[Angband 4.1.0 Character Dump] Name Thrim Age 32 Self RB CB EB Best Race Hobbit Height 3'0" STR: 16 -2 +0 +0 14 Class Ranger Weight 3st 11lb INT: 10 +2 +2 +0 14 Title Tracker Turns used: WIS: 10 +1 -2 +0 9 HP -5/157 Game 179671 DEX: 15 +3 +1 +4 18/50 SP 21/21 Standard 15054 CON: 17 +2 -1 +0 18 Resting 1498 Level 21 Armor [12,+38] Saving Throw 68% Cur Exp 8574 Stealth Excellent Max Exp 8574 Melee 1d1,-6 Disarm - phys. 72% Adv Exp 9520 To-hit 36,+4 Disarm - magic 58% Blows 1.6/turn Magic Devices 72 Gold 12039 Searching 52% Burden 91.5 lb Shoot to-dam +15 Infravision 40 ft Overweight -4.4 lb To-hit 62,+10 Speed Normal Max Depth 1250' (L25) Shots 1/turn I am Ironman. Down, down down we go! rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:........+.... rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:........+...+ Regen:............. Stea.:..+.......... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The ogre chieftain hits you (9). > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The ogre chieftain hits you (13). > *** LOW HITPOINT WARNING! *** > The ogre chieftain misses you. > The ogre chieftain hits you (13). > *** LOW HITPOINT WARNING! *** > The ogre chieftain hits you (9). > *** LOW HITPOINT WARNING! *** > You see a Ring of Free Action. > The ogre chieftain hits you (8). > *** LOW HITPOINT WARNING! *** > The ogre chieftain hits you (12). > You die. Killed by an ogre chieftain. [Character Equipment] b) a Sling of Power (x2) (+6,+15) Found lying on the floor at 50 feet (level 1) c) a Ring of the Mouse (+0,-6) <+4, +1> Dropped by a bandit at 650 feet (level 13) +4 dexterity. +1 stealth. d) a Ring of Resist Fire and Cold Dropped by a black ogre at 1250 feet (level 25) Provides resistance to fire, cold. e) an Amulet of Resist Acid Found lying on the floor at 950 feet (level 19) Provides resistance to acid. f) a Lantern of Brightness (12095 turns) <+1> Found lying on the floor at 250 feet (level 5) +1 light. Cannot be harmed by fire. Radius 3 light. i) a Leather Shield of Preservation [8,+26] Found lying on the floor at 900 feet (level 18) Provides resistance to disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. l) a Pair of Iron Shod Boots of Free Action [4,+9] Dropped by an Easterling warrior at 1250 feet (level 25) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Flasks of oil d) 2 Potions of Cure Light Wounds e) 5 Potions of Cure Serious Wounds f) 3 Potions of Cure Critical Wounds g) a Potion of Neutralize Poison h) a Potion of Speed i) 5 Potions of Boldness j) 3 Scrolls of Phase Door k) 3 Scrolls of Magic Mapping l) a Scroll of Treasure Detection m) 7 Scrolls of Detect Invisible n) 2 Scrolls of Satisfy Hunger o) 2 Wands of Wonder (18 charges) Cannot be harmed by lightning. p) a Wand of Disable Traps (4 charges) q) a Staff of Slow Monsters (3 charges) r) a Staff of Dispel Evil (0 charges) s) a Ring of Escaping <+4> Found lying on the floor of a special room at 950 feet (level 19) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. t) a Short Bow of Accuracy (x2) (+21,+14) Found under some rubble at 200 feet (level 4) [Character Quiver] 0) 28 Arrows (1d4) (+0,+0) 1) 3 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 35.3. 25% chance of breaking upon contact. 2) 19 Iron Shots (1d4) (+2,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 43.4. 25% chance of breaking upon contact. 5) 16 Rounded Pebbles (1d2) (+6,+4) {@f5} Combat info: Hits targets up to 100 feet away. Average damage/round: 41.4. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 730 50' Reached level 2 857 50' -- Note: Sling of power! 1153 100' Reached level 3 1487 150' Reached level 4 1570 150' Killed Grip, Farmer Maggot's Dog 1744 150' Killed Fang, Farmer Maggot's Dog 1744 150' Reached level 5 2283 150' Reached level 6 2616 200' Reached level 7 3162 200' Reached level 8 4702 250' Reached level 9 5207 350' Reached level 10 5219 350' Killed Brodda, the Easterling 5566 350' Killed Bullroarer the Hobbit 5566 350' Reached level 11 6054 350' Reached level 12 7689 500' Reached level 13 8524 550' Reached level 14 9361 650' Reached level 15 10261 650' Reached level 16 11226 750' Reached level 17 11968 900' -- Note: )preservation 11973 900' -- Note: [8,+26] is not bad at this stage! 12265 950' Reached level 18 13021 1200' Reached level 19 13582 1200' Reached level 20 14373 1250' Killed Ulfast, Son of Ulfang 14373 1250' Reached level 21 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : yes (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes)