[ToME 2.2.3 Character Dump] Name : Braliwin Age 21 STR: 29 Sex : Neuter Height 75 INT: 11 Race : RohanKnight Weight 78 WIS: 18 Class : Demonologist Social Class 1 DEX: 26 Body : Player CON: 27 God : Nobody CHR: 14 + To Melee Hit 25 Level 28 Max Hit Points 461 + To Melee Damage 32 Experience 98585 Cur Hit Points 461 + To Ranged Hit 34 Max Exp 99498 Max SP (Mana) 49 + To Ranged Damage 10 Exp to Adv. 110000 Cur SP (Mana) 49 AC 24+46 Gold 121149 (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Bad Blows/Round: 7 Bows/Throw : Legendary[10]Searching : Fair Shots/Round: 2 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 14d7+224 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 2601 enemies. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 54th Yavie of the 2890th year of the third age. You have been adventuring for 11 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : .......2........ Add Wis : ...4...2........ Add Dex : 2...2....3...... Add Con : 2........3...... Add Stea. : .......2........ Add Tun.. : ..............1. Add Speed : 2......2.......+ Add Blows : 2............... Slay Anim.: +............... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Slay Drag.: +............... Sust Str : .........+...... Sust Int : ...+..+......... Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : .......+.+...... Res Elec : ................ Res Fire : ......+......... Res Cold : .........+...... Res Pois : ....+........... Res Fear : .........+.....+ Res Lite : ..........+..... Res Dark : .........+...... Res Blind : ................ Res Conf : ...+...........+ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Lite : ..........+..... Digestion : .........+...... Regen : ........+....... Xtra Shots: .+.............. Activate : ....+..+..+..... Animal.ESP: +............... Skills (points left: 0) - Combat 37.250 [0.750] - Weaponmastery 32.350 [0.950] . Sword-mastery 00.000 [0.600] . Archery 14.800 [0.500] - Sneakiness 08.480 [1.800] . Disarming 12.800 [1.800] - Magic 06.956 [0.700] . Magic-Device 24.000 [1.150] . Demonology 32.000 [1.000] - Spirituality 02.000 [0.700] . Prayer 00.000 [0.500] - Monster-lore 00.400 [0.500] . Symbiosis 03.400 [0.300] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows One of your companion(s) has been killed. [Fates] You are fated to meet a Blubbering idiot on level 1. You are fated to meet an Insect swarm on level 5. You may meet a Jackal on level 1. [Character Equipment] a) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2 . It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Light Crossbow of Extra Shots (x3) (+15,+10) e) a Ring of Slaying (+10,+10) You bought it from the Black Market. f) The Ring of Marth (+4) It increases your wisdom by 4. It sustains your intelligence. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young green dragon on level 24 of Mirkwood. k) an Indestructible Amulet of the Serpents [+3] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 37 of Maze. m) a Brass Lantern (with 6412 turns of light) n) The Leather Scale Mail of Rhunevast (-1) [11,+5] It sustains your intelligence. It provides resistance to fire and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vort the Kobold Queen on level 12 of Orc Cave. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Demonshield [5,+0] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) a Trapper (600 hp) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) 20 Flasks of oil b) 3 Potions of Heroism c) a Potion of Cure Light Wounds d) 16 Potions of Cure Serious Wounds e) a Scroll of Phase Door f) 3 Scrolls of Teleportation g) a Scroll of Word of Recall h) 6 Scrolls of Identify i) a Scroll of *Identify* j) a Scroll of Detect Invisible k) 18 Scrolls of Satisfy Hunger l) a Scroll of Satisfy Hunger {75% off} m) a Ring of Levitation n) an Amulet of Searching (+4) o) an Amulet of Spell p) 27 Bolts (1d5) (+0,+0) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Demonblade (4d6) (+0,+0) b) Kelek's Wormhole Machine It can be activated for remove fear and cure poison every 5 turns. You found it lying on the ground on level 1 of Barrow-Downs. c) a Scroll of Summon Monster d) a Scroll of Remove Curse {25% off} e) a Wand of Disperse Magic[2|5] (8 charges) f) a Ring of Fear Resistance It makes you completely fearless. g) a Ring of Invisibility h) 23 Bolts of Flame (1d5) (+6,+8) i) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Ring of Spell b) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mim, Betrayer of Turin on level 27 of Maze. d) The Main Gauche of Maedhros (2d5) (+10,+14) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) 10 The Minotaur of the Labyrinth's raw meats f) a Parchment - Monstrous Compendium 8 [The Mathom-house Inventory - Bree ] a) The Set of Gauntlets 'Camlost' (-11,-12) [2,+0] (-3) {cursed} It decreases your strength and dexterity by 3. It provides immunity to fire and cold. It provides immunity to paralysis. It provides resistance to poison, nether and disenchantment. It drains mana. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 4 of Barrow-Downs.