[PosChengband 3.5.0 Character Dump] Name : theshadowknows ========== Stats ========== Sex : Male STR : 17 Personality: Munchkin INT : 18/50 Race : Draconian WIS : 18 Subrace : Shadow DEX : 18/90 Class : Magic-Eater CON : 18/80 CHR : 18/60 Level : 19 HP : 336/336 Cur Exp : 4537 SP : 0/0 Max Exp : 4537 AC : 80 Adv Exp : 5544 Speed: +2 ========== Skills ========= Gold : 2771889 Melee : Superb Kills : 691 Ranged : Superb Uniques : 12 SavingThrow: Superb Artifacts : 1+1 Stealth : Superb Perception : Excellent Game Day : 4 Searching : Excellent Game Time : 12:18 Disarming : Excellent Play Time : 37:43 Device : Legendary[2] ============================= Character Equipment ============================= a) a Trident of *Slay* Undead (1d8) (+4,+4) (+2) {Wi;Nt;Si/L~L A:Enslave Undead} b) The Small Leather Shield 'Shadow' [3,+9] (+4) {DxCnChIf;So} c) a Short Bow (x3) (+5,+5) d) an Elemental Ring {Fi} e) an Elemental Ring {AcCo} g) a Brass Lantern of Duration (with 28754 turns of light) h) Leather Scale Mail of Elemental Protection (-1) [11,+11] {AcElPo} i) a Cloak [1,+5] j) a Hard Leather Cap of Domination [2,+6] (+2) {Ch;Fe(Ch} k) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn} l) a Pair of Hard Leather Boots of Levitation [3,+7] {Cf;Lv} /)}== ~((]]] /)}== ~((]]] abcdefghijkl@ abcdefghijkl@ Acid : ....+..+..... 65% Speed : ............+ Elec : .......+..... 50% Free Act : ............. Fire : ...+......... 50% See Invis : +............ Cold : ....+.....+.. 65% Warning : ............. Poison : .......+..... 50% SlowDigest : ............. Light : ............. 0% Regenerate : ..........+.. Dark : ............. 0% Levitation : ...........++ Confusion : ...........++ 65% Perm Lite : ............+ Nether : +...........+ 65% Reflection : ............. Nexus : ............. 0% Hold Life : ............+ Sound : .+........... 50% Sust Str : ............. Shards : ............. 0% Sust Int : ............. Chaos : ............. 0% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ..........+.. Blindness : ............+ 50% Sust Chr : .........+... Fear : .........+... Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. /)}== ~((]]] /)}== ~((]]] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : ............. Slay Undead: +............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : +............ Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: .+........... 60' Quake : ............. Stealth : ............. Vampiric : ............. Searching : ............. Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : +............ Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. /)}== ~((]]] abcdefghijkl@ Base R C P E Total STR : ............. 15 0 -1 3 0 17 INT : ............. 17 1 2 3 0 18/50 WIS : 2............ 11 1 1 3 2 18 DEX : .4........... 15 3 2 3 4 18/90 CON : .4........4.. 15 2 -2 3 8 18/80 CHR : .4.......2... 15 2 -2 3 6 18/60 ==================================== Melee ==================================== Hand #1: a Trident of *Slay* Undead (1d8) (+4,+4) (+2) Accuracy Weight : 7.0 lbs AC Hit To Hit : 4 + 10 = 14 25 85% To Dam : 4 + 2 = 6 50 74% Blows : 2.45 75 64% Damage 100 53% Crits : 1.04x (3.5%) 125 43% Normal : 25 (17-34) [1.04x] 150 32% Undead : 47 (22-73) [3.12x] 175 21% 200 11% =================================== Shooting ================================== Shooting: a Short Bow (x3) (+5,+5) Range : 100' Shots : 1.12 Mult : 3.06x To Hit : 5 + 4 = 9 To Dam : 5 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 30 Arrows (1d4) (+3,+3) (32/36) AC Hit Weight : 0.2 lbs 50 56% To Hit : 3 + 9 = 12 100 17% To Dam : 3 + 5 = 8 (Multiplier Applies) 150 5% Damage 175 5% Crits : 1.00x 200 5% Normal : 35 (30-40) [3.06x] Ammo #2 : 23 Arrows of Hurt Animal (1d4) (+5,+4) (35/39) AC Hit Weight : 0.2 lbs 50 59% To Hit : 5 + 9 = 14 100 22% To Dam : 4 + 5 = 9 (Multiplier Applies) 150 5% Damage 175 5% Crits : 1.00x 200 5% Normal : 38 (33-43) [3.06x] Ammo #3 : 19 Arrows of Wounding (1d4) (+8,+10) (53/59) AC Hit Weight : 0.2 lbs 50 62% To Hit : 8 + 9 = 17 100 28% To Dam : 10 + 5 = 15 (Multiplier Applies) 150 5% Damage 175 5% Crits : 1.01x 200 5% Normal : 59 (54-64) [3.09x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Breathe 1 7 4% dam 35 0 0 0% Absorb Magic 1 0 0% 191 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 19 19 4% Door/Stair Location 14 14 4% Treasure Location 19 19 4% Object Location 8 8 4% Detect Invisible 16 16 4% Detect Evil 49 49 4% Enlightenment 17 17 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 24 24 10% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 47 47 4% Dispel Evil 12 12 51% dam 100 Holiness 5 5 51% dam 150 Power 5 5 51% dam 150 Mana Storm 5 5 79% dam 1d200+350 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 57 57 4% Perception 50 50 4% Sleep Monsters 30 30 4% Slow Monsters 18 18 4% Remove Curse 20 20 43% Teleportation 20 20 4% Probing 14 14 23% Earthquakes 23 23 43% Animate Dead 24 24 33% Speed 16 16 43% dur 15+1d30 Destruction 8 8 51% Power 76 [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 36 36 4% dam 3d6 Stinking Cloud 33 33 4% dam 16 Wonder 56 56 4% Frost Bolts 29 29 4% dam 7d8 Acid Bolts 15 15 4% dam 8d8 Fire Bolts 15 15 4% dam 10d8 Cold Balls 9 9 23% dam 64 Fire Balls 7 7 23% dam 84 Drain Life 13 13 43% dam 59 Dragon's Flame 5 5 51% dam 200 Dragon's Breath 9 9 59% dam 180-240 Disintegrate 4 4 59% dam 238 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 54 54 4% Trap/Door Destruction 17 17 4% Confuse Monster 27 27 4% Sleep Monster 20 20 4% Power 29 Slow Monster 43 43 4% Polymorph 23 23 4% Tame Monster 19 19 23% Disarming 9 9 4% Stone to Mud 12 12 4% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 13 13 4% Door/Stair Location 6 6 4% Monster Location 5 5 4% Enlightenment 2 2 43% Detection 3 3 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 2 2 50% heal 50 Healing 2 2 59% heal 500 Restoration 2 2 59% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 5 5 4% Pesticide 3 3 4% dam 4 Lightning Bolts 1 1 4% dam 6d8 Frost Bolts 5 5 4% dam 7d8 Acid Bolts 5 5 18% dam 8d8 Fire Bolts 9 9 4% dam 10d8 Lightning Balls 3 3 9% dam 59 Cold Balls 1 1 18% dam 69 Acid Balls 1 1 18% dam 79 Fire Balls 2 2 18% dam 89 Drain Life 2 2 43% dam 69 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Illumination 6 6 4% Sleep Monster 4 4 4% Power 49 Slow Monster 8 8 4% Polymorph 5 5 9% Disarming 2 2 9% Escaping 6 6 4% Teleport Other 3 3 27% Stone to Mud 13 13 18% Probing 8 8 18% Recall 7 7 4% Perception 1 1 9% Speed 2 2 47% dur 15+1d30 =================================== Dungeons ================================== Angband : level 12 Camelot : level 5 Now, you are in Outpost. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 4 Warg problem (Danger level: 5) - level 13 Lousy, the King of Louses (Dungeon level: 6) - level 15 The Variant Maintainer (Dungeon level: 12) - level 17 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 691 enemies including 12 unique monsters in total. < Unique monsters top 12 > The Variant Maintainer (level 14) Mauhur, the Orc Captain (level 12) Meng You, the Brother of Meng Huo (level 12) Lousy, the King of Louses (level 9) The Wounded Bear (level 9) Robin Hood, the Outlaw (level 8) Wormtongue, Agent of Saruman (level 8) Smeagol (level 3) Freesia (level 2) Fang, Farmer Maggot's dog (level 2) Wolf, Farmer Maggot's dog (level 2) Grip, Farmer Maggot's dog (level 2) ============================= Character Inventory ============================= a) 12 Rations of Food b) 8 Pieces of Elvish Waybread c) 37 Blue Speckled Potions of Neutralize Poison d) 9 Yellow Potions of Boldness e) 39 Red Potions of Speed f) 24 Green Potions of Resist Heat g) 16 Violet Potions of Resist Cold h) 4 Cloudy Potions of Heroism i) 40 Violet Speckled Potions of Cure Critical Wounds j) 4 Chartreuse Potions of Healing k) 3 Gold Speckled Potions of Resistance l) 6 Metallic Green Potions of Curing m) 3 Scrolls titled "itus whamko" of Protection from Evil n) The Soft Leather Armour of Cleanness [4,+12] (+4) {Dx;ElFiPo[C} o) Hard Studded Leather of Elemental Protection (-1) [7,+8] {ElFi} p) a Hard Leather Cap of Knowledge [2,+7] (+1) {InMd(In} q) a Metal Cap [3,+4] r) a Set of Gauntlets [2,+3] s) a Two-Handed Sword (Blessed) (3d6) (+6,+7) (+1) {Wi;LuBs~Good} t) an Awl-Pike (1d8) (+0,+0) u) a War Hammer (3d3) (+2,+5) v) a War Hammer (3d3) (+0,+0) w) a Gnomish Shovel (1d2) (+5,+6) (+2) x) 30 Arrows (1d4) (+3,+3) (32/36) y) 23 Arrows of Hurt Animal (1d4) (+5,+4) (35/39) z) 19 Arrows of Wounding (1d4) (+8,+10) (53/59) ================================ Home Inventory =============================== ( page 1 ) a) 10 Flasks of oil b) 11 Indigo Potions of Infra-vision c) 19 Yellow Speckled Potions of Detect Invisible d) 23 Cloudy Potions of Heroism e) 2 Light Blue Potions of Cure Light Wounds f) 7 Fuming Potions of Cure Serious Wounds g) a Brown Speckled Potion of Restore Mana h) 2 Dark Red Potions of Restore Life Levels i) 5 Orange Potions of Restore Strength j) 8 Ivory White Potions of Restore Intelligence k) 3 Silver Potions of Restore Wisdom l) a Gray Speckled Potion of Restore Dexterity ( page 2 ) a) 4 Oily Yellow Potions of Restore Constitution b) a Metallic Blue Potion of Restore Charisma c) a Tangerine Potion of Polymorph d) 2 Pink Potions of Clarity e) 9 Scrolls titled "sef unag famur" of Phase Door f) 15 Scrolls titled "vlytox" of Teleportation g) 10 Scrolls titled "fentwon gerbil" of Word of Recall {!r} h) 4 Scrolls titled "snetrol uni" of Identify i) 11 Scrolls titled "sehsat ulkab" of *Identify* j) 3 Scrolls titled "bie xuxuval" of Remove Curse k) 2 Scrolls titled "he proktab" of *Remove Curse* l) 5 Scrolls titled "klis glenash" of Light ( page 3 ) a) 3 Scrolls titled "umgar danri" of Treasure Detection b) 3 Scrolls titled "re ab evssna" of Blessing c) 3 Golden Staffs of Perception (3x 21 charges) d) an Elemental Ring {Co} e) Soft Leather Armour of Protection [4,+7] f) Padded Armour [5,+5] g) a Small Metal Shield [5,+3] h) a Broken Sword of Slay Undead (1d2) (+4,+2) {Hl/L} i) The Broad Sword 'Poison Brand' (2d5) (+6,+13) {PoShFe|P} j) a Shovel of Dissolving (2d2) (+5,+5) (+4) {Dg|A} k) a Shovel of Digging (1d2) (+2,+8) (+3) {Dg} l) a Sling of Extra Shots (x2) (+9,+8) (+5) {Xs} ( page 4 ) a) 23 Rounded Pebbles (1d2) (+0,+0) b) a Novice rogue Skeleton c) a Novice rogue Corpse ==================================== Museum =================================== ( page 1 ) a) a Club of Slay Evil (1d4) (+2,+10) (+3) {cursed, -In;-El/*} ================================== Statistics ================================= Objects Found : 1193 