[PosChengband 5.0.3 Character Dump] ***LOSER*** Name : Cryscythe ========== Stats ========== Sex : Male Str : 18/*** Personality: Mighty Int : 18/67 Race : Draconian WIS : 18/68 Subrace : Crystal DEX : 18/165 Class : Weaponmaster CON! : 18/180 Subclass : Polearms Chr : 18/40 Level : 37 HP : -339/734 Cur Exp : 2106156 SP : 0/0 Max Exp : 2106156 AC : 125 Adv Exp : 2359000 Speed: +4+10 ========== Skills ========= Gold : 486694 Melee : Amber[15] Kills : 9159 Ranged : Heroic Uniques : 98 SavingThrow: Superb Artifacts : 37+15 Stealth : Excellent Perception : Very Good Game Day : 22 Searching : Excellent Game Time : 21:40 Disarming : Excellent Play Time : 15:59 Device : Excellent ============================= Character Equipment ============================= a) The Lance 'Hellwind' (3d9) (+7,+14) (+2) {Sr;Nt|V} b) a Small Metal Shield of Elvenkind [5,+21] (+3) {Sl;AcElFiCoDk} c) The Long Bow of Heracles (x3) (+12,+17) (+2) {SpStInCh;Fe|P} d) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life} e) a Ring of Protection [+10] {NxShBl;Si} f) an Amulet of Devotion {Nt;RfFaSiHl} g) The Feanorian Lamp of Mordenkainen (+3) {DxCn(WiCn} h) Chain Mail of the Uruk-hai (+0,+3) [14,+7] (+3) {St;-In;AcElFiCoSo} i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;NtBl~Tele} k) a Set of Gauntlets of the Thief (-1) [2,+0] (+2) {DxSl(Dx} l) a Pair of Hard Leather Boots of the Sprite [3,+9] (+2) {Sp;Li;Lv} /)}=="~[(]]] /)}=="~[(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .+.....+..... 65% Speed : ..++.......+# Electricity: .+.....++.... 72% Free Act : .....+..+.... Fire : .+.....++.... 72% See Invis : ...+++..+.... Cold : .+.....++.... 72% Warning : ...+......... Poison : ...+......... 50% Slow Digest: ............. Light : ...........+. 30% Regenerate : ............. 100% Dark : .+........... 30% Levitation : ...........++ Confusion : ............. 0% Perm Lite : ............. Nether : +....+...+... 45% Reflection : .....+....... Nexus : ....+........ 30% Hold Life : .....+....... Sound : .......+..... 30% Dec Mana : ............. Shards : ....+.......+ 40% Easy Spell : ............. Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ....+....+... 40% Spell Cap : ............. Fear : ..+.......... 1x Magic Res : ............. Infravision: ............+ 20' /)}=="~[(]]] Stealth : .+.+......+.. Auras abcdefghijkl@ Searching : +..+......... Aura Elec : ............. Aura Fire : ............. /)}=="~[(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............+ 4d5+2 Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ......+...... /)}=="~[(]]] Sust Dex : ..........+.. Slays abcdefghijkl@ Sust Con : ......+...... Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. /)}=="~[(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : .........+... Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ..+.......... ESP Giant : ............. Mana Brand : ............. Sharpness : ............. /)}=="~[(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : +............ Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : +............ Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. /)}=="~[(]]] abcdefghijkl@ Base R C P E Total Str : ..21...3..... 18/129 1 3 2 6 18/*** 18/*** Int : ..21...3.2... 18/102 -1 -2 -2 2 18/72 18/67 WIS : ...1..s..2... 18/68 1 -2 -2 3 18/68 DEX : ...1..3...2.. 