[PosChengband 5.0.3 Character Dump] ***LOSER*** Name : Crysward ========== Stats ========== Sex : Male STR! : 18/180 Personality: Mighty INT! : 18/70 Race : Draconian WIS! : 18/190 Subrace : Crystal DEX! : 18/190 Class : Weaponmaster CON : 18/217 Subclass : Shields Chr : 18/100 Level : 44 HP : -102/935 Cur Exp : 7660340 SP : 0/0 Max Exp : 7699094 AC : 221 Adv Exp : 8088000 Speed: +2-10 ========== Skills ========= Gold : 559305 Melee : Amber[17] Kills : 13617 Ranged : Heroic Uniques : 132 SavingThrow: Amber[2] Artifacts : 49+37 Stealth : Superb Perception : Fair Game Day : 36 Searching : Fair Game Time : 8:38 Disarming : Superb Play Time : 29:40 Device : Superb ============================= Character Equipment ============================= a) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong} b) a Small Metal Shield of Elvenkind [5,+11] (+3) <-23%> {DxSl;-St;AcElFiCoDi} c) The Harp 'Cat's Claw' (+2) {SpChSlSrDg;NxCa} d) a Ring (Defender) [+3] {AcFiCo;FaSi A:Resist Lightning} e) a Ring of Protection [+5] {NtNxFe;Wr~P} f) a Sacred Pendant [+12] (+2) {Wi;CfNt;Bs} g) The Feanorian Lamp 'Gelatinous Cube' (+2) {Dx;SoSh;Hl(Dx} h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiLiDk} i) The Cloak of the Hunter [1,+10] (+4) {Cn;PoSoBl(Cn Merry} j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;ShBl~Tele} k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} l) The Pair of Dragon Boots 'Winblows' [5,+14] {PoLiCf;FaLv} ))}=="~((]]] ))}=="~((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .+.+...+..... 72% Speed : ..+.........# Electricity: .+.....+..... 65% Free Act : ...+......++. Fire : .+.+...+..... 72% See Invis : ...+......... Cold : .+.+......... 65% Warning : ....+........ Poison : ........+..+. 65% Slow Digest: ............. Light : .......+...+. 40% Regenerate : ............. 100% Dark : .......+..... 30% Levitation : ...........++ Confusion : .....+.....+. 40% Perm Lite : ............. Nether : ....++....... 40% Reflection : +...........+ Nexus : ..+.+........ 40% Hold Life : +.....+...... Sound : ......+.+.... 40% Dec Mana : ............. Shards : ......+..+..+ 45% Easy Spell : ............. Chaos : ..+.......... 30% Anti Magic : ............. Disenchantm: .+........... 30% Magic Skill: ............. Time : ............. 0% Spell Power: .-........... -23% Blindness : ........++... 40% Spell Cap : ............. Fear : ....+........ 1x Magic Res : ............. Infravision: ............+ 20' ))}=="~((]]] Stealth : .++....+..... Auras abcdefghijkl@ Searching : ..+.......... Aura Elec : ............. Aura Fire : ............. ))}=="~((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............+ 5d6+2 Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. ))}=="~((]]] Sust Dex : ......+...... Slays abcdefghijkl@ Sust Con : ........+.... Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. ))}=="~((]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : .........+... Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ....+........ Mana Brand : ............. Sharpness : ............. ))}=="~((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : .....+....... Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ..+.......... TY Curse : ............. Throwing : ............. ))}=="~((]]] abcdefghijkl@ Base R C P E Total STR! : 43........2.. 18/90 1 3 2 3 18/180 INT! : .........2... 18/90 -1 -1 -2 2 18/70 WIS! : 4....2...2... 18/120 1 0 -2 8 18/190 DEX! : .3....2...... 18/130 0 1 0 5 18/190 CON : ........4.2.. 18/87 3 3 1 6 18/217 Chr : ..2.......... 18/45 2 1 1 2 18/105 18/100 ==================================== Melee ==================================== Hand #1: The Large Metal Shield 'Gong' [15,+15] Accuracy Weight : 12.0 lbs AC Hit Bash : 3d15 (+15,+15) 25 88% Profic : !Master (+20 To Hit) 50 81% To Hit : 15 + 59 = 74 75 74% To Dam : 15 + 24 = 39 100 67% Blows : 5.00 125 60% Skill : 58.0% 150 52% Damage 175 45% Crits : 1.13x (10.3%) 200 38% Normal : 327 [1.13x] Hand #2: a Small Metal Shield of Elvenkind [5,+11] Accuracy Weight : 6.5 lbs AC Hit Bash : 3d5 (+11,+11) 25 89% Profic : !Master (+20 To Hit) 50 82% To Hit : 11 + 59 = 70 75 75% To Dam : 11 + 24 = 35 100 69% Blows : 5.00 125 62% Skill : 64.9% 150 56% Damage 175 49% Crits : 1.10x (8.6%) 200 42% Normal : 222 [1.10x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Breathe 1 22 0% dam 1 371 9 2% ================================== Abilities ================================== * You gain two handed wielding bonuses even when wielding a shield. * Your inventory items are somewhat protected from destruction when wielding a shield. * You gain double the AC benefit when wielding a shield. * You gain a bonus to saving throws when wielding a shield. =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail Shield Bash 10 0 0% 8 0 0% Desperation 15 10 0% 0 0 0% Judge 25 20 1% 24 4 14% Bulwark 30 0 0% 3 0 0% Sanctuary 35 50 0% 22 0 0% Revenge 40 0 0% 3 0 0% =================================== Dungeons ================================== Angband : level 44 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 Dragon's lair : level 60 !Forest : level 32 Castle : level 46 !Mountain : level 50 !Lonely Mountain : level 40 !Stronghold : level 1 You were killed by Jack of Shadows on level 46 of Castle. Last Message: Figures the darkness.... ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 22 Orc Camp (Danger level: 15) - level 25 Old Man Willow Quest (Danger level: 22) - level 27 Dark Elven Lords Quest (Danger level: 25) - level 27 Tengu and Death Swords (Danger level: 25) - level 27 The Sewer (Danger level: 15) - level 29 Doom Quest 1 (Danger level: 15) - level 29 Logrus Master (Danger level: 25) - level 29 Vapor Quest (Danger level: 25) - level 29 The Mimic's Treasure (Danger level: 25) - level 33 The Vault (Danger level: 30) - level 34 The Barrow Downs (Danger level: 35) - level 35 The Rise and Fall of Micro$oft (Danger level: 50) - level 41 Doom Quest 2 (Danger level: 55) - level 41 Killing Fields (Danger level: 50) - level 42 Orfax, Son of Boldor (Dungeon level: 6) - level 43 The Variant Maintainer (Dungeon level: 12) - level 43 Jaian, the Boss of the Kids (Dungeon level: 24) - level 43 Jasra, Brand's Mistress (Dungeon level: 38) - level 43 Garm, Guardian of Hel (Dungeon level: 44) - level 43 The Cloning Pits (Danger level: 45) - level 43 Arena: 29 Victories ================================ Monster Kills ================================ You have defeated 13617 enemies including 132 unique monsters in total. Uniques Lvl Kenshirou the Fist of the North Star 62 Eibra the Water Dragon 60 Druaga 59 Ancalagon the Black 58 Thorondor 55 The King in Yellow 53 Khamul the Easterling 53 Bull Gates 52 Garm, Guardian of Hel 49 Glaurung, Father of the Dragons 48 Fafner the Dragon 47 Charon, Boatman of the Styx 47 Itangast the Fire Drake 47 Shuten-douji, King Ogre of Ooe-Mountain 47 Yibb-Tstll the Patient One 46 Ghatanothoa 46 