobbit 6726 600' Found the Soft Leather Armour 'Hithlomir' 7337 0' Killed Farmer Maggot 7586 650' Killed Orfax, Son of Boldor 7693 650' Reached level 16 8247 750' Killed Mughash the Kobold Lord 8660 750' Reached level 17 9830 900' Reached level 18 10821 950' Reached level 19 11355 1000' Reached level 20 12255 1050' Reached level 21 13678 1500' Reached level 22 14548 1550' Reached level 23 14605 1550' Found the Quarterstaff 'Eriril' 15062 1600' Killed Angamaitë of Umbar 15062 1600' Reached level 24 15304 1600' Reached level 24 16459 1850' Reached level 25 16882 1900' Found the Dagger 'Nimthanc' 17943 1800' Reached level 26 22960 2050' Reached level 27 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)