[Sil 1.3.0 Character Dump] Name Bargonwe Age 3,035 Str 3 Sex Male Height 7'2 Dex 3 Race Noldor Weight 157 Con 4 = 5 -1 House Fingolfin Gra 4 = 3 +1 Game Turn 12,144 Melee (+16,2d9) Melee 16 = 11 +3 +1 +1 Exp Pool 2,841 Bows (+4,2d8) Archery 4 = 0 +3 +1 Total Exp 30,041 Armor [+13,9-20] Evasion 13 = 11 +3 -1 Burden 112.0 Stealth 5 = 6 +3 -4 Max Burden 172.8 Health 41:41 Perception 11 = 7 +4 Depth 600' Voice 41:41 Will 11 = 6 +4 +1 Min Depth 500' Smithing 4 = 0 +4 Light Radius 3 Song 4 = 0 +4 You are one of two children of a warrior from the house of Fingolfin. You have light grey eyes, wavy black hair, and a fair complexion. [Equipment] a) a Longsword (+1,2d6) [+1] 4.0 lb b) a Longbow of Radiance (+0,2d6) 2.0 lb It fires shining arrows. It can shoot arrows 20 squares (with your current strength). c) a Marble Ring of Accuracy (+1) d) a Jet Ring of Protection [+0,1d1] e) an Amber Amulet of Grace <+1> It increases your grace by 1. It sustains your grace. f) a Brass Lantern (5682 turns) g) a Mail Corslet (-1) [-2,2d4] h) a Cloak of Protection [+2,1d1] It cannot be harmed by the elements. i) a Round Shield [+0,1d3] j) a Dwarf Mask of Brilliance [-2,1d3] It provides resistance to fire. It lights the dungeon around you. k) a Set of Gauntlets [+0,1d1] l) a Pair of Mithril Greaves [+0,1d2] It cannot be harmed by the elements. m) 21 Arrows (+3) They can be shot 20 squares (with your current strength and bow). n) 23 Arrows (Poisoned) They are branded with venom. They can be shot 20 squares (with your current strength and bow). [Inventory] a) a Thorny Herb of Rage b) 2 Yellow Herbs of Sustenance c) 2 Fragments of Lembas d) a Clear Potion of Miruvor e) 10 Murky Brown Potions of Orcish Liquor f) a Vermilion Potion of Healing g) 4 Smoky Potions of Slow Poison h) 5 Dark Blue Potions of Quickness i) a Yellow Potion of Elemental Resistance j) a Dark Potion of Strength k) 3 Green Potions of Grace l) an Engraved Horn of Force m) a Rosewood Staff of Light (5 charges) n) a Maple Staff of Summoning (9 charges) o) a Silver Ring of Evasion [+1] p) a Marble Ring of Accuracy (+1) q) a Silver Amulet of Haunted Dreams It grants you the ability to see invisible creatures, but it also draws wraiths to your level. r) The Dagger of Nargil (+5,1d5) 0.5 lb It cuts easily through armour. It can be thrown effectively (13 squares). It cannot be harmed by the elements. s) a Longsword of Final Rest (+0,2d5) [+1] 2.5 lb It slays undead. It grants you freedom of movement. t) a Longsword of Doriath (+0,2d5) [+1] 3.0 lb It slays wolves and spiders. u) a Bastard Sword of Hador's House (-2,3d5) [+1] 4.5 lb It grants you the ability: Follow-Through. It does extra damage when wielded with both hands. v) a Mattock of Belegost (-5,5d2) <+3> 14.5 lb It improves your tunneling by 3. It requires both hands to wield it properly. [Notes] Bargonwe of the Noldor Entered Angband on 30 Apr 2017 Turn Depth Note 1,684 150 ft (Finesse) 2,528 200 ft Encountered Gorgol, the Butcher 2,558 200 ft Slew Gorgol, the Butcher 2,874 250 ft (Flanking) 2,874 250 ft (Dodging) 5,135 350 ft (Zone of Control) 6,301 400 ft Encountered Orcobal, Champion of the Orcs 6,601 400 ft Slew Orcobal, Champion of the Orcs 6,974 400 ft (Follow-Through) 6,974 400 ft (Opportunist) 8,292 450 ft Found The Dagger of Nargil 9,429 450 ft Encountered Othrod, the Orc Lord 9,457 450 ft Slew Othrod, the Orc Lord 10,262 500 ft Encountered Uldor, the Accursed 10,540 500 ft Slew Uldor, the Accursed 11,208 500 ft (Lore-Keeper) 11,208 500 ft (Lore-Master) 11,512 500 ft (Inner Light) 11,512 500 ft (Hardiness) ['Score' 012087856]