[Angband 4.0.5 Character Dump] Name Fump II Age 21 Self RB CB EB Best Race Half-Troll Height 9'10" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 22st 11lb INT: 10 -4 -2 +0 4 Title Swashbuckler Turns used: WIS: 12 -2 -2 +1 9 HP -35/227 Game 115372 DEX: 17 -4 +2 +0 15 SP 0/0 Standard 11409 CON: 12 +3 +2 +0 17 Resting 538 Level 17 Armor [10,+33] Saving Throw 28% Cur Exp 2993 Stealth Bad Max Exp 3044 Melee 2d3,+10 Disarm - phys. 45% Adv Exp 3480 To-hit 55,+4 Disarm - magic 30% Blows 3.4/turn Magic Devices 21 Gold 6873 Searching 31% Burden 98.3 lb Shoot to-dam +2 Infravision 80 ft Overweight -81.6 lb To-hit 40,+5 Speed Normal Max Depth 700' (L14) Shots 1/turn Your mother was a Cave-Troll Warrior. You have blue-bloodshot eyes, oily dark purple hair, and black scabby skin. rAcid:........+.... Nexus:............. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:+.......+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:....+........ Invis:............. Infra:............+ FrAct:............. Tunn.:...+......... Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The baby white dragon misses you. > The priest points at you and curses horribly! > Your body pulsates briefly. > The illusionist misses you. > The master yeek tries to cast a spell, but fails. > The priest hits you. > *** LOW HITPOINT WARNING! *** > The priest misses you. > The baby white dragon breathes frost. > *** LOW HITPOINT WARNING! *** > The illusionist misses you. > The priest points at you and curses horribly! > You die. > You have a Wicker Shield of Resistance [2,+4] (i). Killed by a priest. [Character Equipment] a) a Whip of Frost (2d3) (+3,+7) Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) Branded with cold. Provides resistance to cold. Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 77 vs. creatures not resistant to cold, and 48.8 vs. others. b) a Sling (x2) (+4,+2) Found lying on the floor at 450 feet (level 9) c) a Ring of Protection [+9] Found lying on the floor of a special room at 600 feet (level 12) d) a Ring of Digging <+5> Found lying on the floor of a special room at 600 feet (level 12) +5 tunneling. e) an Amulet of Searching <+2> Dropped by a dark elven priest at 650 feet (level 13) +2 searching skill. f) a Wooden Torch (3308 turns) Radius 1 light. g) a Robe [2,+0] Found lying on the floor at 400 feet (level 8) h) an Ethereal Cloak [0,+10] Found lying on the floor at 650 feet (level 13) Cannot be harmed by acid, fire. i) a Wicker Shield of Resistance [2,+4] Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Hard Leather Cap of Wisdom [2,+3] <+1> Found lying on the floor of a special room at 550 feet (level 11) +1 wisdom. Sustains wisdom. l) a Pair of Iron Shod Boots [4,+6] Dropped by a soldier at 600 feet (level 12) Cannot be harmed by fire. [Character Inventory] a) 3 Pieces of Elvish Waybread b) 3 Flasks of oil c) 5 Potions of Cure Light Wounds {@q1} d) a Potion of Cure Serious Wounds {@q2} e) a Potion of Speed f) 4 Potions of Heroism g) 5 Potions of Berserk Strength h) a Potion of Resist Poison i) 3 Potions of True Seeing j) 40 Scrolls of Phase Door {@r4} k) a Scroll of Identify l) 8 Scrolls of Satisfy Hunger m) 2 Scrolls of Deep Descent n) a Rod of Treasure Location {@z1} o) 2 Wands of Confuse Monster (4 charges) p) a Wand of Hold Monster (2 charges) q) 3 Wands of Wonder (46 charges) Cannot be harmed by lightning. r) a Staff of Curing (2 charges) s) a Staff of Cure Light Wounds (9 charges) t) a Staff of Speed (4 charges) u) an Amulet of Teleportation {cursed} Dropped by a gnome mage at 700 feet (level 14) It randomly makes you teleport; this curse cannot be removed. v) 2 Wooden Torches (5000 turns) Radius 1 light. [Character Quiver] 0) 9 Iron Shots (1d4) (+3,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.1. 25% chance of breaking upon contact. 1) 23 Iron Shots (1d4) (+7,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 184 50' Reached level 2 374 50' Reached level 3 846 100' Reached level 4 1170 100' Reached level 5 1291 100' Killed Fang, Farmer Maggot's Dog 1528 100' -- Note: ?Deep Descent 1625 350' -- Note: Pfft Disenchanter molf 1626 350' Reached level 6 1631 350' Reached level 7 1685 350' Reached level 8 2007 350' Killed Grip, Farmer Maggot's Dog 2421 350' Reached level 9 2974 400' Reached level 10 3035 400' -- Note: 1st sat hunger 3273 400' -- Note: red jelly is tastiest jelly 3281 400' Reached level 11 3486 400' Reached level 12 4485 450' Reached level 13 5343 450' Killed Orfax, Son of Boldor 5373 450' Reached level 14 6256 550' Reached level 15 6613 550' Killed Wormtongue, Agent of Saruman 8281 600' Reached level 16 9774 650' Reached level 16 11034 700' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : no (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)