[Angband 4.1.0 Character Dump] Name Halad Age 94 Self RB CB EB Best Race Elf Height 4'8" STR: 15 -1 -3 +0 11 Class Mage Weight 5st 13lb INT: 17 +2 +3 +0 18/40 Title Apprentice Turns used: WIS: 10 -1 +0 +0 9 HP 46/46 Game 110108 DEX: 16 +1 +0 +0 17 SP 16/16 Standard 11003 CON: 11 -1 -2 +0 8 Resting 5146 Level 8 Armor [4,+2] Saving Throw 44% Cur Exp 384 Stealth Fair Max Exp 384 Melee 1d4,+2 Disarm - phys. 45% Adv Exp 420 To-hit 13,+6 Disarm - magic 53% Blows 1.0/turn Magic Devices 55 Gold 1117 Searching 25% Burden 61.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -16.4 lb To-hit 15,+2 Speed Normal Max Depth 200' (L4) Shots 0/turn You are one of several children of a Nandorin Archer. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Dagger (1d4) (+4,+2) Found lying on the floor of a special room at 50 feet (level 1) Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 4.7. f) a Wooden Torch (4896 turns) Found lying on the floor at 100 feet (level 2) Radius 1 light. g) a Robe [2,-1] Dropped by a blue yeek at 100 feet (level 2) i) a Wicker Shield [2,+2] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 7 Rations of Food e) 15 Potions of Cure Light Wounds f) a Potion of Neutralize Poison g) 2 Potions of Speed h) 5 Potions of Resist Heat i) 6 Potions of Slime Mold Juice j) 2 Potions of Blindness It can be thrown at creatures with damaging effect. k) 13 Scrolls of Phase Door l) 7 Scrolls of Detect Invisible m) 2 Scrolls of Light n) a Scroll of Word of Recall o) a Wooden Torch (4311 turns) {cursed} Found lying on the floor at 150 feet (level 3) It makes your skin harder to damage, but conduct electricity. It poisons you from time to time. Radius 1 light. [Character Quiver] 0) 32 Arrows (1d4) (+2,+6) 1) 30 Arrows (1d4) (+4,+4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 574 50' Reached level 2 1876 50' Reached level 3 3343 100' Reached level 4 4408 100' Killed Grip, Farmer Maggot's Dog 4408 100' Reached level 5 4803 150' Reached level 6 6298 150' Reached level 7 8199 150' Reached level 8 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)