18/95 0 1 0 6 18/165 CON! : ...1..3...... 18/80 3 2 1 4 18/180 Chr : ..21......... 17 2 1 1 3 18/60 18/40 ==================================== Melee ==================================== Hand #1: The Lance 'Hellwind' (3d9) (+7,+14) Accuracy Weight : 30.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 89% To Hit : 7 + 24 = 31 50 83% To Dam : 14 + 29 = 43 75 77% Blows : 4.56 100 71% Damage 125 66% Crits : 1.16x (10.1%) 150 60% Normal : 273 [1.16x] 175 54% 200 48% =================================== Shooting ================================== Shooting: The Long Bow of Heracles (x3) (+12,+17) (+2) Range : 180' Shots : 1.00 Mult : 3.60x To Hit : 12 + 27 = 39 To Dam : 17 (Multiplier Applies) Xtra Dam: 3 (Multiplier Does Not Apply) Ammo #1 : 24 Arrows of Hurt Evil (1d4) (+12,+5) AC Hit Weight : 0.2 lbs 25 86% To Hit : 12 + 39 = 51 50 77% To Dam : 5 + 17 = 22 (Multiplier Applies) 100 59% Damage 150 42% Crits : 1.02x 175 32% Normal : 92/92 [3.67x] 200 23% Evil : 137/137 [5.50x] Poison : 155/155 [6.23x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Breathe 1 17 1% dam 1 148 2 1% ================================== Abilities ================================== * You occasionally get a free round of attacks after moving when wielding a polearm. * You automatically attack any enemy that steps next to you when wielding a polearm. * You gain a bonus to hit and to AC when you don't move for 3 rounds when wielding a polearm. =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail Many Strike 5 0 0% 8 0 0% Reach 10 5 0% 100 0 0% Knock Back 15 15 0% 16 0 0% Judge 25 20 0% 7 0 0% Piercing Strike 25 0 0% 0 0 0% Trip 35 0 0% 2 0 0% =================================== Dungeons ================================== Angband : level 48 !Orc cave : level 23 !Labyrinth : level 28 !Forest : level 32 Mountain : level 40 !Icky cave : level 35 !Lonely Mountain : level 40 !Giant's Hall : level 40 !Stronghold : level 15 You were killed by Yibb-Tstll the Patient One on level 48 of Angband. Last Message: Violence is no solution! ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 11 Orc Camp (Danger level: 15) - level 25 Tengu and Death Swords (Danger level: 25) - level 25 The Sewer (Danger level: 15) - level 28 Logrus Master (Danger level: 25) - level 28 Old Man Willow Quest (Danger level: 22) - level 30 The Mimic's Treasure (Danger level: 25) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 30 The Vault (Danger level: 30) - level 33 Hobbes the Tiger (Dungeon level: 6) - level 34 Shagrat, the Orc Captain (Dungeon level: 12) - level 34 Jaian, the Boss of the Kids (Dungeon level: 24) - level 34 The Barrow Downs (Danger level: 35) - level 34 Gorlim, Betrayer of Barahir (Dungeon level: 38) - level 34 Vapor Quest (Danger level: 25) - level 35 Sleipnir, the Odin's Steed (Dungeon level: 44) - level 35 Haunted House (Danger level: 48) - level 36 Arena: Defeated by Dark elven sorceror in the 30th fight ================================ Monster Kills ================================ You have defeated 9159 enemies including 98 unique monsters in total. Uniques Lvl Sleipnir, the Odin's Steed 51 Glaurung, Father of the Dragons 48 Smaug the Golden 45 The Stormbringer 45 Scatha the Worm 44 Utgard-Loke 44 Ariel, Queen of Air 44 Chaugnar Faugn, Horror from the Hills 44 Quaker, Master of Earth 43 Ubbo-Sathla, the Unbegotten