[Angband 4.0.5 Character Dump] Name Hum Age 23 Self RB CB EB Best Race Half-Troll Height 8'8" STR: 18/66 +4 +3 +7 18/206 Class Warrior Weight 18st 13lb INT: 10 -4 -2 +0 4 Title Commando Turns used: WIS: 11 -2 -2 +2 9 HP -148/629 Game 605623 DEX: 18/72 -4 +2 +4 18/92 SP 0/0 Standard 69423 CON: 18/92 +3 +2 +0 18/142 Resting 5310 Level 32 Armor [54,+68] Saving Throw 43% Cur Exp 220670 Stealth Bad Max Exp 256315 Melee 3d6,+43 Disarming 54% Adv Exp 240000 To-hit 78,+37 Magic Devices 29 Blows 5.0/turn Perception 1 in 43 Gold 230428 Searching 13% Burden 157.3 lb Shoot to-dam +15 Infravision 30 ft Overweight -22.6 lb To-hit 63,+39 Speed 10 Max Depth 2450' (L49) Shots 1/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and blue ulcerous skin. rAcid:......+++.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:+.....+.+.... Disen:............. rPois:...+......... pFear:+......+....+ rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:........+.... pStun:............. Shard:......+...... HLife:............. Regen:............+ Stea.:........+.... ESP:.........+... Sear.:............. Invis:.......+..... Infra:............+ FrAct:+......+..... Tunn.:............. Feath:............. Speed:...........+. S.Dig:+...+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You fiercely smite the Night mare (88). > You miss the Night mare. > You fiercely smite the Night mare (123). > You fiercely smite the Night mare (108). > You fiercely smite the Night mare (103). > The Dracolich picks up an Arrow (1d4) (+5,+2). > The Night mare misses you. > The Night mare hits you. > You are more confused! > Dwar, Dog Lord of Waw conjures up scary horrors. > You resist the effect! > You are confused. > The Dracolich breathes nether. > You die. > The Night mare is immune. Killed by a Dracolich. [Character Equipment] a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> (charging) Found lying on the floor at 2450 feet (level 49) +2 wisdom. +4 dexterity. Slays evil creatures, trolls, orcs, undead (powerfully). Branded with cold. Provides resistance to frost. Provides protection from fear. Cannot be harmed by acid, fire. Blessed by the gods. Slows your metabolism. Prevents paralysis. When activated, it creates a frost ball with damage 100. Takes 70 turns to recharge at your current speed. Your chance of success is 87.9% Combat info: 5.0 blows/round. With +0 STR and +1 DEX you would get 5.2 blows Average damage/round: 390 vs. creatures not resistant to cold, 334 vs. evil creatures, 390 vs. trolls, 390 vs. orcs, 501 vs. undead, and 278.5 vs. others. b) a Long Bow of Power (x3) (+17,+15) Dropped by Khîm, Son of Mîm at 1500 feet (level 30) c) an Alexandrite Ring of Bodykeeping Bought from a store Sustains strength, dexterity, constitution. d) a Moonstone Ring of Resist Poison Dropped by a Hill giant at 1550 feet (level 31) Provides resistance to poison gas. e) an Adamant Amulet of Slow Digestion Bought from a store Slows your metabolism. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 1100 feet (level 22) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 22 to 40 turns to recharge at your current speed. Your chance of success is 89.9% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Beorn, the Shape-Changer at 1400 feet (level 28) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. h) the Cloak of Thorongil [1,+10] Dropped by Orfax, Son of Boldor at 1350 feet (level 27) Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. i) a Wicker Shield of Elvenkind [2,+18] <+1> Dropped by a Mind flayer at 2000 feet (level 40) +1 stealth. Provides resistance to acid, lightning, fire, frost, sound. Cannot be harmed by acid. j) a Hard Leather Cap of Telepathy [2,+10] Found lying on the floor at 1800 feet (level 36) Grants telepathy. k) a Set of Leather Gloves of Power (+4,+2) [1,-1] <+5> Found lying on the floor at 700 feet (level 14) +5 strength. l) a Pair of Mithril Shod Boots of Speed [8,+6] <+10> Found lying on the floor in a vault at 1600 feet (level 32) +10 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 2 Dark Red Mushrooms of Second Sight b) 8 Rations of Food c) 13 Green Potions of Cure Critical Wounds d) a Green Speckled Potion of Healing e) 11 Scrolls titled "exho queo" of Phase Door f) a Scroll titled "riur quo" of Teleportation g) 8 Scrolls titled "tregus vus ca" of Word of Recall h) 2 Scrolls titled "leca pradamis" of *Destruction* i) 4 Aluminium-Plated Rods of Treasure Location j) 4 Iron Wands of Teleport Other (35 charges) k) an Aluminium Wand of Dragon's Flame (0 charges) Cannot be harmed by lightning. l) a Birch Staff of Detect Evil (11 charges) m) 2 Hawthorn Staves of Mapping (4 charges) n) 2 Cypress Staves of Starlight (10 charges) o) 4 Spruce Staves of Teleportation (27 charges) p) 3 Redwood Staves of Identify (6 charges) q) the Battle Axe of Balli Stonehand (3d8) (+9,+13) [+5] <+3, +1> Dropped by Ibun, Son of Mîm at 1500 feet (level 30) +3 strength. +3 constitution. +1 stealth. Slays demons, trolls, orcs. Provides resistance to acid, lightning, fire, frost. Provides protection from blindness. Cannot be harmed by acid, fire. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.5 blows/round. With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 287.3 vs. demons, 287.3 vs. trolls, 287.3 vs. orcs, and 182 vs. others. [Character Quiver] 0) 2 Arrows (1d4) (+5,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 60.2. 35% chance of breaking upon contact. 1) 10 Arrows of Slay Demon (1d4) (+12,+5) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 140.4 vs. demons, and 70.2 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 7 Rations of Food b) 39 Misty Potions of Cure Serious Wounds c) 5 Gold Speckled Potions of Restore Life Levels d) 2 Silver Speckled Potions of Brawn e) 15 Scrolls titled "exho queo" of Phase Door f) 7 Scrolls titled "riur quo" of Teleportation g) a Teak Staff of Earthquakes (6 charges) h) a Katana of Gondolin (3d5) (+19,+9) <+1> Found lying on the floor in a vault at 1600 feet (level 32) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Provides protection from stunning. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 4.1 blows/round. With +2 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 238.7 vs. demons, 238.7 vs. orcs, 238.7 vs. trolls, 238.7 vs. dragons, and 157.2 vs. others. i) a Zweihander of Extra Attacks (3d6) (+6,+7) <+2> Found lying on the floor in a vault at 1600 feet (level 32) +2 attack speed. Combat info: 5.0 blows/round. With +2 STR and +0 DEX you would get 5.3 blows With +0 STR and +1 DEX you would get 5.3 blows Average damage/round: 188.1. j) a Beaked Axe of Gondolin (2d6) (+17,+7) <+1> Found lying on the floor in a vault at 1600 feet (level 32) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 3.3 blows/round. With +0 STR and +1 DEX you would get 3.7 blows Average damage/round: 164.1 vs. demons, 164.1 vs. orcs, 164.1 vs. trolls, 164.1 vs. dragons, and 112.2 vs. others. k) the Glaive of Pain (9d6) (+0,+30) Dropped by Ulfang the Black at 1600 feet (level 32) Cannot be harmed by acid, fire. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 208.7. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 237 50' Reached level 2 705 100' Reached level 3 792 100' Killed Fang, Farmer Maggot's dog 792 100' Reached level 4 914 150' Reached level 5 1233 150' Reached level 6 2491 200' Reached level 7 2675 200' Killed Grip, Farmer Maggot's dog 2975 250' Reached level 8 3683 350' Killed Mughash the Kobold Lord 3683 350' Reached level 9 4309 350' Reached level 10 4771 500' Reached level 11 4886 500' Killed Ufthak of Cirith Ungol 4886 500' Reached level 12 5833 550' Reached level 13 5954 0' Killed Farmer Maggot 6172 550' Reached level 14 7534 650' Killed Bullroarer the Hobbit 7550 650' Killed Grishnákh, the Hill Orc 7566 650' Reached level 15 7612 650' Killed Golfimbul, the Hill Orc Chief 8183 650' Reached level 16 8816 700' Killed Brodda, the Easterling 9765 800' Reached level 17 10549 800' Reached level 18 11999 800' Reached level 19 12294 800' Killed SmĂ©agol 13868 1000' Reached level 20 14212 1000' Reached level 21 15324 1050' Reached level 22 16918 1000' Killed Gorbag, the Orc Captain 17325 1100' Killed Nár, the Dwarf 17446 1100' Reached level 23 18655 1050' Killed Wormtongue, Agent of Saruman 20519 1100' Reached level 24 22022 1100' Reached level 25 22221 1100' Found the Phial of Galadriel 22734 1100' Killed Shagrat, the Orc Captain 23515 1100' Reached level 26 24303 1200' Found the Mace 'Taratol' (LOST) 26404 1150' Killed Lagduf, the Snaga 28795 1250' Found the Rapier 'Forasgil' (LOST) 29817 1250' Killed Sangahyando of Umbar 29826 1250' Killed AngamaitĂ« of Umbar 30513 1350' Killed Orfax, Son of Boldor 30586 1350' Killed Boldor, King of the Yeeks 30678 1350' Found the Cloak of Thorongil 31004 1400' Reached level 27 31622 1400' Reached level 27 32192 1400' Killed Bolg, Son of Azog 32227 1400' Killed Azog, King of the Uruk-Hai 32301 1400' Found the Main Gauche of Azaghâl (LOST) 34906 1500' Killed KhĂ®m, Son of MĂ®m 34920 1500' Reached level 28 35247 1500' Killed Ibun, Son of MĂ®m 35257 1500' Found the Battle Axe of Balli Stonehand 36147 1500' Reached level 29 38492 1500' Killed UglĂşk, the Uruk 38499 1500' Killed Lugdush, the Uruk 40770 1400' Killed Beorn, the Shape-Changer 40850 1400' Found the Chain Mail of Arvedui 41133 1400' Killed Uldor the Accursed 41134 1400' Found the Dagger 'Narthanc' (LOST) 42595 1400' Killed Ulfast, Son of Ulfang 45237 1450' Reached level 30 45578 1450' Killed Ulwarth, Son of Ulfang 54745 1600' Killed Ulfang the Black 54883 1600' Reached level 31 55135 1600' Reached level 31 55279 1600' Found the Glaive of Pain 56230 1600' Reached level 31 57472 1750' Killed Lokkak, the Ogre Chieftain 59628 1900' Killed The Queen Ant 62114 2000' Reached level 32 63621 2050' Killed Uvatha the Horseman 65286 2050' Found the Battle Axe 'Lotharang' (LOST) 68234 2400' Found the Morning Star 'Firestar' (LOST) 68626 2450' Reached level 33 68948 2450' Killed Akhorahil the Blind 68948 2450' Reached level 33 69021 2450' Found the Spear 'Aiglos' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)