Smaug the Golden 45 The Stormbringer 45 Quachil Uttaus, Treader of the Dust 44 Scatha the Worm 44 Non-uniques Lvl Count Non-uniques Lvl Count Grand master mystic 59 2 Warrior of the Dawn 45 316 Great Storm Wyrm 58 4 Bloodletter of Khorne 34 223 Great Hell Wyrm 55 3 Water troll 33 220 Great Venom Wyrm 55 2 Hill orc 8 219 Steel dragon 55 2 Cave ogre 26 203 Great Bile Wyrm 54 2 Algroth 27 183 Great Ice Wyrm 54 3 Olog 35 181 Elder vampire 54 1 Uruk 18 181 Hell knight 52 2 Snaga 6 168 Fastitocalon 51 2 Cave troll 33 160 Time hound 51 1 Headless 27 160 Storm troll 51 3 Ice troll 28 157 Elder fire giant 50 3 Fire hound 18 141 Ice giant 50 1 Doom drake 34 138 Greater Balrog 50 1 Dark elven warlock 23 127 Goat of Mendes 50 1 Earth hound 20 125 Master mystic 50 2 Young blue dragon 29 124 Nightwing 50 1 Phase spider 20 121 Maulotaur 50 2 Novice mindcrafter 8 121 Internet Exploder 50 14 Novice mage 5 121 =================================== Virtues =================================== Your alignment: Lawful You are the polar opposite of Mysticism. You are the living embodiment of Valour. You are a bitter enemy of Patience. You are virtuous in Sacrifice. You are virtuous in Honour. You are the living embodiment of Temperance. You are the living embodiment of Diligence. You are a great champion of Justice. ================================== Mutations ================================== Dragon Skin: You gain +10 AC and an aura of shards ============================= Character Inventory ============================= a) 25 Potions of Speed {50% off} b) 31 Potions of Cure Critical Wounds c) 9 Potions of Healing {25% off} d) a Potion of Enlightenment e) 28 Potions of Curing {25% off} f) 17 Scrolls of Phase Door {25% off} g) 25 Scrolls of Teleportation h) 29 Scrolls of Word of Recall i) 15 Scrolls of Remove Curse j) a Scroll of Destruction k) a Rod: Detection (4/4 charges) l) a Rod of Holding: Mana Bolt (2/2 charges) m) a Wand of Capacity: Teleport Other (17/17 charges) (+4) n) a Wand of Simplicity: Teleport Other (15/15 charges) (+3) o) a Wand of Regeneration: Dragon's Frost (10/10 charges) (+2) p) a Wand: Drain Life (10/10 charges) q) a Staff: Enlightenment (11/11 charges) r) a Staff of Resistance: Teleport (10/10 charges) s) a Staff: Identify (44/44 charges) t) a Staff: Speed (6/7 charges) u) a Staff: Summon Hydras (5/5 charges) v) a Staff: Cure Wounds (14/15 charges) w) a Staff: Curing (11/11 charges) x) a Staff: Healing (3/6 charges) y) a Staff: Holiness (7/7 charges) z) a Ring of Protection [+10] {ShDi A:Resist Lightning} ================================ Home Inventory =============================== ( page 1 ) a) 22 Rations of Food b) 99 Potions of Speed {50% off} c) 52 Potions of Speed {50% off} d) 10 Potions of Resist Heat e) 3 Potions of Resist Cold f) 99 Potions of Cure Critical Wounds g) 51 Potions of Cure Critical Wounds h) 28 Potions of Healing {25% off} i) 6 Potions of *Healing* j) a Potion of Life k) 21 Potions of Restore Life Levels l) 3 Potions of Enlightenment ( page 2 ) a) 7 Potions of Self Knowledge b) 20 Potions of Resistance c) 83 Potions of Curing {25% off} d) 4 Potions of New Life e) 33 Scrolls of Phase Door f) 99 Scrolls of Teleportation {25% off} g) 99 Scrolls of Teleportation {25% off} h) 48 Scrolls of Teleportation {25% off} i) 9 Scrolls of Teleport Level j) 69 Scrolls of Word of Recall {50% off} k) 3 Scrolls of *Identify* l) 4 Scrolls of Remove Curse ( page 3 ) a) 4 Scrolls of *Remove