Source 41 Judge Fire 41 Strygalldwir 41 Gorlim, Betrayer of Barahir 41 Eol, the Dark Elven Smith 40 Malekith the Accursed 40 Ashram, the Ebony Knight 40 Scylla 39 Kavlax the Many-Headed 39 Giganto the Gargantuan 38 Meneldor the Swift 38 Non-uniques Lvl Count Non-uniques Lvl Count Hand druj 55 1 Cave ogre 26 404 Hound of Tindalos 54 1 Snotling 4 199 Knight templar 52 6 Snaga 6 196 Greater Balrog 50 1 Hill orc 8 173 Nycadaemon 50 1 Black orc 13 147 Maulotaur 50 2 Ghoul 26 132 Dracolich 46 1 Black ogre 15 132 Dracolisk 46 1 Olog 35 122 Spectral tyrannosaurus 46 1 Half-orc 15 121 Marid 45 2 Cave orc 7 112 Ultra-elite paladin 45 11 Dark elven warlock 23 110 Dreadmaster 44 4 Undead mass 10 100 Lesser Balrog 44 2 Vampiric mist 22 99 11-headed hydra 44 3 Algroth 27 95 Lloigor 44 2 Energy hound 18 90 High priest 44 1 Ogrillon 16 89 Shoggoth 44 2 Phase spider 20 82 Kamikaze hound 44 6 Hellcat 12 78 Ancient multi-hued dragon 43 3 Headless 27 77 Ethereal dragon 43 1 Novice mindcrafter 8 77 =================================== Virtues =================================== Your alignment: Lawful You have sinned against Mysticism. You are the living embodiment of Diligence. You are a champion of Valour. You are virtuous in Sacrifice. You are virtuous in Honour. You are the living embodiment of Temperance. You have strayed from the path of Patience. You are the polar opposite of Compassion. ================================== Mutations ================================== You have a hallucinatory insanity. You have an extra pair of eyes (+15 search). Dragon Skin: You gain +10 AC and an aura of shards ============================= Character Inventory ============================= a) 14 Rations of Food b) 20 Potions of Speed {25% off} c) 30 Potions of Cure Critical Wounds {25% off} d) 4 Potions of Healing e) a Potion of Constitution f) 16 Scrolls of Phase Door g) 18 Scrolls of Teleportation {25% off} h) 23 Scrolls of Word of Recall {90% off} i) 11 Scrolls of Remove Curse j) a Rod: Detection (2/2 charges) k) a Wand: Teleport Other (15/15 charges) l) a Wand: Ice Bolt (8/8 charges) m) a Staff: Illumination (14/14 charges) n) a Staff of Capacity: Enlightenment (12/12 charges) (+1) o) a Staff of Resistance: Enlightenment (15/18 charges) p) a Staff: Teleport (14/14 charges) q) a Staff: Identify (32/36 charges) r) a Staff: Speed (5/7 charges) s) a Staff: Cure Wounds (10/11 charges) t) an Amulet (Elemental) {ElFiCoSh} u) a Sacred Pendant [+10] {CfCa;LuBs} v) Soft Studded Leather of Elemental Protection [5,+8] {AcElFiCo} w) a Small Leather Shield of Night and Day [3,+11] {LiDk} x) a Glaive (Defender) (3d6) (+10,+15) [+9] {AcElFiCo;FaSiLv(Dx} y) The Lead-Filled Mace 'Flame's Toungue' (3d4) (+12,+10) {cursed, ?} z) 24 Arrows of Hurt Evil (1d4) (+12,+5) {/*} ================================ Home Inventory =============================== ( page 1 ) a) 25 Potions of Speed {25% off} b) 3 Potions of Resist Heat c) 51 Potions of Cure Critical Wounds {25% off} d) 14 Potions of Healing e) a Potion of Life f) 3 Potions of Restore Life Levels g) a Potion of Enlightenment h) a Potion of Self Knowledge i) 3 Potions of Resistance j) 42 Potions of Curing {25% off} k) a Potion of New Life l) 78 Scrolls of Phase Door ( page 2 ) a) 70 Scrolls of Teleportation {25% off} b) 2 Scrolls of Teleport Level c) 28 Scrolls of Word of Recall {90% off} d) 3 Scrolls of *Identify* e) a Scroll of *Enchant Weapon* f) 10 Scrolls of Mundanity g) 2 Scrolls of Rune of Protection h) 6 Scrolls of Destruction i) 4 Scrolls of Genocide j) a Scroll of Acquirement k) 3 Scrolls of Fire l) a Rod: Detect Traps (2/2 charges) ( page 3 ) a) a Rod: Detect Monsters (3/3 charges) b) a Rod: Detection (2/2 charges) c) a Rod: Detection (2/2 charges) d) a Rod: Detect Doors & Stairs (3/3 charges) e) a Rod: Chaos Strike (2/2 charges) f) a Rod of Simplicity: Sound Ball (0/2 charges) (+3) g) a Rod: Pesticide (6/6 charges) h) a Wand: Teleport Other (8/8 charges) i) a Wand: Water Bolt (8/8 charges) j) a Wand: Frost Ball (2/7 charges) k) a Wand: Stinking Cloud (14/14 charges) l) a Wand: Drain Life (6/6 charges) ( page 4 ) a) a Staff: Enlightenment (10/10 charges) b) a Staff: Enlightenment (9/9 charges) c) a Staff: Teleport (8/8 charges) d) a Staff: Identify (5/9 charges) e) a Staff: Identify (29/29 charges) f) a Staff: Telepathy (5/5 charges) g) a Staff: Cure Wounds (8/8 charges) h) a Staff: Dispel Evil (6/6 charges) i) 7 Rings j) a Ring of Combat (+0,+18) k) a Ring of Combat (+4,+16) (+1) {Dx;Fe} l) a Ring of Archery (+0,+10) (+4) {DxSl} ( page 5 ) a) a Ring (Elemental) [+12] {Co|Co} b) a Ring of Protection [+20] {Po} c) a Ring of Combat (+0,+14) (+1) {Dx} d) a Ring of Combat (+0,+12) (+2) {St} e) a Ring (Elemental) {ElFiCo} f) a Ring of Combat (+0,+11) (+1) {Cn A:Berserk} g) a Ring (Elemental) [+10] {Sh} h) a Ring (Elemental) {ElFi A:Frost Ball} i) a Ring (Elemental) [+13] {El A:Frost Bolt} j) a Ring of Protection [+9] {NxBl} k) a Ring of Protection [+14] {BlFe;Fa} l) a Ring of Archery (+11,+13) (+1) {Sl} ( page 6 ) a) a Ring (Elemental) {AcFi} b) a Ring of Protection {Di} c) a Ring of Protection [+8] {Dk A:Resist Cold} d) a Ring of Protection {Fa A:Stone Skin} e) a Ring of Combat (+0,+8) (+2) {Cn} f) a Ring (Elemental) [+10] {Co} g) a Ring of Protection [+7] {Si} h) 3 Amulets i) an Amulet of Trickery (+5) {SlSr;Dk A:Detection} j) an Amulet of Trickery (+5) {SlSr;Dk(Dx} k) an Amulet of Trickery (+3) {SlSr;Nx} l) an Amulet of Devotion (+1) (charging) {Wi;Rf A:Restore Stats} ( page 7 ) a) an Amulet of Trickery (+2) {Sr;PoNx} b) a Barbarian Talisman (+2) {Dx;Fa[M} c) an Amulet of Devotion (+2) {Wi;So;SiHl} d) a Barbarian Talisman (+2) {St;-In;Fe[M} e) an Amulet (Elemental) {ElFi} f) an Amulet (Elemental) {ElCo} g) a Barbarian Talisman [+5] (+2) {Dx;Fe A:Berserk} h) an Amulet (Elemental) {Co A:Resist Fire} i) an Amulet (Elemental) {Ac A:Lightning Bolt} j) a Dwarven Necklace (+5) {If;Rg} k) a Barbarian Talisman (+1) {Dx;Fa} l) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil} ( page 8 ) a) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} b) The Dog Collar of Wolf [+7] (+1) {Cn;Fa} c) 4 Feanorian Lamps d) The Incandescent Light of Edison (+3) {If[FE} e) The Phial 'Silverlight' (+4) {CnCh;SiHl(Cn Galadriel} f) The Phial of Galadriel (+1) {Sr A:Illumination} g) The Stone of Lore {Id} h) Ring Mail of the Uruk-hai (+3,+1) [12,+9] (+2) {St;-In;AcElFiCoCa} i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShCa} j) The Double Ring Mail of Phasing (-2) [15,+9] {ShCa(Dx} k) The Augmented Chain Mail 'Undertaker' (-2) [16,+15] (+3) {In;PoDkNt} l) Haramakido of the Uruk-hai (-1,+1) [17,+12] (+2) {St;-In;AcElFiCoNx} ( page 9 ) a) Full Plate Armour of the Uruk-hai (+1,+3) [25,+8] (+2) {St;-In;AcElFiCoSh} b) a Robe of Permanence [2,+16] {AcElFiCoSo;Hl(StInWiDxCnCh} c) a Robe of Permanence [2,+16] {AcElFiCoNt;Hl(StInWiDxCnCh} d) a Robe of Permanence [2,+12] {AcElFiCoSh;Hl(StInWiDxCnCh} e) a Robe of Permanence [2,+13] {AcElFiCoSo;Hl(StInWiDxCnCh} f) a Robe of Elvenkind [2,+18] (+1) {Sl;AcElFiCoNt} g) Soft Leather Armour of Elvenkind [4,+23] (+3) {Sl;AcElFiCoDi} h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkSh} i) Hard Studded Leather of Elvenkind (-1) [7,+14] (+1) {Sl;AcElFiCoDi} j) Hard Studded Leather of Elvenkind (-1) [7,+15] (+1) {Sl;AcElFiCoBl} k) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} l) Leather Scale Mail of Elvenkind (-1) [11,+14] (+3) {Sl;AcElFiCoBl} ( page 10 ) a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh} b) Black Clothes of Elvenkind [4,+28] (+6) {Sl;AcElFiCoPo} c) The Cloak 'One Million Volt' [1,+2] (+1) {Wi;ElDkNxBl[E Merry} d) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport} e) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} f) an Elven Cloak [4,+9] (+4) {SlSr} g) a Small Leather Shield of Elvenkind [3,+14] (+2) {DxSl;AcElFiCoFe} h) a Small Leather Shield of Elemental Protection [3,+7] {ElFiPo} i) The Small Leather Shield 'Salamander' [3,+20] (+5) {cursed, -Sl;FiCoPoCfFe A:Line of Fire} j) a Small Metal Shield of Elemental Protection [5,+13] {AcElCo} k) a Small Metal Shield (Dwarven) (+2,+3) [9,+12] {(StCn} l) a Small Metal Shield of Night and Day [5,+0] {LiDk} ( page 11 ) a) The Small Metal Shield 'Springsleeper' [5,+10] (+3) {Sr;FiBl} b) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St} c) a Large Leather Shield (Orcish) (+3,+3) [6,+17] (+1) {St;-InSl;-Li;AcDk} d) a Large Leather Shield (Orcish) (+1,+3) [6,+16] (+2) {St;-InSl;-Li;AcDk} e) a Large Metal Shield (Dwarven) (+5,+2) [12,+15] {(St} f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} g) a Metal Cap of the Kobold (+0,+5) [3,+7] (+1) {St;-Ch;Po} h) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} i) The Jingasa 'Gelatinous Cube' [4,+6] (+1) (charging) {CnIf;Ac A:Resist Acid} j) a Set of Leather Gloves of Slaying (+3,+4) [1,+7] k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} l) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St} ( page 12 ) a) a Set of Gauntlets of Free Action [2,+4] {Fa} b) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} c) a Pair of Hard Leather Boots of Levitation [3,+11] {Sh;Lv} d) a Pair of Hard Leather Boots of Levitation [3,+6] {Ca;Lv} e) a Pair of Metal Shod Boots of the Golem (+3,+4) [6,+15] (+2) {StCnLf;-DxSp;PoSo;FaSi} f) a Pair of Metal Shod Boots of Stealth [6,-3] (+3) {Sl} g) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} h) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;Li;FaSiLu/*oL~oTP} i) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} j) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv} k) The Long Sword 'Crash of Rhinos' (2d5) (+18,+9) (+2) {StDxCn;Bl;Lu|F(Cn} l) The Scimitar 'Bonebreaker' (2d5) (+19,+17) {NtFe;Lv/P} ( page 13 ) a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, StCn;CfNtCa;FaHlAg|V/pA} b) a Poison Needle (1d1) (+0,+0) c) The Hatchet of Elmi the Murderer (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp} d) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} e) a Trident of Gondolin (1d8) (+13,+12) {Dk;FaSiLu/DoTU} f) a Trident (Chaos) (1d8) (+2,+1) {ElCa|Ca} g) a Broad Spear (Defender) (1d9) (+14,+12) [+11] {CfNt;FaSi(Dx} h) a Pike (Death) (2d5) (+5,+9) {Hl|V A:Breathe Nether} i) The Pike 'Silver Frost' (2d5) (+12,+17) {|Co~Tele} j) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In} k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} l) a Lucerne Hammer (Craft) (2d5) (+4,+2) {Po|P A:Poison Dart} ( page 14 ) a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL} b) a Scythe (Chaos) (5d3) (+5,+9) {CaDi|Ca} c) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing} d) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L} e) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal} f) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr A:Aggravate Monsters} g) The Three Piece Rod 'Death Sword' (3d3) (+18,+12) (+1) {Sp;PoNt;Sd|PV/D} h) The Orcish Pick 'Frost Brand' (1d3) (+12,+7) (+4) {WiSrDg;LvBs|Co/oT} i) a Sling (x2) (+2,+5) j) a Sling of Extra Might (x2.60) (+7,+8) {So} k) a Short Bow of Extra Might (x2.95) (+8,+11) {Dk} l) a Short Bow of Extra Might (x2.90) (+5,+7) {Ac} ( page 15 ) a) a Short Bow of Extra Might (x2.90) (+8,+3) {Nt} b) a Short Bow of Extra Might (x3.05) (+7,+5) {Co} c) a Light Crossbow of Extra Might (x4.10) (+8,+13) {Sh} d) a Light Crossbow of Extra Might (x3.75) (+13,+14) {Ca} e) a Light Crossbow of Extra Might (x3.90) (+7,+14) {El} f) a Light Crossbow of Extra Might (x4.20) (+9,+5) {Co} g) 24 Bolts (1d5) (+2,+6) h) The Black Arrow of Bard (8d4) (+30,+19) {/XD} i) 21 Rounded Pebbles of Hurt Evil (1d2) (+8,+4) {/*} j) 26 Iron Shots of Flame (1d3) (+7,+4) {|F} ================================== Statistics ================================= Gold Found : 1004058 Selling : 578402 Winnings : 1144800 2727260 Purchases: 1032098 Services : 1208318 Stolen : 150 2240566 486694 Objects Found : 3915 Objects Bought : 731 Objects Destroyed: 672 Equipment Found Bought Used Dest Weapons 410 0 0 36 Shields 56 1 0 2 Bows 83 1 0 16 Rings 104 3 0 3 Amulets 97 3 0 0 Lights 37 2 0 0 Body Armor 249 2 0 28 Cloaks 37 0 0 8 Helmets 43 0 0 1 Gloves 59 0 0 8 Boots 51 0 0 13 Totals 1226 12 0 115 Devices Found Bought Used Dest Wands 117 0 139 11 Staves 102 3 1594 12 Rods 106 0 540 9 Potions 445 202 240 68 Scrolls 582 288 231 214 Totals 1352 493 2744 314 Other Found Bought Used Dest Shots 497 101 0 36 Arrows 383 40 0 118 Bolts 343 0 0 30 Spellbooks 10 0 0 12 Food 45 79 55 7 Corpses 16 0 0 26 Skeletons 6 0 0 3 Totals 1300 220 55 232 Potions Found Bought Used Dest Cure Critical Wounds 92 63 54 20 Curing 26 16 0 4 Speed 56 29 32 18 Healing 19 0 1 0 Life 1 0 0 0 Restore Mana 2 0 0 0 Restore Life Levels 56 85 64 2 Strength 6 0 6 1 Intelligence 8 3 11 0 Wisdom 13 0 13 0 Dexterity 7 0 7 0 Constitution 11 0 10 0 Charisma 7 0 7 0 New Life 1 0 0 0 Totals 445 202 240 68 Scrolls Found Bought Used Dest Word of Recall 84 70 59 29 Identify 8 0 3 14 *Identify* 10 0 17 3 Remove Curse 32 98 19 23 Teleportation 177 37 63 63 Teleport Level 4 0 0 1 Destruction 6 0 0 0 Genocide 2 2 0 0 Acquirement 1 0 0 0 Totals 582 288 231 214 Wands Found Bought Used Dest Stone to Mud 13 0 11 1 Teleport Other 7 0 6 1 Totals 117 0 139 11 Staves Found Bought Used Dest Identify 8 2 1091 2 Enlightenment 7 0 216 1 Telepathy 2 0 14 1 Speed 1 0 14 0 Totals 102 3 1594 12 Rods Found Bought Used Dest Detect Traps 4 0 3 0 