[PosChengband 5.0.5 Character Dump] Name : Apex ========== Stats ========== Sex : Male STR! : 18/90 Personality: Lucky INT : 18/95 Race : Demigod WIS : 18/184 Subrace : Artemis DEX! : 18/110 Class : Skillmaster CON! : 18/170 CHR! : 18/90 Level : 50 HP : 1044/1044 Cur Exp : 13490169 SP : 0/0 Max Exp : 13490169 AC : 137 Adv Exp : ***** Speed: +19 ========== Skills ========= Gold : 3971492 Melee : Superb Kills : 8269 Ranged : Amber[40] Uniques : 180 SavingThrow: Heroic Artifacts : 90+44 Stealth : Superb Perception : Very Good Game Day : 18 Searching : Excellent Game Time : 9:33 Disarming : Superb Play Time : 23:54 Device : Amber[2] ============================= Character Equipment ============================= a) a Dragon Shield [8,+17] {CaDiFe, !d!v!k} b) The Bo Staff of Asclepius (2d11) (+15,+15) [+5] (+3) {WiChLf;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ A:Restoring, 039 !s!d!v!k} c) a Sling of Buckland (x2.75) (+11,+16) (+3) {Sp;Di;Xs, !s!d!v!k} d) a Ring of Archery (+4,+19) (+3) {Sl;Xm, !s!d!v!k} e) a Ring of Speed (+7) {Sp, !s!d!v!k} f) a Sacred Pendant [+5] (+2) {Wi;Nt;FaSiLuBs, !s!d!v!k} g) The Feanorian Lamp of Knowledge (+2) {DxCnSlSr, !s!d!v!k} h) Hard Studded Leather of Elvenkind (-1) [7,+24] (+1) {SpDxSl;-St;AcElFiCoBlFe, !s!d!v!k} i) a Cloak of Elemental Protection [1,+11] {AcElFiCoPo, !s!d!v!k} j) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;DkBl~Tele, 030 !s!d!v!k} k) a Set of Dragon Gloves of the Sniper (+8,+4) [4,+18] (+2) {Sl;LiSo;Xs, !s!d!v!k} l) a Pair of Metal Shod Boots of the Sprite [6,+11] (+3) {Sp;LiCf;Lv, !s!d!v!k} [\}=="~((]]] [\}=="~((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .......++.... 65% Speed : ..+.+..+...++ Electricity: .......++.... 65% Free Act : .+...+....... Fire : .......++.... 65% See Invis : .+...+....... Cold : .......++.... 65% Warning : ............. Poison : .+......+.... 65% Slow Digest: .+........... Light : ..........++. 40% Regenerate : .+........... 200% Dark : .........+... 30% Levitation : ...........+. Confusion : .+.........+. 40% Perm Lite : .+...+....... Nether : .....+....... 30% Reflection : ............. Nexus : ............. 0% Hold Life : .+........... Sound : ..........+.. 30% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ++........... 40% Anti Magic : ............. Disenchantm: +.+.......... 40% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : .......+.+... 40% Spell Cap : ............. Fear : +......+..... 2x Magic Res : ............. Infravision: ............. [\}=="~((]]] Stealth : ...+..++..+.. Auras abcdefghijkl@ Searching : ......+...... Aura Elec : ............. Aura Fire : ............. [\}=="~((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. [\}=="~((]]] Sust Dex : ............+ Slays abcdefghijkl@ Sust Con : ............. Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. [\}=="~((]]] Slay Dragon: .+........... Detection abcdefghijkl@ Slay Human : .+........... Telepathy : .........+... Slay Animal: .+........... ESP Evil : ............. Slay Orc : .+........... ESP Nonliv : ............. Slay Troll : .+........... ESP Good : ............. Slay Giant : .+........... ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. [\}=="~((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : .+........... Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : .+...+....... Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. [\}=="~((]]] abcdefghijkl@ Base R C P E Total STR! : .......1..... 18/110 1 0 -2 -1 18/90 INT : .........2... 18/85 1 0 -2 2 18/95 WIS : .3...2...2... 18/124 1 0 -2 7 18/184 DEX! : ......21....s 18/70 3 0 -2 3 18/110 CON! : ......2...... 18/130 1 3 -2 2 18/170 CHR! : .3........... 