[Angband 3.0.3 Character Dump] Name Kip Self RB CB EB Best Sex Male Age 36 STR: 18/61 +0 +2 +5 18/131 Race Half-Elf Height 64 INT: 18/53 +1 +1 +0 18/73 Class Rogue Weight 115 WIS: 18/27 -1 -2 +3 18/27 Title Sharper Status 71 DEX: 18/22 +1 +3 +3 18/92 HP 334/334 Maximize Y CON: 11 -1 +1 +5 16 SP 59/67 Preserve Y CHR: 18/74 +1 -1 +3 18/104 Level 32 Armor [27,+84] Saving Throw Superb Cur Exp 236500 Fight (+11,+20) Stealth Superb Max Exp 242116 Melee (+20,+30) Fighting Legendary Adv Exp 270000 Shoot (+23,+15) Shooting Legendary Blows 4/turn Disarming Superb Gold 112625 Shots 1/turn Magic Device Superb Perception Good Burden 161.2 lbs Infra 30 ft Searching Very Good Your mother was of the Avari. You are one of several children of a Titled Noble. You are a credit to the family. You have dark brown eyes, straight black hair, and a dark complexion. [Character Equipment] a) a Dagger of Westernesse (1d4) (+9,+10) (+2) {@w0} It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) The Short Bow of Amrod (x2) (+12,+15) (+2) {Mim the Betrayer, 1450'} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Malachite Ring of Protection [+15] d) an Engagement Ring of Damage (+11) e) a Copper Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Double Chain Mail (Dwarven) (-2) [16,+19] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. h) The Cloak 'Colannon' [1,+15] (+3) {Found 1000'} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Resistance [3,+10] {Found 1100'} It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) {Found 650'} It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) a Set of Leather Gloves of Agility [1,+6] (+1) It increases your dexterity by 1. l) a Pair of Hard Leather Boots of Stealth [3,+2] (+2) {Mim the Betrayer, 1450} It increases your stealth by 2. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1, 25% off} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3, 10% off} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5, bought BM} It cannot be harmed by the elements. f) 4 Rations of Food {@E1} g) 3 Orange Speckled Potions of Speed h) 6 Azure Potions of Cure Critical Wounds {@q1, 40% off} i) a Scroll titled "la ri ing iala" of *Identify* j) a Platinum Rod of Recall {@z4} k) a Steel Rod of Curing {@z1} l) a Zirconium Rod of Slow Monster m) a Tungsten Rod of Fire Bolts {@z2} n) 2 Tin-Plated Rods of Acid Balls {=g@z3} o) a Mithril-Plated Wand of Teleport Other (11 charges) p) Metal Brigandine Armour of Resist Acid (-3) [19,+12] {Beorn, 1600'} It provides resistance to acid. It cannot be harmed by acid. q) a Robe of Resist Acid [2,+6] It provides resistance to acid. It cannot be harmed by acid. r) a Katana of Flame (3d4) (+7,+9) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. s) a Battle Axe of *Slay Demon* (2d8) (+6,+9) (+1) It increases your intelligence by 1. It is especially deadly against demons. It provides resistance to fire. t) a Gnomish Shovel (1d2) (+0,+0) (+2) {@w0} It increases your tunneling by 2. u) 26 Arrows (1d4) (+6,+6) {=g@f2} [Home Inventory] a) 11 Azure Potions of Cure Critical Wounds {@q1, 40% off} b) 13 Bubbling Potions of Healing {75% off} c) a Pink Potion of *Healing* d) a Shimmering Potion of Restore Mana e) a Scroll titled "ereum oxur" of Teleport Level f) a Scroll titled "la ri ing iala" of *Identify* g) 10 Scrolls titled "ankh porok" of Enchant Weapon To-Hit {10% off} h) 35 Scrolls titled "ninla reapo" of Enchant Weapon To-Dam {10% off} i) 2 Scrolls titled "dokerk nihshu" of *Enchant Weapon* j) a Scroll titled "bjor vly app" of *Destruction* k) 2 Scrolls titled "aksbat rogmung" of Banishment l) a Scroll titled "tigop paydok" of Acquirement {Found Troll pit 1150'} m) a Pine Staff of *Destruction* (3 charges) n) Blue Dragon Scale Mail (-2) [30,+4] It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. o) a Robe of Elvenkind [2,+14] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. p) The Cloak 'Holcolleth' [1,+3] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. q) a Pair of Metal Shod Boots of Free Action [6,+2] {Mim the Betrayer, 1450'} It grants you immunity to paralysis. r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {Found 1250'} It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. s) a Bastard Sword (Defender) (3d4) (+12,+8) [+2] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. t) an Awl-Pike (Defender) (1d8) (+7,+9) [+1] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. u) a Glaive of Extra Attacks (2d6) (+7,+7) (+2) It increases your attack speed by 2. v) a Battle Axe (Defender) (2d8) (+7,+7) [+2] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. w) a Flail (Defender) (2d6) (+9,+10) [+7] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. x) 12 Arrows (1d4) (+2,+2) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)