[Angband 4.1.0-dirty Character Dump] Name Nelvath II Age 17 Self RB CB EB Best Race Human Height 5'2" STR: 16 +0 +3 +0 18/10 Class Warrior Weight 9st 12lb INT: 11 +0 -2 +0 9 Title Swashbuckler Turns used: WIS: 12 +0 -2 +0 10 HP -17/188 Game 62589 DEX: 16 +0 +2 +4 18/40 SP 0/0 Standard 5973 CON: 15 +0 +2 +0 17 Resting 201 Level 16 Armor [25,+23] Saving Throw 35% Cur Exp 2152 Stealth Poor Max Exp 2152 Melee 1d3,+2 Disarm - phys. 48% Adv Exp 2300 To-hit 47,+18 Disarm - magic 32% Blows 3.0/turn Magic Devices 30 Gold 122 Searching 29% Burden 100.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -31.0 lb To-hit 42,+13 Speed Normal Max Depth 1350' (L27) Shots 1/turn You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............! Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:.........+... Stea.:..+.......... ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You miss something. > Something makes scary noises. > You fight off a sense of dread. > Something bites you. > *** LOW HITPOINT WARNING! *** > Something bites you. > *** LOW HITPOINT WARNING! *** > Something mumbles. > You repel a sudden bleariness. > You hit something. > You have killed it. > Something makes scary noises. > You fight off a sense of dread. > Something curses horribly! > You die. Killed by a paladin. [Character Equipment] a) a Whip (1d3) (+5,+6) Found lying on the floor at 200 feet (level 4) Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 13. b) a Sling (x2) (+0,+0) Dropped by a soldier at 300 feet (level 6) c) a Ring of the Mouse (+0,-6) <+4, +2> {@w1, @t1} Bought from a store +4 dexterity. +2 stealth. f) a Lantern (Everburning) Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour (-1) [12,+5] Found lying on the floor at 200 feet (level 4) h) a Cloak [1,+1] Found lying on the floor at 150 feet (level 3) i) a Small Metal Shield [5,+0] Bought from a store j) a Metal Cap of Regeneration [3,+5] Bought from a store Speeds regeneration. l) a Pair of Iron Shod Boots of Slow Descent [4,+5] Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 9 Rations of Food b) a Flask of oil c) 5 Potions of Neutralize Poison d) a Scroll of Phase Door e) 6 Scrolls of Identify f) 4 Scrolls of Satisfy Hunger g) 2 Scrolls of Word of Recall h) 2 Wands of Magic Missile (17 charges) {@a1} i) a Wand of Slow Monster (3 charges) j) a Ring of Reckless Attacks (+4,+5) [-15] Found lying on the floor at 750 feet (level 15) k) a Morning Star of Slay Demon (2d6) (+5,+5) Bought from a store Slays demons. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 39.1 vs. demons, and 14.6 vs. others. l) a Shovel (1d2) (+4,+1) Dropped by Bullroarer the Hobbit at 250 feet (level 5) Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 0. m) a Short Bow (x2) (+6,+1) Found lying on the floor at 400 feet (level 8) [Character Quiver] 0) 19 Bolts (1d5) (+2,+5) 1) 20 Arrows (1d4) (+0,+0) 2) 15 Rounded Pebbles (1d2) (+3,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 5.1. 25% chance of breaking upon contact. 3) 19 Rounded Pebbles of Slay Animal (1d2) (+4,+2) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 14.2 vs. animals, and 7.1 vs. others. 25% chance of breaking upon contact. 4) 2 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 146 0' Killed Farmer Maggot 295 50' Reached level 2 761 50' Reached level 3 1138 200' Reached level 4 1247 200' Reached level 5 1256 200' Reached level 6 1621 450' Reached level 7 1633 450' Killed Fang, Farmer Maggot's Dog 2435 100' Reached level 8 2953 200' Reached level 9 3198 250' Killed Bullroarer the Hobbit 3686 250' Reached level 10 4045 300' Reached level 11 4607 300' Killed Mughash the Kobold Lord 4607 300' Reached level 12 5147 700' Reached level 13 5256 700' Reached level 14 5651 800' Reached level 15 5843 1100' Reached level 16 5846 1100' Killed Grip, Farmer Maggot's Dog [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : no (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)