[PosChengband 5.0.5 Character Dump] ***WINNER*** Name : Choke ========== Stats ========== Sex : Female Str! : 18/190 Personality: Lucky INT! : 18/110 Race : Elemental WIS : 18/154 Subrace : Water Elemental Dex! : 18/170 Class : Monster Con! : 18/130 CHR : 18/100 Level : 50 HP : 869/869 Cur Exp : 14117586 SP : 0/0 Max Exp : 14117586 AC : 159 Adv Exp : ***** Speed: +26 Mult : x3.6 Gold : 2701451 ========== Skills ========= Kills : 7175 Melee : Amber[30] Uniques : 232 Ranged : Amber[25] Artifacts : 136+65 SavingThrow: Amber[7] Stealth : Heroic Game Day : 21 Perception : Heroic Game Time : 4:50 Searching : Heroic Play Time : 10:38:30 Disarming : Superb Device : Heroic ============================= Character Equipment ============================= a) The Bo Staff of Grand Wizardry (5d12) (+17,+16) (+2) {InDxIf|V/X*(In} b) The Dragon Shield 'Masamune' [8,+28] {PoDkCfNxCaDiBlFe;Rg(Ch} c) a Sling of Buckland (x2.50) (+11,+12) (+3) {Sp;Nt;Xs} d) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvXmWm|Co(InWi A:Frost Ball} e) a Ring of Speed (+15) {Sp} f) a Barbarian Talisman [+5] (+2) {St;Fe[MSm} g) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall} h) The Splint Mail of Kronos (-2) [19,+16] (+4) {StWiDxCnSr;*Ac;ElFiCoPoNxFe;RfHl} i) The Cloak of Jack of Shadows [1,+10] (+7) {SlSr;FaSiHl~Tele} j) The Kabuto 'Hope and Glory' [7,+13] (+2) {Cn;AcCoNxShCa;Si} k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLv A:Magic Arrow} l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+11] (+2) {SpStWiDxSl;ElFiCo;Fa} \[}=="*[(]]] \[}=="*[(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .......*.++.* 100% Speed : ..+++.+....++ Electricity: .......+...+. 65% Free Act : ...+....+.+++ Fire : .......+...+. 65% See Invis : ...+..+.++..+ Cold : ...*...+.+.+. 100% Warning : ............. Poison : .+.....+....+ 72% Slow Digest: ............+ Light : ............. 0% Regenerate : .+.+......... 300% Dark : .+........... 30% Levitation : ...+......+.+ Confusion : .+....+.....+ 45% Perm Lite : ............. Nether : ..+.......... 30% Reflection : .......+..... Nexus : .+.....+.+... 45% Hold Life : ...+..+++.... Sound : ............. 0% Dec Mana : ............. Shards : .........+... 30% Easy Spell : ............. Chaos : .+....+..+... 45% Anti Magic : .....+....... Disenchantm: .+........... 30% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : .+........... 30% Spell Cap : ............. Fear : .+...+.+....# 5x Magic Res : ............. Infravision: +...........+ 70' \[}=="*[(]]] Stealth : ........+..+. Auras abcdefghijkl@ Searching : .......++.... Aura Elec : ............. Aura Fire : ............. \[}=="*[(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : +..+......... Sust Wis : ...+......... \[}=="*[(]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............. Slay Evil : *............ Sust Chr : .+........... Slay Undead: ............. Slay Demon : ............. \[}=="*[(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ........+.... Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ...+......... ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. \[}=="*[(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : +............ Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. \[}=="*[(]]] abcdefghijkl@ Base R C P E Total Str! : ...2.2.4...2. 18/120 4 0 -2 10 18/*** 18/190 INT! : 2..2..3...... 18/100 -4 0 -2 7 18/110 WIS : ...2..34...2. 18/104 -4 0 -2 11 18/154 Dex! : 2..2...4..42. 18/80 2 0 -2 14 18/*** 18/170 Con! : ...2...4.2... 18/80 4 0 -2 8 18/180 18/130 CHR : .s.2......... 18/90 1 0 -2 2 18/100 ==================================== Melee ==================================== Hand #1: The Bo Staff of Grand Wizardry (5d12) (+17,+16) Accuracy Weight : 16.