[Angband 4.1.0 Character Dump] Name Rilmar VIII Age 117 Self RB CB EB Best Race High-Elf Height 10'7" STR: 18/51 +1 +0 +0 18/61 Class Rogue Weight 11st 10lb INT: 11 +3 +1 +0 15 Title Filcher Turns used: WIS: 12 -1 -3 +2 10 HP 265/265 Game 420072 DEX: 18/32 +3 +3 +11 18/202 SP 31/31 Standard 42762 CON: 13 +1 -1 +0 13 Resting 1251 Level 29 Armor [16,+48] Saving Throw 78% Cur Exp 134950 Stealth Superb Max Exp 134950 Melee 2d4,+23 Disarm - phys. 100% Adv Exp 168750 To-hit 62,+31 Disarm - magic 100% Blows 5.0/turn Magic Devices 83 Gold 51690 Searching 91% Burden 113.7 lb Shoot to-dam +16 Infravision 60 ft Overweight -66.2 lb To-hit 59,+29 Speed 2 Max Depth 2000' (L40) Shots 1/turn You are one of several children of a Noldorin Ranger. You have light blue eyes, straight silver hair, and a fair complexion. rAcid:+.....+...... Nexus:....+......+. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:....+........ pFear:............. rLite:..........+.+ pBlnd:............. rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:....+..+..... ESP:............. Sear.:....+........ Invis:............+ Infra:....+.......+ FrAct:+.........+.. Tunn.:............. Feath:...........+. Speed:....+........ S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....+.. [Character Equipment] a) the Dagger 'Angrist' (2d4) (+10,+15) [+5] <+4> {@w0} Dropped by a brown yeek at 1750 feet (level 35) +4 dexterity. Slays trolls, orcs, evil creatures. Branded with acid. Provides resistance to acid, dark. Cannot be harmed by acid. Sustains dexterity. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 197.5 vs. creatures not resistant to acid, 197.5 vs. trolls, 197.5 vs. orcs, 171.5 vs. evil creatures, and 145 vs. others. b) a Short Bow of Extra Might (x3) (+8,+16) <+1> Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) +1 shooting power. c) a Ring of Dexterity <+5> Found lying on the floor of a special room at 1750 feet (level 35) +5 dexterity. Sustains dexterity. d) a Ring of Bodykeeping Found lying on the floor at 1850 feet (level 37) Sustains strength, dexterity, constitution. e) an Amulet of Trickery <+2, +3> Found lying on the floor at 1800 feet (level 36) +2 dexterity. +2 stealth. +3 searching skill. +2 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Phial of Galadriel <+3> Dropped by Ulwarth, Son of Ulfang at 1300 feet (level 26) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 96.4% g) Soft Leather Armour of Resistance [8,+13] Found lying on the floor at 1600 feet (level 32) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. h) a Cloak of Stealth [1,+6] <+1> Found lying on the floor in a vault at 1300 feet (level 26) +1 stealth. j) a Hard Leather Cap of Wisdom [2,+0] <+2> Bought from a store +2 wisdom. Sustains wisdom. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1> {!!} Taken from a chest found at 1750 feet (level 35) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 2 turns to recharge at your current speed. Your chance of success is 95.9% l) a Pair of Iron Shod Boots of Stability [4,+0] Bought from a store Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@G1@b1!k} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@G2@b2!k} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@G3@b3!k} d) 2 Mushrooms of Second Sight e) 2 Mushrooms of Clear Mind f) a Potion of Healing g) a Potion of Restore Mana h) a Potion of Heroism i) 13 Scrolls of Phase Door {@r1!*} j) 3 Scrolls of Magic Mapping k) 14 Scrolls of Satisfy Hunger l) 6 Scrolls of Word of Recall {@r0!*} m) 2 Rods of Probing {@z5} n) a Rod of Recall {@z0!*} Cannot be harmed by lightning. o) an Ivory Rod {tried} p) a Wand of Fire Bolts (10 charges) q) a Wand of Light (9 charges) r) a Wand of Teleport Other (7 charges) s) a Staff of Mapping (1 charge) t) 4 Staves of Teleportation (26 charges) {@u9!*} u) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {@w0} Found lying on the floor at 800 feet (level 16) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 4.7 blows/round. With +2 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 192.7 vs. trolls, 192.7 vs. orcs, and 131.3 vs. others. [Character Quiver] 0) 17 Arrows of Slay Demon (1d4) (+8,+10) {=g} Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 176.1 vs. demons, and 88 vs. others. 35% chance of breaking upon contact. 1) 24 Arrows of Slay Demon (1d4) (+12,+7) {=g} Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 157.6 vs. demons, and 78.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Sorcery and Evocations] {@m4@G4@b4!k} b) a Scroll of Remove Curse c) a Scroll of Recharging d) a Ring of Soulkeeping Found lying on the floor of a special room at 1800 feet (level 36) Sustains strength, intelligence, wisdom. e) a Ring of Resist Fire and Cold Found lying on the floor at 650 feet (level 13) Provides resistance to fire, cold. f) a Ring of Digging <+4> {ignore} Found lying on the floor at 750 feet (level 15) +4 tunneling. g) an Amulet of Resist Acid Bought from a store Provides resistance to acid. h) a Lantern of True Sight (7252 turns) Found lying on the floor at 1750 feet (level 35) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. i) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+2, +5> Dropped by Angamaitë of Umbar at 1350 feet (level 27) +2 strength. +2 constitution. +5 infravision. Cannot be harmed by acid. Prevents paralysis. j) a Pair of Leather Boots [2,+6] Dropped by a young black dragon at 1800 feet (level 36) k) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1250 feet (level 25) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 96.7% Combat info: 5.0 blows/round. Average damage/round: 180.5 vs. creatures not resistant to cold, and 128.5 vs. others. l) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by Draebor, the Imp at 1800 feet (level 36) +2 dexterity. +2 attack speed. Slays undead, animals, evil creatures. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 6.7 blows/round. With +2 STR and +0 DEX you would get 7.0 blows With +0 STR and +2 DEX you would get 7.0 blows Average damage/round: 266.3 vs. undead, 222.4 vs. animals, 222.4 vs. evil creatures, and 179.1 vs. others. m) the Halberd 'Osondir' (3d5) (+16,+12) <+3> {??} Conjured forth by magic at 1850 feet (level 37) You do not know the full extent of this item's powers. +3 strength. +3 wisdom. Slays undead, giants. Branded with fire. Provides resistance to fire. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods. Combat info: 4.5 blows/round. With +3 STR and +0 DEX you would get 4.7 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 238.8 vs. creatures not resistant to fire, 238.8 vs. undead, 238.8 vs. giants, and 149.8 vs. others. n) a Pike of Gondolin (2d5) (+9,+11) <+1> Found lying on the floor of a special room at 1600 feet (level 32) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Prevents paralysis. Radius 1 light. Combat info: 4.3 blows/round. With +4 STR and +0 DEX you would get 4.5 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 170.9 vs. dragons, 170.9 vs. demons, 170.9 vs. trolls, 170.9 vs. orcs, and 115 vs. others. o) a Battle Axe of *Slay Evil* (2d8) (+5,+4) <+2> Dropped by Gorbag, the Orc Captain at 1100 feet (level 22) +2 wisdom. Slays evil creatures. Provides resistance to acid. Blessed by the gods. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +2 DEX you would get 4.3 blows Average damage/round: 127.6 vs. evil creatures, and 88.8 vs. others. p) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Dropped by Sangahyando of Umbar at 1350 feet (level 27) +2 strength. +2 dexterity. +2 speed. Slays trolls, orcs, evil creatures. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 4.3 blows/round. With +8 STR and +0 DEX you would get 4.7 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 359.7 vs. trolls, 359.7 vs. orcs, 290.7 vs. evil creatures, and 221.7 vs. others. q) a Mace of Disruption of Slay Orc (5d8) (+5,+2) Found lying on the floor at 500 feet (level 10) Slays undead, orcs. Combat info: 3.3 blows/round. With +2 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 301 vs. undead, 301 vs. orcs, and 124.2 vs. others. r) a Sling of Extra Shots (x2) (+13,+9) <+1> Found lying on the floor at 350 feet (level 7) +1 shooting speed. s) 23 Bolts (1d5) (+1,+1) t) 18 Iron Shots of Slay Animal (1d4) (+5,+5) {=g} Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 601 100' Reached level 2 871 100' Reached level 3 1395 200' Reached level 4 1859 250' Reached level 5 2646 250' Reached level 6 3405 250' Reached level 7 3948 350' Killed Fang, Farmer Maggot's Dog 3948 350' Killed Grip, Farmer Maggot's Dog 4084 350' Killed Mughash the Kobold Lord 4084 350' Reached level 8 4329 350' Reached level 9 4944 400' Killed SmĂ©agol 5108 500' Reached level 10 6259 500' Reached level 11 6417 500' Reached level 12 7153 550' Killed Wormtongue, Agent of Saruman 7254 550' Killed Brodda, the Easterling 7451 550' Reached level 13 7633 550' Killed Lagduf, the Snaga 9435 650' Reached level 14 11059 700' Reached level 15 12773 750' Reached level 16 13913 750' Killed Bullroarer the Hobbit 13917 750' Killed Grishnákh, the Hill Orc 13927 750' Killed Golfimbul, the Hill Orc Chief 14107 750' Reached level 17 15370 800' Found the Long Sword 'Elvagil' 16897 900' Reached level 18 18781 1000' Killed Ufthak of Cirith Ungol 19729 1050' Reached level 19 20087 1100' Killed Gorbag, the Orc Captain 20672 1100' Reached level 20 21589 1150' Reached level 21 22873 1250' Found the Dagger 'Nimthanc' 23312 1250' Reached level 22 23467 1300' Killed Ulwarth, Son of Ulfang 23467 1300' Found the Phial of Galadriel 23566 1300' Killed Ulfast, Son of Ulfang 24364 1350' Reached level 23 24748 1350' Killed Sangahyando of Umbar 24748 1350' Found the Lance of the Eorlingas 24809 1350' Killed AngamaitĂ« of Umbar 26270 1600' Reached level 24 28545 1650' Reached level 25 30022 1800' Killed Draebor, the Imp 30055 1800' Found the Scimitar 'Haradekket' 31465 1850' Found the Halberd 'Osondir' 31900 1850' Killed Ibun, Son of MĂ®m 31988 1850' Reached level 26 33107 1850' Killed Azog, King of the Uruk-Hai 34496 1750' Found the Dagger 'Angrist' 34505 1750' Killed Boldor, King of the Yeeks 34513 1750' Killed Orfax, Son of Boldor 35759 1750' Found the Set of Leather Gloves 'Cammithrim' 36393 1750' Reached level 27 37358 1750' Killed Nár, the Dwarf 39190 1800' Reached level 28 40740 1850' Reached level 29 41622 1900' Killed Bolg, Son of Azog [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)