[ToME 2.3.5 Character Sheet] Name : Alucard Age 21 STR! 40 Sex : Male Height 56 INT! 40 Race : Vampire RohanKnight Weight 77 WIS! 40 Class : Warper Social Class 6 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 40 + To Melee Hit -45 Level 50 Hit Points 1561/ 1561 + To Melee Damage -30 Experience 29798798 Spell Points 3267/ 3267 + To Ranged Hit -8 Max Exp 29798798 Sanity 930/ 930 + To Ranged Damage 13 Exp to Adv. ***** Piety 108840 AC 26+122 Gold 11432729 Speed Fast (+56) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 4 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 4d4-120 Stealth : Heroic Magic Device: Poor Infra-Vision: 1370 feet Tactic: coward Explor: leisurely (Character Background) You are the only child of Count Dracula. You have silver eyes, straight silver hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 112 (5600') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Nether Realm: Level 696 (34800') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') The Void: Level 150 (7500') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 35 (1750') You have done something illegal. Your body was a Player. You have defeated 10339 enemies. You destroyed Melkor forever and have been elevated to the status of Vala by Eru Iluvatar. Arda will forever be free. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You have completed 74 princess quests. You have completed 74 lost sword quests. You saved Arda and became a famed King. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 24th Quelle of the 2890th year of the third age. Your adventure lasted 38 days. Your Attributes: You are dead, killed by Ripe Old Age in the town of Bree. You can teleport at will. You can drain life from a foe. You can cast magic missiles. You can restore lost life forces. You can use rohir powers. The Blood of Life flows through your veins. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe without air. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are incredibly lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are incorporeal. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are immune to nether forces. You are completely fearless. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........*.3..5. Add Int : *...2..2.*...... Add Wis : *...2..2.*.....+ Add Dex : .........*4..4.. Add Con : .........*.3.... Add Chr : *......2.*...4.. Mul Mana : +...+..........+ Mul SPower: +............... Add Stea. : .......2........ Add Infra : *........*...... Add Tun.. : ..............5. Add Speed : .***.3.2...3...+ Chaotic : .............+.. Kill Drag.: .............+.. Poison Brd: .............+.. Acid Brand: .............+.. Cold Brand: .............+.. Sust Str : ..............+. Sust Int : ....+...+....... Sust Wis : ....+.+......... Sust Dex : ......+......... Sust Con : ........+....... Sust Chr : ................ Invisible : .......+........ Mul life : ......+........+ Sens Fire : ................ Reflect : ........+....... Free Act : ........+.+..... Hold Life : .+.+++..+......+ Imm Acid : +......+*++..... Imm Elec : +.....*.++...... Imm Fire : *+.....+.+...... Imm Cold : +......+*+.....+ Res Pois : .........+.....+ Res Fear : ...........+.... Res Light : .....+...+....+. Res Dark : .....+...+.+..++ Res Blind : ................ Res Conf : .....++.++....+. Res Sound : .......+........ Res Shard : ......+......... Imm Neth : ...*.....+.....+ Res Nexus : .........+...... Res Chaos : .....+..+.....+. Res Disen : ................ Auto Curse: ....+........... WraithForm: ...+............ Lite : ....+....++..+++ See Invis : +..+.+...+...... Digestion : ....+........... Regen : ...++........... Activate : ++...+.+..+...+. Drain Exp : ...+............ Blessed : .............+.. Cursed : ...+.....+...... Hvy Curse : ...++....+...... Prm Curse : .........+...... No blows : +............... Precogn. : +............... Climb : ...........+..+. Orc.ESP : .....+.......... Demon.ESP : +............... Evil.ESP : +...+........... Good.ESP : ....+........... Full ESP : .........+...... Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) - Combat 02.300 [0.400] . Weaponmastery 02.600 [0.600] . Archery 01.500 [0.300] - Sneakiness 07.580 [0.900] . Stealth 15.400 [0.500] . Disarming 01.000 [0.000] - Magic 50.000 [0.900] . Magic-Device 04.650 [1.050] . Spell-power 50.000 [0.700] . Mana 15.000 [0.700] . Fire 50.000 [0.800] . Water 06.400 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 14.400 [1.200] . Divination 24.000 [1.200] . Temporal 01.200 [1.200] . Mind 00.000 [0.700] . Nature 49.600 [0.800] . Udun 00.400 [0.400] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 05.150 [0.550] . Prayer 07.500 [0.500] - Monster-lore 00.050 [0.500] . Symbiosis 05.200 [0.500] Abilities * Perfect casting [Character Equipment] a) The Mage Staff of Eternity [Ent's Potion] (1d4) (-19,-19)(240%) (+12 to infravi It is part of the trinity of the ultimate weapons. It can be wielded two-handed. It can be activated for restore mana every 666 turns if it is being worn. It has a spell stored inside. It increases your intelligence, wisdom, charisma, infravision, luck and spell power by 12. It increases your mana capacity by 240%. It provides immunity to fire. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It allows you to sense the presence of demons and evil beings. It can't attack. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to life draining and fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. e) an Indestructible Ring of Speed (+15) {100% off} It increases your speed by 15. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) The Ring of Phasing (+15 to speed) It grants you the power of teleport if it is being worn. It increases your speed and luck by 15. It provides immunity to nether. It provides resistance to life draining. It renders you incorporeal. It allows you to breathe without air. It allows you to see invisible monsters. It speeds your regenerative powers. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tik'srvzllat on level 696 of Nether Realm. k) The Blue Stone 'Toris Mejistos' [Ent's Potion](40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It has a spell stored inside. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 67 of Angband. n) The Hard Studded Leather of Ladaegil (-49,-20) [7,+11](40%) It increases your hit points by 40%. It sustains your wisdom and dexterity. It provides immunity to electricity. It provides resistance to confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 70 of Angband. o) The Shadow Cloak of Luthien [Ent's Potion] [6,+19] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It has a spell stored inside. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Leather Shield 'Aranthrin' [2,+21] It sustains your intelligence and constitution. It provides immunity to acid and cold. It provides immunity to paralysis. It provides resistance to life draining, electricity, confusion and chaos. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord in a shallow water area. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 106 of Angband. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It provides light (radius 1) forever. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to dark. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Skull druj (9000 hp) {) The Bolt 'Girethad' (1d5) (+5,-1) (+4) It provides light (radius 1) forever. It increases your dexterity and charisma by 4. It does extra damage from acid and frost. It poisons your foes. It produces chaotic effects. It is a great bane of dragons. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Icky Queen on level 30 of Mirkwood. |) The Dwarven Pick of Erebor (+5) It can be activated for open a secret passage every 75 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and ability to tunnel by 5. It sustains your strength. It provides resistance to light, dark and chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 72 of Erebor. [Character Inventory] a) 2 Fireproof Tomes of Magical Energy It cannot be harmed by fire. You found it in the remains of a Lesser black reaver on level 44 of Mordor. b) 2 Fireproof Tomes of the Eternal Flame It cannot be harmed by fire. You found it in the remains of a Demilich on level 56 of Mordor. c) 2 Fireproof Tomes of Translocation It cannot be harmed by fire. You found it lying in a vault on level 29 of The Sandworm lair. d) 2 Fireproof Tomes of the Tree It cannot be harmed by fire. You bought it from the Library. e) 2 Fireproof Tomes of Knowledge It cannot be harmed by fire. You bought it from the Library. f) 2 Fireproof Unholy Tomes of the Hellflame It cannot be harmed by fire. You found it in the remains of Gabriel, the Messenger on level 57 of Mordor. g) 4 Sprigs of Athelas h) 63 Potions of Cure Insanity {25% off} i) 60 Potions of Healing j) 39 Potions of *Healing* k) 2 Potions of Life l) 38 Potions of Restore Mana m) 6 Scrolls of Summon Never-Moving Pet n) 9 Scrolls of Word of Recall {25% off} o) a Fireproof Scroll of *Destruction* It cannot be harmed by fire. You found it in the remains of a Jabberwock on level 68 of Erebor. p) 10 Scrolls of *Destruction* q) a Mithril Rod of the Istari of Nothing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 29 of The Sandworm lair. r) a Mithril Rod of Capacity of Recall (320/320) It can hold more mana. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. s) The Ring 'Amarnor' (+4 to speed) It increases your searching and speed by 4. It sustains your charisma . It provides resistance to acid, poison, sound and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. t) The Double Ring Mail 'Isilor' (-2 to accuracy) [15,+18] {cursed} It sustains your strength. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. u) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) It can be wielded two-handed. It provides light (radius 1) forever. It increases your wisdom and ability to tunnel by 4. It does extra damage from electricity. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, light and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Melkor, Lord of Darkness on level 150 of The Void. v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Tome of the Everrunning Wave It cannot be harmed by fire. You found it in the remains of Saruman of Many Colours on level 60 of Mordor. b) a Spellbook of Genocide c) 5 Potions of Cure Serious Insanity d) 14 Potions of Curing e) a Scroll of Genocide [Home Inventory - Gondolin ] a) 2 Fireproof Books of Beginner Cantrips It cannot be harmed by fire. You found it in the remains of a Mystic on level 25 of Mirkwood. b) The Ring 'Bretilin' (+9) It increases your constitution, speed and attack speed by 9. It sustains your strength, wisdom and dexterity. It provides resistance to acid. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 73 of Angband. c) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 78 of Angband. d) The Amulet of Nathromen (+3) {100% off} It increases your dexterity, constitution, stealth, infravision and speed by 3. It sustains your intelligence, wisdom and dexterity. It provides immunity to paralysis. It provides resistance to poison, light, dark, nether and nexus. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. e) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. f) The Rusty Chain Mail 'Celinaur' (-46,-42) [14,-1](20%) It increases your hit points by 20%. It sustains your dexterity. It provides immunity to acid and cold. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 28 of A lost temple. g) The Cord Armour of Frondagni (-1,-30) [6,+13](20%) It increases your hit points by 20%. It sustains your charisma. It provides immunity to electricity and fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser kraken in a deep water area. h) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Set of Cesti 'Fauglinar' (+2,+3) [5,+15] It makes you completely fearless. It provides resistance to life draining, acid, dark, sound, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 71 of Angband. m) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. n) The Short Bow 'Imladoron' (x2) (+5,+11) (+2) It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity and constitution by 2. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice warrior on level 14 of Orc Cave. o) a Young red dragon corpse p) The Mage Staff of Forochel (3d4) (-7,-3)(60%) (+3 to infravision) It can be wielded two-handed. It increases your intelligence, wisdom, infravision and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It provides immunity to cold. It provides resistance to blindness. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Minas Anor ] a) 3 Potions of New Life b) 58 Empty Bottles [Home Inventory - Lothlorien ] a) 20 Scrolls of Teleportation {25% off} b) 3 Scrolls of Teleport Level c) The Elfstone 'Elessar' (+7,+7) [+10] (+4) (charging) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater titan on level 65 of Mordor. d) a Mage Staff of Wizardry [Ent's Potion] (1d4) (-29,+2)(80%) (+4) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 4. It increases your mana capacity by 80%. You found it in the remains of Adunaphel the Quiet on level 67 of Angband.