Curse* b) 2 Scrolls of *Enchant Weapon* c) 4 Scrolls of Mundanity d) 32 Scrolls of Protection from Evil e) 10 Scrolls of Rune of Protection f) 11 Scrolls of Destruction g) 8 Scrolls of Genocide h) 4 Scrolls of Acquirement i) a Scroll of Crafting j) 5 Scrolls of Fire k) a Scroll of Banishment l) a Rod: Detection (2/2 charges) ( page 4 ) a) a Rod: Detection (2/2 charges) b) a Rod of Regeneration: Detection (3/3 charges) (+2) c) a Rod: Getaway (2/2 charges) d) a Rod: Recall (2/2 charges) e) a Rod: Recall (3/3 charges) f) a Rod: Beam of Disintegration (3/3 charges) g) a Rod: Chaos Strike (2/2 charges) h) a Wand of Resistance: Teleport Other (7/7 charges) i) a Wand: Teleport Other (7/7 charges) {25% off} j) a Wand of Capacity: Teleport Other (10/10 charges) (+2) k) a Wand: Teleport Other (10/10 charges) l) a Wand: Teleport Other (9/9 charges) ( page 5 ) a) a Wand: Teleport Other (14/14 charges) b) a Wand: Teleport Other (12/12 charges) c) a Wand: Unbarring Ways (11/11 charges) d) a Wand: Water Bolt (7/7 charges) e) a Wand: Acid Ball (6/6 charges) f) a Wand: Frost Ball (4/4 charges) g) a Wand: Stinking Cloud (20/20 charges) h) a Staff: Enlightenment (10/10 charges) i) a Staff: Detect Doors & Stairs (4/4 charges) j) a Staff: Teleport (11/11 charges) k) a Staff of Simplicity: Teleport (8/8 charges) (+2) l) a Staff: Teleport (9/9 charges) ( page 6 ) a) a Staff: Earthquake (7/9 charges) b) a Staff: Identify (15/17 charges) c) a Staff: Identify (7/18 charges) d) a Staff: Identify (16/16 charges) e) a Staff of Regeneration: Identify (17/17 charges) (+2) f) a Staff: Identify (29/29 charges) g) a Staff: Identify (43/43 charges) h) a Staff: Speed (5/5 charges) i) a Staff: Speed (6/6 charges) j) a Staff: Speed (4/6 charges) k) a Staff: Telepathy (8/8 charges) l) a Staff: Cure Wounds (9/9 charges) ( page 7 ) a) a Staff: Cure Wounds (7/7 charges) b) a Staff: Cure Wounds (11/11 charges) c) a Staff: Cure Wounds (14/14 charges) d) a Staff: Curing (9/11 charges) e) 6 Rings f) a Ring of Combat (+0,+19) g) a Ring of Combat (+0,+17) {A:Stone Skin} h) a Ring of Combat (+3,+17) (+2) {StDx} i) a Ring of the Dwarves (-1,+16) (+1) {cursed, StCnDg;-Sl;Bl;FaSiRgAg(Cn} j) a Ring of Protection [+6] {ShCa} k) a Ring of Protection [+11] {DkSh} l) a Ring (Elemental) {ElFiCo A:Resist Poison} ( page 8 ) a) a Ring (Defender) [+5] {CfDi;FaSi} b) a Ring of Archery (+0,+9) (+4) {Sl} c) a Ring of Protection [+17] {Si(Wi} d) a Ring of Protection {Ca;Fa} e) a Ring (Elemental) {AcFi} f) a Ring of Protection [+8] {Nt} g) a Ring of Protection [+1] {Bl;Wr} h) 3 Amulets i) an Amulet of Trickery (+4) {SlSr;PoCf(Dx} j) an Amulet of Trickery (+4) {SlSr;CfNx} k) an Amulet (Elemental) {AcElFiCo} l) a Sacred Pendant [+19] (+2) {Wi;FaSiRgBs} ( page 9 ) a) an Amulet (Defender) [+11] {PoFe;FaSi} b) a Sacred Pendant [+16] {Cf;RgBs} c) a Barbarian Talisman [+5] (+1) {StDx[M} d) an Amulet of Trickery (+3) {Sr;PoCf} e) a Barbarian Talisman [+4] (+4) {St} f) an Amulet of Devotion {Li;FaSiHl} g) a Barbarian Talisman (+1) {Dx;Fe} h) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity} j) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} k) 3 Feanorian Lamps l) The Feanorian Lamp 'Stormbringer' {NtSo;Ds A:Clairvoyance} ( page 10 ) a) The Feanorian Lamp 'Fairie Light' [+14] (+4) {SlIf;BlFe} b) The Incandescent Light of Edison (+3) {If[FE} c) The Phial of Galadriel (+1) {Sr A:Illumination} d) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination} e) The