18/70 1 0 -2 3 18/90 ==================================== Melee ==================================== Hand #2: The Bo Staff of Asclepius (2d11) (+15,+15) [+5] Accuracy Weight : 16.0 lbs AC Hit Profic : !Unskilled (-10 To Hit) 25 84% To Hit : 15 + 0 = 15 50 71% To Dam : 15 + 5 = 20 75 59% Blows : 2.92 100 47% Damage 125 36% Crits : 1.10x (7.5%) 150 24% Normal : 96 [1.10x] 175 11% Animals: 153 [2.75x] 200 5% Human : 153 [2.75x] Orcs : 171 [3.30x] Trolls : 171 [3.30x] Giants : 171 [3.30x] Dragons: 171 [3.30x] =================================== Shooting ================================== Shooting: a Sling of Buckland (x2.75) (+11,+16) (+3) Range : 170' Shots : 4.68 Mult : 2.88x To Hit : 11 + 32 = 43 To Dam : 16 (Multiplier Applies) Xtra Dam: 36 (Multiplier Does Not Apply) Ammo #1 : 99 Mithril Shots (4d3) (+10,+10) AC Hit Weight : 0.5 lbs 25 92% To Hit : 10 + 43 = 53 50 88% To Dam : 10 + 16 = 26 (Multiplier Applies) 100 80% Damage 150 73% Crits : 1.07x 175 70% Normal : 140/655 [3.08x] 200 66% Ammo #2 : 65 Mithril Shots (4d3) (+10,+10) AC Hit Weight : 0.5 lbs 25 92% To Hit : 10 + 43 = 53 50 88% To Dam : 10 + 16 = 26 (Multiplier Applies) 100 80% Damage 150 73% Crits : 1.06x 175 70% Normal : 139/650 [3.05x] 200 66% Ammo #3 : 26 Mithril Shots of Wounding (4d3) (+10,+10) AC Hit Weight : 0.5 lbs 25 92% To Hit : 10 + 43 = 53 50 88% To Dam : 10 + 16 = 26 (Multiplier Applies) 100 80% Damage 150 73% Crits : 1.06x 175 70% Normal : 139/650 [3.05x] 200 66% Ammo #4 : 20 Mithril Shots of Prism (4d3) (+10,+11) AC Hit Weight : 0.5 lbs 25 92% To Hit : 10 + 43 = 53 50 88% To Dam : 11 + 16 = 27 (Multiplier Applies) 100 80% Damage 150 73% Crits : 1.06x 175 70% Normal : 142/664 [3.05x] 200 66% Elec : 217/1015 [5.18x] Fire : 217/1015 [5.18x] Cold : 217/1015 [5.18x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Create Ammo 1 0 0% 516 0 0% ==================================== Skills =================================== Ranged (5) Archery (100%) Skills (8) Devices (66%) Health (100%) Speed (100%) Abilities (1) Create Ammo (100%) =================================== Dungeons ================================== !Orc cave : level 23 !Labyrinth : level 28 Dragon's lair : level 63 Graveyard : level 50 !Forest : level 32 Castle : level 50 Anti-magic cave : level 40 !Lonely Mountain : level 40 Arena : level 73 !Stronghold : level 15 Now, you are in Morivant. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 9 Tengu and Death Swords (Danger level: 25) - level 18 The Mimic's Treasure (Danger level: 25) - level 29 The Sewer (Danger level: 15) - level 40 Old Man Willow Quest (Danger level: 22) - level 40 Logrus Master (Danger level: 25) - level 40 The Vault (Danger level: 30) - level 40 Arena: 31 Victories ================================ Monster Kills ================================ You have defeated 8269 enemies including 180 unique monsters in total. Uniques Lvl Cerberus, Guardian of Hades 94 The Demogorgon 75 Biketal of Fire 73 Huan, the Hound of Valinor 72 Caine, the Conspirator 71 Banor=Rupart 71 Rupart the General 71 Banor the Prince Regent 71 The Norsa 70 Rhan-Tegoth 70 Iketa, the Brave 70 Julian, Master of Arden Forest 69 Fiona the Sorceress 68 Tselakus, the Dreadlord 68 Hypnos, Lord of Sleep 67 Glaaki 67 Bleys, Master of Manipulation 67 Jisisl of Ice 67 Locke, the Superman 65 The Yamata-no-Orochi 63 Non-uniques Lvl Count Non-uniques Lvl Count Great Wyrm of Balance 72 4 Warrior of the Dawn 45 192 Greater draconic quylthul 71 1 Phase spider 20 183 Greater rotting quylthulg 71 1 Cave orc 7 173 Death Scythe 70 1 Hill orc 8 171 Old sorcerer 69 4 Dark elven warlock 23 164 Great Wyrm of Many Colour 68 1 Cold hound 18 142 Great Wyrm of Law 67 4 Olog 35 136 Great Wyrm of Chaos 67 2 Bloodletter of Khorne 34 131 Grand Fearlord 65 3 Snotling 4 124 Jabberwock 65 2 Algroth 27 114 Clone of Locke the Superm 65 1 Water troll 33 107 Chaos hound 65 28 Halfling slinger 35 101 Disintegrate vortex 65 1 Ghoul 26 99 Behemoth 64 4 Shadow hound 15 92 Solar 64 1 Doom drake 34 88 Archlich 64 3 Ice troll 28 83 Great unclean one 63 6 Clubber demon 40 73 Nazgul 63 1 Half-orc 15 72 Shadowlord 62 3 Novice mindcrafter 8 72 Lord of Change 61 6 Nexus hound 27 69 ================================== Mutations ================================== There is a white aura surrounding you. You can avoid being crushed by earthquakes and you dodge monster breath attacks. You