[ToME 2.2.3 Character Dump] Name : Thorgast Age 48 STR: 29 Sex : Male Height 34 INT: 5 Race : Dwarf Barbarian Weight 149 WIS: 13 Class : Haftedmaster Social Class 1 DEX: 21 Body : Player CON: 26 God : Eru Iluvatar CHR: 3 + To Melee Hit 62 Level 34 Max Hit Points 520 + To Melee Damage 78 Experience 414445 Cur Hit Points 520 + To Ranged Hit 23 Max Exp 414445 Max SP (Mana) 11 + To Ranged Damage 10 Exp to Adv. 525000 Cur SP (Mana) 11 AC 44+51 Gold 346209 Piety 2688 (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Poor Blows/Round: 6 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 12d6+468 Stealth : Bad Magic Device: Fair Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Dwarven Thief. You are the black sheep of the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 19 (950') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 5318 enemies. You saved a young hobbit from an horrible fate. You saved 7 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Dex : .........3...... Add Con : .........3...... Add Tun.. : ..............7. Add Blows : 1............... Chaotic : +............... Slay Evil : +............... Elec Brand: ++.............. Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : ......+..+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ......+......... Imm Acid : ......*..+...... Res Elec : .+....+......... Res Fire : .......+........ Res Cold : .........+...... Res Pois : ......+......... Res Fear : .........+.....+ Res Lite : ..........+..... Res Dark : .........+...... Res Blind : ...............+ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : ......+......... Res Disen : ......+......... Aura Fire : .......+........ Lite : ..........+..... Digestion : .........+...... Activate : ......+...++.... Fly : ......+......... Full ESP : ....+........... Skills (points left: 15) - Combat 17.552 [0.900] - Weaponmastery 39.468 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.500] - Hafted-mastery 38.800 [0.700] . Stunning-blows 00.000 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 03.250 [0.300] . Magic-Device 01.000 [1.150] - Spirituality 04.000 [0.400] . Prayer 37.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Ring of Spell [Globe of Light] on level 9. You may meet Lagduf, the Snaga on level 17. You are fated to find a Staff of Summon on level 17. [Character Equipment] a) The Morning Star of Marin (2d6) (+9,+9) (+1 attack) It increases your attack speed by 1. It does extra damage from electricity. It produces chaotic effects. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-orc on level 20 of Orc Cave. d) a Shocking metal Boomerang (4d5) (+8,+10) It does extra damage from electricity. It provides resistance to electricity. It cannot be harmed by electricity. You found it in the remains of a Mountain ogre Chieftain on level 33 of Mirkwood. e) a Ring of Damage (+14) {100% off} You stole it from the Black Market. f) a Ring of Damage (+14) k) an Indestructible Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of Mirkwood. m) The Phial of Galadriel (+4) n) The Chaos Dragon Scale Mail of Adaidras (-2) [30,+25] It can be activated for breathe chaos/disenchant (220) every 60+d90 turns if it is being worn. It sustains your dexterity. It provides immunity to acid. It provides resistance to life draining, electricity, poison, shards, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Dragon Hunter. o) an Entish Bark of Immolation [1,+13] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 25 of Mirkwood. p) a Large Leather Shield [4,+0] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Jumping [2,+6] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) an Orcish Pick of Digging (1d3) (+6,+7) (+7) It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Mirkwood. [Character Inventory] a) a Spellbook of Listen to the Music b) a Spellbook of See the Music c) The Gem of Ice {genocide} It can be activated for genocide every 500 turns. You found it lying on the ground on level 33 of Mirkwood. d) a Parchment titled ``Magic for the Layman'' It can be activated for confusion. You found it in the remains of a Dark elven warlock on level 33 of Mirkwood. e) The Skull of Ancient Wisdom It can be activated for summon pet. You found it in the remains of a Dark elven warlock on level 23 of Mirkwood. f) Balrilbon's Soulgem It can be activated for decreasing Intelligence. You found it lying on the ground on level 33 of Mirkwood. g) Baalzebub's Tormented Skullcap It can be activated for curing. You found it in the remains of a Dark elven warlock on level 33 of Mirkwood. h) 10 Rations of Food i) 17 Potions of Cure Critical Wounds j) a Potion of Healing k) 20 Scrolls of Phase Door l) 28 Scrolls of Teleportation m) 4 Scrolls of Word of Recall {90% off} n) 2 Scrolls of Reset Recall o) an Iron Rod of Disarming (50/50) {!*} p) an Iron Rod of Trap Location (50/50) {@z1} q) The Wand of Digging of Thrain (126 charges) {!d!v!@a1} r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Rod Tip of Disarming (50 Mana to cast) b) a Rod Tip of Polymorph (25 Mana to cast) c) a Ring of Invisibility d) a Metal Cap of Regeneration [3,+9] e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) f) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Parchment titled ``Household Magic'' It can be activated for cure confusion. You found it lying on the ground on level 14 of Mirkwood. b) a Potion of Resistance c) a Scroll of *Acquirement* d) a Rod Tip of Door/Stair Location (10 Mana to cast) e) a Rod Tip of Illumination (8 Mana to cast) f) 3 Rod Tips of Trap Location (8 Mana to cast) g) The Amulet 'Esgal' (+3 to stealth) It increases your wisdom, dexterity, constitution, stealth and infravision by 3. It sustains your strength. It provides resistance to electricity, nexus and chaos. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Mirkwood. h) a Cursed Amulet of Telepathy {mkw 25 -- heart} It gives telepathic powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. i) The Phial of Undeath (-5) {cursed} j) The Cord Armour 'Annolmo' [6,-5] {cursed} It sustains your intelligence. It provides resistance to cold. It drains experience. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Thunderlord Coat of Gormelu [9,+6] {!*} It sustains your dexterity. It makes you completely fearless. It provides resistance to fire, cold, confusion, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. m) The Hard Leather Cap of Thranduil [2,+10] (+2) n) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) o) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) p) a Flail of *Slay Evil* (2d6) (+2,+8) (+2) It can be wielded two-handed. It increases your wisdom by 2. It fights against evil with holy fury. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of a Mature blue dragon on level 32 of Mirkwood. q) a Flail of *Slay Demon* (2d6) (+6,+6) (+2) It can be wielded two-handed. It increases your intelligence by 2. It is a great bane of demons. It provides resistance to fire and chaos. It allows you to sense the presence of demons. It was given to you as a reward. r) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 33 of Mirkwood.