[Angband 4.0.5 Character Dump] Name Noringol Age 29 Self RB CB EB Best Race Hobbit Height 3'4" STR: 11 -2 +0 +0 9 Class Ranger Weight 4st 3lb INT: 13 +2 +2 +0 17 Title Courser Turns used: WIS: 10 +1 -2 +0 9 HP 112/112 Game 213753 DEX: 13 +3 +1 +0 17 SP 5/26 Standard 19898 CON: 15 +2 -1 +0 16 Resting 1403 Level 20 Armor [32,+39] Saving Throw 67% Cur Exp 6172 Stealth Superb Max Exp 6172 Melee 1d7,+6 Disarming 60% Adv Exp 7560 To-hit 35,+18 Magic Devices 72 Blows 1.0/turn Perception 1 in 9 Gold 4573 Searching 46% Burden 97.7 lb Shoot to-dam +8 Infravision 40 ft Overweight 31.8 lb To-hit 60,+24 Speed -1 Max Depth 1050' (L21) Shots 2/turn You are one of several children of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight auburn hair, and an average complexion. rAcid:............. Nexus:.......+..... rElec:............. Nethr:............. rFire:........+.... Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:.......+..... ESP:............. Sear.:....+........ Invis:............. Infra:............+ FrAct:...+......... Tunn.:............. Feath:............. Speed:.......+..... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Short Sword (1d7) (+3,+6) Found lying on the floor of a special room at 400 feet (level 8) Combat info: 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 10.9. b) a Long Bow (x3) (+9,+8) Bought from a store c) a Ring of Accuracy (+14,+0) Found lying on the floor in a vault at 1050 feet (level 21) d) a Ring of Free Action Found lying on the floor of a special room at 1050 feet (level 21) Prevents paralysis. e) an Amulet of Searching <+2> Found lying on the floor at 1050 feet (level 21) +2 searching skill. f) a Lantern (14516 turns) <+2> Cannot be harmed by fire. Radius 2 light. g) Leather Scale Mail (-1) [20,+5] Found lying on the floor in a vault at 1050 feet (level 21) h) the Cloak 'Colannon' [1,+15] <+2> Found lying on the floor of a special room at 400 feet (level 8) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly up to 100 squares away. Takes 40 turns to recharge at your current speed. Your chance of success is 95.4% i) a Wicker Shield of Resist Fire [2,+7] Found lying on the floor of a special room at 350 feet (level 7) Provides resistance to fire. j) an Iron Helm [7,+6] Dropped by Bullroarer the Hobbit at 350 feet (level 7) l) a Pair of Leather Boots [2,+5] Dropped by a Hill orc at 700 feet (level 14) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 4 Mushrooms of Clear Mind e) 2 Mushrooms of Sprinting f) 2 Flasks of oil Branded with fire. g) 15 Potions of Cure Critical Wounds h) 2 Potions of Resist Cold i) 2 Potions of Resist Poison j) a Scroll of Phase Door k) a Scroll of Teleportation l) a Scroll of Word of Recall m) a Scroll of Deep Descent n) a Rod of Light o) a Rod of Illumination p) 2 Wands of Slow Monster (16 charges) q) a Wand of Sleep Monster (13 charges) r) a Staff of Earthquakes (8 charges) s) a Staff of Detect Invisible (12 charges) t) a Staff of Mapping (9 charges) u) a Staff of Starlight (7 charges) v) a Staff of Teleportation (5 charges) [Character Quiver] 0) 4 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 64.2. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Conjurings and Tricks] b) a Ring of Searching <+2> Found lying on the floor at 700 feet (level 14) +2 searching skill. c) a Ring of Teleportation <+2> Dropped by an Orc shaman at 450 feet (level 9) +2 speed. Induces random teleportation. d) a Ring of Slow Digestion Found lying on the floor at 700 feet (level 14) Slows your metabolism. e) 7 Wooden Torches (5000 turns) <+1> Radius 1 light. f) a Dagger of *Slay Troll* (1d4) (+2,+3) <+2> Found lying on the floor at 100 feet (level 2) +2 strength. Slays trolls. Speeds regeneration. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 12.6 vs. trolls, and 6.6 vs. others. g) a Lance of *Slay Orc* (2d8) (+5,+9) <+2> Found lying on the floor at 700 feet (level 14) +2 dexterity. Slays orcs. Sustains dexterity. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 38.6 vs. orcs, and 19.4 vs. others. h) a Whip (1d3) (+7,+4) Found lying on the floor at 250 feet (level 5) Combat info: 1.1 blows/round. With +9 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 7.3. i) a Ball-and-Chain (2d4) (+13,+11) <+1> {splendid} Found lying on the floor of a special room at 1050 feet (level 21) You do not know the full extent of this item's powers. +1 wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 17.2. j) a Mace of Slay Troll (2d4) (+7,+4) Found lying on the floor at 400 feet (level 8) Slays trolls. Combat info: 1.0 blows/round. With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 21.2 vs. trolls, and 10 vs. others. k) a Quarterstaff of *Slay Orc* (1d9) (+5,+4) <+1> Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7) +1 dexterity. Slays orcs. Sustains dexterity. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 20.2 vs. orcs, and 9.6 vs. others. l) a Shovel (1d2) <+1> {magical} Found lying on the floor at 700 feet (level 14) You do not know the full extent of this item's powers. +1 tunneling. Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 1.6. m) a Sling of Accuracy (x2) (+15,+5) Found lying on the floor at 200 feet (level 4) n) a Short Bow (x2) (+0,+0) An inheritance from your family [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 234 50' Reached level 2 278 100' Killed Fang, Farmer Maggot's dog 278 100' Reached level 3 394 100' Reached level 4 816 100' Reached level 5 2035 200' Reached level 6 3005 200' Reached level 7 3859 350' Reached level 8 4194 350' Reached level 9 5303 350' Killed Wormtongue, Agent of Saruman 5303 350' Reached level 10 5484 350' Killed Bullroarer the Hobbit 5484 350' Reached level 11 6603 400' Reached level 12 7018 400' Found the Cloak 'Colannon' 7211 400' Killed Lagduf, the Snaga 7387 400' Reached level 13 9242 400' Killed Grip, Farmer Maggot's dog 9958 450' Reached level 14 11573 450' Reached level 15 11829 450' Reached level 16 14175 950' Reached level 17 15665 1050' Reached level 18 18364 1050' Reached level 19 19883 1050' Reached level 20 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)