resist charge draining. ============================= Character Inventory ============================= a) 3 Rations of Food {@E1 !s!d!v!k} b) 3 Potions of Healing {25% off, @q8 !s!d!v!k} c) 15 Potions of Curing {@q6 !v!k} d) 5 Scrolls of Teleport Level {!k!r} e) a Rod: Illumination (7/7 charges) {@z1 !s!d!v!k} f) a Rod: Detection (6/6 charges) {@z2@z3 !s!d!v!k} g) a Rod: Recall (4/4 charges) {@z0 !s!d!v!k!u!z} h) a Staff of Capacity: Enlightenment (12/13 charges) (+2) {@u4 !s!d!v!k} i) a Staff of Resistance: Teleport (12/12 charges) {@u9 !s!d!v!k!u} j) a Staff of Resistance: Identify (43/46 charges) {@u= !s!d!v!k} k) a Staff: Speed (5/7 charges) {@u| !s!d!v!k} l) a Staff: Healing (6/7 charges) {@u5 !s!d!v!k} m) a Staff of Capacity: Holiness (10/10 charges) (+3) {!s!d!v!k} n) 99 Mithril Shots (4d3) (+10,+10) {99% off, @f} !k =g} o) 65 Mithril Shots (4d3) (+10,+10) {99% off, @f} !k =g} p) 26 Mithril Shots of Wounding (4d3) (+10,+10) {@f{ !k =g} q) 20 Mithril Shots of Prism (4d3) (+10,+11) {99% off, |EFCo, @f] !k =g} ================================ Home Inventory =============================== ( page 1 ) a) a Craft Spellbook [Spiritual Enlightenment] b) 9 Mushrooms of Restoring {@E0 !s!d!v!k} c) 30 Rations of Food {@E1 !s!d!v!k} d) 38 Potions of Speed {25% off, @q| !s!d!v!k} e) 2 Potions of Berserk Strength {!v!k} f) 7 Potions of *Healing* {!s!d!v!k !q} g) a Potion of Life {!s!d!v!k !q} h) 24 Potions of Restore Life Levels {!v!k} i) a Potion of Augmentation {!k} j) 6 Potions of Enlightenment {!s!d!v!k} k) a Potion of *Enlightenment* {!s!d!v!k} l) 5 Potions of Self Knowledge {!k} ( page 2 ) a) 5 Potions of Resistance {!v!k} b) 7 Potions of New Life {!*!q} c) 4 Potions of Stone Skin {!v!k} d) 7 Scrolls of Teleport Level {!k!r} e) 3 Scrolls of *Remove Curse* f) 2 Scrolls of Mundanity {!k} g) 16 Scrolls of Destruction {!s!d!v!k!r} h) 8 Scrolls of Genocide {!k!r} i) 6 Scrolls of Mass Genocide {!k!r} j) 4 Scrolls of Forest Creation {!k!r} k) a Scroll of Crafting l) a Scroll of Banishment ( page 3 ) a) a Rod: Illumination (4/4 charges) {@z1 !s!d!v!k} b) a Rod: Detection (4/4 charges) {@z2@z3 !s!d!v!k} c) a Rod: Detection (5/5 charges) {@z2@z3 !s!d!v!k} d) a Rod of Simplicity: Recall (3/3 charges) (+1) {@z0 !s!d!v!k!u!z} e) a Rod: Recall (3/3 charges) {@z0 !s!d!v!k!u!z} f) a Staff: Enlightenment (6/8 charges) {@u4 !s!d!v!k} g) a Staff of Regeneration: Destruction (6/6 charges) (+4) {!s!d!v!k!u} h) a Staff: Identify (17/42 charges) {@u= !s!d!v!k} i) a Staff of Holding: Identify (63/69 charges) {@u= !s!d!v!k} j) a Staff: *Identify* (10/10 charges) {@u+ !s!d!v!k} k) a Staff of Simplicity: Speed (7/10 charges) (+3) {@u| !s!d!v!k} l) a Staff of Resistance: Remove Curse (7/7 charges) {seen !k} ( page 4 ) a) a Staff: Holiness (1/7 charges) {@u5 !s!d!v!k} b) a Ring of Speed (+6) {Sp} c) a Ring (Elemental) {AcElFiCoPo A:Resist Acid} d) a Ring of Protection {PoSoBl;FaSi} e) a Ring of Protection [+12] {LiNt} f) a Ring of Protection {PoFe} g) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life, 008 . !s!d!v!k} h) an Amulet (Defender) [+15] {AcElFiCoPo;FaSiLv(Wi} i) an Amulet of Trickery (+2) {Sr;PoNx~Tele} j) a Sacred Pendant [+14] (+1) {St;NtCa;Bs} k) an Amulet of Trickery (+3) {DxSlSr;DkNx} l) The Amulet 'Power Shield' (+2) {Dx;AcDk;Fa, !k} ( page 5 ) a) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse and Probing, 046 !s!d!v!k} b) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L A:Darkness Storm, 073 !s!d!v!k} c) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall, 064 !s!d!v!k} d) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide, 036 !s!d!v!k} e) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil, 049 !s!d!v!k} f) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity, 068 !s!d!v!k} g) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters, 053 !s!d!v!k} h) 2 Feanorian Lamps {!k} i) The Feanorian Lamp 'The Depth of Abyss' (+2) {WiCnSlSr;Hl, !s!d!v!k} j) The Incandescent Light of Edison (+3) {If[FE, 028 !s!d!v!k} k) The Phial of Galadriel (+1) {Sr