Stone of Lore {Id} f) Ring Mail of the Uruk-hai (+2,+1) [12,+13] (+3) {St;-In;AcElFiCoNt} g) The Metal Scale Mail of the Hunter (-2) [13,+9] (+3) {WiCn;CfNx;Rf} h) Chain Mail of the Olog-hai (-2,+5) [14,+19] (+4) {StCn;-In;AcPoDi;Rg A:Berserk} i) Chain Mail of the Uruk-hai (-1,+1) [14,+6] (+2) {St;-In;AcElFiCoDi} j) The Chain Mail 'Camelot' (-2) [14,+10] (+2) {If;AcElFiCo[M} k) Double Ring Mail of the Uruk-hai (+3,+2) [15,+11] (+3) {St;-In;AcElFiCoCa} l) Double Ring Mail of the Uruk-hai (+1,+2) [15,+10] (+1) {St;-In;AcElFiCoNx} ( page 11 ) a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfSh A:Trap and Door Destruction} b) Double Chain Mail of the Uruk-hai (+1,+5) [16,+15] (+3) {St;-In;AcElFiCoCa} c) The Double Chain Mail of Sad Giant (-2) [16,+17] {ShDiFe A:Heroism} d) The Metal Brigandine Armour of Lungorthin (-3) [19,+17] (+4) {cursed, Sl;-St;-Nt;FiSh[F} e) Splint Mail of the Uruk-hai (+1,+3) [19,+7] (+2) {St;-In;AcElFiCoPo} f) Splint Mail of Elvenkind (-2) [19,+17] (+1) {Sl;AcElFiCoNx} g) Metal Lamellar Armour of Elvenkind (-3) [23,+13] (+1) {Sl;AcElFiCoDi} h) a Filthy Rag of Elvenkind [1,+10] (+1) {DxSl;AcElFiCoPo} i) a Filthy Rag of Elvenkind [1,+14] (+1) {Sl;AcElFiCoSo} j) a Robe of Permanence [2,+9] {AcElFiCoDi;Hl(StInWiDxCnCh} k) Paper Armour of Elvenkind [4,+15] (+1) {Sl;-Dx;-Fe;AcElFiCoDk} l) Soft Studded Leather of Elvenkind [5,+10] (+3) {Sl;AcElFiCoNt} ( page 12 ) a) Soft Studded Leather of Elvenkind [5,+11] (+2) {Sl;AcElFiCoCa} b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} c) Cord Armour of Elvenkind [6,+15] (+3) {Sl;AcElFiCoDk} d) Cord Armour of Elvenkind [6,+10] (+2) {Sl;AcElFiCoNx} e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl} f) a Leather Jacket of Elvenkind (-1) [12,+13] (+3) {Sl;AcElFiCoBl} g) a Cloak of Shadows [1,+7] (+3) {Sl;Dk;Ds} h) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaSi A:Recharging} i) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} j) a Fur Cloak of Elemental Protection [3,+14] {FiCo A:Ray of Cold} k) a Pair of Dragon Wings [4,+10] {CoLi;Lv} l) a Small Leather Shield (Orcish) (+3,+5) [3,+19] (+3) {St;-InSl;-Li;CoDk} ( page 13 ) a) a Small Leather Shield of Night and Day [3,+11] {LiDk} b) a Small Leather Shield (Orcish) (+3,+4) [3,+13] (+3) {St;-InSl;-Li;ElDk} c) The Small Leather Shield 'Steelskin' [3,+9] {AcElFiCoPo A:Cure Poison} d) a Small Metal Shield (Orcish) (+2,+4) [5,+6] (+1) {cursed, St;-InSl;-Li;FiDk?} e) a Small Metal Shield (Orcish) (+1,+3) [5,+11] (+3) {St;-InSl;-Li;FiDk} f) The Small Metal Shield 'Keeper of Darkness' [5,+20] (+2) {StDxSr} g) a Large Leather Shield of Elemental Protection [6,+15] (+1) {-Sl;FiCoPo} h) a Large Leather Shield of Elemental Protection [6,+18] {El} i) a Large Metal Shield (Dwarven) (+5,+3) [12,+17] {(St} j) a Large Metal Shield (Orcish) (+3,+5) [8,+12] (+2) {St;-InSl;-Li;CoDk} k) a Dragon Shield [8,+10] {El} l) a Dragon Shield [8,+10] {Dk} ( page 14 ) a) a Knight's Shield [10,+8] b) a Knight's Shield (Orcish) (+2,+1) [10,+15] (+1) {St;-InSl;-Li;CoDk} c) a Mirror Shield [10,+17] {Li;Rf} d) an Iron Crown of Might [0,+7] (+1) {StDxCn;-In;Li;Fa(StDxCn} e) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} f) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection} g) a Kabuto of the Valkyrie (+5,+5) [7,+12] (+2) {SpStCh;Fe A:Heroism} h) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} i) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St} j) a Set of Gauntlets of