[ToME 2.2.2 Character Dump] Name : Niyah Age 16 STR: 12 Sex : Female Height 64 INT: 21 Race : Maia Weight 178 WIS: 16 Class : Necromancer Social Class 14 Dex: 7 16 Body : Player CON: 12 God : Nobody CHR: 19 + To Melee Hit 10 Level 20 Max Hit Points 110 + To Melee Damage 9 Experience 5782 Cur Hit Points 110 + To Ranged Hit 3 Max Exp 5782 Max SP (Mana) 97 + To Ranged Damage 0 Exp to Adv. 7020 Cur SP (Mana) 97 AC 17+19 Gold 19640 (Miscellaneous Abilities) Fighting : Good Perception : Good Blows/Round: 1 Bows/Throw : Poor Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 1d4+9 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: aggressive Explor: brisk (Character Background) You are a subject of Vana. In the past you dwelt on earth in the form of a beneficent but unseen force. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 9 (450') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') Your body is a Player. You are currently in a plain of grass south of Angband. You have defeated 2178 enemies. You saved 7 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Str : .1.............+ Add Int : ...............+ Add Wis : ...............+ Add Dex : ...............+ Add Con : ...............+ Add Chr : ...............+ Add Sear. : 1............... Add Tun.. : ..............1. Slay Evil : +............... Kill Drag.: +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ...+............ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : ................ Res Acid : ....+........... Res Elec : ................ Res Fire : ......+......... Res Cold : ......+......... Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : +............... Res Nexus : +............... Res Chaos : ................ Res Disen : ................ Digestion : +............... Regen : +............... Activate : +............... Drain Exp : ...............+ Teleport : +............... Aggravate : ...............+ Fly : +............... Dragon.ESP: +............... Skills (points left: 0) - Combat 03.400 [0.400] . Weaponmastery 06.700 [0.600] . Sneakiness 04.600 [0.900] - Magic 12.331 [0.900] . Magic-Device 09.400 [1.200] . Spell-power 05.400 [0.600] . Mana 01.200 [0.600] . Fire 02.400 [0.800] . Water 01.400 [0.700] . Air 00.000 [0.700] . Earth 03.200 [0.800] . Meta 03.500 [0.700] . Conveyance 02.100 [0.700] . Divination 03.500 [0.700] . Temporal 02.400 [0.800] . Mind 04.500 [0.900] . Nature 00.000 [0.500] . Necromancy 13.000 [1.000] . Runecraft 02.100 [0.700] . Thaumaturgy 02.800 [0.700] - Spirituality 01.660 [0.550] . Prayer 01.000 [0.500] - Monster-lore 08.700 [1.100] . Corpse-preservation 05.000 [0.900] Abilities * Perfect casting [Character Equipment] a) a Dagger of the Thunderlords (1d4) (+7,+5) (+1 to searching) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 1. It does extra damage from electricity. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to nether and nexus. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. You found it in the remains of a Snotling Shaman on level 7 of Barrow-Downs. d) a Drum (+1) e) a Ring of Protection [+14] You bought it from the Magic shop. f) a Ring of Sustain Constitution {cursed} k) an Amulet of Acid Resistance It provides resistance to acid. It cannot be harmed by acid. You bought it from the Magic shop. m) a Brass Lantern (with 0 turns of light) n) a Thunderlord Coat [9,+3] o) a Cloak [1,-1] p) a Small Metal Shield [3,+3] {25% off} s) a Hard Leather Cap [2,+5] u) (nothing) x) a Pair of Soft Leather Boots [2] z) (nothing) {) 10 Bolts (1d5) (+6,+5) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips b) 3 Runes [Self] c) a Rune [Arrow] d) a Rune [Ray] e) 3 Runes [Life] f) a Rune [Knowledge] g) a Mushroom of Cure Paranoia h) a Potion of Slime Mold Juice i) a Potion of Poison j) a Potion of Clumsiness k) a Scroll of Recharging l) a Scroll of Magic Mapping {25% off} m) a Wand of Noxious Cloud[1|25] (4 charges) n) a Staff of Sense Hidden[1|10] (5 charges) o) a Scimitar of Slay Orc (2d5) (+5,+5) p) a Light Crossbow of Extra Might (x4) (+5,+12) q) 6 Mean-looking mercenary raw meats r) an Essence of Explosion s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Summoning b) a Spellbook of Charm c) 3 Runes [Holding] d) a Potion of Corruption e) a Potion of Charisma f) a Scroll of Recharging g) a Rod Tip of Trap Location (8 Mana to cast) h) a Staff of Remove Curses[1|15] (10 charges) i) a Ring of Invisibility j) a Shocking Cleaver (2d4) (+6,+1) k) a Cutlass of Nothingness (1d7) (-30,-20) {cursed} l) a Lance of *Slay Evil* (2d8) (+2,+7) (+2) It must be wielded two-handed. It increases your wisdom by 2. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to life draining. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of Bullroarer the Hobbit on level 13 of The Old Forest. m) a Mace (*Defender*) (2d4) (-4,-3) [+13] (+3 to stealth) n) The Morning Star of Araglin (2d6) (+13,+0) (+5) It increases your wisdom and dexterity by 5. It does extra damage from fire. It produces chaotic effects. It can cause earthquakes. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} p) a Long Bow of Power (x3) (+5,+6) q) 4 Bolts (1d5) (+5,+7) r) 10 Bolts (1d5) (+6,+5) s) a Parchment - Deep Thoughts t) a Parchment - More Deep Thoughts u) a Parchment - Compendium of Deep Thoughts v) a Parchment - Numenorean for Beginners (II) w) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves