[Angband 4.1.2 Character Dump] Name Grim VIII Age 130 Self RB CB EB Best Race High-Elf Height 6'3" STR: 17 +1 +0 +0 18 Class Rogue Weight 14st 2lb INT: 10 +3 +1 +0 14 Title Footpad Turns used: WIS: 10 -1 -3 +0 6 HP -4/153 Game 301907 DEX: 18 +3 +3 +0 18/60 SP 13/13 Standard 29842 CON: 10 +1 -1 +0 10 Resting 3560 Level 15 Armor [15,+9] Saving Throw 63% Cur Exp 3918 Stealth Very Good Max Exp 3918 Melee 3d5,+6 Disarm - phys. 82% Adv Exp 4050 To-hit 43,+7 Disarm - magic 77% Blows 1.6/turn Magic Devices 68 Gold 9320 Searching 74% Burden 92.6 lb Shoot to-dam +15 Infravision 40 ft Overweight -27.3 lb To-hit 45,+9 Speed Normal Max Depth 750' (L15) Shots 1/turn You are one of several children of a Telerin Warrior. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:..+.......... Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You smite the master yeek. > The master yeek flees in terror! > The blue yeek hits you. > *** LOW HITPOINT WARNING! *** > The master yeek tries to cast a spell, but fails. > You smite the master yeek. > You have slain the master yeek. > The blue yeek hits you. > *** LOW HITPOINT WARNING! *** > You have found 46 gold pieces worth of silver. > You hit the blue yeek. > You have slain the blue yeek. > The blue yeek hits you. > You die. > You have an Amulet of Resist Lightning (e). Killed by a blue yeek. [Character Equipment] a) a Katana of Slay Evil (3d5) (+3,+4) Taken from a chest found at 250 feet (level 5) Slays evil creatures. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 41.3 vs. evil creatures, and 25.8 vs. others. b) a Short Bow of Power (x2) (+5,+15) Bought from a store c) a Ring of Searching <+4> Found lying on the floor at 450 feet (level 9) +4 searching skill. d) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 500 feet (level 10) Provides resistance to fire, cold. e) an Amulet of Resist Lightning Found lying on the floor at 700 feet (level 14) Provides resistance to lightning. f) a Lantern (6640 turns) Dropped by a kobold archer at 500 feet (level 10) Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour (-1) [12,+5] Found lying on the floor at 500 feet (level 10) j) a Hard Leather Cap [2,+2] Found lying on the floor at 700 feet (level 14) l) a Pair of Leather Sandals [1,-1] Dropped by a cutpurse at 300 feet (level 6) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 5 Flasks of oil c) 18 Scrolls of Phase Door d) 9 Scrolls of Detect Invisible e) 2 Scrolls of Word of Recall f) a Rod of Treasure Location g) a Quarterstaff (1d9) (+0,+0) Found lying on the floor at 750 feet (level 15) Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 11.9. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 35. 35% chance of breaking upon contact. 1) 32 Arrows (1d4) (+5,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 43.4. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 17 Rations of Food f) 2 Potions of Neutralize Poison g) a Potion of Heroism h) 2 Potions of Berserk Strength i) 3 Potions of Resist Heat j) a Potion of Infravision k) 5 Potions of Poison It can be thrown at creatures with damaging effect. l) 14 Scrolls of Satisfy Hunger m) 4 Scrolls of Blessing n) a Wand of Wonder (11 charges) Cannot be harmed by lightning. o) a Ring of the Dog <-2> Found lying on the floor at 550 feet (level 11) -2 stealth. Provides protection from fear. p) an Amulet of Resist Acid Bought from a store Provides resistance to acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 340 50' Reached level 2 3263 100' Reached level 3 3456 150' Killed Grip, Farmer Maggot's Dog 3986 200' Reached level 4 4459 300' Reached level 5 5380 100' Reached level 6 5395 100' Killed Fang, Farmer Maggot's Dog 7228 200' Reached level 7 11973 200' Reached level 8 15973 300' Reached level 9 17283 400' Reached level 10 20122 450' Reached level 11 20269 450' Killed Wormtongue, Agent of Saruman 21072 500' Reached level 12 21331 500' Killed Mughash the Kobold Lord 21425 500' Killed Sméagol 23390 600' Reached level 13 23742 600' Killed Lagduf, the Snaga 25757 600' Reached level 14 28248 700' Reached level 15 29833 750' Killed Boldor, King of the Yeeks 29833 750' Found the Long Sword 'Elvagil' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)