[Angband 4.0.5 Character Dump] Name Borel X Age 45 Self RB CB EB Best Race Dwarf Height 3'10" STR: 18 +2 +1 +2 18/50 Class Paladin Weight 7st 13lb INT: 10 -3 -3 +0 4 Title Defender Turns used: WIS: 10 +2 +1 +0 13 HP -15/201 Game 253029 DEX: 17 -2 -1 +0 14 SP 16/20 Standard 25312 CON: 10 +2 +2 +0 14 Resting 6005 Level 19 Armor [28,+29] Saving Throw 55% Cur Exp 6733 Stealth Poor Max Exp 6733 Melee 1d4,+8 Disarming 31% Adv Exp 6820 To-hit 49,+1 Magic Devices 52 Blows 3.4/turn Perception 1 in 38 Gold 10298 Searching 19% Burden 81.0 lb Shoot to-dam +8 Infravision 70 ft Overweight -98.9 lb To-hit 32,+5 Speed Normal Max Depth 1100' (L22) Shots 2/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:.......+..... HLife:............. Regen:............. Stea.:.........+.+. ESP:.........+... Sear.:............. Invis:............. Infra:....+.......+ FrAct:..........+.. Tunn.:............+ Feath:............. Speed:............. S.Dig:.........+... Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Ogre chieftain misses you. > The Ogre chieftain hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > *** LOW HITPOINT WARNING! *** > The Black ogre hits you. > *** LOW HITPOINT WARNING! *** > The Black ogre misses you. > The Ogre chieftain hits you. > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > You die. Killed by an Ogre chieftain. [Character Equipment] a) a Dagger of Venom (1d4) (+1,+5) Bought from a store Branded with poison. Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows Average damage/round: 53.6 vs. creatures not resistant to poison, and 36.4 vs. others. b) a Short Bow of Extra Shots (x2) (+5,+8) <+1> Bought from a store +1 shooting speed. e) an Amulet of Infravision <+2> Found lying on the floor at 500 feet (level 10) +2 infravision. f) a Lantern (11509 turns) <+2> Bought from a store Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [16,+4] Dropped by a Quasit at 1050 feet (level 21) h) a Cloak of Protection [1,+9] Found lying on the floor at 100 feet (level 2) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Small Metal Shield [5,-1] Bought from a store j) the Metal Cap of Echangwar [3,+10] <+2> Found lying on the floor in a pit at 500 feet (level 10) +2 strength. +2 stealth. Cannot be harmed by acid. Slows your metabolism. Grants telepathy. k) a Set of Leather Gloves of Free Action [1,+5] Found lying on the floor at 200 feet (level 4) Prevents paralysis. l) a Pair of Leather Boots of Stealth [2,+2] <+1> Found lying on the floor at 150 feet (level 3) +1 stealth. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1 @G1 @b1} b) 2 Holy Books of Prayers [Words of Wisdom] {@m2 @G2 @b2} c) 6 Potions of Cure Serious Wounds d) 8 Potions of Cure Critical Wounds e) 2 Potions of Speed f) 9 Potions of Heroism g) 2 Potions of True Seeing h) 7 Scrolls of Phase Door i) 3 Scrolls of Word of Recall j) a Scroll of Protection from Evil k) a Rod of Treasure Location (charging) {@z0} l) a Rod of Disarming m) a Rod of Light {@z1} n) a Wand of Lightning Bolts (8 charges) o) a Staff of Teleportation (7 charges) {!*} p) a Staff of Identify (4 charges) [Character Quiver] 1) 16 Arrows (1d4) (+4,+2) {@f1 =g} Combat info: Hits targets up to 100 feet away. Average damage/round: 50.4. 35% chance of breaking upon contact. [Home Inventory] a) 8 Mushrooms of Second Sight [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 144 50' Killed Grip, Farmer Maggot's dog 144 50' Reached level 2 144 50' Reached level 3 373 100' Reached level 4 545 100' Reached level 5 754 100' Killed Fang, Farmer Maggot's dog 2366 100' Reached level 6 5572 150' Reached level 7 7745 150' Reached level 8 8458 200' Reached level 9 10567 300' Reached level 10 11886 400' Reached level 11 12514 400' Reached level 12 12580 400' Killed Orfax, Son of Boldor 12607 400' Killed Grishnákh, the Hill Orc 12658 400' Reached level 13 13853 0' Killed Farmer Maggot 14501 0' Reached level 14 15938 500' Killed Lagduf, the Snaga 17391 500' Reached level 15 18480 500' Found the Metal Cap of Echangwar 21196 600' Reached level 16 23430 750' Reached level 17 24300 1050' Reached level 18 24752 1100' Reached level 19 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)