[Angband 4.1.0 Character Dump] Name Adonaril Age 65 Self RB CB EB Best Race Dunadan Height 6'9" STR: 14 +1 -3 +0 12 Class Mage Weight 10st 13lb INT: 16 +2 +3 +0 18/30 Title Evoker Turns used: WIS: 10 +2 +0 +0 12 HP 6/201 Game 2502 DEX: 14 +2 +0 +0 16 SP 0/51 Standard 252 CON: 16 +3 -2 +0 17 Resting 98 Level 28 Armor [31,+3] Saving Throw 61% Cur Exp 100014 Stealth Fair Max Exp 100014 Melee 1d4,+0 Disarm - phys. 64% Adv Exp 105000 To-hit 30,+0 Disarm - magic 76% Blows 1.0/turn Magic Devices 80 Gold 34 Searching 46% Burden 39.8 lb Shoot to-dam +0 Infravision 0 ft Overweight -44.1 lb To-hit 24,+0 Speed Normal Max Depth 100' (L2) Shots 0/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight blond hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +6 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 2.5. f) a Wooden Torch (4779 turns) An inheritance from your family Radius 1 light. g) Studded Leather Armour (-1) [12,+0] Bought from a store i) a Leather Shield [8,+0] j) an Iron Helm [7,+0] l) a Pair of Iron Shod Boots [4,+2] Bought from a store Cannot be harmed by fire. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 3 Rations of Food c) a Scroll titled "lagiscut que" of Word of Recall [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 251 100' Reached level 2 251 100' Reached level 3 251 100' Reached level 4 251 100' Reached level 5 251 100' Reached level 6 251 100' Reached level 7 251 100' Reached level 8 251 100' Reached level 9 251 100' Reached level 10 251 100' Reached level 11 251 100' Reached level 12 251 100' Reached level 13 251 100' Reached level 14 251 100' Reached level 15 251 100' Reached level 16 251 100' Reached level 17 251 100' Reached level 18 251 100' Reached level 19 251 100' Reached level 20 251 100' Reached level 21 251 100' Reached level 22 251 100' Reached level 23 251 100' Reached level 24 251 100' Reached level 25 251 100' Reached level 26 251 100' Reached level 27 251 100' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes)