[ToME 2.4.1 (ah, git) Character Sheet] Name : Thoth STR: 18/*** Race : Human INT: 18/84 Class : Demonologist WIS: 13 Body : Player DEX: 18/180 God : Tulkas CON: 18/140 Chr: 16 17 + To Melee Hit 133 Level 39 Hit Points 706/ 706 + To Melee Damage 87 Experience 888176 Spell Points 87/ 87 + To Ranged Hit 60 Max Exp 888176 Sanity 184/ 200 + To Ranged Damage 0 Exp to Adv. 1000000 Piety 20384 AC 39+90 Gold 214355 Speed Fast (+15) (Miscellaneous Abilities) Fighting : Legendary[70] Blows/Round: 12 Bows/Throw : Heroic Shots/Round: 1 Saving Throw: Bad Mel.dmg/Rnd: 12d6+1044 Stealth : Bad Infra-Vision: 0 feet Magic Device: Bad Tactic: berserker Explor: running Add Speed :3.....32...3..... Poison Brd:................. Add Blows :3................ Acid Brand:................. Chaotic :................. Elec Brand:................. Vampiric :................. Fire Brand:................. Cold Brand:+................ [Miscellaneous information] Joke monsters: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Recall Depth: Mirkwood: Level 33 Mordor: Level 44 Barrow-Downs: Level 10 Maze: Level 37 Orc Cave: Level 22 a lost temple: Level 16 Your body is a Player. You are currently in the town of Minas Anor. You have defeated 2992 enemies. You have completed 35 princess quests. You have completed eight lost sword quests. You found 2 of the relic pieces. You have been adventuring for 9 days. adefkmnopsuxz{|z@ Add Str :31.......3.3....+ Add Int :.......2......... Add Wis :.....4.2......... Add Dex :3...6.3.43....... Add Con :3........3.3....+ Add Chr :.....4........... Add Stea. :3......2......... Add Tun.. :..............5.. Add Speed :3.....32...3..... Sust Str :........++....... Sust Int :................. Sust Wis :................. Sust Dex :........++....... Sust Con :........++....... Sust Chr :................. Invisible :+.......+........ Mul life :................. Sens Fire :................. Reflect :................. Free Act :+.......+........ Hold Life :........+........ Res Acid :......++.+....... Res Elec :................. Res Fire :+.........+...... Res Cold :+........+....... Res Pois :....+............ Res Fear :.........+.+....+ Res Light :+................ Res Dark :.....+...+....... Res Blind :................. Res Conf :................+ Res Sound :+................ Res Shard :......+....+..... Res Neth :......+.......... Res Nexus :.........+....... Res Chaos :................. Res Disen :................. Aura Fire :+.......+........ Auto Curse:........+........ Levitate :........+........ Lite :1....3........... Digestion :+........+....... Activate :....++.+..+...... Hvy Curse :........+........ Climb :...........+..... Corruption list: Skills (points left: 85) - Combat 20.829 [0.750] - Weaponmastery 35.684 [0.750] . Sword-mastery 43.800 [0.600] . Archery 02.000 [0.400] . Stealth 00.000 [0.400] - Magic 07.040 [0.700] . Magic-Device 01.000 [1.150] . Divination 01.000 [0.300] . Demonology 43.000 [1.000] - Spirituality 08.300 [0.700] . Prayer 05.000 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Small Sword 'Sting' (E:104357, L:31) (1d6) (+30,+16) (+3 to speed) {!d!v!s@ It provides light (radius 1). It increases your strength, dexterity, constitution, speed and attack speed by 3. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It makes you invisible. It provides immunity to paralysis. It provides resistance to fire, cold, light and sound. It allows you to see invisible monsters. It allows you to sense the presence of orcs, spiders and undead. It slows your metabolism. It speeds your regenerative powers. It produces a fiery sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Drum (+1) e) a Ring of Damage (+14) You bought it from the Black Market. f) a Ring of Protection [+13] k) an Amulet of the Serpents [+2] (+6) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 6. It provides resistance to poison. You found it in the remains of a Mature red dragon on level 28 of Mirkwood. m) The Phial of Galadriel (+4) {!d!v!s} It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3). It increases your wisdom , charisma and luck by 4. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 21 of Orc Cave. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!d!t!v!s} It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Demonshield of Gothmog [13,+13] (+4) {cursed, !d!v!s@m3@b3} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Headless ghost on level 34 of Mordor. s) The Steel Helm of Hammerhand [6,+20] (+3) {!d!v!s} It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Paurhach' [Divine Aim] [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It has a spell stored inside. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {!d!v!s} It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to shards. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+5) [Character Inventory] a) a Demonblade (4d6) (+7,+6) {@m1@b1@w1!d!v!s!k} b) a Demonhorn [2,+0] {!d!v!s@m2@b2} c) a Golden Box d) 3 Potions of Speed {!*} e) 19 Potions of Cure Critical Wounds f) 2 Potions of Healing {!*} g) 2 Potions of Restore Mana {!*} h) a Potion of Enlightenment i) 35 Scrolls of Teleportation j) 11 Scrolls of Word of Recall {!*} k) 26 Scrolls of Identify {@r4} l) 9 Scrolls of Remove Curse m) 3 Scrolls of Magic Mapping n) 6 Scrolls of Object Detection o) 9 Scrolls of Satisfy Hunger p) The Wand of Digging of Thrain (53 charges) {!d!v!s@a1} You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) The Anchor of Space-Time {!d!t!v!s} It provides light (radius 1). It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Rogrog the Black Troll on level 40 of Mordor. r) a Set of Cesti of Slaying (+2,+2) [5,+11] s) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It provides light (radius 1). It increases your charisma and infravision by 3. It does extra damage from fire. It is very sharp and can cut your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire, light and blindness. It speeds your regenerative powers. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Headless ghost on level 43 of Mordor. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Minas Anor ] a) 2 Spellbooks of Divine Aim b) Boccob's Unfinished Works It can be activated for cure confusion every 100 turns. You found it in the remains of a Vampire lord on level 34 of Mordor. c) The Gem of Hate It can be activated for cure serious wounds every 75 turns. You found it in the remains of a Shade in the town of Minas Anor . d) Tenser's Torch of Spontaneous Combustion It can be activated for decreasing Wisdom. You found it in the remains of a Shade in the town of Minas Anor . e) 2 Sprigs of Athelas {!*} f) The Metal Cap of Isserog [3,+7] It sustains your intelligence and dexterity. It provides resistance to dark, confusion and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 43 of Mordor. g) The Dagger of Varnumnor (1d4) (+17,+19) (+1 to speed) It increases your speed by 1. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It is a great bane of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vampire on level 30 of Mirkwood. h) a Dagger (1d4) {special} i) The Broad Sword 'Orcrist' (2d5) (+10,+15) It provides light (radius 1). It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It provides resistance to cold and dark. It allows you to levitate. It allows you to sense the presence of orcs and dragons. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) Kelek's Practical Joke It can be activated for cure serious wounds every 75 turns. You found it in the remains of a White wraith on level 23 of Mirkwood. b) 97 Potions of Water Curing {quest} c) 3 Scrolls of Reset Recall d) a Rod Tip of Door/Stair Location (10 Mana to cast) e) a Rod Tip of Detection (80 Mana to cast) f) an Indestructible Amulet of Reflection g) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) a Shadow Cloak of Stealth [6,+16] (+3 to stealth) It provides resistance to light and dark. You bought it from the Black Market. i) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1). It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) a Set of Gauntlets of Power (+1,+4) [2,+5] (+5) It increases your strength by 5. It provides resistance to poison. It was given to you as a reward. k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!v!s@w1} It provides light (radius 1). It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} n) a Glaive of Aman (2d6) (+3,+12) [+4] (+3) It can be wielded two-handed. It increases your wisdom by 3. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. You found it in the remains of an Ogrillon Priest on level 21 of Orc Cave.