Objects Bought : 190 Objects Destroyed: 106 Potions Found Bought Used Dest --------------------------------------------- Cure Critical Wounds 5 35 0 0 Curing 7 0 1 0 Speed 39 0 0 0 Healing 4 0 0 0 Restore Mana 1 0 0 0 Restore Life Levels 3 0 0 0 Constitution 0 1 1 0 Totals 242 68 8 20 Scrolls Found Bought Used Dest --------------------------------------------- Word of Recall 4 11 5 0 Identify 52 0 40 0 *Identify* 0 20 9 0 Remove Curse 0 3 0 0 *Remove Curse* 0 2 0 0 Teleportation 0 15 0 0 Totals 138 54 58 33 Wands Found Bought Used Dest --------------------------------------------- Stone to Mud 1 0 0 0 Dragon's Flame 1 0 0 0 Dragon's Breath 3 0 0 0 Disintegrate 1 0 0 0 Totals 47 9 0 0 Staves Found Bought Used Dest --------------------------------------------- Perception 6 1 0 0 Enlightenment 2 0 0 0 Speed 3 0 0 0 Destruction 2 0 0 0 Mana Storm 1 0 0 0 Totals 70 5 0 0 Rods Found Bought Used Dest --------------------------------------------- Trap Location 12 1 0 0 Door/Stair Location 6 0 0 0 Monster Location 6 0 0 0 Illumination 5 0 0 0 Recall 7 0 0 0 Detection 3 0 0 0 Enlightenment 2 0 0 0 Perception 1 0 0 0 Teleport Other 3 0 0 0 Healing 2 0 0 0 Restoration 2 0 0 0 Speed 3 0 0 0 Totals 138 3 0 0 Spellbooks Found Bought Used Dest --------------------------------------------- Totals 0 0 0 1 Egos Found : 56 Egos Bought : 7 Egos Destroyed: 1 Egos Found Bought Dest --------------------------------------- Monsters Kills Pct -------------------------------- Animals 287 41.5% Breeders 77 11.1% Demons 1 0.1% Dragons 1 0.1% Humans 85 12.3% Orcs 106 15.3% Undead 27 3.9% Uniques 12 1.7% Evil Monsters 201 29.0% Good Monsters 27 3.9% Neutral Monsters 464 67.1% Good Droppers 7 1.0% Great Droppers 4 0.5% Totals 691 ================================ Last Messages ================================ > That command does not work in stores. > You drop The Soft Leather Armour of Cleanness [4,+12] (+4) (n). > You have no more Soft Leather Armours of Cleanness [4,+12] (+4). > You see The Soft Leather Armour of Cleanness [4,+12] (+4). > There is a permanent wall blocking your way. > You see The Soft Leather Armour of Cleanness [4,+12] (+4). > There is a permanent wall blocking your way. > Buying 5 Scrolls of *Identify* (g). > You quickly agree upon the price. > Agreed! > You bought 5 Scrolls of *Identify* for 10395 gold. > You have 5 Scrolls titled "sehsat ulkab" of *Identify* (m). > You see The Soft Leather Armour of Cleanness [4,+12] (+4). > On the ground: The Soft Leather Armour of Cleanness [4,+12] (+4) {Dx;ElFiPo[C}. > You have 4 Scrolls titled "sehsat ulkab" of *Identify*. > In your pack: Hard Studded Leather of Elemental Protection (-1) [7,+8] {ElFi} > (o). > You have 3 Scrolls titled "sehsat ulkab" of *Identify*. > In your pack: a Two-Handed Sword (Blessed) (3d6) (+6,+7) (+1) {Wi;LuBs~Good} > (s). > You have 2 Scrolls titled "sehsat ulkab" of *Identify*. > In your pack: a Hard Leather Cap of Knowledge [2,+7] (+1) {InMd(In} (p). > You have a Scroll titled "sehsat ulkab" of *Identify*. > Head: a Hard Leather Cap of Domination [2,+6] (+2) {Ch;Fe(Ch} (j). > You have no more Scrolls titled "sehsat ulkab" of *Identify*. > You see The Soft Leather Armour of Cleanness [4,+12] (+4) {Dx;ElFiPo[C}. > You have The Soft Leather Armour of Cleanness [4,+12] (+4) {Dx;ElFiPo[C} (n). > That command does not work in stores. > There is a permanent wall blocking your way. > You begin to walk carefully. > You no longer walk carefully. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "044ad5e31902b275f4"]