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 17 + 73 = 90 50 87% To Dam : 16 + 28 = 44 75 84% Blows : 5.00 100 80% Damage 125 76% Crits : 1.17x (12.5%) 150 72% Normal : 407 [1.17x] 175 68% Evil : 882 [4.09x] 200 64% Cold : 692 [2.92x] =================================== Shooting ================================== Shooting: a Sling of Buckland (x2.50) (+11,+12) (+3) Range : 170' Shots : 2.18 Mult : 2.87x To Hit : 11 + 53 = 64 To Dam : 12 (Multiplier Applies) Xtra Dam: 13 (Multiplier Does Not Apply) =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Acid Strike 5 5 0% 0 0 0% Acid Bolt 12 7 1% dam 17d8 0 0 0% Elemental Rage 17 10 1% 0 0 0% Water Bolt 23 15 1% dam 19d15 23 3 12% Water Ball 32 30 1% dam 300 171 4 2% Healing Bath 35 0 2% heal 250 0 0 0% Water Gate 40 50 3% 2 2 50% =================================== Dungeons ================================== Angband : level 100 !Dragon's lair : level 72 !R'lyeh : level 96 !Lonely Mountain : level 40 !Arena : level 80 !Stronghold : level 15 Now, you are exploring level 100 of Angband. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 10 Old Man Willow Quest (Danger level: 22) - level 38 Dark Elven Lords Quest (Danger level: 25) - level 38 Grishnakh, the Hill Orc (Dungeon level: 6) - level 48 The Variant Maintainer (Dungeon level: 12) - level 48 The Ultimate Dungeon Cleaner (Dungeon level: 24) - level 48 Kokuo, Raou's Steed (Dungeon level: 38) - level 48 Dworkin Barimen (Dungeon level: 50) - level 48 Beld, Ruler of Marmo (Dungeon level: 44) - level 49 Druaga (Dungeon level: 56) - level 49 Julian, Master of Arden Forest (Dungeon level: 62) - level 49 Mephistopheles, Lord of Hell (Dungeon level: 76) - level 50 Oberon (Danger level: 99) - level 50 Serpent of Chaos (Danger level: 100) - level 50 Failed Quests The Destroyer (Dungeon level: 88) - level 50 Arena: 34 Victories ================================ Monster Kills ================================ You have defeated 7175 enemies including 232 unique monsters in total. Uniques Lvl The Serpent of Chaos 100 Oberon, King of Amber 99 Sauron, the Sorcerer 98 Great Cthulhu 96 Gothmog, the High Captain of Balrogs 95 Cerberus, Guardian of Hades 94 Azathoth, Seething Nuclear Chaos 93 Nyarlathotep, the Crawling Chaos 93 Carcharoth, the Jaws of Thirst 92 Qlzqqlzuup, the Lord of Flesh 92 Shub-Niggurath, Black Goat of the Woods 91 Yog-Sothoth, the All-in-One 90 Kaschei the Immortal 90 Fenris Wolf 90 Oremorj the Cyberdemon Lord 89 Draugluin, Sire of All Werewolves 87 Bahamut, Celestial Dragon of Good 86 Surtur the Giant Fire Demon 85 Loki the Trickster 85 Ymir the Ice Giant 85 Non-uniques Lvl Count Non-uniques Lvl Count Hell hound of Julian 83 5 Sea troll 35 333 Spellwarp Automaton 80 1 Bloodletter of Khorne 34 322 Tonberry 80 2 Water troll 33 263 Ultimate Magus 79 3 Dark elven warlock 23 238 Lourph 79 28 Cave ogre 26 176 Cyberdemon 77 2 Clubber demon 40 173 Unmaker 77 4 Olog 35 147 Leviathan 76 1 Byakhee 41 128 Warp demon 76 1 Dread 42 121 Aether hound 75 23 Warrior of the Dawn 45 118 Great Wyrm of Balance 72 1 Phase spider 20 99 Master quylthulg 71 2 Doom drake 34 93 Death Scythe 70 1 Cave troll 33 93 Bouncing mine 70 5 Nightblade 36 88 Old sorcerer 69 5 Shadow demon 42 83 Great Wyrm of Many Colour 68 1 Mana hound 51 77 Great Wyrm of Chaos 67 2 Ghoul 26 74 Great Wyrm of Law 67 1 Inertia hound 35 73 Grand Fearlord 65 3 Ice troll 28 67 Skull druj 65 1 Young blue dragon 29 66 =================================== Virtues =================================== Your alignment: Neutral You are very virtuous in Temperance. You are somewhat virtuous in Valour. You are a champion of Sacrifice. You are the living embodiment of Harmony. You are the polar opposite of Honour. You are a great champion of Justice. You are an arch-enemy of Patience. You are the polar opposite of Compassion. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) 44 Potions of Healing {!k!q} b) 15 Potions of *Healing* {!k!q} c) 8 Potions of Restore Mana {!k!q} d) 11 Scrolls of Destruction {!*} e) 15 Scrolls of Genocide {!*} f) 16 Scrolls of Mass Genocide {!*} g) a Rod of Regeneration: Enlightenment (3/3 charges) (+3) h) a Rod: Detection (5/5 charges) i) a Rod of Simplicity: Recall (4/4 charges) (+1) j) a Rod of Regeneration: Heroic Speed (3/3 charges) (+4) {!s!d!k} k) a Wand of Regeneration: Teleport Other (2/20 charges) (+3) l) a Wand: Stone to Mud (33/33 charges) m) a Wand: Annihilation (12/12 charges) n) a Wand of Simplicity: Disintegrate (0/5 charges) (+3) {!s!d!k} o) a Wand of Simplicity: Disintegrate (0/6 charges) (+2) {!s!d!k} p) a Staff: Teleport (5/16 charges) q) a Staff: Destruction (10/10 charges) {!s!d!k} r) a Staff of Capacity: Genocide (10/10 charges) (+5) s) a Staff of Holding: Healing (1/8 charges) {!s!d!k} t) a Staff of Simplicity: Healing (1/10 charges) (+5) {!s!d!k} u) a Staff of Simplicity: Healing (0/8 charges) (+5) {!s!d!k} v) a Staff: Holiness (0/7 charges) w) a Staff of Simplicity: Darkness Storm (0/7 charges) (+4) x) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele} y) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele A:Terrify Monsters} z) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele} ================================ Home Inventory =============================== ( page 1 ) a) 9 Potions of Restore Life Levels b) 2 Potions of Strength {!k} c) 6 Potions of Intelligence {!k} d) 4 Potions of Dexterity {!k} e) 2 Potions of Constitution {!k} f) 2 Potions of Charisma {!k} g) 3 Potions of Enlightenment h) a Potion of Self Knowledge {!k} i) a Potion of Invulnerability j) 2 Potions of New Life {!*!*} k) 30 Scrolls of Teleportation l) 6 Scrolls of *Remove Curse* ( page 2 ) a) a Scroll of *Enchant Armor* b) 2 Scrolls of Mundanity c) a Scroll of Acquirement {!*} d) a Scroll of Forest Creation e) a Scroll of Wall of Stone f) a Scroll of Artifact Creation {!*} g) a Scroll of Crafting h) a Rod of Holding: Heroic Speed (2/2 charges) {!s!d!k} i) a Rod: Heroic Speed (3/3 charges) {!s!d!k} j) a Rod: Angelic Healing (2/2 charges) {!s!d!k} k) a Rod: Angelic Healing (3/3 charges) {!s!d!k} l) a Rod of Power: Star Burst (4/4 charges) {+15%} ( page 3 ) a) a Wand: Teleport Other (2/5 charges) b) a Wand of Regeneration: Teleport Other (8/8 charges) (+2) c) a Wand: Teleport Other (9/15 charges) d) a Wand: Teleport Other (17/17 charges) e) a Wand: Teleport Other (13/17 charges) f) a Wand: Stone to Mud (22/22 charges) g) a Wand: Stone to Mud (33/33 charges) h) a Wand: Stone to Mud (31/32 charges) i) a Wand: Stone to Mud (27/44 charges) j) a Wand: Stone to Mud (19/29 charges) k) a Wand of Regeneration: Annihilation (6/6 charges) (+4) l) a Wand: Annihilation (9/9 charges) ( page 4 ) a) a Wand: Whirlpool (5/8 charges) {cursed} b) a Wand: Disintegrate (5/5 charges) {!s!d!k} c) a Wand: Disintegrate (7/7 charges) {!s!d!k} d) a Wand: Disintegrate (6/6 charges) {!s!d!k} e) a Wand of Capacity: Rocket (5/9 charges) (+4) {!s!d!k} f) a Wand: Rocket (4/7 charges) {!s!d!k} g) a Staff: Enlightenment (10/10 charges) h) a Staff: Enlightenment (15/15 charges) i) a Staff: Enlightenment (10/10 charges) j) a Staff: Enlightenment (11/11 charges) k) a Staff: Teleport (9/9 charges) l) a Staff: Teleport (12/12 charges) ( page 5 ) a) a Staff: Destruction (6/7 charges) {!s!d!k} b) a Staff: Destruction (2/5 charges) {!s!d!k} c) a Staff: Destruction (6/6 charges) {!s!d!k} d) a Staff of Resistance: Destruction (4/5 charges) {!s!d!k} e) a Staff: Destruction (7/8 charges) {!s!d!k} f) a Staff: Destruction (6/8 charges) {!s!d!k} g) a Staff of Regeneration: Genocide (8/8 charges) (+3) h) a Staff: Speed (5/8 charges) {!s!d!k} i) a Staff: Telepathy (6/6 charges) j) a Staff: Telepathy (11/11 charges) k) a Staff: Cure Wounds (8/8 charges) l) a Staff: Cure Wounds (10/14 charges) ( page 6 ) a) a Staff of Capacity: Cure Wounds (8/8 charges) (+2) b) a Staff: Cure Wounds (10/10 charges) c) a Staff: Cure Wounds (15/15 charges) d) a Staff: Cure Wounds (7/11 charges) e) a Staff: Cure Wounds (13/14 charges) f) a Staff: Cure Wounds (14/14 charges) g) a Staff: Healing (1/6 charges) {!s!d!k} h) a Staff of Resistance: Healing (2/5 charges) {!s!d!k} i) a Staff: Healing (6/6 charges) {!s!d!k} j) a Staff of Resistance: Healing (6/7 charges) {!s!d!k} k) a Staff: Confusing Lights (7/7 charges) l) a Staff: Confusing Lights (7/7 charges) ( page 7 ) a) a Staff: Confusing Lights (3/7 charges) b) a Staff of Resistance: Confusing Lights (6/7 charges) c) a Staff: Confusing Lights (8/9 charges) d) a Staff: Confusing Lights (9/9 charges) e) a Staff: Holiness (4/7 charges) f) a Staff of Resistance: Holiness (2/6 charges) g) a Staff: Holiness (7/7 charges) h) a Staff: Holiness (3/7 charges) i) a Staff: Holiness (8/8 charges) j) a Staff: Holiness (7/7 charges) k) a Staff: Holiness (8/8 charges) l) a Staff: Holiness (8/8 charges) ( page 8 ) a) a Staff of Regeneration: Star Burst (4/5 charges) (+4) b) a Staff: Darkness Storm (6/8 charges) c) a Ring of Speed (+11) {Sp A:Speed} d) a Ring of Combat (+5,+20) (+5) {StDx A:Berserk} e) a Ring of Combat (+4,+20) (+4) {Dx} f) a Ring of Combat (+0,+20) (+1) {Dx;Fe} g) a Ring of Wizardry (+3) {In;Es~Tele(In} h) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP} i) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed} j) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life} k) an Amulet of the Magi (+0,+7) (+4) {Sr;EsDmFaSi~Tele} l) an Amulet of Trickery (+2) {DxSlSr;Po~Tele(Dx} ( page 9 ) a) an Amulet of Trickery (+4) {SlSr A:Detect Treasure} b) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana} c) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse and Probing} d) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall} e) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu} f) The Feanorian Lamp 'Moonglow' (+3) {Sp;NxCa;Hl A:Confuse Monsters} g) The Phial 'Trailblazer' (+2) {CnCh;Co A:Illumination Galadriel} h) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques} i) The Sorcerer's Stone (+2) {In A:*Recharging*} j) Multi-Hued Dragon Scale Mail (-2) [40,+13] {AcElFiCoPo A:Dragon's Breath} k) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25] {*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball} l) The Chain Mail 'Guardian' (-2) [14,+30] (+1) {If;AcElFiCoNtSh;Lv} ( page 10 ) a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoCfNxSh} b) The Bar Chain Mail 'Avatar of Might' (-2) [18,+12] (+4) {StInDxCn;AcCfFe;Rf} c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoBl} d) The Splint Mail of Champion (-2) [19,+28] {AcElFiCoPo} e) Full Plate Armour of Elvenkind (-3) [25,+7] (+3) {DxSl;AcElFiCoLi} f) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSoBl} g) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoLiDiBlFe} h) Ribbed Plate Armour of Elvenkind (-3) [28,+24] (+3) {Sl;AcElFiCoSh} i) a Robe of Permanence [2,+21] {AcElFiCoSh;Hl(StInWiDxCnCh} j) a Robe of Elemental Protection [2,+18] {AcElFiCoPo} k) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh} l) The Soft Leather Armour of Reason [4,+19] {AcElFiCoPoCfCaDi} ( page 11 ) a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkSo} b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} c) a Cloak of Retribution [1,-14] {[FEAt} d) The Cloak 'Sign of Brilliance' [1,+15] (+2) {SpInCh;PoLiSoBl;Rf~Evil} e) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} f) 2 Elven Cloaks [4,+6] (+4) {SlSr} g) an Elven Cloak [4,+5] (+3) {SlSr} h) The Fur Cloak of Antarctic Land [3,+1] (+4) {Ch;CoDk[FC} i) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoBl;FaSiLvWr A:Recall} j) a Small Leather Shield of Elvenkind [3,+10] (+3) {Sl;AcElFiCoCa} k) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St} l) a Large Leather