[PosChengband 3.2.0 Character Dump] Name : Balamour2 ========== Stats ========== Sex : Male STR : 18/20 Personality: Munchkin INT : 15 Race : Dragon WIS : 15 Subrace : Balance Drake DEX : 18/50 Class : Monster CON : 17 Realm : Armor CHR : 18 Level : 18 HP : 278/278 Cur Exp : 6406 SP : 108/108 Max Exp : 6406 AC : 100 Adv Exp : 6588 Speed: +6 ========== Skills ========= Gold : 6908758 Melee : Superb Kills : 576 Ranged : Excellent Uniques : 9 SavingThrow: Superb Artifacts : 0 Stealth : Superb Perception : Superb Game Day : 4 Searching : Superb Game Time : 17:11 Disarming : Excellent Play Time : 65:46 Device : Superb ============================= Character Equipment ============================= a) a Ring of Combat (+3,+3) (+1) {StDx} b) an Elemental Ring {AcElFiCo} c) a Ring of Protection {Po;Si} d) a Ring of Combat (+5,+0) (+1) {St} e) a Ring of Protection [+13] {Wr} f) a Ring of Protection [+14] g) a Sacred Pendant [+8] (+1) {StWi;FaSiBs} h) a Brass Lantern (with 7976 turns of light) i) an Elven Cloak [4,+9] (+3 to stealth) {SlSr} j) a Jingasa [4,+2] ======"~(] ======"~(] abcdefghij@ abcdefghij@ Acid : .+......... 50% Speed : ..........+ Elec : .+......... 50% Free Act : ......+.... Fire : .+......... 50% See Invis : ..+...+.... Cold : .+......... 50% Warning : ....+...... Poison : ..+........ 50% SlowDigest : ........... Light : ........... 0% Regenerate : ........... Dark : ........... 0% Levitation : ..........+ Confusion : ..........+ 50% Perm Lite : ..........+ Nether : ........... 0% Reflection : ........... Nexus : ........... 0% Hold Life : ..........+ Sound : ..........+ 50% Sust Str : ..........+ Shards : ..........+ 50% Sust Int : ........... Chaos : ..........+ 50% Sust Wis : ........... Disenchant : ..........+ 50% Sust Dex : ..........+ Time : ........... 0% Sust Con : ..........+ Blindness : ..........+ 50% Sust Chr : ........... Fear : ........... Dec Mana : ........... Aura Fire : ........... Easy Spell : ........... Aura Elec : ........... Anti Magic : ........... Aura Cold : ........... Telepathy : ........... ======"~(] ======"~(] abcdefghij@ abcdefghij Slay Evil : ........... Telepathy : ........... Slay Undead: ........... ESP Evil : ........... Slay Demon : ........... ESP Noliv. : ........... Slay Dragon: ........... ESP Good : ........... Slay Human : ........... ESP Undead : ........... Slay Animal: ........... ESP Demon : ........... Slay Orc : ........... ESP Dragon : ........... Slay Troll : ........... ESP Human : ........... Slay Giant : ........... ESP Animal : ........... Slay Good : ........... ESP Orc : ........... Acid Brand : ........... ESP Troll : ........... Elec Brand : ........... ESP Giant : ........... Fire Brand : ........... Magic Skill: ........... Cold Brand : ........... Spell Pow : ........... Pois Brand : ........... Spell Cap : ........... Mana Brand : ........... Magic Res : ........... Sharpness : ........... Infravision: ........... 50' Quake : ........... Stealth : ........+.. Vampiric : ........... Searching : ........+.. Chaotic : ........... Cursed : ........... Add Blows : ........... Rnd Tele : ........... Blessed : ......+.... No Tele : ........... Riding : ........... Drain Exp : ........... Tunnel : ........... Aggravate : ........... Throw : ........... TY Curse : ........... ======"~(] abcdefghij@ Base R C P E Total STR : 1..1..1...s 15 -1 0 3 3 18/20 INT : ........... 14 -2 0 3 0 15 WIS : ......1.... 14 -3 0 3 1 15 DEX : 1.........s 18 1 0 3 1 18/50 CON : ..........s 14 0 0 3 0 17 CHR : ........... 15 0 0 3 0 18 ==================================== Melee ==================================== Attack : Your Claw (1d5) Accuracy Weight : 12.7 lbs AC Hit To Hit : 3 + 13 = 16 25 84% To Dam : 0 + 6 = 6 50 72% Blows : 2.37 75 60% Damage 100 48% Crits : 1.06x 125 36% Normal : 21 (16-26) 150 25% 175 13% 200 5% Attack : Your Bite (2d8) Accuracy Weight : 25.4 lbs AC Hit To Hit : 3 + 13 = 16 25 84% To Dam : 0 + 6 = 6 50 72% Blows : 1.00 75 60% Damage 100 48% Crits : 1.11x 125 36% Normal : 15 (8-23) 150 25% 175 13% 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Breathe 1 10 7% dam 52 Reach 20 7 100% range 2 Tail Sweep 25 10 100% Wing Storm 30 20 100% =================================== Spells ==================================== Lvl Cost Fail Desc Stone Skin 10 10 17% Shard Skin 15 12 32% =================================== Dungeons ================================== Angband : level 7 Camelot : level 5 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 11 Grishnakh, the Hill Orc (Dungeon level: 6) - level 13 Orc Camp (Danger level: 15) - level 16 Old Man Willow Quest (Danger level: 22) - level 18 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 576 enemies including 9 unique monsters in total. < Unique monsters top 9 > Old Man Willow (level 22) Golfimbul, the Hill Orc Chief (level 12) Grishnakh, the Hill Orc (level 10) Bullroarer the Hobbit (level 5) Smeagol (level 3) Freesia (level 2) Fang, Farmer Maggot's dog (level 2) Wolf, Farmer Maggot's dog (level 2) Grip, Farmer Maggot's dog (level 2) ============================= Character Inventory ============================= a) 6 Potions of Boldness b) a Potion of Speed c) 3 Potions of Resist Heat d) 3 Potions of Resist Cold e) 11 Potions of Heroism f) 10 Potions of Cure Critical Wounds g) a Potion of Healing h) 3 Potions of Resistance i) 2 Potions of Curing j) 3 Scrolls of Holy Chant k) 3 Rods of Door/Stair Location l) 4 Rods of Perception {@z0!!} m) 5 Rods of Recall {@z9!!!*} n) 6 Rods of Illumination o) 2 Rods of Detection {@z1!!!*} p) 3 Rods of Probing {!!} q) 3 Rods of Curing r) a Rod of Healing s) 4 Rods of Pesticide t) 5 Rods of Light u) 4 Rods of Lightning Bolts v) 4 Rods of Fire Bolts w) 2 Rods of Frost Bolts x) 4 Rods of Monster Location y) 4 Rods of Escaping ================================ Home Inventory =============================== ( page 1 ) a) 16 Rations of Food b) 3 Flasks of oil c) 5 Potions of Detect Invisible d) a Potion of Cure Light Wounds e) 3 Potions of Cure Serious Wounds f) a Potion of *Healing* {!*} g) 2 Potions of Restore Mana h) 2 Potions of Restore Life Levels i) 3 Potions of Restore Strength j) 2 Potions of Restore Intelligence k) 7 Potions of Restore Wisdom l) 4 Potions of Restore Dexterity ( page 2 ) a) a Potion of Restore Constitution b) a Potion of Clarity c) 9 Scrolls of Word of Recall {!r} d) 7 Scrolls of *Identify* e) 3 Scrolls of Remove Curse f) 4 Scrolls of *Remove Curse* g) 3 Rods of Trap Location h) 3 Rods of Enlightenment i) 2 Rods of Restoration j) 2 Rods of Teleport Other k) 3 Rods of Disarming l) 3 Rods of Sleep Monster ( page 3 ) a) 5 Rods of Slow Monster b) a Rod of Polymorph c) a Rod of Acid Balls d) a Rod of Lightning Balls e) 3 Rods of Fire Balls f) a Rod of Havoc g) a Rod of Stone to Mud h) a Rod of Mana Balls i) 2 Wands of Stinking Cloud (24 charges) j) a Wand of Fire Bolts (10 charges) k) a Staff of Detect Invisible (13 charges) l) a Ring of Combat (+1) {St} ( page 4 ) a) an Amulet of Devotion (+1) {WiCh;Rf} b) an Elemental Charm {El} c) an Elemental Charm {Ac} d) 2 Cloaks [1,+4] e) a Cloak [1,+0] f) a Cloak of Protection [1,+12] g) a Metal Cap [3,+0] h) 25 Bolts (1d5) (+6,+2) i) 25 Bolts (1d5) (+5,+8) j) 26 Arrows (1d4) (+0,+0) ================================ Last Messages ================================ > On the ground: a Wand of Light (17 charges). > You see a Jingasa [4,+0]. > You see a Scimitar (2d5) (+0,+0). > You have no room for a Set of Gauntlets [2]. > On the ground: a Set of Gauntlets [2,-5] {cursed}. > Auto-destroying a Set of Gauntlets [2,-5] {cursed}. > You have no wand to aim. > There is a granite wall blocking your way. > You see a Wand of Light (17 charges). > You see a Jingasa [4,+0]. > You see a Scimitar (2d5) (+0,+0). > Your Rods of Perception are recharged. > You see 2 Scrolls of Trap Detection. > You see 2 Scrolls of Door/Stair Location. > Autosaving the game... > You go back to the surface. > In your pack: a Bastard Sword (Pattern) (3d4) (+9,+10) (+2) {StCn;BlFe;FaSiHl/*U > L} (z). > There is a permanent wall blocking your way. > The Agent of black market misses you. > Selling a Bastard Sword (Pattern) (3d4) (+9,+10) (+2) {StCn;BlFe;FaSiHl/*UL} > (z). > You instantly agree upon the price. > Sorry, what was that again? > Okay. > The shopkeeper whispers something into your ear: > Don't turn around: the Evil Eye iss jusst beehind thee .. > You sold a Bastard Sword (Pattern) (3d4) (+9,+10) (+2) {StCn;BlFe;FaSiHl/*UL} > for 15000 gold. > You have no more Bastard Swords (Pattern) (3d4) (+9,+10) (+2) > {StCn;BlFe;FaSiHl/*UL}. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]