Detect Doors & Stair 6 0 6 0 Detect Monsters 5 0 3 1 Illumination 5 0 4 0 Recall 8 0 6 0 Detection 4 0 426 0 Sound Ball 2 0 2 0 Totals 106 0 540 9 Spellbooks Found Bought Used Dest Third Spellbooks 8 0 0 1 Totals 10 0 0 12 Egos Found : 708 Egos Bought : 32 Egos Destroyed: 16 Egos Found Bought Dest Ring of Speed 4 0 0 Boots of the Sprite 2 0 0 Monsters Kills Pct Animals 2730 29.8% Breeders 537 5.8% Demons 429 4.6% Dragons 463 5.0% Giants 860 9.3% Hounds 590 6.4% Humans 690 7.5% Orcs 1258 13.7% Trolls 644 7.0% Undead 722 7.8% Uniques 98 1.0% Evil Monsters 5503 60.0% Good Monsters 170 1.8% Neutral Monsters 3486 38.0% Totals 9159 ================================ Last Messages ================================ The Dread creates a mesmerising illusion. You are confused! You are confused. There is a granite wall blocking your way. The Dread tries to cast a spell, but fails. You are confused. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel less confused now. Rest (0-9999, '*' for HP/SP, '&' as needed): & You behold the repulsive visage of Yibb-Tstll the Patient One! You are confused! You are confused. There is a granite wall blocking your way. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel less confused now. You feel yourself moving much faster! How impatient! That was very diligent. You attack the Wyrd sister: You hit. Your weapon drains life from her! You hit. You hit. You hit. It was a *GREAT* hit! You hit. She seems weakened. The Wyrd sister gets too close! You attack the Wyrd sister: You hit. Your weapon drains life from her! You hit. She seems weakened. You attack the Wyrd sister: You hit. Your weapon drains life from her! You hit. You have slain the Wyrd sister. You feel something roll beneath your feet. You see a Wyrd sister Corpse. You see a Potion of Healing. You have 4 Potions of Healing (d). You see a Wyrd sister Corpse. You see a Morning Star (2d6) {awful}. You see a Wyrd sister Corpse. You leave a trap detected zone. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! Yibb-Tstll the Patient One breathes toxic waste. You failed to use the device properly. The Aklash wakes up. Your Ring 'Frakir' pulsates sharply! Really want to go ahead? [y/n] Yibb-Tstll the Patient One breathes chaos. You are confused! Your body is twisted by chaos! You are afflicted by a hallucinatory insanity! Oh, wow! Everything looks so cosmic now! You stand your ground! *** LOW HITPOINT WARNING! *** Press Space to continue. The Red naga breathes chaos. Your body is twisted by chaos! You grow an extra pair of eyes! You stand your ground! What a noble sacrifice! # # A#># ##### ######'#### J### # # # # ####_ # ##### # # #U lXsX## # # # ####q# #### # # #q# # # ### ...# # # # # #"# #.. ...# # # # #### ########### #.# ...# #.# # ## # # ## #.#.#### #.. ...#####.##############O# ## . ]_. .######.. ............-|....... ##g ## ...\........... ...#####...###############.. ......######.. +### ###...# #.@.. .....# #.# ###########'# ###.... ....# #.. ## .'.# #.'... ... # ### ##:########.#########'#.. ...########## ##+## < #........'..' ....##........ # ##########+## .......####### # # # ## ! .....#.# # ### # # ## ...##.# # # # # ## .###.# # # # o # ## # # # # # # # # ## ## # # # # # # #### ### ### # # # Violence is no solution! Goodbye, Cryscythe! =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes