[Angband 4.1.2 Character Dump] Name Ericae Age 146 Self RB CB EB Best Race Elf Height 4'9" STR: 17 -1 -3 +0 13 Class Mage Weight 7st 12lb INT: 16 +2 +3 +0 18/30 Title Spellbinder Turns used: WIS: 10 -1 +0 +0 9 HP 102/102 Game 314999 DEX: 16 +1 +0 +0 17 SP 40/40 Standard 30884 CON: 10 -1 -2 +0 7 Resting 0 Level 22 Armor [32,+39] Saving Throw 56% Cur Exp 10327 Stealth Fair Max Exp 10327 Melee 2d4,+12 Disarm - phys. 59% Adv Exp 12600 To-hit 20,+10 Disarm - magic 70% Blows 1.0/turn Magic Devices 73 Gold 5026 Searching 42% Burden 76.1 lb Shoot to-dam +15 Infravision 30 ft Overweight -13.8 lb To-hit 22,+9 Speed Normal Max Depth 850' (L17) Shots 1/turn You are one of several children of a Sindarin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:+..+......... Chaos:............. rCold:...+..+...... Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:....+........ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Brodda, the Easterling at 800 feet (level 16) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.9% Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 28.8 vs. creatures not resistant to fire, and 18.1 vs. others. b) a Long Bow of Power (x3) (+8,+15) Found lying on the floor of a special room at 500 feet (level 10) c) a Ring of Protection [+14] Bought from a store d) a Ring of Resist Fire and Cold Bought from a store Provides resistance to fire, cold. e) an Amulet of Regeneration Bought from a store Speeds regeneration. f) the Phial of Galadriel <+3> Dropped by Nár, the Dwarf at 850 feet (level 17) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.5% g) Studded Leather Armour of Resist Cold (-1) [12,+7] Bought from a store Provides resistance to cold. h) a Fur Cloak [3,+3] Bought from a store i) a Leather Shield [8,-2] Bought from a store j) a Hard Leather Cap [2,-2] Dropped by a brown yeek at 550 feet (level 11) l) a Pair of Steel Shod Boots of Free Action [7,+8] Dropped by Shagrat, the Orc Captain at 750 feet (level 15) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 2 Potions of Speed e) a Potion of Berserk Strength f) a Potion of Resist Heat g) 3 Potions of Resist Cold h) 5 Potions of Resist Poison i) 2 Metallic Purple Potions j) 4 Scrolls of Phase Door k) a Scroll of Word of Recall l) 4 Scrolls of Blessing m) a Scroll of Holy Chant n) a Scroll titled "lo ulo faus" o) a Gold-Plated Wand p) an Amulet of Resist Lightning Found lying on the floor at 700 feet (level 14) Provides resistance to lightning. q) an Amulet of Resist Acid Dropped by an Easterling warrior at 750 feet (level 15) Provides resistance to acid. r) a War Hammer of *Slay Dragon* (3d3) (+2,+6) <+2> Found lying on the floor at 500 feet (level 10) +2 constitution. Slays dragons (powerfully). Grants telepathy. Combat info: 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 39.3 vs. dragons, and 13.1 vs. others. [Character Quiver] 0) an Arrow (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 53. 35% chance of breaking upon contact. 1) 14 Arrows (1d4) (+3,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 59. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Sorcery and Evocations] b) 12 Potions of Cure Light Wounds c) a Potion of Restore Life Levels d) 7 Potions of Boldness e) 5 Scrolls of Phase Door f) 2 Scrolls of Magic Mapping g) a Scroll of Recharging h) 6 Scrolls of Deep Descent i) a Rod of Treasure Location j) a Rod of Light k) a Wand of Magic Missile (9 charges) l) a Ring of Searching <+4> Found lying on the floor at 300 feet (level 6) +4 searching skill. m) a Ring of Protection [+10] Bought from a store n) a Wooden Torch of Brightness (2124 turns) <+1> Found lying on the floor at 600 feet (level 12) +1 light. Radius 2 light. o) Leather Scale Mail (-1) [20,+0] Bought from a store p) a Set of Leather Gloves [1,+0] {cursed, ??} Dropped by an unknown monster at 500 feet (level 10) You do not know the full extent of this item's powers. It paralyses you every now and then. q) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Dropped by Bullroarer the Hobbit at 500 feet (level 10) Provides resistance to acid. Cannot be harmed by acid, fire. Feather Falling. When activated, it creates an acid bolt with damage 5d8. Takes 6 to 10 turns to recharge. Your chance of success is 95.9% r) a Main Gauche of Acid (1d5) (+2,+6) Found lying on the floor at 150 feet (level 3) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 16 vs. creatures not resistant to acid, and 9.6 vs. others. s) 26 Bolts (1d5) (+2,+4) t) 22 Bolts (1d5) (+5,+3) u) 23 Rounded Pebbles of Frost (1d2) (+2,+8) Branded with cold. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 507 50' Reached level 2 1199 100' Reached level 3 2099 100' Reached level 4 3518 150' Reached level 5 4338 150' Reached level 6 4985 150' Reached level 7 6100 300' Reached level 8 6133 300' Reached level 9 6984 350' Reached level 10 7324 400' Killed Fang, Farmer Maggot's Dog 8072 400' Killed Grip, Farmer Maggot's Dog 8603 450' Reached level 11 9034 450' Reached level 12 9836 500' Reached level 13 11080 500' Reached level 14 12489 500' Killed Bullroarer the Hobbit 12489 500' Found the Set of Gauntlets 'Paurnen' 13589 550' Reached level 15 16290 600' Reached level 16 17120 600' Killed Sméagol 19931 700' Reached level 17 20286 700' Killed Wormtongue, Agent of Saruman 21224 750' Reached level 18 21541 750' Killed Orfax, Son of Boldor 21576 750' Killed Ufthak of Cirith Ungol 24837 550' Reached level 19 26066 750' Killed Shagrat, the Orc Captain 26839 750' Reached level 20 28201 800' Reached level 21 28449 800' Killed Gorbag, the Orc Captain 28882 800' Killed Brodda, the Easterling 28886 800' Found the Dagger 'Narthanc' 29850 850' Killed Nár, the Dwarf 29850 850' Reached level 22 29854 850' Found the Phial of Galadriel [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)