[Angband 4.0.5 Character Dump] Name Taladar Age 28 Self RB CB EB Best Race Half-Troll Height 7'4" STR: 18/67 +4 +3 +2 18/157 Class Warrior Weight 15st 12lb INT: 6 -4 -2 +0 3 Title Myrmidon Turns used: WIS: 9 -2 -2 +3 8 HP 344/344 Game 604786 DEX: 18/59 -4 +2 +0 18/39 SP 0/0 Standard 60284 Con: 10 +3 +2 +0 15 14 Resting 690 Level 28 Armor [58,+54] Saving Throw 39% Cur Exp 53627 Stealth Bad Max Exp 53627 Melee 1d6,+37 Disarming 47% Adv Exp 60000 To-hit 72,+22 Magic Devices 29 Blows 4.1/turn Perception 1 in 43 Gold 8056 Searching 13% Burden 153.7 lb Shoot to-dam +11 Infravision 50 ft Overweight -26.2 lb To-hit 57,+16 Speed Normal Max Depth 1500' (L30) Shots 1/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily dark purple hair, and white ulcerous skin. rAcid:......+.+.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:+.....+.+.... Disen:............. rPois:............. pFear:............. rLite:+.......+.... pBlnd:........+.... rDark:........+.... pConf:.........+... Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+.......+ FrAct:...+......... Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:+....+....... [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+11,+18) <+1> {@w0} Found lying on the floor at 300 feet (level 6) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 202.5 vs. creatures not resistant to cold, 187.2 vs. animals, and 172.2 vs. others. b) a Short Bow of Extra Might (x3) (+5,+11) <+1> Dropped by Lugdush, the Uruk at 1100 feet (level 22) +1 shooting power. c) a Ring of Damage (+0,+8) Taken from a chest found at 1300 feet (level 26) d) a Ring of Free Action Found lying on the floor at 1000 feet (level 20) Prevents paralysis. e) an Amulet of Infravision <+2> Dropped by a Master yeek at 1050 feet (level 21) +2 infravision. f) the Phial of Galadriel <+3> Found lying on the floor of a labyrinth at 1050 feet (level 21) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 89.9% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Khîm, Son of Mîm at 1300 feet (level 26) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. h) an Ethereal Cloak [0,+8] {!d} Dropped by a Kobold at 150 feet (level 3) Cannot be harmed by acid, fire. i) the Leather Shield of Celegorm [8,+20] Dropped by Sangahyando of Umbar at 1300 feet (level 26) Provides resistance to acid, lightning, fire, frost, light, dark. Provides protection from blindness. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+10] <+3> Dropped by Boldor, King of the Yeeks at 500 feet (level 10) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) a Set of Gauntlets [3,+0] Bought from a store l) a Pair of Iron Shod Boots of Slow Descent [4,-1] Found lying on the floor at 350 feet (level 7) Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 10 Rations of Food b) 13 Potions of Cure Critical Wounds c) 3 Potions of Speed d) 8 Potions of Berserk Strength e) 18 Scrolls of Phase Door f) 5 Scrolls of Word of Recall g) 2 Scrolls of Recharging h) 3 Rods of Treasure Location i) 2 Rods of Door/Stair Location j) a Rod of Trap Location {@z0} k) 2 Rods of Probing (1 charging) l) a Rod of Lightning Balls Cannot be harmed by lightning. m) 7 Wands of Light (53 charges) n) 2 Wands of Stone to Mud (8 charges) o) a Staff of Detect Invisible (20 charges) p) 2 Staves of Detect Evil (6 charges) q) a Staff of Mapping (1 charge) r) 3 Staves of Teleportation (21 charges) s) 2 Staves of Identify (0 charges) {@u0} t) a Ring of Digging <+5> Found lying on the floor at 1400 feet (level 28) +5 tunneling. u) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +3> {cursed} Dropped by Beorn, the Shape-Changer at 1500 feet (level 30) Cursed. +2 intelligence. +2 dexterity. +2 stealth. +3 speed. Cannot be harmed by acid, fire. Feather Falling. When activated, it teleports you randomly up to 10 squares away. Takes 20 turns to recharge. Your chance of success is 88.9% [Character Quiver] 0) 3 Arrows (1d4) (+6,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 47.4. 35% chance of breaking upon contact. 1) 3 Arrows of Slay Undead (1d4) (+7,+6) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 119.3 vs. undead, and 59.6 vs. others. 35% chance of breaking upon contact. 2) 10 Seeker Arrows (4d4) (+0,+1) Combat info: Hits targets up to 120 feet away. Average damage/round: 67.3. 35% chance of breaking upon contact. 3) 30 Mithril Arrows (3d4) (+4,+0) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 56.6. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Second Sight b) 19 Potions of Berserk Strength c) 9 Potions of Resist Heat d) a Potion of Resist Poison e) 2 Potions of True Seeing f) 4 Potions of Infravision g) 27 Scrolls of Phase Door h) 6 Scrolls of Identify i) 8 Scrolls of Recharging j) 3 Rods of Curing k) 2 Wands of Stinking Cloud (12 charges) l) a Staff of Curing (6 charges) m) 2 Staves of Identify (0 charges) {@u0} n) a Ring of Damage (+0,+8) Dropped by a Forest troll at 1300 feet (level 26) o) Chain Mail (Dwarven) (-2) [32,+25] <+1, +3> Found lying on the floor in a vault at 1300 feet (level 26) +1 strength. +1 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. p) Hard Leather Armour of Elvenkind (-1) [16,+12] <+1> Dropped by a Scout at 900 feet (level 18) +1 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid, fire. q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 250 feet (level 5) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 90.6% Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 194.6 vs. creatures not resistant to fire, and 151.8 vs. others. r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Angamaitë of Umbar at 1300 feet (level 26) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +2 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.7 blows Average damage/round: 170.4 vs. trolls, 170.4 vs. orcs, and 127.8 vs. others. s) a Broad Axe (Holy Avenger) (2d6) (+10,+7) [+1] <+3> Dropped by a Lesser Maia at 1300 feet (level 26) +3 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2.7 blows/round. With +3 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 115.7 vs. evil creatures, 136.8 vs. undead, 136.8 vs. demons, and 94.7 vs. others. t) a Battle Axe of Westernesse (2d8) (+10,+10) <+2> Found lying on the floor in a vault at 1300 feet (level 26) +2 strength. +2 dexterity. +2 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 185.1 vs. orcs, 185.1 vs. trolls, 185.1 vs. giants, and 126 vs. others. u) a Morning Star (Defender) (2d6) (+8,+10) [+7] <+1> Dropped by a Quasit at 1300 feet (level 26) +1 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 103.3. v) a Sling of Accuracy (x2) (+15,+6) Bought from a store w) 23 Bolts of Acid (1d5) {splendid} You do not know the full extent of this item's powers. Branded with acid. x) 19 Iron Shots of Slay Animal (1d4) (+6,+2) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 183 100' Reached level 2 233 100' Killed Fang, Farmer Maggot's dog 233 100' Reached level 3 258 100' Reached level 4 572 150' Reached level 5 751 150' Reached level 6 1422 250' Reached level 7 1800 250' Reached level 8 1898 250' Killed Bullroarer the Hobbit 1968 250' Killed Grip, Farmer Maggot's dog 2008 300' Reached level 9 3057 300' Found the Rapier 'Forasgil' 3572 300' Reached level 10 4944 400' Reached level 11 5803 550' Reached level 12 6199 600' Reached level 13 6976 700' Reached level 14 6978 700' Killed SmĂ©agol 8604 800' Reached level 15 8625 800' Killed Brodda, the Easterling 8724 800' Reached level 16 8785 800' Killed Ulfast, Son of Ulfang 11372 250' Found the Dagger 'Narthanc' 12771 350' Reached level 17 13593 500' Killed Boldor, King of the Yeeks 13597 500' Found the Metal Cap of Thengel 13600 500' Killed Orfax, Son of Boldor 14328 500' Reached level 18 15905 800' Reached level 19 15932 800' Reached level 20 17124 800' Reached level 21 19553 1050' Reached level 22 19650 1050' Found the Phial of Galadriel 19698 1100' Killed Shagrat, the Orc Captain 20210 1100' Reached level 23 20736 1100' Reached level 24 20868 1100' Killed Lugdush, the Uruk 20875 1100' Killed UglĂşk, the Uruk 20886 1100' Reached level 25 21975 1150' Killed Lagduf, the Snaga 22546 1150' Killed Gorbag, the Orc Captain 23064 1150' Killed Wormtongue, Agent of Saruman 24131 1300' Reached level 26 24768 1300' Killed Ibun, Son of MĂ®m 24780 1300' Killed KhĂ®m, Son of MĂ®m 24782 1300' Found the Chain Mail of Arvedui 25223 1300' Killed AngamaitĂ« of Umbar 25230 1300' Found the Long Sword 'Elvagil' 25244 1300' Killed Sangahyando of Umbar 25254 1300' Found the Leather Shield of Celegorm 25940 1300' Reached level 27 32396 1300' Killed Ufthak of Cirith Ungol 53248 1300' Reached level 28 59522 1500' -- Note: Pot of Dex on floor, level 4 feeling, anything else? 59819 1500' Killed Nár, the Dwarf 59887 1500' Killed Beorn, the Shape-Changer 59889 1500' Found the Pair of Leather Boots of Wormtongue [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)