[Angband 4.1.0-23-gdfffaae-dirty Character Dump] Name Seryn Age 25 Self RB CB EB Best Race Half-Troll Height 9'0" STR: 18 +4 -3 +0 18/10 Class Mage Weight 12st 1lb INT: 10 -4 +3 +0 9 Title Illusionist Turns used: WIS: 10 -2 +0 +0 8 HP 124/124 Game 123874 DEX: 17 -4 +0 +4 17 SP 3/11 Standard 12392 CON: 10 +3 -2 +0 11 Resting 774 Level 18 Armor [23,+30] Saving Throw 39% Cur Exp 4492 Stealth Fair Max Exp 4492 Melee 1d6,+3 Disarm - phys. 42% Adv Exp 5400 To-hit 27,+7 Disarm - magic 49% Blows 1.1/turn Magic Devices 52 Gold 3895 Searching 22% Burden 120.6 lb Shoot to-dam +15 Infravision 30 ft Overweight -11.3 lb To-hit 12,+14 Speed Normal Max Depth 800' (L16) Shots 1/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and green ulcerous skin. rAcid:....?........ Nexus:....?........ rElec:....?........ Nethr:....?........ rFire:....?........ Chaos:....?........ rCold:......+...... Disen:....?........ rPois:....?........ pFear:....?........ rLite:............. pBlnd:............. rDark:............. pConf:....?........ Sound:....?........ pStun:............. Shard:....?........ HLife:....?........ Regen:............+ Stea.:..+.......... ESP:....?........ Sear.:............. Invis:............. Infra:............+ FrAct:....?........ Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:....?........ Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Spear of Venom (1d6) (+4,+9) Bought from a store Branded with poison. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 16.2 vs. creatures not resistant to poison, and 7.9 vs. others. b) a Sling of Power (x2) (+11,+15) Found lying on the floor of a special room at 750 feet (level 15) c) a Ring of the Mouse (+0,-8) <+4, +3> {@w1} Found lying on the floor of a special room at 650 feet (level 13) +4 dexterity. +3 stealth. d) a Ring of Protection [+11] Found lying on the floor at 600 feet (level 12) e) a White Amulet {tried, ??} Found lying on the floor at 750 feet (level 15) You do not know the full extent of this item's powers. f) a Lantern (14270 turns) Found lying on the floor at 500 feet (level 10) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour of Resist Cold [8,+5] Dropped by a red naga at 600 feet (level 12) Provides resistance to cold. h) a Cloak [1,+5] Found lying on the floor at 500 feet (level 10) i) a Leather Shield [8,+0] j) a Hard Leather Cap [2,+3] Found lying on the floor at 500 feet (level 10) l) a Pair of Iron Shod Boots [4,+5] Dropped by an ogre at 750 feet (level 15) Cannot be harmed by fire. [Character Inventory] a) 6 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Potion of Cure Light Wounds {@q1} e) 5 Potions of Cure Serious Wounds {@q2} f) 2 Potions of Cure Critical Wounds {@q3} g) a Potion of Restore Mana h) a Potion of Speed i) 2 Potions of Resist Heat j) a Potion of Resist Poison k) 9 Scrolls of Phase Door {@r4} l) 8 Scrolls of Word of Recall m) a Rod of Treasure Location (charging) {@z2} n) 2 Rods of Light {@z1} o) 2 Wands of Confuse Monster (10 charges) p) a Nickel Wand q) a Staff of Confuse Monsters (3 charges) r) a Staff of Mapping (5 charges) s) a Staff of Cure Light Wounds (7 charges) t) a Staff of Light (5 charges) {@u8} u) a Diamond Ring {@w1, tried, ??} Found lying on the floor at 200 feet (level 4) You do not know the full extent of this item's powers. Sustains strength. v) a Long Bow (x3) (+5,+5) Found lying on the floor at 750 feet (level 15) [Character Quiver] 0) 5 Bolts (1d5) (+6,+3) {=g} 1) 30 Rounded Pebbles (1d2) (+0,+1) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 35.3. 25% chance of breaking upon contact. [Home Inventory] a) 2 Flasks of oil b) a Potion of Restore Mana c) 3 Scrolls of Satisfy Hunger d) a Main Gauche (1d5) (+4,+2) Dropped by Farmer Maggot in town Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 0. e) a Tulwar of Slay Demon (2d4) (+2,+5) Found lying on the floor at 300 feet (level 6) Slays demons. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 15.3 vs. demons, and 4.5 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 125 0' Killed Farmer Maggot 535 50' Reached level 2 678 50' Reached level 3 1217 150' Killed Grip, Farmer Maggot's Dog 1217 150' Reached level 4 1795 150' Reached level 5 2224 150' Reached level 6 2602 200' Killed Fang, Farmer Maggot's Dog 2615 200' Reached level 7 2984 250' Reached level 8 3795 400' Reached level 9 4431 500' Reached level 10 4749 500' Reached level 11 5032 500' Killed Bullroarer the Hobbit 5369 500' Reached level 12 5784 500' Killed Wormtongue, Agent of Saruman 6472 500' Reached level 13 7690 600' Reached level 14 8629 600' Reached level 15 8876 650' Reached level 14 9122 650' Reached level 15 10206 750' Reached level 16 10230 750' Killed Lagduf, the Snaga 11019 750' Reached level 17 12223 800' Reached level 18 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)