the Giant (-1,+10) [2,+5] (+4) <-30%> {StCn;-InSl;-Cf(St} k) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} l) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A} ( page 15 ) a) The Set of Gauntlets 'Paurhach' [2,+10] {Fi|F} b) a Pair of Soft Leather Boots of Levitation [2,+7] {Di;Lv} c) a Pair of Soft Leather Boots of Levitation [2,+5] {So;Lv} d) The Pair of Soft Leather Boots of Helldiver [2,+11] (+3) {Sp;ElCa;Lv[T} e) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh A:Cure Fear and Poison} f) a Pair of Hard Leather Boots of the Golem (+4,+8) [3,+10] (+1) {StCnLf;-DxSp;PoSo;FaSi} g) a Pair of Hard Leather Boots of Levitation [3,+7] {Ca;Lv} h) a Pair of Hard Leather Boots of Stealth [3,+3] (+2) {Sl} i) a Pair of Metal Shod Boots of the Sprite [6,+14] (+3) {Sp;LiCf;Lv} j) a Pair of Metal Shod Boots of Elvenkind [6,+5] (+3) {SpSl} k) a Pair of Metal Shod Boots of Levitation [6,+8] {Sh;Lv} l) a Pair of Metal Shod Boots of Levitation [6,+10] {Nt;Lv} ( page 16 ) a) a Pair of Metal Shod Boots of Levitation [6,+8] {Nx;Lv} b) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) {-InWiChSlSp;FiFe;Rg[F(StCn} c) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} d) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;Fi;ThLu|F? A:Fire Bolt} e) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Rg/XD~D} f) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} g) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z} h) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;Li;FaSiLu/*oL~oTP?} i) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} j) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ} k) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv} l) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4) {DxSlSr;Fi;SiWr|P A:Teleport} ( page 17 ) a) a Poison Needle (1d1) (+0,+0) b) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} c) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2) {WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z A:Summon Hounds} d) The Lajatang 'Warrior's Honor' (2d7) (+23,+20) (+2) {-10%} {St;-Md|V(St} e) The Halberd 'Frost Brand' (3d5) (+14,+17) (+2) {Dx;CoSo[T|Co/UZ~oTZ} f) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL} g) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z} h) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;Si/poTZ} i) a Sling of Buckland (x2) (+14,+14) (+3) {Sp;Nt;Xs} j) a Sling of Extra Might (x2.35) (+8,+9) {So} k) The Sling of Holiness (x2) (+17,+9) (+3) {WiSlDg;XsBs} l) a Short Bow of Extra Might (x2.95) (+8,+15) {Sh} ( page 18 ) a) a Short Bow of Extra Might (x2.75) (+15,+8) {Nt} b) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Li} c) a Long Bow of Extra Might (x3.25) (+7,+18) {Di} d) a Light Crossbow of Extra Might (x3.80) (+7,+11) {Sh} e) a Light Crossbow of Extra Might (x3.95) (+11,+10) {Ca} f) a Light Crossbow of Extra Might (x4.25) (+12,+9) {Nt} g) a Light Crossbow of Extra Might (x3.80) (+11,+11) {Co} h) a Light Crossbow of Extra Might (x3.85) (+10,+9) (+1) {cursed, -Wi;Di} i) The Light Crossbow 'Whip of Evil Eye' (x3.50) (+13,+8) (+3) {El;Xs(In} j) The Light Crossbow of the Druid (x3.75) (+13,+8) (+1) {Dx;Fe} k) a Heavy Crossbow of Extra Might (x4.45) (+7,+11) {Fi} l) a Heavy Crossbow of Extra Might (x4.25) (+8,+10) {Bl} ( page 19 ) a) a Harp of Erebor (+1) {Ch;BlFe(StCnCh} b) The Harp 'Acid Blade' (+3) {WiCnCh;AcSh;Bs} c) 30 Steel Bolts (3d5) (+3,+4) d) 19 Bolts of Holy Might (1d5) (+6,+6) {Bs|F/*UL} e) 27 Bolts of Frost (1d5) (+9,+7) {|Co} f) 16 Bolts of Wounding (1d5) (+9,+10) g) 25 Steel Bolts of Prism (3d5) (+13,+14) {|EFCo} h) 21 Sheaf Arrows of Hurt Dragon (2d4) (+4,+5) {/D} i) 23 Flight Arrows of Flame (1d3) (+5,+7) {|F} j) 21 Flight Arrows of Frost (1d3) (+6,+7) {|Co} k) 16 Sheaf Arrows of Hurt Evil (2d4) (+9,+7) {/*} l) 29 Sheaf Arrows of Prism (2d4) (+7,+12) {|EFCo} ( page 20 ) a) 22 Sheaf Arrows of Slaying (3d4) (+10,+15) b) 22 Sheaf Arrows of Slaying (3d4) (+16,+13) c) The Black Arrow of Bard (8d4) (+30,+19) {/XD} d) 17 Rounded Pebbles of Returning (1d2) (+7,+6) e) 30 Rounded Pebbles of Slaying (2d2) (+14,+13) f) The Rounded Pebble of David (2d3) (+20,+12) {/XP} g) 22 Iron Shots of Prism (1d3) (+11,+13) {|EFCo} h) a Magical Figurine of a Master mindcrafter ================================== Statistics ================================= Gold Found : 2751102 Selling : 1457962 Winnings : 16259200 20468264 Purchases: 1529285 Services : 18346255 Stolen : 33419 19908959 559305 Objects Found : 11395 Objects Bought : 1035 Objects Destroyed: 2501 Equipment Found Bought Used Dest Weapons 1095 1 0 294 Shields 176 3 0 44 Bows 278 1 0 71 Rings 236 2 0 13 Amulets 222 1 0 10 Lights 98 1 0 2 Body Armor 851 0 0 201 Cloaks 109 1 0 25 Helmets 167 1 0 32 Gloves 150 3 0 42 Boots 157 3 0 46 Totals 3539 17 0 780 Devices Found Bought Used Dest Wands 279 1 255 23 Staves 233 1 3756 20 Rods 257 0 1015 29 Potions 1018 255 292 197 Scrolls 1043 485 352 310 Totals 2830 742 5670 579 Other Found Bought Used Dest Shots 1662 0 0 318 Arrows 2118 79 0 493 Bolts 919 0 0 186 Spellbooks 21 0 0 11 Food 91 190 110 3 Corpses 110 0 0 78 Skeletons 71 0 0 32 Totals 4992 269 110 1121 Potions Found Bought Used Dest Cure Critical Wounds 236 93 36 33 Curing 106 17 5 11 Speed 185 60 41 28 Healing 44 8 12 4 *Healing* 6 0 0 0 Life 1 0 0 0 Restore Mana 1 0 0 0 Restore Life Levels 107 52 31 24 Strength 11 3 14 1 Intelligence 13 0 13 0 Wisdom 13 0 13 1 Dexterity 12 2 14 1 Constitution 15 2 17 1 Charisma 10 0 10 1 New Life 4 0 0 0 Totals 1018 255 292 197 Scrolls Found Bought Used Dest Word of Recall 145 127 103 42 Identify 22 0 26 40 *Identify* 20 4 30 7 Remove Curse 31 113 9 23 *Remove Curse* 0 7 3 5 Teleportation 366 71 32 62 Teleport Level 9 0 0 0 Destruction 12 0 0 0 Genocide 8 0 0 0 Forest Creation 1 0 0 0 Banishment 1 0 0 0 Acquirement 4 0 2 0 Totals 1043 485 352 310 Wands Found Bought Used Dest Stone to Mud 23 0 20 3 Teleport Other 19 1 22 1 Dragon's Frost 2 0 6 0 Dragon's Flame 1 0 1 0 Totals 279 1 255 23 Staves Found Bought Used Dest Identify 26 1 2684 2 Enlightenment 13 0 451 1 Telepathy 6 0 7 0 Speed 6 0 116 1 Healing 1 0 22 0 Totals 233 1 3756 20 Rods Found Bought Used Dest Detect Traps 4 0 2 0 Detect Doors & Stair 7 0 19 0 Detect Monsters 15 0 21 0 Illumination 4 0 14 0 Recall 40 0 17 0 Detection 14 0 837 0 Sound Ball 2 0 0 1 Totals 257 0 1015 29 Spellbooks Found Bought Used Dest Third Spellbooks 13 0 0 1 Totals 21 0 0 11 Egos Found : 2241 Egos Bought : 10 Egos Destroyed: 102 Egos Found Bought Dest Ring of Speed 20 0 0 Ring/Amulet (Defende 3 0 0 Boots of Elvenkind 1 0 0 Boots of the Sprite 2 0 0 Boots of Speed 2 0 0 Monsters Kills Pct Animals 3657 26.8% Breeders 489 3.5% Demons 822 6.0% Dragons 2013 14.7% Giants 532 3.9% Hounds 1185 8.7% Humans 1500 11.0% Orcs 1072 7.8% Trolls 1379 10.1% Undead 850 6.2% Uniques 132 0.9% Evil Monsters 8226 60.4% Good Monsters 381 2.7% Neutral Monsters 5011 36.7% Totals 13617 ================================ Last Messages ================================ The Olog attacks you: It misses. It misses. It misses. It misses. The Olog wakes up. You attack the Olog: You hit. You hit. You hit. You hit. You hit. You hit. You hit. It is stunned. You hit. It was a great hit! You have slain the Olog. You see an Olog Corpse. You attack the Olog: You hit. You hit. You hit. You hit. You hit. It was a good hit! You hit. You miss. You hit. You have slain the Olog. You see a Great Axe (4d4) {good}. The Inertia hound attacks you: It misses. It misses. It misses. It misses. You attack the Inertia hound: You hit. You hit. You miss. You hit. It was a superb hit! It is stunned. You have slain the Inertia hound. You attack the Olog: You hit. You hit. You hit. You hit. It was a good hit! You hit. You hit. It is stunned. You hit. You hit. You have slain the Olog. You attack the Olog: You hit. You hit. It was a great hit! You hit. You hit. You hit. It was a superb hit! You hit. You have slain the Olog. You attack the Olog: You miss. You miss. You hit. You hit. You hit. You hit. You hit. You hit. You hit. You hit. The Olog flees in terror! The Olog is scared stiff! You attack the Olog: You hit. You have slain the Olog. The Olog wakes up. That was rather dishonorable. You attack the Olog: You hit. You hit. It resists. You hit. It was a good hit! You hit. You hit. You hit. You miss. You hit. You hit. You have slain the Olog. You attack the Olog: You hit. You miss. You hit. You hit. You hit. It is stunned. You hit. It is stunned. You hit. You hit. You hit. You hit. You have slain the Olog. You attack the Olog: You hit. You hit. You hit. You hit. It was a good hit! You hit. You miss. You hit. You hit. You have slain the Olog. You see an Olog Corpse. You see an Iron Helm [5] {average}. You see a Nunchaku (2d3) {good}. The Inertia hound breathes inertia. You feel yourself moving slower! You stand your ground! You see a Small Metal Shield [5] {average}. You see an Inertia hound Corpse. The Inertia hound breathes inertia. You stand your ground! You attack the Inertia hound: You hit. You miss. You hit. You hit. You hit. You have slain the Inertia hound. Jack of Shadows invokes a darkness storm. You stand your ground! Jack of Shadows creates a mesmerising illusion. You disbelieve the feeble spell. Jack of Shadows invokes a darkness storm. You feel scared. You dastardly villain! *** LOW HITPOINT WARNING! *** Press Space to continue. You tremble in terror! Jack of Shadows says, 'Soul? What is it of use to?' Jack of Shadows invokes a darkness storm. You stand your ground! What a noble sacrifice! # # #...... #># #...... ### ###'### #.# ###################### ##.### # ..~.....T # #....[ # #.....[$.. # #...}. # #.p....~.. # #...?? # #......] # #..... # #..... # #..... ######## #####'#.../. ... .. # #..... p # # ' #..~( .$\[~~ =| U# ##.### ###### #### ###'#..$. .(@}([}?[ # #.# # # # # ##########[###################.## # # #### # # #|# ###.>.........>## # # ###### # ### #(# #...############# ## # #(# ## ##### ####'#######.############### # # # # # # #.#,#.#.#.#........#.#.#. #### # # # #### ../?[......######........ ### # ####.# # # #.#(#.#.#.## ##!-..... # # # # #' .............(.....# #.._..... ##### ####(#.#.#.#.#.#}#.#.## ##....... ## # # # ## #........<..........# # ...... # # #.###'#######.####~## # #.# # Figures the darkness.... Goodbye, Crysward! =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes