[Angband 4.1.0 Character Dump] Name Phule Age 65 Self RB CB EB Best Race Dunadan Height 6'9" STR: 15 +1 -3 +0 13 Class Mage Weight 10st 13lb INT: 16 +2 +3 +2 18/50 Title Illusionist Turns used: WIS: 11 +2 +0 +0 13 HP 150/153 Game 308425 DEX: 12 +2 +0 +0 14 SP 34/39 Standard 30324 CON: 16 +3 -2 +0 17 Resting 11057 Level 19 Armor [17,+20] Saving Throw 53% Cur Exp 7692 Stealth Fair Max Exp 7692 Melee 1d7,+6 Disarm - phys. 50% Adv Exp 9240 To-hit 25,+5 Disarm - magic 62% Blows 1.0/turn Magic Devices 69 Gold 7722 Searching 35% Burden 71.2 lb Shoot to-dam +5 Infravision 20 ft Overweight -18.7 lb To-hit 19,+15 Speed Normal Max Depth 1050' (L21) Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight blond hair, and an average complexion. rAcid:........+.... Nexus:............. rElec:............. Nethr:............. rFire:+.+.......... Chaos:............. rCold:..+.......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+........ FrAct:...+......... Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Short Sword of Flame (1d7) (+5,+6) Found lying on the floor at 950 feet (level 19) Branded with fire. Provides resistance to fire. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +7 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 18.6 vs. creatures not resistant to fire, and 10.3 vs. others. b) a Short Bow of Accuracy (x2) (+15,+5) Found lying on the floor at 400 feet (level 8) c) a Ring of Resist Fire and Cold Provides resistance to fire, cold. d) a Ring of Free Action Found lying on the floor at 1000 feet (level 20) Prevents paralysis. e) an Amulet of Infravision <+2> Found lying on the floor at 750 feet (level 15) +2 infravision. f) a Lantern (6349 turns) Dropped by a dark elven warrior at 700 feet (level 14) Cannot be harmed by fire. Radius 2 light. g) a Robe [2,+4] Found lying on the floor at 700 feet (level 14) h) a Fur Cloak [3,+4] Found lying on the floor at 1000 feet (level 20) i) a Wicker Shield of Resist Acid [2,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. j) a Hard Leather Cap of Intelligence [2,+6] <+2> Dropped by a hill orc at 750 feet (level 15) +2 intelligence. Sustains intelligence. l) a Pair of Mithril Shod Boots [8,+0] Found lying on the floor of a special room at 850 feet (level 17) Cannot be harmed by acid, fire. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) a Flask of oil f) 7 Potions of Cure Serious Wounds g) 2 Potions of Cure Critical Wounds h) 3 Potions of Neutralize Poison i) a Potion of Restore Mana j) a Scroll of Enchant Weapon To-Dam k) 3 Scrolls of Word of Recall l) a Rod of Treasure Location m) a Wand of Slow Monster (2 charges) n) a Wand of Light (15 charges) o) a Staff of Detect Invisible (20 charges) p) a Ring of Protection [+12] Dropped by an unknown monster at 700 feet (level 14) q) a Ring of Digging <+4> Found lying on the floor at 700 feet (level 14) +4 tunneling. r) an Amulet of Resist Lightning Provides resistance to lightning. [Character Quiver] 0) 8 Arrows (1d4) (+9,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. [Home Inventory] a) 6 Scrolls of Identify b) 4 Scrolls of Blessing c) a Staff of Slow Monsters (5 charges) d) a Staff of Cure Light Wounds (6 charges) e) an Amulet of Resist Acid Found lying on the floor of a special room at 700 feet (level 14) Provides resistance to acid. f) a Leather Shield [8,+0] g) 14 Bolts (1d5) (+6,+3) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 456 50' Reached level 2 763 50' Reached level 3 1612 100' Killed Grip, Farmer Maggot's Dog 1761 100' Reached level 4 3383 200' Reached level 5 3999 200' Reached level 6 5964 250' Reached level 7 6377 250' Killed Fang, Farmer Maggot's Dog 7336 250' Reached level 8 9538 300' Reached level 9 11847 350' Reached level 10 14010 700' Reached level 11 15000 700' Reached level 12 16769 750' Reached level 13 18145 750' Killed Bullroarer the Hobbit 18972 750' Reached level 13 21057 800' Reached level 14 22535 850' Reached level 15 23343 850' Killed Lagduf, the Snaga 23727 900' Reached level 16 25191 900' Reached level 17 27564 950' Reached level 18 28843 1000' Killed Mughash the Kobold Lord 29876 1000' Reached level 19 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes)