[Angband 4.0.3-747-g5839677e-dirty Character Dump] Name Nergalle Age 15 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 16 +2 -1 +0 17 Class Priest Weight 9st 9lb INT: 10 -1 -3 +0 6 Title Acolyte Turns used: WIS: 17 +0 +3 +0 18/20 HP -7/66 Game 39608 DEX: 16 +0 -1 +0 15 SP 10/16 Standard 3938 CON: 10 +1 +1 +0 12 Resting 1320 Level 9 Armor [4,+22] Saving Throw 42% Cur Exp 366 Stealth Bad Max Exp 366 Melee 2d4,+2 Disarm - phys. 32% Adv Exp 494 To-hit 26,-20 Disarm - magic 30% Blows 1.0/turn Magic Devices 34 Gold 933 Searching 19% Burden 65.2 lb Shoot to-dam +4 Infravision 30 ft Overweight -48.7 lb To-hit 16,-18 Speed Normal Max Depth 500' (L10) Shots 1/turn You dedicated your life to the vilest of magics in another game. One morning, you awoke in Angband town, determined to repent your sins. Or is this all a ruse...? rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............+ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............! Might:............. Aggrv:............. Light:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You feel much better. > The 3-headed hydra misses you. > The 3-headed hydra bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The 3-headed hydra conjures up scary horrors. > You are terrified! > You feel much better. > The 3-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 3-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 3-headed hydra bites you. > You die. Killed by a 3-headed hydra. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 7. b) a Sling (x2) (+2,+4) Found lying on the floor at 200 feet (level 4) f) a Wooden Torch (1040 turns) An inheritance from your family Radius 1 light. h) a Cloak [1,+3] Found lying on the floor at 50 feet (level 1) k) a Set of Leather Gloves [1,+4] Found lying on the floor of a special room at 150 feet (level 3) l) a Pair of Leather Boots [2,+6] Found lying on the floor at 350 feet (level 7) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m0@b0} b) 5 Rations of Food c) 3 Flasks of oil d) a Potion of Cure Serious Wounds e) 2 Potions of Boldness f) 3 Scrolls of Treasure Detection g) a Scroll of Detect Invisible h) 6 Scrolls of Word of Recall i) a Wand of Light (12 charges) j) 2 Staves of Detect Invisible (24 charges) k) 2 Wooden Torches (5000 turns) Radius 1 light. [Character Quiver] 0) 33 Bolts (1d5) (+0,+0) 1) 5 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 11. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 107 50' Reached level 2 324 50' Reached level 3 844 50' Reached level 4 1759 250' Reached level 5 2313 250' Reached level 6 2530 250' Reached level 7 2932 300' Reached level 8 3923 500' Reached level 9 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)