Shield of Elvenkind [6,+14] (+2) {DxSl;AcElFiCoBl} ( page 12 ) a) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkSh} b) The Large Metal Shield of Hyper Nature [8,+28] (+2) {CnSl;AcElFiCoPo} c) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh} d) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing} e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel Evil} f) The Golden Crown of Moire, Queen of Rebma [0,+15] (+2) {StCn;AcCfBl;SiRg~Tele} g) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;PoBl~Tele} h) a Metal Cap of the Vampire [3,+12] (+2) {StChSl;-Wi;PoDk;HlDs|V} i) a Set of Leather Gloves of the Thief (+2,-5) [1,-1] (+3) {DxSl(Dx} j) The Set of Leather Gloves of Antarctic Land (+5,+8) [1,+20] (+2) {DxSl;*Co;Ca;Fa} k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+2] (+2) {StCn;Fa} l) The Set of Gauntlets 'Jet-black Bird' [2,+13] (+2) {Sl;PoDkNtFe;Hl(Dx A:Terrify Monsters} ( page 13 ) a) The Set of Dragon Gloves 'Great Maul of Vice' [4,+16] (+2) {Dx;CoDkCfNtNxShDiBlFe;Fa(Dx} b) The Set of Cesti 'Phantom' [5,+30] (+3) {cursed, StDx;-ChLf;-Di;ElCfNtSoShBl;Fa(DxCn} c) The Set of Cesti of Vader (+10,+9) [5,+29] (+1) {StDxCn;CfBlFe;Si} d) The Set of Cesti of Antarctic Land [5,+17] (+4) {St;CoCfNxDi(Cn} e) a Pair of Hard Leather Boots of Elvenkind [3,+18] (+4) {SpSl} f) a Pair of Hard Leather Boots of the Sprite [3,+7] (+3) {Sp;LiFe;Lv} g) The Pair of Hard Leather Boots of Thunder [3,+22] (+2) {DxIf;-StWi;-Li;AcElCoPoDkCfNtShBl;FaSiHlSdLvWr} h) The Pair of Hard Leather Boots of Arctic Ocean [3,+20] {*Co;NtFe A:Resist Cold} i) a Pair of Dragon Boots [5,+16] {CoPoLiDkCa} j) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh A:Earthquake} k) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U} l) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing} ( page 14 ) a) The Long Sword of Falis (4d5) (+20,+15) (+5) {St;AcElFiCo;FaSiLuBs|F/X*oTUL(St} b) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;-AcElFiCoPoCfCa;AgTy[MT} c) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway} d) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ} e) The No-dachi of Tomoe (5d4) (+18,+30) {Di[M|S/L(Ch} f) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL} g) a Poison Needle (1d1) (+0,+0) h) The Spear 'Ice Climber' (2d7) (+13,+20) (+4) {SpChSl;CoPoDkNx;SiRg|Co/*Z} i) The Trident 'Reaper' (1d8) (+14,+18) (+3) {AtCh|PCaV/XU/DPZ} j) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ~T A:Teleport Other} k) The Glaive 'Armageddon' (3d7) (+19,+19) [+6] (+2) {InWiIfDg;HlTeBs|Ca/* A:Polymorph} l) The Glaive of Pain (9d6) (+0,+30) ( page 15 ) a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P} b) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) {St;Di;Sd|Ca/Xp A:Change Zokusei} c) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P} d) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St} e) a Mace of Disruption (Order) (40d1) (+13,+17) {SoSh/L} f) a Sling of Buckland (x2) (+14,+24) (+3) {Sp;Di;Xs} g) The Sling 'Gilettar' (x2) (+17,+17) (+4) {WiDxCnCh;Sh;Bs} h) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Cf} i) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiNx|F} j) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F} k) The Gun 'Crimson' (+4) {SpSl;LiSh;Lv A:Rocket} ==================================== Museum =================================== ( page 1 ) a) a Ring of the Dwarves (-8,+18) (+1) {cursed, StWiCnDg;-DxSl;LiNtNxDiBl;FaSiRg(StCn A:Holy Prayer} b) a Ring of the Nazgul (+11,+14) (+1) {cursed, SpStInDxChSl;-WiCnLf;-Li;CoPoLiNt;FaSi/A} c) The Ring of Cower (Darnya) (-15,-15) (+5) {cursed, -StInWiDxCnChSp;AgTy A:Something Weird} d) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil} e) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L A:Darkness Storm} f) The Amulet of Gogo (+4) {InWiDx;SiLu} g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} h) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil} i) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} j) The Feanorian Lamp 'Iron Star' (+4) {SrIf;*Co;NxBl;Hl} k) The Incandescent Light of Edison (+3) {If[FE} l) The Phial of Galadriel (+1) {Sr A:Illumination} ( page 2 ) a) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination} b) The Stone of Lore {Id} c) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball} d) The Stone of Nature [+5] {A:Stone Skin} e) The Stone of Life (+3) {Lf;Hl A:Restoring} f) The Brimstone {A:Fire Ball} g) The Crusader's Stone (+2) {Wi A:Protection from Evil} h) The Armageddon Stone {A:Destruction} i) The Stone of War (+6,+6) {Fa A:Berserk} j) The Metal Scale Mail 'Power Matrix' (-2) [13,+23] (+4) {StCn;CfNtFe} k) The Chain Mail of Libyan Desert (-2) [14,+19] (+4) {Sl;FiCoCfFe[F} l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfFe A:Trap and Door Destruction} ( page 3 ) a) The Double Chain Mail 'Prince of Chaos' (-2) [16,+13] (+2) {InIf;CfNtCaDi;Te} b) The Splint Mail 'Shadow' (-2) [19,+13] (+3) {Dx;AcElFiCoFe} c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu} d) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi A:Mana Bolt} e) The Soft Leather Armour 'Terminater' [4,+30] (+3) {StDxCnSl;PoLiNtSoFe[M} f) The Cord Armour 'Sumo Wrestler's Loincloth' [4,-1] (+4) {StCn;Fa(StCn A:Heroic Dispel Evil} g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh} h) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport} i) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} j) The Small Leather Shield of Belegennon [3,+10] (+3) {Sl;NtDi} k) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong} l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} ( page 4 ) a) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} b) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx} c) a Set of Leather Gloves of Genji (+8,+0) [1,+11] (+1) {Dx} d) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} e) The Set of Leather Gloves of Pippin (+1,+1) [1,+5] (+1) {SpDx;-St} f) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} g) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn} h) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A} i) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} j) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F} k) The Set of Cesti of Benten [5,+14] (+3) {ChSlIf;CfSoSh} l) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa} ( page 5 ) a) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+19] (+1) {-InWiChSlSp;FiFe;Rg[F(StCn} b) The Broken Sword 'Prominence' (1d2) (+10,+11) (+3) {In;SdLu|FV} c) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} d) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball} e) The Dagger of Rilia (2d4) (+4,+3) (+1) {Sp;PoDi;Th|P/o A:Stinking Cloud} f) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P} g) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSo;Th|Co A:Frost Bolt} h) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiNx;ThLu|F A:Fire Bolt} i) The Dagger 'Dethanc' (1d4) (+4,+6) (+1) {Sp;ElNx;Th|E A:Lightning Bolt} j) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} k) The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS} l) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z} ( page 6 ) a) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} b) The Short Sword of Merlin (1d7) (+3,+7) (+4) {At;Di;SiSdRg/Z} c) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv} d) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx} e) The Broad Sword 'Goln Nova' (2d5) (+15,+15) (+2) {StDx|M/XU} f) The Long Sword 'Excalipur' (5d5) (+11,+11) [-5] (+3) {-WiCh;-Fe;ThAgTy} g) The Scimitar 'Elvagil' (2d5) (+15,+19) (+3) {InDx;Lu|F/ULZ} h) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A A:Whirlwind Attack} i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;-Sl;-Fi;Di/XD/*pTU} j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, StCn;CfNtCa;FaHlAg|V/pA} k) The Hatchet of Elmi the Murderer (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp} l) The Sickle of Maggot (2d3) (+7,+9) (+1) {StDx;FiLi|S} ( page 7 ) a) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} b) The Glaive 'Mirror of Seeing' (2d6) (+20,+18) (+3) {In|E/Z} c) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT} d) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds} e) The Heavy Lance 'Dragonlance' (6d8) (+2,+17) (+4) {StCh;AcElFiCoPo;Bs/XD} f) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal} g) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis} h) The Quarterstaff 'Lord of Flies' (4d10) (+16,+13) {So;Rg/XL/pU A:Water Bolt} i) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+20%] {InWi;Li;SiLu/* A:Identify} j) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z} k) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism} l) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ} ( page 8 ) a) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters} b) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) c) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa} d) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si} e) The Light Crossbow 'Fire Whip' (x3.50) (+20,+20) (+1) {Wi;FiLi;LuXsBs(Wi} f) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp} g) The Black Arrow of Bard (8d4) (+30,+19) {/XD} h) The Rounded Pebble of David (2d3) (+20,+12) {/XP} ================================== Statistics ================================= Gold Found : 4292941 Selling : 1531088 Winnings : 0 5824029 Purchases: 415617 Services : 2704332 Stolen : 2629 3122578 2701451 Objects Found : 19451 Objects Bought : 203 Objects Destroyed: 6153 Equipment Found Bought Used Dest Weapons 1974 1 0 1497 Shields 279 0 0 190 Bows 511 0 0 364 Rings 173 0 0 4 Amulets 178 0 0 3 Lights 75 1 0 0 Body Armor 1706 0 0 1209 Cloaks 231 0 0 148 Helmets 263 0 0 198 Gloves 246 0 0 185 Boots 261 1 0 188 Totals 5897 3 0 3986 Devices Found Bought Used Dest Wands 212 0 1139 4 Staves 206 4 1186 19 Rods 213 0 1945 1 Potions 1542 84 268 211 Scrolls 1375 102 104 208 Totals 3548 190 4642 443 Other Found Bought Used Dest Shots 2325 0 0 47 Arrows 3250 0 0 200 Bolts 2298 0 0 113 Spellbooks 291 0 0 10 Food 449 0 3 25 Corpses 997 0 0 995 Skeletons 273 0 0 274 Totals 9883 0 3 1664 Potions Found Bought Used Dest Cure Critical Wounds 107 13 18 50 Curing 136 1 35 16 Speed 163 20 32 13 Healing 63 5 10 13 *Healing* 21 0 2 4 Life 6 0 2 2 Restore Mana 9 2 1 2 Restore Life Levels 150 10 10 6 Strength 23 0 21 0 Intelligence 19 1 14 0 Wisdom 15 0 15 0 Dexterity 18 0 13 1 Constitution 16 0 12 0 Charisma 15 0 13 1 New Life 5 0 3 0 Experience 14 0 13 2 Totals 1542 84 268 211 Scrolls Found Bought Used Dest Word of Recall 111 3 2 1 Identify 236 0 0 26 Remove Curse 13 7 9 4 *Remove Curse* 21 9 12 0 Teleportation 319 82 70 51 Teleport Level 39 0 0 2 Destruction 10 1 0 1 Genocide 18 0 1 1 Mass Genocide 16 0 0 0 Forest Creation 6 0 2 0 Banishment 2 0 0 0 Acquirement 6 0 5 0 *Acquirement* 1 0 1 0 Artifact Creation 1 0 0 0 Totals 1375 102 104 208 Wands Found Bought Used Dest Stone to Mud 18 0 733 1 Teleport Other 20 0 240 1 Dragon's Frost 15 0 44 0 Dragon's Flame 16 0 0 0 Dragon's Breath 7 0 0 0 Meteor 9 0 0 0 Whirlpool 6 0 19 1 Disintegrate 8 0 60 0 Rocket 2 0 0 0 Totals 212 0 1139 4 Staves Found Bought Used Dest Identify 19 0 0 1 Enlightenment 7 1 137 0 Telepathy 6 0 21 0 Speed 15 0 52 1 Destruction 17 1 78 4 Healing 8 0 212 1 Genocide 4 0 57 1 Mana Storm 2 0 0 0 Star Burst 1 0 0 0 Darkness Storm 2 0 11 0 Totals 206 4 1186 19 Rods Found Bought Used Dest Detect Traps 3 0 0 0 Detect Doors & Stair 1 0 0 0 Detect Monsters 3 0 118 0 Recall 18 0 287 0 Detection 9 0 863 0 Enlightenment 