[Angband 4.1.0 Character Dump] Name Aldarion Age 65 Self RB CB EB Best Race Dunadan Height 6'9" STR: 17 +1 -3 +0 15 Class Mage Weight 10st 13lb INT: 15 +2 +3 +0 18/20 Title Evoker Turns used: WIS: 11 +2 +0 +3 16 HP -44/226 Game 263185 DEX: 14 +2 +0 +5 18/30 SP 9/45 Standard 25685 CON: 18 +3 -2 +3 18/40 Resting 10015 Level 26 Armor [23,+18] Saving Throw 60% Cur Exp 37260 Stealth Fair Max Exp 37260 Melee 2d5,+25 Disarm - phys. 58% Adv Exp 52500 To-hit 29,+12 Disarm - magic 67% Blows 1.1/turn Magic Devices 77 Gold 2631 Searching 49% Burden 90.2 lb Shoot to-dam +15 Infravision 0 ft Overweight -11.7 lb To-hit 23,+15 Speed Normal Max Depth 1550' (L31) Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight blond hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:....+........ Nethr:............. rFire:+............ Chaos:............. rCold:........+.... Disen:............. rPois:............. pFear:.+........... rLite:+............ pBlnd:............. rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:+............ Invis:.....+....... Infra:............. FrAct:.+........... Tunn.:............. Feath:...........+. Speed:............. S.Dig:+............ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:+....+....... [Last Messages] > You are enveloped in flames! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The 9-headed hydra bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > You have 3 Scrolls of Phase Door (h). > You failed to concentrate hard enough! > You do not have enough mana to cast this spell. > You have no wands to aim. > The 9-headed hydra breathes fire. > You die. Killed by a 9-headed hydra. [Character Equipment] a) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Dropped by an orc shaman at 1500 feet (level 30) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Radius 1 light. Combat info: 1.1 blows/round. With +9 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 52.7 vs. creatures not resistant to fire, 52.7 vs. demons, 52.7 vs. orcs, 45.2 vs. evil creatures, and 37.7 vs. others. b) a Long Bow of Lothlórien (x5) (+13,+15) <+5, +2> Dropped by Wormtongue, Agent of Saruman at 1400 feet (level 28) +5 dexterity. +2 shooting power. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. c) a Ring of Damage (+0,+10) Found lying on the floor at 1550 feet (level 31) d) a Ring of Constitution <+3> Bought from a store +3 constitution. Sustains constitution. e) an Amulet of Resist Lightning Dropped by a cave orc at 1500 feet (level 30) Provides resistance to lightning. f) the Star of Elendil <+3> Found lying on the floor in a vault at 1500 feet (level 30) +3 light. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the area around you. Takes 51 to 100 turns to recharge. Your chance of success is 93.3% g) Hard Leather Armour of Resist Acid (-1) [16,+5] Dropped by a large kobold at 1550 feet (level 31) Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+0] Bought from a store i) a Wicker Shield of Resist Cold [2,+0] Bought from a store Provides resistance to cold. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor in a vault at 1500 feet (level 30) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. l) a Pair of Leather Sandals of Slow Descent [1,-1] Found lying on the floor of a labyrinth at 700 feet (level 14) Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) 3 Potions of Cure Serious Wounds f) 4 Potions of Cure Critical Wounds g) 5 Potions of Berserk Strength h) 3 Scrolls of Phase Door i) 3 Scrolls of Word of Recall j) 2 Rods of Treasure Location k) a Rod of Lightning Bolts l) 2 Staves of Teleportation (13 charges) m) a Ring of Damage (+0,+9) Dropped by a mind flayer at 1450 feet (level 29) [Character Quiver] 0) 20 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 160 feet away. Average damage/round: 88.3. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Incantations and Illusions] c) 2 Mushrooms of Vigor d) 8 Rations of Food e) a Potion of Cure Light Wounds f) 2 Potions of Restore Mana g) a Potion of Enlightenment h) 8 Potions of Resist Heat i) a Potion of Resist Cold j) 9 Potions of Resist Poison k) 2 Scrolls of Magic Mapping l) 11 Scrolls of Satisfy Hunger m) 2 Staves of Cure Light Wounds (15 charges) {ignore} n) a Staff of the Magi (2 charges) o) a Ring of Searching <+3> Found lying on the floor of a special room at 450 feet (level 9) +3 searching skill. p) 2 Rings of Resist Fire and Cold Provides resistance to fire, cold. q) a Ring of Free Action Bought from a store Prevents paralysis. r) an Iron Crown of Serenity [0,+7] Found lying on the floor in a vault at 1500 feet (level 30) Provides resistance to sound. Provides protection from fear, confusion, stunning. s) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Found lying on the floor in a vault at 1500 feet (level 30) Provides resistance to acid. Cannot be harmed by acid, fire. Feather Falling. When activated, it creates an acid bolt with damage 5d8. Takes 6 to 10 turns to recharge. Your chance of success is 96.2% t) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Conjured forth by magic at 1400 feet (level 28) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 96.2% Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 43.8 vs. creatures not resistant to fire, and 31.9 vs. others. u) a Cutlass (Defender) (1d8) (+5,+9) [+8] <+1> Found lying on the floor of a labyrinth at 700 feet (level 14) +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 28.1. v) an Executioner's Sword of Morgul (4d5) (+7,+5) Dropped by Shagrat, the Orc Captain at 1350 feet (level 27) Slays undead. Branded with poison. Grants the ability to see invisible things. Sustains your life force. Aggravates creatures nearby. Drains experience. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 1.1 blows Average damage/round: 54.8 vs. creatures not resistant to poison, 54.8 vs. undead, and 28.7 vs. others. w) an Awl-Pike of *Slay Evil* (1d8) (+7,+4) <+1> Dropped by Bullroarer the Hobbit at 300 feet (level 6) +1 wisdom. Slays evil creatures. Provides resistance to acid. Blessed by the gods. Combat info: 1.1 blows/round. With +9 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 27.9 vs. evil creatures, and 22.3 vs. others. x) an Arrow (1d4) (+4,+3) Combat info: Hits targets up to 160 feet away. Average damage/round: 103.5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 688 50' Reached level 2 1472 100' Killed Grip, Farmer Maggot's Dog 1472 100' Reached level 3 2900 150' Reached level 4 3962 250' Reached level 5 4486 300' Reached level 6 4938 300' Reached level 7 5119 300' Killed Bullroarer the Hobbit 5840 350' Reached level 8 6700 400' Reached level 9 8674 450' Reached level 10 9835 500' Reached level 11 11032 600' Reached level 12 11305 650' Killed Lagduf, the Snaga 11925 700' Reached level 13 12424 800' Reached level 14 13398 850' Reached level 15 13955 1000' Reached level 16 14168 1000' Reached level 17 14168 1000' Reached level 18 14970 1100' Reached level 19 15966 1200' Reached level 20 16261 1250' Killed Mughash the Kobold Lord 16582 1250' Killed Fang, Farmer Maggot's Dog 16912 1300' Reached level 21 17883 1350' Reached level 22 18229 1350' Killed Shagrat, the Orc Captain 18348 0' Killed Farmer Maggot 19067 1400' Killed Wormtongue, Agent of Saruman 19462 1400' Found the Dagger 'Narthanc' 19586 1400' Killed Ulfast, Son of Ulfang 19625 1400' Reached level 23 20946 1450' Reached level 24 21974 1450' Reached level 25 22955 1500' Found the Broad Sword 'Glamdring' 24053 1500' Found the Set of Gauntlets 'Paurnen' 24061 1500' Found the Star of Elendil 24073 1500' Found the Metal Cap of Thengel 25034 1550' Reached level 26 25347 1550' Killed Boldor, King of the Yeeks 25354 1550' Found the Long Sword 'Elvagil' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes)