[Angband 4.1.2 Character Dump] Name AhchooMan Age 51 Self RB CB EB Best Race Dunadan Height 6'4" Str: 17 +1 +1 +0 18/10 16 Class Paladin Weight 11st 7lb INT: 10 +2 -3 +0 9 Title Warder Turns used: WIS: 10 +2 +1 +3 16 HP 208/208 Game 1165151 DEX: 17 +2 -1 +0 18 SP 28/28 Standard 107343 CON: 14 +3 +2 +0 18/10 Resting 3059 Level 21 Armor [26,+39] Saving Throw 55% Cur Exp 13772 Stealth Bad Max Exp 13772 Melee 2d4,+13 Disarm - phys. 50% Adv Exp 14620 To-hit 52,+11 Disarm - magic 44% Blows 1.3/turn Magic Devices 51 Gold 32461 Searching 38% Burden 131.4 lb Shoot to-dam +15 Infravision 0 ft Overweight 23.5 lb To-hit 37,+12 Speed -2 (x0.8) Max Depth 650' (L13) Shots 1/turn You are one of several children of a Townsman. You are the black sheep of the family. You have brown eyes, wavy brown hair, and a dark complexion. rAcid:......+...... Nexus:...........+. rElec:........+.... Nethr:............. rFire:+..+......... Chaos:............. rCold:...+......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 7 to 12 turns to recharge at your current speed. Your chance of success is 93.6% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 37.9 vs. creatures not resistant to fire, and 24.3 vs. others. b) a Short Bow of Power (x2) (+10,+15) Dropped by a green ooze at 350 feet (level 7) c) a Silver Ring of Protection [+6] Found lying on the floor at 250 feet (level 5) d) a Turquoise Ring of Resist Fire and Cold Bought from a store Provides resistance to fire, cold. e) a Mother-of-Pearl Amulet of Wisdom <+1> Found lying on the floor at 250 feet (level 5) +1 wisdom. Sustains wisdom. f) a Lantern (Everburning) Dropped by a kobold shaman at 300 feet (level 6) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resist Acid (-1) [12,+5] Bought from a store Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+0] Found lying on the floor at 400 feet (level 8) i) a Wicker Shield of Resist Lightning [2,+1] Bought from a store Provides resistance to lightning. j) an Iron Helm of Wisdom [7,+8] <+2> Dropped by Brodda, the Easterling at 500 feet (level 10) +2 wisdom. Sustains wisdom. k) a Set of Alchemist's Gloves [0,+7] Found lying on the floor at 500 feet (level 10) Cannot be harmed by acid, fire. l) a Pair of Iron Shod Boots of Stability [4,+0] Found lying on the floor at 400 feet (level 8) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 5 Holy Books of Prayers [Beginners Handbook] b) 8 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 14 Rations of Food e) 23 Yellow Potions of Cure Serious Wounds f) 5 Gloopy Green Potions of Speed g) 24 Metallic Purple Potions of Berserk Strength h) 4 Scrolls titled "prisna quo" of Phase Door i) 16 Scrolls titled "tor ado lo" of Identify Rune j) 9 Scrolls titled "conbi autendio" of Word of Recall k) 2 Iron Wands of Stone to Mud (6 charges) [Character Quiver] 0) 28 Arrows of Slay Animal (1d4) (+5,+4) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 86.8 vs. animals, and 43.4 vs. others. 35% chance of breaking upon contact. 1) 12 Arrows of Slay Animal (1d4) (+7,+9) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 107 vs. animals, and 53.5 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 6 Rations of Food c) 5 Flasks of oil d) 2 Bubbling Potions of Restore Life Levels e) 10 Scrolls titled "prisna quo" of Phase Door f) 3 Scrolls titled "remor notas" of Enchant Weapon To-Dam g) 19 Scrolls titled "conbi autendio" of Word of Recall h) 2 Scrolls titled "crio quoro ine" of Deep Descent i) 3 Wooden Torches (5000 turns) {??} You do not know the full extent of this item's powers. Radius 1 light. j) Soft Leather Armour of Resist Cold [8,+3] Found lying on the floor at 300 feet (level 6) Provides resistance to cold. k) Studded Leather Armour of Resist Lightning (-1) [12,+5] Found lying on the floor at 250 feet (level 5) Provides resistance to lightning. l) a Small Metal Shield [5,+3] Dropped by Bullroarer the Hobbit at 400 feet (level 8) m) a Set of Leather Gloves [1,+5] Found lying on the floor at 50 feet (level 1) n) a Pair of Leather Boots [2,+3] Bought from a store o) a Pair of Iron Shod Boots of Slow Descent [4,+8] Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Feather Falling. p) the Dagger of Rilia (2d4) (+14,+13) {??} Dropped by a brigand at 550 feet (level 11) You do not know the full extent of this item's powers. Slays trolls, orcs. Provides resistance to poison, disenchantment. Cannot be harmed by acid. When activated, it fires a stinking cloud with damage 12. Takes 4 to 6 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 39.6 vs. trolls, 39.6 vs. orcs, and 25.9 vs. others. q) a Dagger (1d4) (+1,+3) {??} Dropped by a blue yeek at 300 feet (level 6) You do not know the full extent of this item's powers. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 8.6. r) a Main Gauche (1d5) (+5,+4) Found lying on the floor in a vault at 100 feet (level 2) Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 10.7. s) the Rapier 'Forasgil' (1d6) (+12,+19) {??} Dropped by Sméagol at 250 feet (level 5) You do not know the full extent of this item's powers. Slays animals. Provides resistance to cold. Cannot be harmed by acid. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 36.9 vs. animals, and 32.1 vs. others. t) a Short Sword of Slay Dragon (1d7) (+7,+5) Found lying on the floor at 400 feet (level 8) Slays dragons. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 21.6 vs. dragons, and 12 vs. others. u) a Scimitar (4d2) (+3,+2) Dropped by Farmer Maggot in town Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 9.9. v) a Battle Axe (2d8) (+5,+2) Dropped by Lagduf, the Snaga at 250 feet (level 5) Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 13.3. w) a Sling (x2) (+5,+3) Found lying on the floor at 150 feet (level 3) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 896 50' Reached level 2 4356 50' Reached level 3 7569 50' Reached level 4 8206 0' Killed Farmer Maggot 9474 100' Killed Grip, Farmer Maggot's Dog 9474 100' Reached level 5 9745 100' Killed Fang, Farmer Maggot's Dog 10631 100' Reached level 6 11277 150' Reached level 7 18222 100' Reached level 8 23229 250' Reached level 9 26808 250' Reached level 10 28602 250' Reached level 11 29041 250' Reached level 12 33706 300' Reached level 13 36768 250' Killed Lagduf, the Snaga 39064 250' Reached level 14 48977 250' Reached level 15 54764 300' Reached level 16 58227 400' Killed Bullroarer the Hobbit 60670 400' Killed Wormtongue, Agent of Saruman 60671 400' Found the Dagger 'Narthanc' 61094 450' Killed Mughash the Kobold Lord 61980 450' Reached level 17 67084 500' Killed Brodda, the Easterling 69062 450' Reached level 18 74716 250' Killed Sméagol 74716 250' Found the Rapier 'Forasgil' 77375 550' Found the Dagger of Rilia 80944 550' Reached level 19 83641 500' Killed Orfax, Son of Boldor 95881 300' Reached level 20 104832 650' Killed Nár, the Dwarf 104832 650' Reached level 21 105112 650' Killed Grishnákh, the Hill Orc [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)