A:Illumination, 010 !s!d!v!k} l) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination, 042 !s!d!v!k} ( page 6 ) a) The Stone of Lore {?, 011 !s!d!v!k} b) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques, 056 !s!d!v!k} c) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball, 080 !s!d!v!k} d) The Sorcerer's Stone (+2) {In A:*Recharging*, 040 !s!d!v!k} e) The Stone of Craft (+2) {Sp A:Resistance, 047 !s!d!v!k} f) The Stone of War (+6,+6) {Fa A:Berserk, 059 !s!d!v!k} g) The Meditation Stone (+2) {Wi A:Restore Mana, 062 !s!d!v!k} h) Rusty Chain Mail of Elvenkind (-5) [14,+6] (+2) {DxSl;-St;AcElFiCoDk} i) Rusty Chain Mail of the Olog-hai (-5,+3) [14,+6] (+3) {StCn;-InSl;AcPoDi;Rg A:Berserk} j) The Rusty Chain Mail 'Blessed Fusion' (-5) [14,+18] (+3) {Sl;ElFiPo;FaSiHlLv[F, !s!d!v!k} k) Ring Mail of Celestial Protection (-2) [12,+21] {LiShDiFe} l) Ring Mail of the Uruk-hai (+1,+5) [12,+12] (+2) {St;-InSl;AcElFiCoCf} ( page 7 ) a) Metal Scale Mail of Elvenkind (-2) [13,+22] (+2) {Sl;AcElFiCoDk} b) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z A:Genocide, 074 !s!d!v!k} c) Chain Mail of the Demon (-2,+6) [14,+18] (+4) {StIn;-WiSl;FiPoLiNt[F A:*Recharging*} d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShDi, 033 !s!d!v!k} e) Double Ring Mail of the Uruk-hai (+1,+2) [15,+11] (+1) {St;-InSl;AcElFiCoDi} f) Augmented Chain Mail of Elvenkind (-2) [16,+18] (+1) {Sl;AcElFiCoPo} g) Augmented Chain Mail of Elvenkind (-2) [16,+18] (+2) {DxSl;-St;AcElFiCoNx} h) Double Chain Mail of the Demon (-2,+3) [16,+15] (+3) {StIn;-WiSl;FiPoNtDi[F} i) The Double Chain Mail of Helldiver (+4,+7) [16,+9] {El[E~pL, $ !s!d!v!k} j) The Double Chain Mail 'Flameturner' (-2) [16,+6] {FiLiNx, $ !s!d!v!k} k) Metal Brigandine Armour of the Uruk-hai (-2,+3) [19,+11] (+1) {St;-In;AcElFiCoCf} l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoCa, 026 !s!d!v!k} ( page 8 ) a) The Splint Mail of Rite (-2) [19,+12] (+4) {SpWiIf;Di, !s!d!v!k} b) Partial Plate Armour of the Uruk-hai (-2,+1) [22,+17] (+2) {St;-In;AcElFiCoCa} c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu, 071 !s!d!v!k} d) The Haramakido 'Skin of Dhole' (-2) [17,+9] (+3) {SpIf;AcPo, $ !s!d!v!k} e) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg, 083 !s!d!v!k} f) The Full Plate Armour of Rituals (-3) [25,+7] (+2) {Dx;CoPoDkNtSh, !s!d!v!k} g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoLiCfNxSo, 061 !s!d!v!k} h) O-yoroi of the Uruk-hai (+1,+1) [24,+8] (+3) {St;-In;AcElFiCoSh} i) O-yoroi of the Uruk-hai (+2,+4) [24,+14] (+2) {St;-In;AcElFiCoFe} j) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) {SpDxSl;-St;AcFiCoPoDkSh;Si, 078 !s!d!v!k} k) Mithril Plate Mail of the Demon (-3,+4) [35,+20] (+2) {StIn;-WiSl;FiPoNtBl[F} l) a Robe of Permanence [2,+10] {AcElFiCoSh;Hl(StInWiDxCnCh} ( page 9 ) a) a Robe of Elvenkind [2,+10] (+2) {DxSl;AcElFiCoBl} b) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi A:Mana Bolt, 089 !s!d!v!k} c) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk, 069 !s!d!v!k} d) The Soft Leather Armour of Lungorthin [4,+24] (+4) {SlSr;FiNtNxShBlFe;FaSiHlLv[F, !s!d!v!k} e) The Soft Leather Armour of Thunder [4,+20] (+4) {Sr;AcElFiCo[E, !s!d!v!k} f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkBl, 054 !s!d!v!k} g) Soft Studded Leather of Elvenkind [5,+16] (+1) {Sl;AcElFiCoBl} h) The Hard Leather Armour of the Bee Master (-1) [6,+8] {CoPoDkDi, !s!d!v!k} i) Hard Studded Leather of Celestial Protection (-1) [7,+29] {NtNxDi} j) Hard Studded Leather of Celestial Protection (-1) [7,+24] {PoDkDiBl} k) The Hard Studded Leather 'Lion in Flame' (-1) [7,+16] {FiNtSoDi[F, !s!d!v!k} l) Rhino Hide Armour of Elvenkind (-1) [8,+16] (+2) {SpDxSl;-St;AcElFiCoCa} ( page 10 ) a) The Rhino Hide Armour of the Hunter (-1) [8,+10] (+2) {DxCn;ElSoShFe A:Summon Hounds, $ !s!d!v!k} b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch, 012 !s!d!v!k} c) The Cord Armour 'Die Hard' [6,+12] (+3) {SpSt;CoBl, !s!d!v!k} d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn A:Dispel Evil, 088 !s!d!v!k} e) Padded Armour of Elvenkind [5,+15] (+1) {DxSl;-St;AcElFiCoPo} f) Leather Scale Mail of Elvenkind (-1) [11,+15] (+1) {Sl;AcElFiCoLiNx} g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSoSh, 066 !s!d!v!k} h) a Leather Jacket of Elvenkind (-1) [12,+17] (+1) {DxSl;AcElFiCoCa} i) a Robe of the Twilight [0,+11] {AcElFiCoPoLiDkCfNtNxSoShCaDiBlFe;RfFaSiHlLv(StInWiDxCnCh, why is this crap so useless} j) The Cloak 'Electron' (+3,+6) [1,+16] (+2) {cursed, DxCh;-Wi;-Li;AcElCoSo[EC, !s!d!v!k} k) The Cloak of Quietness [1,+11] {FiPoShBl, !s!d!v!k} l) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport, 065 !s!d!v!k} ( page 11 ) a) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, 029 !s!d!v!k} b) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf, 024 !s!d!v!k} c) The Fur Cloak of Siberia [3,+19] (+4) {ChSl;CoPoBl[EC, !s!d!v!k} d) a Pair of Dragon Wings [4,+15] {PoDk;Lv, !d!v!k} e) a Pair of Dragon Wings [4,+10] {Bl;Lv, !d!v!k} f) a Small Leather Shield of Elvenkind [3,+20] (+3) {Sl;AcElFiCoNxSh} g) a Small Leather Shield of Celestial Protection [3,+22] {PoLiDiBl;Hl} h) a Small Leather Shield of Celestial Protection [3,+17] {PoLiNxBl;Rf} i) a Small Leather Shield of Celestial Protection [3,+8] {CfDiFe} j) a Small Metal Shield of Celestial Protection [5,+17] {LiDi} k) The Small Metal Shield 'Dal-i-Thalion' [5,+20] (+1) {SlSr;Di;Si, $ !s!d!v!k} l) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St, 004 !s!d!v!k} ( page 12 ) a) The Large Leather Shield 'Flamecoat' [6,+10] {FiPoBl, !s!d!v!k} b) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx, 054 !s!d!v!k} c) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong, 014 !s!d!v!k} d) a Dragon Shield [8,+10] {Co, !d!v!k} e) a Knight's Shield of Elvenkind [10,+13] (+1) {Sl;AcElFiCoBl} f) The Iron Crown 'Gelatinous Cube' [0,+30] (+2) {Sl;AcNtNxCa, !s!d!v!k} g) a Golden Crown of Might [0,+9] (+3) {StDxCn;-In;Fe;Fa(StDxCn} h) a Golden Crown of Celestial Protection [0,+14] {PoSoBl} i) a Jewel Encrusted Crown of Telepathy [0,+8] {~Tele~DL?} j) The Hard Leather Cap of Martin [2,+29] {Dk;RfSi~TeleGood~oZ, !s!d!v!k} k) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh, 081 !s!d!v!k} l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St, 002 !s!d!v!k} ( page 13 ) a) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh, 035 !s!d!v!k} b) an Iron Helm of Seeing [5,+8] (+2) {Sr;Bl;Si} c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters, 022 !s!d!v!k} d) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx, 048 !s!d!v!k} e) a Dragon Helm [8,+10] {CoDiBl, !d!v!k} f) a Dragon Helm [8,+10] {Di, !d!v!k} g) a Dragon Helm [8,+10] {Nx, !d!v!k} h) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa, 018 !s!d!v!k} i) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile, 001 FA !s!d!v!k} j) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St, 031 !s!d!v!k} k) The Set of Gauntlets of Arctic Ocean [2,+15] (+4) {In;CoFe;HlLu(Cn, !s!d!v!k} l) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A, 019 !s!d!v!k} ( page 14 ) a) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F, 006 !s!d!v!k} b) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co, 007 !s!d!v!k} c) a Set of Dragon Gloves [4,+10] {Sh, !d!v!k} d) a Set of Dragon Gloves [4,+10] {Po, !d!v!k} e) a Set of Dragon Gloves [4,+10] {FiFe, !d!v!k} f) a Set of Dragon Gloves of Slaying (+7,+2) [4,+18] {CoNtNxSh, !d!v!k} g) The Set of Dragon Gloves 'Icy Princess' [4,+20] (+2) {SlSr;Ca;HlLu[MT, NO TELE !d!v!k} h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~U A:Magic Arrow, 076 !s!d!v!k} i) a Pair of Soft Leather Boots of Levitation [2,+4] {Fe;Lv} j) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) {SpStWiDxSl;ElFiCo;Fa, 084 !s!d!v!k} k) a Pair of Hard Leather Boots of the Golem (+2,+8) [3,+26] (+1) {StCnLf;-DxSp;PoLi;FaSi} l) a Pair of Hard Leather Boots of Levitation [3,+7] {Po;Lv} ( page 15 ) a) The Pair of Hard Leather Boots of Reason [3,+17] (+4) {Sp;Ca[M, !s!d!v!k} b) The Pair of Hard Leather Boots of Nevrast [3,+14] (+1) {StDx;CfNtSo, $ !s!d!v!k} c) a Pair of Dragon Boots [5,+14] {AcSoCa, !d!v!k} d) a Pair of Dragon Boots [5,+10] {PoLiSo, !d!v!k} e) a Pair of Dragon Boots [5,+10] {PoNt, !d!v!k} f) The Pair of Dragon Boots 'Power Shield' [5,+11] (+3) {If;FiDk;FaLu, !d!v!k} g) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) {-InWiChSlSp;FiFe;Rg[F(StCn, 009 !s!d!v!k} h) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT, 013 !s!d!v!k} i) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball, 085 !s!d!v!k} j) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoDi;Th|Co A:Frost Bolt, 057 !s!d!v!k} k) a Rapier (Life) (1d6) (+8,+6) (+4) {Lf;HlBs/UL} l) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL, FREE ACTION 027 !s!d!v!k} ( page 16 ) a) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiCf;FaSiLu/*oL~oTP, 032 !s!d!v!k} b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ, 023 !s!d!v!k} c) a Broad Sword (Life) (2d5) (+9,+7) (+4) {Lf;HlBs/UL} d) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {Sl;CoCf;SdLu|Co/Xo/*~oTP, 072 !s!d!v!k} e) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway, 044 !s!d!v!k} f) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;-AcElFiCoPoCfCa;AgTy[MT, 045 !s!d!v!k} g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway, 063 !s!d!v!k} h) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx, 070 !s!d!v!k} i) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A A:Whirlwind Attack, 067 !s!d!v!k} j) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRgWr/XD/T, 050 !s!d!v!k} k) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL, 075 !s!d!v!k} l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, StCn;CfNtCa;FaHlAg|V/pA, 052 !s!d!v!k} ( page 17 ) a) 2 Rune Swords (0d0) (-10,-10) {cursed, |V, !k} b) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L, 005 !s!d!v!k} c) The Awl-Pike 'Delta' (1d8) (+6,+11) {Ca/XL, $ !s!d!v!k} d) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4) {WiCh;AcCoCaBl;SiLuBs/*UL(WiCh A:Whirlpool, 043 !s!d!v!k} e) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In, 041 !s!d!v!k} f) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP, 038 !s!d!v!k} g) a Guisarme (Life) (3d5) (+9,+7) (+4) {Lf;HlBs/UL} h) The Guisarme 'Night Blade' (2d5) (+17,+20) (+2) {Sp|PV/*L~PZ, !s!d!v!k} i) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo A:Recall, 079 !s!d!v!k} j) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {StCnSl;AcElFiCoBl;FaSiRgLv/oTU, 077 !s!d!v!k} k) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds, 015 !s!d!v!k} l) The Trifurcate Spear of the Master (2d9) (+16,+13) (+4) {SpDx|AEV/D, !s!d!v!k} ( page 18 ) a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P, 090 !s!d!v!k} b) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing, 021 !s!d!v!k} c) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal, 058 !s!d!v!k} d) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis, 017 !s!d!v!k} e) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD A:Speed, 060 !s!d!v!k} f) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3) {StCn;NtSoSh;HlLu/*pU A:Stone Skin, 086 !s!d!v!k} g) The Morning Star 'Lawgiver' (2d6) (+16,+17) (+2) {WiIf;FiDi;Bs(Wi, !s!d!v!k} h) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ, 037 !s!d!v!k} i) The Tetsubo 'Crusader' (3d8) (+17,+13) (+3) {In;Lu|FCo/*UL A:Banish Evil, !s!d!v!k} j) The Orcish Pick 'Nitrate' (1d3) (+20,+13) (+5) {SrDg;Ac|A/T, $ !s!d!v!k} k) a Sling of Accuracy (x2) (+26,+15) {!s!d!v!k} l) a Sling of Extra Shots (x2) (+13,+8) (+3) {Xs, !s!d!v!k} ( page 19 ) a) The Sling 'Dragonbane' (x2) (+17,+18) (+3) {StSl;Nt;Xs(St, !s!d!v!k} b) The Sling 'Tigarbaton' (x2.30) (+19,+12) (+4) {StDxCn;Cf(Cn, !s!d!v!k} c) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;PoCfBl, 087 !s!d!v!k} d) The Short Bow 'Hellwind' (x3.30) (+17,+11) (+4) {StDxCnSrIf;Fe, !s!d!v!k} e) The Short Bow 'Thiefbane' (x2.50) (+20,+17) (+3) {Sl;SiXs, !s!d!v!k} f) The Short Bow of Tomoe (x3) (+17,+13) (+2) {InCnCh;Nt, !s!d!v!k} g) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Ca, 025 !s!d!v!k} h) The Long Bow 'Cubragol' (x3) (+14,+8) (+2) {If;PoSo, !s!d!v!k} i) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F, 051 !s!d!v!k} j) The Light Crossbow of Wilhelm Tell (x4) (+40,+13) {?, 034 !s!d!v!k} k) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf A:Piercing Shot, 020 !s!d!v!k} l) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing, 082 !s!d!v!k} ( page 20 ) a) The Black Arrow of Bard (8d4) (+30,+19) {/XD, 016 !s!d!v!k} b) The Rounded Pebble of David (2d3) (+20,+12) {003 !s!d!v!k =g} c) 99 Mithril Shots (4d3) (+9,+9) {99% off} d) 48 Mithril Shots of Hurt Dragon (4d3) (+9,+9) {99% off, /D} e) 68 Mithril Shots of Hurt Animal (4d3) (+9,+9) {99% off, /Z} f) 27 Mithril Shots of Hurt Evil (4d3) (+9,+9) {99% off} g) 25 Mithril Shots of Flame (4d3) (+9,+9) {99% off, |F} h) 25 Mithril Shots of Shocking (4d3) (+9,+9) {99% off, |E} i) 22 Mithril Shots of Wounding (4d3) (+9,+9) {99% off} j) 51 Mithril Shots of Frost (4d3) (+10,+10) {99% off, |Co, @f{ !k =g} k) 21 Mithril Shots of Prism (4d3) (+12,+9) {99% off, |EFCo} l) 29 Mithril Shots of Wounding (5d3) (+10,+12) {99% off, @f{ !k =g} ================================== Statistics ================================= Gold Found : 2241092 Selling : 4990079 Winnings : 0 7231171 Purchases: 988850 Services : 2256230 Stolen : 14599 3259679 3971492 Objects Found : 29169 Objects Bought : 981 Objects Destroyed: 18619 Equipment Found Bought Used Dest Weapons 1882 1 0 1525 Shields 278 0 0 234 Bows 461 2 0 369 Rings 169 1 0 36 Amulets 170 2 0 22 Lights 87 6 0 54 Body Armor 1478 2 0 1199 Cloaks 223 0 0 178 Helmets 243 0 0 197 Gloves 244 1 0 187 Boots 244 2 0 198 Totals 5479 17 0 4199 Devices Found Bought Used Dest Wands 207 1 0 4 Staves 196 7 4350 7 Rods 163 2 2955 3 Potions 669 214 460 191 Scrolls 555 285 412 210 Totals 1790 509 8177 415 Other Found Bought Used Dest Shots 14240 343 0 6723 Arrows 3074 20 0 3013 Bolts 2231 0 0 2184 Spellbooks 14 1 0 4 Food 309 85 147 43 Corpses 1440 0 0 1440 Skeletons 518 0 0 520 Totals 21826 449 147 13927 Potions Found Bought Used Dest Cure Critical Wounds 53 129 122 3 Curing 70 22 44 36 Speed 116 26 94 9 Healing 49 5 38 13 *Healing* 7 0 0 0 Life 2 0 1 0 Restore Mana 2 0 0 0 Restore Life Levels 41 13 18 11 Strength 12 0 12 0 Intelligence 14 0 14 0 Wisdom 13 0 13 0 Dexterity 18 0 16 0 Constitution 10 0 9 0 Charisma 11 0 10 0 New Life 7 0 0 0 Totals 669 214 460 191 Scrolls Found Bought Used Dest Word of Recall 16 23 27 13 Identify 34 193 144 10 *Identify* 4 1 37 1 Remove Curse 0 11 6 0 *Remove Curse* 4 2 3 0 Teleportation 285 50 169 26 Teleport Level 13 5 2 4 Destruction 18 0 0 0 Genocide 10 0 2 0 Mass Genocide 6 0 0 0 Forest Creation 5 0 1 0 Banishment 1 0 0 0 Acquirement 2 0 2 0 *Acquirement* 1 0 1 0 Totals 555 285 412 210 Wands Found Bought Used Dest Stone to Mud 23 0 0 0 Teleport Other 16 0 0 2 Dragon's Frost 13 0 0 0 Dragon's Flame 9 0 0 0 Dragon's Breath 2 0 0 0 Meteor 3 0 0 0 Whirlpool 1 0 0 0 Totals 207 1 0 4 Staves Found Bought Used Dest Identify 17 4 2367 4 Enlightenment 15 0 694 0 Telepathy 3 0 2 1 Speed 6 0 372 1 *Identify* 5 1 21 0 Destruction 9 0 0 0 Healing 1 0 43 0 Totals 196 7 4350 7 Rods Found Bought Used Dest Detect Traps 4 0 178 0 Detect Doors & Stair 4 0 74 0 Detect Monsters 8 1 498 0 Illumination 2 0 717 0 Recall 15 0 199 1 Detection 9 1 1287 0 Sound Ball 7 0 0 0 Totals 163 2 2955 3 Spellbooks Found Bought Used Dest Third Spellbooks 6 0 0 2 Fourth Spellbooks 2 0 0 0 Totals 14 1 0 4 Egos Found : 4079 Egos Bought : 7 Egos Destroyed: 1799 Egos Found Bought Dest Ring of Speed 20 1 5 Ring/Amulet (Defende 1 0 0 Boots of Elvenkind 2 0 0 Boots of the Sprite 2 0 0 Boots of Speed 1 0 0 Monsters Kills Pct Animals 2373 28.6% Breeders 136 1.6% Demons 583 7.0% Dragons 902 10.9% Giants 259 3.1% Hounds 874 10.5% Humans 840 10.1% Orcs 815 9.8% Trolls 761 9.2% Undead 559 6.7% Uniques 180 2.1% Evil Monsters 5049 61.0% Good Monsters 193 2.3% Neutral Monsters 3029 36.6% Totals 8269 ================================ Last Messages ================================ You see a Rod of Capacity: Sound Ball (1/5 charges) (+3). Really try a Rod: Recall (4/4 charges) {@z0 !s!d!v!k!u!z}? [y/n] The air about you becomes charged... Rest (0-9999, '*' for HP/SP, '&' as needed): 100 You hear a door burst open! Rest (0-9999, '*' for HP/SP, '&' as needed): 100 You feel your luck is turning... Rest (0-9999, '*' for HP/SP, '&' as needed): 100 You feel less resistant to acid. You feel less resistant to electricity. You feel less resistant to fire. You feel less resistant to cold. You feel less resistant to poison. Rest (0-9999, '*' for HP/SP, '&' as needed): 100 You feel yourself slow down. Rest (0-9999, '*' for HP/SP, '&' as needed): 100 Autosaving the game... You feel yourself yanked upwards! There is a permanent wall blocking your way. Improved into 22 Mithril Shots of Frost (4d3) (+10,+10) for 1760 gold. You reorder some items in your pack. Improved into 84 Mithril Shots (4d3) (+10,+10) for 3360 gold. 84 Mithril Shots (4d3) (+10,+10) {99% off, @f} !k =g} can not be further improved. Improved into 26 Mithril Shots of Wounding (4d3) (+10,+10) for 1040 gold. Really try The Sling 'Tigarbaton' (x2.30) (+19,+12) (+4) {StDxCn;Cf(Cn, !s!d!v!k}? [y/n] Your home is full. You have 29 Mithril Shots of Frost (4d3) (+9,+9) {99% off, |Co} (w). You cannot carry that many different items. That command does not work in stores. That command does not work in stores. That command does not work in stores. That command does not work in stores. That command does not work in stores. That command does not work in stores. Really try The Sling 'Tigarbaton' (x2.30) (+19,+12) (+4) {StDxCn;Cf(Cn, !s!d!v!k}? [y/n] You drop The Sling 'Tigarbaton' (x2.30) (+19,+12) (+4) {StDxCn;Cf(Cn, !s!d!v!k} (u). You have 30 Mithril Shots (4d3) (+9,+10) {99% off, @f{ !k =g} (u). Really try The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P, 090 !s!d!v!k}? [y/n] You drop The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P, 090 !s!d!v!k} (s). You have 50 Mithril Shots (4d3) (+8,+8) {99% off, @f} !k =g} (t). Really try The Iron Crown 'Gelatinous Cube' [0,+30] (+2) {Sl;AcNtNxCa, !s!d!v!k}? [y/n] You drop The Iron Crown 'Gelatinous Cube' [0,+30] (+2) {Sl;AcNtNxCa, !s!d!v!k} (r). Improved into 50 Mithril Shots (4d3) (+10,+10) for 4000 gold. You reorder some items in your pack. Improved into 30 Mithril Shots (4d3) (+10,+10) for 1200 gold. Improved into 29 Mithril Shots of Frost (4d3) (+10,+10) for 1160 gold. You combine some items in your pack. You reorder some items in your pack. Inscription removed. You combine some items in your pack. Your home is full. You have 70 Scrolls of Teleportation {25% off, @r9 !s!d!v!k!r} (d). You drop 51 Mithril Shots of Frost (4d3) (+10,+10) {99% off, |Co, @f{ !k =g} (w). Really sell a Bo Staff (Crusade) (1d11) (+19,+12) (+2) {Wi;Fe;SiBs/*UL?} (s) for 14500 gp? [y/n] You sold a Bo Staff (Crusade) (1d11) (+19,+12) (+2) {Wi;Fe;SiBs/*UL(In A:Restoring} for 14500 gold. Really sell Hard Leather Armour of Celestial Protection (-1) [6,+12] {PoCfDi;Fa} (q) for 15000 gp? [y/n] You sold Hard Leather Armour of Celestial Protection (-1) [6,+12] {PoCfDi;Fa} for 15000 gold. Really sell a Cloak of the Bat (-12,-10) [1,+7] (+1) {SpSlIf;Dk;SiLv} (q) for 1 gp? [y/n] You sold a Cloak of the Bat (-12,-10) [1,+7] (+1) {SpSlIf;Dk;SiLv} for 1 gold. Really sell a Sacred Pendant [+13] {Nt;HlLuBs A:Protection from Evil} (o) for 13100 gp? [y/n] You sold a Sacred Pendant [+13] {Nt;HlLuBs A:Protection from Evil} for 13100 gold. Really try 70 Scrolls of Teleportation {25% off, @r9 !s!d!v!k!r}? [y/n] Really sell 70 Scrolls of Teleportation {25% off, @r9 !s!d!v!k!r} (d) for 1960 gp? [y/n] You sold 70 Scrolls of Teleportation {25% off, @r9 !s!d!v!k!r} for 1960 gold. Really sell a Feanorian Lamp of Immolation {[F} (n) for 1000 gp? [y/n] You sold a Feanorian Lamp of Immolation {[F} for 1000 gold. Non sequitur. Your facts are uncoordinated. =================================== Options =================================== Preserve Mode: On Small Levels: Always Arena Levels: Never