8 0 577 0 Sound Ball 19 0 0 1 Heroic Speed 8 0 100 0 Angelic Healing 3 0 0 0 Mana Ball 1 0 0 0 Shard Ball 2 0 0 0 Invoke Logrus 1 0 0 0 Star Burst 1 0 0 0 Totals 213 0 1945 1 Spellbooks Found Bought Used Dest Third Spellbooks 123 0 0 2 Fourth Spellbooks 68 0 0 6 Totals 291 0 0 10 Egos Found : 3279 Egos Bought : 2 Egos Destroyed: 77 Egos Found Bought Dest Ring of Speed 22 0 1 Ring/Amulet (Defende 16 0 1 Boots of Elvenkind 3 1 0 Boots of the Sprite 3 0 0 Boots of Speed 6 0 0 Monsters Kills Pct Animals 1562 21.7% Breeders 62 0.8% Demons 981 13.6% Dragons 1066 14.8% Giants 252 3.5% Hounds 605 8.4% Humans 445 6.2% Orcs 267 3.7% Trolls 1258 17.5% Undead 414 5.7% Uniques 232 3.2% Evil Monsters 5105 71.1% Good Monsters 186 2.5% Neutral Monsters 1886 26.2% Totals 7175 ================================ Last Messages ================================ You see Paper Armour of Elvenkind [4,+17] (+1) {Sl;AcElFiCoPo}. You see a Lucerne Hammer (Defender) (2d5) (+14,+17) [+12] {AcElCo;FaSiRg(Dx}. You see The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}. You have The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele} (y). You see a Long Bow of Extra Shots (x3) (+19,+11) (+5) {Xs}. You see The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}. Really try a Wand of Power: Disintegrate (0/6 charges) {+15%} {!s!d!k}? [y/n] You drop a Wand of Power: Disintegrate (0/6 charges) {+15%} {!s!d!k} (o). There is a magma vein blocking your way. You see a Long Bow of Extra Shots (x3) (+19,+11) (+5) {Xs}. You see The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}. You have a Long Bow of Extra Shots (x3) (+19,+11) (+5) {Xs} (z). You have no room for The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}. You see a Wand of Power: Disintegrate (0/6 charges) {+15%} {!s!d!k}. You drop a Long Bow of Extra Shots (x3) (+19,+11) (+5) {Xs} (z). You see a Wand of Power: Disintegrate (0/6 charges) {+15%} {!s!d!k}. You see The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}. You have The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele} (z). You see a Wand of Power: Disintegrate (0/6 charges) {+15%} {!s!d!k}. You see an Amulet (Defender) [+15] {DkFe;FaSi(DxCh A:Resist Acid}. You see a Sling of Extra Shots (x2) (+15,+13) (+3) {Xs}. You see The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl;Lv}. There is a quartz vein blocking your way. You see a Harp of Erebor (+2) {Ch;BlFe(StCnCh}. You see 75 Scrolls of Teleportation. You see a Harp of Erebor (+2) {Ch;BlFe(StCnCh}. You see The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl;Lv}. You see Paper Armour of Elvenkind [4,+17] (+1) {Sl;AcElFiCoPo}. You see a Lucerne Hammer (Defender) (2d5) (+14,+17) [+12] {AcElCo;FaSiRg(Dx}. You see The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl;Lv}. You see a Sling of Extra Shots (x2) (+23,+18) (+5) {Xs}. There is a quartz vein blocking your way. You see The Cloak of Eden [1,+18] (+3) {SpStWiDxCn;NtSo;SiLv~Good~TP(Wi}. You see a Two-Handed Sword of Slaying (4d6) (+13,+19) {/pUL}. You see Full Plate Armour of the Demon (-3,+2) [25,+20] (+3) {StIn;-WiSl;FiPoNtSo[F A:Breathe Nether}. You see The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}. You see a Light Crossbow of Extra Shots (x3.50) (+16,+10) (+4) {Xs}. You see a Large Metal Shield of Night and Day [8,+17] {LiDk}. You see a Heavy Crossbow of Extra Might (x5) (+17,+17) {Li}. You see an Amulet (Defender) [+15] {DkFe;FaSi(DxCh A:Resist Acid}. You see a Sling of Extra Shots (x2) (+15,+13) (+3) {Xs}. You see Paper Armour of Elvenkind [4,+17] (+1) {Sl;AcElFiCoPo}. You see a Lucerne Hammer (Defender) (2d5) (+14,+17) [+12] {AcElCo;FaSiRg(Dx}. =================================== Options =================================== Game Mode: Monster Preserve Mode: On Small Levels: Sometimes Easy Identify: On Easy Lore: On Arena Levels: Sometimes