[Angband 4.0.3-748-g2e2a52b-dirty Character Dump] Name Mahilmo Age 82 Self RB CB EB Best Race Gnome Height 3'8" STR: 16 -1 -1 +0 14 Class Priest Weight 5st 10lb INT: 16 +2 -3 +0 15 Title Evangelist Turns used: WIS: 16 +0 +3 +0 18/10 HP 151/156 Game 162098 DEX: 10 +2 -1 +0 11 SP 12/33 Standard 16061 CON: 12 +1 +1 +0 14 Resting 1409 Level 20 Armor [27,+22] Saving Throw 71% Cur Exp 6419 Stealth Good Max Exp 6419 Melee 3d3,+6 Disarm - phys. 56% Adv Exp 7830 To-hit 26,+12 Disarm - magic 57% Blows 1.0/turn Magic Devices 76 Gold 8420 Searching 57% Burden 94.5 lb Shoot to-dam +5 Infravision 40 ft Overweight -1.4 lb To-hit 29,+10 Speed Normal Max Depth 1200' (L24) Shots 1/turn nYou are one of several children of a Gnome Warrior. You are a well liked child. You have brown eyes, straight brown hair, and an average complexion. rAcid:...+........! Nexus:?...?........ rElec:?...?........ Nethr:?...?........ rFire:........+.... Chaos:?...?........ rCold:?...?........ Disen:?...?........ rPois:............. pFear:............. rLite:?...?........ pBlnd:............. rDark:?...?........ pConf:?...?........ Sound:?...?........ pStun:?............ Shard:?...?........ HLife:?...?........ Regen:............. Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:............+ FrAct:?...?.......+ Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a War Hammer (3d3) (+3,+6) {??} Found lying on the floor at 1200 feet (level 24) You do not know the full extent of this item's powers. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would attack a bit faster With +6 STR and +6 DEX you would get 1.1 blows With +0 STR and +9 DEX you would get 1.1 blows Average damage/round: 12.7. b) a Long Bow (x3) (+1,+5) Found lying on the floor at 1100 feet (level 22) c) a Ring of Searching <+3> Found lying on the floor of a special room at 200 feet (level 4) +3 searching skill. d) a Ring of Acid [+9] (charging) {@A1} Dropped by a kobold at 450 feet (level 9) Provides resistance to acid. e) a Golden Amulet {tried, ??} Found lying on the floor at 800 feet (level 16) You do not know the full extent of this item's powers. f) a Lantern (Everburning) Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Leather Scale Mail (-1) [20,+0] Dropped by a mummified human at 1200 feet (level 24) h) a Cloak [1,+0] Dropped by a snaga at 1050 feet (level 21) i) a Wicker Shield of Resist Fire [2,+3] Dropped by a snaga at 350 feet (level 7) Provides resistance to fire. j) a Hard Leather Cap [2,+5] Found lying on the floor at 400 feet (level 8) l) a Pair of Leather Boots [2,+0] Bought from a store [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] {@m1} b) a Holy Book of Prayers [Words of Wisdom] {@m2} c) a Mushroom of Clear Mind d) 9 Potions of Cure Serious Wounds {@q2} e) 3 Potions of Cure Critical Wounds {@q3} f) 2 Potions of Heroism g) 2 Potions of Boldness h) a Potion of Resist Heat i) 3 Potions of Resist Cold j) 2 Potions of True Seeing k) 2 Scrolls of Magic Mapping l) a Rod of Treasure Location (charging) {@z1} m) a Wand of Light (3 charges) {@a1} n) a Staff of Mapping (1 charge) o) a Staff of Curing (6 charges) p) a Ring of Dexterity <+1> Dropped by a scruffy looking hobbit at 500 feet (level 10) +1 dexterity. Sustains dexterity. q) a Ring of Digging <+5> Dropped by a dark elven mage at 1200 feet (level 24) +5 tunneling. r) a Ring of Digging <+3> Found lying on the floor at 1100 feet (level 22) +3 tunneling. s) an Amulet of Resist Acid Found lying on the floor at 1100 feet (level 22) Provides resistance to acid. t) an Amulet of Teleportation {cursed} Found lying on the floor at 1050 feet (level 21) It randomly makes you teleport. u) a Main Gauche (1d5) (+3,+8) {??} Found lying on the floor of a special room at 1100 feet (level 22) You do not know the full extent of this item's powers. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 9.6. [Character Quiver] 0) 20 Bolts (1d5) (+2,+6) {??} You do not know the full extent of this item's powers. 1) 16 Arrows of Slay Dragon (1d4) (+6,+7) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 88.7 vs. dragons, and 44.3 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 480 50' Reached level 2 1648 50' Reached level 3 2035 100' Reached level 4 2367 100' Killed Fang, Farmer Maggot's Dog 2388 100' Reached level 5 2920 150' Reached level 6 4099 200' Reached level 7 4556 250' Reached level 8 5915 300' Reached level 9 6561 350' Reached level 10 6775 350' Reached level 11 7038 350' Killed Mughash the Kobold Lord 7038 350' Reached level 12 7559 350' Killed Bullroarer the Hobbit 7621 350' Reached level 13 8456 400' Reached level 14 9877 450' Killed Wormtongue, Agent of Saruman 10349 450' Killed Grip, Farmer Maggot's Dog 11138 500' Reached level 15 11566 500' Killed Grishnákh, the Hill Orc 11718 500' Reached level 16 14303 1050' Reached level 17 15463 1200' Reached level 18 15772 1200' Reached level 19 16056 1200' Reached level 20 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : no (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)