[ToME 2.2.3 Character Dump] Name : Seldric Age 17 STR: 18/30 Sex : Male Height 84 INT: 16 Race : Maia Weight 147 WIS: 14 Class : Monk Social Class 76 Dex: 18/10 18/20 Body : Player CON: 18/20 God : Nobody CHR: 17 + To Melee Hit 25 Level 24 Max Hit Points 303 + To Melee Damage 14 Experience 17174 Cur Hit Points 303 + To Ranged Hit 45 Max Exp 17174 Max SP (Mana) 30 + To Ranged Damage 0 Exp to Adv. 17500 Cur SP (Mana) 30 AC 0+100 Gold 6180 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 3 Bows/Throw : Superb Searching : Fair Shots/Round: 2 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 6-180 Stealth : Poor Magic Device: Superb Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are a celebrated assistant to Mandos. In the past you dwelt on earth in the form of various animals. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 19 (950') Your body is a Player. You are currently on level 14 of The Old Forest. You have defeated 1236 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Str : ...............+ Add Int : ...............+ Add Wis : ...............+ Add Dex : ...............+ Add Con : ...............+ Add Chr : ...............+ Add Sear. : .2.............. Add Infra : .2..1........... Add Tun.. : ..............1. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...............+ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Xtra Shots: .+.............. Activate : .+.............. Drain Exp : ...............+ Aggravate : ...............+ Cursed : .+.............. Skills (points left: 0) - Combat 13.950 [0.900] . Weaponmastery 00.000 [0.300] . Archery 00.000 [0.400] . Barehand-combat 28.900 [0.900] - Sneakiness 02.980 [0.900] . Stealth 01.000 [0.900] . Disarming 03.700 [0.900] . Dodging 15.400 [0.700] - Magic 04.302 [0.600] . Magic-Device 22.000 [1.000] . Meta 05.000 [0.500] . Temporal 03.500 [0.500] . Mind 05.000 [0.500] - Spirituality 01.000 [0.900] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 02.210 [1.100] . Corpse-preservation 01.500 [0.500] . Possession 01.000 [0.100] [Character Equipment] a) (nothing) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {cursed, !k!d!v} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Protection [+13] f) a Ring of Accuracy (+12) You bought it from the Black Market. k) an Amulet of Infravision (+1) m) a Brass Lantern (with 4925 turns of light) n) (nothing) o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) 10 Iron Shots (1d4) (+0,+0) |) a Shovel (1d2) (+0,+0) (+1) {50% off} [Character Inventory] a) a Spellbook of Recharge b) many Small Wooden Sticks c) a Decayed Eye d) 20 Mushrooms of Cure Serious Wounds {!k!d!v!E} e) 4 Rations of Food f) a Lembas g) 4 Flasks of oil h) 2 Potions of Invisibility i) a Potion of Resist Heat j) a Potion of Berserk Strength k) a Potion of Cure Serious Wounds l) 2 Potions of Cure Critical Wounds m) 2 Red Speckled Potions n) a Scroll titled "mi rog xuxuood" o) a Scroll titled "foohe wedite" p) a Copper Rod of Nothing (20/20) q) a Wand of Manathrust[1|15] (4 charges) {!k!d!v} r) a Wand of Fireflash[2|17] (7 charges) {!k!d!v} s) a Wand of Charm[3|21] t) a Staff of Globe of Light[2|10] {good} u) a Staff of Identify[1|15] (3 charges) v) a Staff of Sense Monsters[1|16] (7 charges) w) a Ring of Invisibility [Home Inventory - Bree ] a) a Fireproof Scroll of Door/Stair Location b) a Rod Tip of Light (15 Mana to cast) c) a Rod Tip of Acid Balls (60 Mana to cast) d) a Rod Tip of Trap Location (8 Mana to cast) e) a Ring of Levitation It allows you to levitate. You bought it from the Magic shop. f) a Ring of Cold Resistance g) Soft Leather Armour [4,+0] h) Soft Studded Leather of Resistance [5,+11] i) Padded Armour [4,+4] j) a Small Leather Shield [2,+2] k) a Large Leather Shield of Resistance [4,+7] l) a Set of Leather Gloves [1,+1] m) a Pair of Soft Leather Boots of Levitation [2,+4] n) The Short Sword of Sereth (1d7) (+1,+12) (+2) It provides light (radius 1) forever. It increases your strength and wisdom by 2. It does extra damage from electricity. It poisons your foes. It produces chaotic effects. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 4 of Barrow-Downs. o) a Club of Aman (1d4) (+10,+10) [+1] (+3) p) a Quarterstaff of Gondolin (1d9) (+15,+14) (+3) q) a Sling of Power (x2) (+6,+7) r) 18 Flight Arrows of Venom (1d3) (+2,+10) s) 21 Arrows of Slay Animal (1d4) (+5,+10) t) 26 Arrows (1d4) (+1,+4) u) a Parchment - Adventurer's Guide to Middle-earth v) a Mage Staff of Spell (1d4) (+4,+4) It can be wielded two-handed. It can be activated for runespell(Protection, Arrow, 30) every 150 turns and runespell(Holding, Self, 21) every 105 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs.